ffplay: reque attached pictures on channel changes.

Fixes Ticket1473

Reviewed-by: Marton Balint <cus@passwd.hu>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This commit is contained in:
Michael Niedermayer 2012-08-14 02:02:08 +02:00
parent 11f8f2c0f3
commit c151e0ca15
1 changed files with 7 additions and 0 deletions

View File

@ -141,6 +141,7 @@ typedef struct VideoState {
int force_refresh;
int paused;
int last_paused;
int que_attachments_req;
int seek_req;
int seek_flags;
int64_t seek_pos;
@ -2503,6 +2504,10 @@ static int read_thread(void *arg)
is->seek_req = 0;
eof = 0;
}
if (is->que_attachments_req) {
avformat_queue_attached_pictures(ic);
is->que_attachments_req = 0;
}
/* if the queue are full, no need to read more */
if (!infinite_buffer &&
@ -2680,6 +2685,8 @@ static void stream_cycle_channel(VideoState *is, int codec_type)
the_end:
stream_component_close(is, old_index);
stream_component_open(is, stream_index);
if (codec_type == AVMEDIA_TYPE_VIDEO)
is->que_attachments_req = 1;
}