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Put strings inside struct instead of extra indirection.
Saves a bit on space and relocations. Also makes the (very hackish) lossless conversion check in ffmpeg.c work reliably. Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>
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@ -23,7 +23,7 @@
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#include <string.h>
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#include <string.h>
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typedef struct SampleFmtInfo {
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typedef struct SampleFmtInfo {
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const char *name;
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char name[4];
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int bits;
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int bits;
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} SampleFmtInfo;
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} SampleFmtInfo;
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