Fix OpenGL device compilation with msvc gl.h

Reveiwed-by: Lukasz Marek <lukasz.m.luki2@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This commit is contained in:
Matt Oliver 2014-04-15 15:22:50 +10:00 committed by Michael Niedermayer
parent 572f5eb1af
commit 27f184ef40
1 changed files with 3 additions and 3 deletions

View File

@ -30,6 +30,9 @@
#include "config.h"
#if HAVE_WINDOWS_H
#include <windows.h>
#endif
#if HAVE_OPENGL_GL3_H
#include <OpenGL/gl3.h>
#elif HAVE_ES2_GL_H
@ -41,9 +44,6 @@
#if HAVE_GLXGETPROCADDRESS
#include <GL/glx.h>
#endif
#if HAVE_WINDOWS_H
#include <windows.h>
#endif
#if HAVE_SDL
#include <SDL.h>