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vp3: Embed idct_permutation array directly in VP3DecoderContext
This makes the vp3 decoder less dependent on dsputil, and will aid in making it (eventually) dsputil-independent. Signed-off-by: Martin Storsjö <martin@martin.st>
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@ -135,6 +135,7 @@ typedef struct Vp3DecodeContext {
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ThreadFrame last_frame;
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ThreadFrame current_frame;
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int keyframe;
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uint8_t idct_permutation[64];
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DSPContext dsp;
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VideoDSPContext vdsp;
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VP3DSPContext vp3dsp;
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@ -374,7 +375,8 @@ static void init_dequantizer(Vp3DecodeContext *s, int qpi)
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int qmin= 8<<(inter + !i);
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int qscale= i ? ac_scale_factor : dc_scale_factor;
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s->qmat[qpi][inter][plane][s->dsp.idct_permutation[i]]= av_clip((qscale * coeff)/100 * 4, qmin, 4096);
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s->qmat[qpi][inter][plane][s->idct_permutation[i]] =
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av_clip((qscale * coeff) / 100 * 4, qmin, 4096);
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}
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// all DC coefficients use the same quant so as not to interfere with DC prediction
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s->qmat[qpi][inter][plane][0] = s->qmat[0][inter][plane][0];
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@ -1698,8 +1700,8 @@ static av_cold int vp3_decode_init(AVCodecContext *avctx)
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ff_videodsp_init(&s->vdsp, 8);
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ff_vp3dsp_init(&s->vp3dsp, avctx->flags);
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ff_init_scantable_permutation(s->dsp.idct_permutation, s->vp3dsp.idct_perm);
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ff_init_scantable(s->dsp.idct_permutation, &s->scantable, ff_zigzag_direct);
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ff_init_scantable_permutation(s->idct_permutation, s->vp3dsp.idct_perm);
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ff_init_scantable(s->idct_permutation, &s->scantable, ff_zigzag_direct);
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/* initialize to an impossible value which will force a recalculation
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* in the first frame decode */
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