compat/avisynth: update headers

As part of the update, it is now possible to test 32-bit GCC builds
of AviSynth+ with FFmpeg by using the AVS_WIN32_GCC32 define. Due to
different calling conventions between MSVC and GCC regarding 32-bit
Windows, this is unfortunately necessary.
This commit is contained in:
Stephen Hutchinson 2019-03-30 17:45:15 -04:00 committed by Gyan Doshi
parent 16154c019f
commit 18bbb2dd01
4 changed files with 424 additions and 171 deletions

View File

@ -34,6 +34,22 @@
// NOTE: this is a partial update of the Avisynth C interface to recognize
// new color spaces added in Avisynth 2.60. By no means is this document
// completely Avisynth 2.60 compliant.
// 170103: added new CPU constants (FMA4, AVX512xx)
// 171102: define SIZETMOD. do not use yet, experimental. Offsets are size_t instead of int. Affects x64.
// 171106: avs_get_row_size calls into avs_get_row_size_p, instead of direct field access
// 171106: avs_get_height calls into avs_get_row_size_p, instead of direct field access
// 180524: AVSC_EXPORT to dllexport in capi.h for avisynth_c_plugin_init
// 180524: avs_is_same_colorspace VideoInfo parameters to const
// 181230: Readability: functions regrouped to mix less AVSC_API and AVSC_INLINE, put together Avisynth+ specific stuff
// 181230: use #ifndef AVSC_NO_DECLSPEC for AVSC_INLINE functions which are calling API functions
// 181230: comments on avs_load_library (helper for loading API entries dynamically into a struct using AVSC_NO_DECLSPEC define)
// 181230: define alias AVS_FRAME_ALIGN as FRAME_ALIGN
// 181230: remove unused form of avs_get_rowsize and avs_get_height (kept earlier for reference)
// 190104: avs_load_library: smart fallback mechanism for Avisynth+ specific functions:
// if they are not loadable, they will work in a classic Avisynth compatible mode
// Example#1: e.g. avs_is_444 will call the existing avs_is_yv24 instead
// Example#2: avs_bits_per_component will return 8 for all colorspaces (Classic Avisynth supports only 8 bits/pixel)
// Thus the Avisynth+ specific API functions are safely callable even when connected to classic Avisynth DLL
#ifndef __AVISYNTH_C__
#define __AVISYNTH_C__
@ -42,7 +58,7 @@
#include "avs/capi.h"
#include "avs/types.h"
#define AVS_FRAME_ALIGN FRAME_ALIGN
/////////////////////////////////////////////////////////////////////
//
// Constants
@ -124,7 +140,7 @@ enum {
AVS_CS_GENERIC_YUVA444 = AVS_CS_PLANAR | AVS_CS_YUVA | AVS_CS_VPLANEFIRST | AVS_CS_SUB_HEIGHT_1 | AVS_CS_SUB_WIDTH_1 }; // 4:4:4:A planar
// Specific colorformats
// Specific color formats
enum {
AVS_CS_UNKNOWN = 0,
AVS_CS_BGR24 = AVS_CS_RGB_TYPE | AVS_CS_BGR | AVS_CS_INTERLEAVED,
@ -134,18 +150,18 @@ enum {
// AVS_CS_I420 = 1<<4 Reserved
AVS_CS_RAW32 = 1<<5 | AVS_CS_INTERLEAVED,
AVS_CS_YV24 = AVS_CS_GENERIC_YUV444 | AVS_CS_SAMPLE_BITS_8, // YVU 4:4:4 planar
AVS_CS_YV16 = AVS_CS_GENERIC_YUV422 | AVS_CS_SAMPLE_BITS_8, // YVU 4:2:2 planar
AVS_CS_YV12 = AVS_CS_GENERIC_YUV420 | AVS_CS_SAMPLE_BITS_8, // YVU 4:2:0 planar
AVS_CS_YV24 = AVS_CS_GENERIC_YUV444 | AVS_CS_SAMPLE_BITS_8, // YUV 4:4:4 planar
AVS_CS_YV16 = AVS_CS_GENERIC_YUV422 | AVS_CS_SAMPLE_BITS_8, // YUV 4:2:2 planar
AVS_CS_YV12 = AVS_CS_GENERIC_YUV420 | AVS_CS_SAMPLE_BITS_8, // YUV 4:2:0 planar
AVS_CS_I420 = AVS_CS_PLANAR | AVS_CS_YUV | AVS_CS_SAMPLE_BITS_8 | AVS_CS_UPLANEFIRST | AVS_CS_SUB_HEIGHT_2 | AVS_CS_SUB_WIDTH_2, // YUV 4:2:0 planar
AVS_CS_IYUV = AVS_CS_I420,
AVS_CS_YV411 = AVS_CS_PLANAR | AVS_CS_YUV | AVS_CS_SAMPLE_BITS_8 | AVS_CS_VPLANEFIRST | AVS_CS_SUB_HEIGHT_1 | AVS_CS_SUB_WIDTH_4, // YVU 4:1:1 planar
AVS_CS_YUV9 = AVS_CS_PLANAR | AVS_CS_YUV | AVS_CS_SAMPLE_BITS_8 | AVS_CS_VPLANEFIRST | AVS_CS_SUB_HEIGHT_4 | AVS_CS_SUB_WIDTH_4, // YVU 4:1:0 planar
AVS_CS_YV411 = AVS_CS_PLANAR | AVS_CS_YUV | AVS_CS_SAMPLE_BITS_8 | AVS_CS_VPLANEFIRST | AVS_CS_SUB_HEIGHT_1 | AVS_CS_SUB_WIDTH_4, // YUV 4:1:1 planar
AVS_CS_YUV9 = AVS_CS_PLANAR | AVS_CS_YUV | AVS_CS_SAMPLE_BITS_8 | AVS_CS_VPLANEFIRST | AVS_CS_SUB_HEIGHT_4 | AVS_CS_SUB_WIDTH_4, // YUV 4:1:0 planar
AVS_CS_Y8 = AVS_CS_GENERIC_Y | AVS_CS_SAMPLE_BITS_8, // Y 4:0:0 planar
//-------------------------
// AVS16: new planar constants go live! Experimental PF 160613
// 10-12-14 bit + planar RGB + BRG48/64 160725
// 10-12-14-16 bit + planar RGB + BGR48/64 160725
AVS_CS_YUV444P10 = AVS_CS_GENERIC_YUV444 | AVS_CS_SAMPLE_BITS_10, // YUV 4:4:4 10bit samples
AVS_CS_YUV422P10 = AVS_CS_GENERIC_YUV422 | AVS_CS_SAMPLE_BITS_10, // YUV 4:2:2 10bit samples
AVS_CS_YUV420P10 = AVS_CS_GENERIC_YUV420 | AVS_CS_SAMPLE_BITS_10, // YUV 4:2:0 10bit samples
@ -246,9 +262,9 @@ enum { //SUBTYPES
enum {
// New 2.6 explicitly defined cache hints.
AVS_CACHE_NOTHING=10, // Do not cache video.
AVS_CACHE_WINDOW=11, // Hard protect upto X frames within a range of X from the current frame N.
AVS_CACHE_GENERIC=12, // LRU cache upto X frames.
AVS_CACHE_FORCE_GENERIC=13, // LRU cache upto X frames, override any previous CACHE_WINDOW.
AVS_CACHE_WINDOW=11, // Hard protect up to X frames within a range of X from the current frame N.
AVS_CACHE_GENERIC=12, // LRU cache up to X frames.
AVS_CACHE_FORCE_GENERIC=13, // LRU cache up to X frames, override any previous CACHE_WINDOW.
AVS_CACHE_GET_POLICY=30, // Get the current policy.
AVS_CACHE_GET_WINDOW=31, // Get the current window h_span.
@ -256,8 +272,8 @@ enum {
AVS_CACHE_AUDIO=50, // Explicitly do cache audio, X byte cache.
AVS_CACHE_AUDIO_NOTHING=51, // Explicitly do not cache audio.
AVS_CACHE_AUDIO_NONE=52, // Audio cache off (auto mode), X byte intial cache.
AVS_CACHE_AUDIO_AUTO=53, // Audio cache on (auto mode), X byte intial cache.
AVS_CACHE_AUDIO_NONE=52, // Audio cache off (auto mode), X byte initial cache.
AVS_CACHE_AUDIO_AUTO=53, // Audio cache on (auto mode), X byte initial cache.
AVS_CACHE_GET_AUDIO_POLICY=70, // Get the current audio policy.
AVS_CACHE_GET_AUDIO_SIZE=71, // Get the current audio cache size.
@ -284,7 +300,7 @@ enum {
AVS_CACHE_COST_MED=224, // Child response of medium cost. (Real time)
AVS_CACHE_COST_HI=225, // Child response of heavy cost. (Slow)
AVS_CACHE_GETCHILD_THREAD_MODE=240, // Cache ask Child for thread safetyness.
AVS_CACHE_GETCHILD_THREAD_MODE=240, // Cache ask Child for thread safety.
AVS_CACHE_THREAD_UNSAFE=241, // Only 1 thread allowed for all instances. 2.5 filters default!
AVS_CACHE_THREAD_CLASS=242, // Only 1 thread allowed for each instance. 2.6 filters default!
AVS_CACHE_THREAD_SAFE=243, // Allow all threads in any instance.
@ -297,6 +313,8 @@ enum {
};
#ifdef BUILDING_AVSCORE
AVSValue create_c_video_filter(AVSValue args, void * user_data, IScriptEnvironment * e0);
struct AVS_ScriptEnvironment {
IScriptEnvironment * env;
const char * error;
@ -313,7 +331,7 @@ typedef struct AVS_ScriptEnvironment AVS_ScriptEnvironment;
// AVS_VideoInfo
//
// AVS_VideoInfo is layed out identicly to VideoInfo
// AVS_VideoInfo is laid out identically to VideoInfo
typedef struct AVS_VideoInfo {
int width, height; // width=0 means no video
unsigned fps_numerator, fps_denominator;
@ -326,7 +344,7 @@ typedef struct AVS_VideoInfo {
INT64 num_audio_samples;
int nchannels;
// Imagetype properties
// Image type properties
int image_type;
} AVS_VideoInfo;
@ -353,77 +371,20 @@ AVSC_INLINE int avs_is_yuv(const AVS_VideoInfo * p)
AVSC_INLINE int avs_is_yuy2(const AVS_VideoInfo * p)
{ return (p->pixel_type & AVS_CS_YUY2) == AVS_CS_YUY2; }
AVSC_API(int, avs_is_rgb48)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_yv24)(const AVS_VideoInfo * p); // avs+: for generic 444 check, use avs_is_yuv444
AVSC_API(int, avs_is_rgb64)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_yv16)(const AVS_VideoInfo * p); // avs+: for generic 422 check, use avs_is_yuv422
AVSC_API(int, avs_is_yv24)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_yv16)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_yv12)(const AVS_VideoInfo * p) ;
AVSC_API(int, avs_is_yv12)(const AVS_VideoInfo * p) ; // avs+: for generic 420 check, use avs_is_yuv420
AVSC_API(int, avs_is_yv411)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_y8)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_yuv444p16)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_yuv422p16)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_yuv420p16)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_y16)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_yuv444ps)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_yuv422ps)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_yuv420ps)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_y32)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_444)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_422)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_420)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_y)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_yuva)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_planar_rgb)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_planar_rgba)(const AVS_VideoInfo * p);
AVSC_INLINE int avs_is_property(const AVS_VideoInfo * p, int property)
{ return ((p->image_type & property)==property ); }
AVSC_INLINE int avs_is_planar(const AVS_VideoInfo * p)
{ return !!(p->pixel_type & AVS_CS_PLANAR); }
AVSC_API(int, avs_is_color_space)(const AVS_VideoInfo * p, int c_space);
AVSC_INLINE int avs_is_field_based(const AVS_VideoInfo * p)
{ return !!(p->image_type & AVS_IT_FIELDBASED); }
AVSC_INLINE int avs_is_parity_known(const AVS_VideoInfo * p)
{ return ((p->image_type & AVS_IT_FIELDBASED)&&(p->image_type & (AVS_IT_BFF | AVS_IT_TFF))); }
AVSC_INLINE int avs_is_bff(const AVS_VideoInfo * p)
{ return !!(p->image_type & AVS_IT_BFF); }
AVSC_INLINE int avs_is_tff(const AVS_VideoInfo * p)
{ return !!(p->image_type & AVS_IT_TFF); }
AVSC_API(int, avs_is_y8)(const AVS_VideoInfo * p); // avs+: for generic grayscale, use avs_is_y
AVSC_API(int, avs_get_plane_width_subsampling)(const AVS_VideoInfo * p, int plane);
AVSC_API(int, avs_get_plane_height_subsampling)(const AVS_VideoInfo * p, int plane);
AVSC_API(int, avs_bits_per_pixel)(const AVS_VideoInfo * p);
AVSC_API(int, avs_bytes_from_pixels)(const AVS_VideoInfo * p, int pixels);
@ -432,10 +393,42 @@ AVSC_API(int, avs_row_size)(const AVS_VideoInfo * p, int plane);
AVSC_API(int, avs_bmp_size)(const AVS_VideoInfo * vi);
AVSC_API(int, avs_is_color_space)(const AVS_VideoInfo * p, int c_space);
// no API for these, inline helper functions
AVSC_INLINE int avs_is_property(const AVS_VideoInfo * p, int property)
{
return ((p->image_type & property) == property);
}
AVSC_INLINE int avs_is_planar(const AVS_VideoInfo * p)
{
return !!(p->pixel_type & AVS_CS_PLANAR);
}
AVSC_INLINE int avs_is_field_based(const AVS_VideoInfo * p)
{
return !!(p->image_type & AVS_IT_FIELDBASED);
}
AVSC_INLINE int avs_is_parity_known(const AVS_VideoInfo * p)
{
return ((p->image_type & AVS_IT_FIELDBASED) && (p->image_type & (AVS_IT_BFF | AVS_IT_TFF)));
}
AVSC_INLINE int avs_is_bff(const AVS_VideoInfo * p)
{
return !!(p->image_type & AVS_IT_BFF);
}
AVSC_INLINE int avs_is_tff(const AVS_VideoInfo * p)
{
return !!(p->image_type & AVS_IT_TFF);
}
AVSC_INLINE int avs_samples_per_second(const AVS_VideoInfo * p)
{ return p->audio_samples_per_second; }
AVSC_INLINE int avs_bytes_per_channel_sample(const AVS_VideoInfo * p)
{
switch (p->sample_type) {
@ -447,6 +440,7 @@ AVSC_INLINE int avs_bytes_per_channel_sample(const AVS_VideoInfo * p)
default: return 0;
}
}
AVSC_INLINE int avs_bytes_per_audio_sample(const AVS_VideoInfo * p)
{ return p->nchannels*avs_bytes_per_channel_sample(p);}
@ -488,19 +482,56 @@ AVSC_INLINE void avs_set_fps(AVS_VideoInfo * p, unsigned numerator, unsigned den
p->fps_denominator = denominator/x;
}
#ifdef AVS_IMPLICIT_FUNCTION_DECLARATION_ERROR
AVSC_INLINE int avs_is_same_colorspace(AVS_VideoInfo * x, AVS_VideoInfo * y)
#ifndef AVSC_NO_DECLSPEC
// this inline function is calling an API function
AVSC_INLINE int avs_is_same_colorspace(const AVS_VideoInfo * x, const AVS_VideoInfo * y)
{
return (x->pixel_type == y->pixel_type)
|| (avs_is_yv12(x) && avs_is_yv12(y));
}
#endif
// Avisynth+ extensions
AVSC_API(int, avs_is_rgb48)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_rgb64)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_yuv444p16)(const AVS_VideoInfo * p); // obsolete, use avs_is_yuv444
AVSC_API(int, avs_is_yuv422p16)(const AVS_VideoInfo * p); // obsolete, use avs_is_yuv422
AVSC_API(int, avs_is_yuv420p16)(const AVS_VideoInfo * p); // obsolete, use avs_is_yuv420
AVSC_API(int, avs_is_y16)(const AVS_VideoInfo * p); // obsolete, use avs_is_y
AVSC_API(int, avs_is_yuv444ps)(const AVS_VideoInfo * p); // obsolete, use avs_is_yuv444
AVSC_API(int, avs_is_yuv422ps)(const AVS_VideoInfo * p); // obsolete, use avs_is_yuv422
AVSC_API(int, avs_is_yuv420ps)(const AVS_VideoInfo * p); // obsolete, use avs_is_yuv420
AVSC_API(int, avs_is_y32)(const AVS_VideoInfo * p); // obsolete, use avs_is_y
AVSC_API(int, avs_is_444)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_422)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_420)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_y)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_yuva)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_planar_rgb)(const AVS_VideoInfo * p);
AVSC_API(int, avs_is_planar_rgba)(const AVS_VideoInfo * p);
AVSC_API(int, avs_num_components)(const AVS_VideoInfo * p);
AVSC_API(int, avs_component_size)(const AVS_VideoInfo * p);
AVSC_API(int, avs_bits_per_component)(const AVS_VideoInfo * p);
// end of Avisynth+ specific
/////////////////////////////////////////////////////////////////////
//
@ -513,11 +544,15 @@ AVSC_API(int, avs_bits_per_component)(const AVS_VideoInfo * p);
// to be reused. The instances are deleted when the corresponding AVS
// file is closed.
// AVS_VideoFrameBuffer is layed out identicly to VideoFrameBuffer
// AVS_VideoFrameBuffer is laid out identically to VideoFrameBuffer
// DO NOT USE THIS STRUCTURE DIRECTLY
typedef struct AVS_VideoFrameBuffer {
BYTE * data;
#ifdef SIZETMOD
size_t data_size;
#else
int data_size;
#endif
// sequence_number is incremented every time the buffer is changed, so
// that stale views can tell they're no longer valid.
volatile long sequence_number;
@ -527,56 +562,94 @@ typedef struct AVS_VideoFrameBuffer {
// VideoFrame holds a "window" into a VideoFrameBuffer.
// AVS_VideoFrame is layed out identicly to IVideoFrame
// AVS_VideoFrame is laid out identically to IVideoFrame
// DO NOT USE THIS STRUCTURE DIRECTLY
typedef struct AVS_VideoFrame {
volatile long refcount;
AVS_VideoFrameBuffer * vfb;
int offset, pitch, row_size, height, offsetU, offsetV, pitchUV; // U&V offsets are from top of picture.
int row_sizeUV, heightUV;
#ifdef SIZETMOD
size_t offset;
#else
int offset;
#endif
int pitch, row_size, height;
#ifdef SIZETMOD
size_t offsetU, offsetV;
#else
int offsetU, offsetV;
#endif
int pitchUV; // U&V offsets are from top of picture.
int row_sizeUV, heightUV; // for Planar RGB offsetU, offsetV is for the 2nd and 3rd Plane.
// for Planar RGB pitchUV and row_sizeUV = 0, because when no VideoInfo (MakeWriteable)
// the decision on existence of UV is checked by zero pitch
// AVS+ extension, avisynth.h: class does not break plugins if appended here
#ifdef SIZETMOD
size_t offsetA;
#else
int offsetA;
#endif
int pitchA, row_sizeA; // 4th alpha plane support, pitch and row_size is 0 is none
} AVS_VideoFrame;
// Access functions for AVS_VideoFrame
AVSC_API(int, avs_get_pitch_p)(const AVS_VideoFrame * p, int plane);
#ifdef AVS_IMPLICIT_FUNCTION_DECLARATION_ERROR
AVSC_INLINE int avs_get_pitch(const AVS_VideoFrame * p) {
return avs_get_pitch_p(p, 0);}
#endif
AVSC_API(int, avs_get_row_size_p)(const AVS_VideoFrame * p, int plane);
AVSC_INLINE int avs_get_row_size(const AVS_VideoFrame * p) {
return p->row_size; }
AVSC_API(int, avs_get_height_p)(const AVS_VideoFrame * p, int plane);
AVSC_INLINE int avs_get_height(const AVS_VideoFrame * p) {
return p->height;}
AVSC_API(const BYTE *, avs_get_read_ptr_p)(const AVS_VideoFrame * p, int plane);
#ifdef AVS_IMPLICIT_FUNCTION_DECLARATION_ERROR
AVSC_INLINE const BYTE* avs_get_read_ptr(const AVS_VideoFrame * p) {
return avs_get_read_ptr_p(p, 0);}
#endif
AVSC_API(int, avs_is_writable)(const AVS_VideoFrame * p);
AVSC_API(BYTE *, avs_get_write_ptr_p)(const AVS_VideoFrame * p, int plane);
#ifdef AVS_IMPLICIT_FUNCTION_DECLARATION_ERROR
AVSC_INLINE BYTE* avs_get_write_ptr(const AVS_VideoFrame * p) {
return avs_get_write_ptr_p(p, 0);}
#endif
AVSC_API(void, avs_release_video_frame)(AVS_VideoFrame *);
// makes a shallow copy of a video frame
AVSC_API(AVS_VideoFrame *, avs_copy_video_frame)(AVS_VideoFrame *);
// no API for these, inline helper functions
#ifndef AVSC_NO_DECLSPEC
// this inline function is calling an API function
AVSC_INLINE int avs_get_pitch(const AVS_VideoFrame * p) {
return avs_get_pitch_p(p, 0);
}
#endif
#ifndef AVSC_NO_DECLSPEC
// this inline function is calling an API function
AVSC_INLINE int avs_get_row_size(const AVS_VideoFrame * p) {
return avs_get_row_size_p(p, 0); }
#endif
#ifndef AVSC_NO_DECLSPEC
// this inline function is calling an API function
AVSC_INLINE int avs_get_height(const AVS_VideoFrame * p) {
return avs_get_height_p(p, 0);
}
#endif
#ifndef AVSC_NO_DECLSPEC
// this inline function is calling an API function
AVSC_INLINE const BYTE* avs_get_read_ptr(const AVS_VideoFrame * p) {
return avs_get_read_ptr_p(p, 0);}
#endif
#ifndef AVSC_NO_DECLSPEC
// this inline function is calling an API function
AVSC_INLINE BYTE* avs_get_write_ptr(const AVS_VideoFrame * p) {
return avs_get_write_ptr_p(p, 0);}
#endif
#ifndef AVSC_NO_DECLSPEC
// this inline function is calling an API function
AVSC_INLINE void avs_release_frame(AVS_VideoFrame * f)
{avs_release_video_frame(f);}
#endif
#ifndef AVSC_NO_DECLSPEC
// this inline function is calling an API function
AVSC_INLINE AVS_VideoFrame * avs_copy_frame(AVS_VideoFrame * f)
{return avs_copy_video_frame(f);}
#endif
@ -587,14 +660,14 @@ AVSC_INLINE AVS_VideoFrame * avs_copy_frame(AVS_VideoFrame * f)
//
// Treat AVS_Value as a fat pointer. That is use avs_copy_value
// and avs_release_value appropiaty as you would if AVS_Value was
// and avs_release_value appropriately as you would if AVS_Value was
// a pointer.
// To maintain source code compatibility with future versions of the
// avisynth_c API don't use the AVS_Value directly. Use the helper
// functions below.
// AVS_Value is layed out identicly to AVSValue
// AVS_Value is laid out identically to AVSValue
typedef struct AVS_Value AVS_Value;
struct AVS_Value {
short type; // 'a'rray, 'c'lip, 'b'ool, 'i'nt, 'f'loat, 's'tring, 'v'oid, or 'l'ong
@ -610,15 +683,19 @@ struct AVS_Value {
} d;
};
// AVS_Value should be initilized with avs_void.
// AVS_Value should be initialized with avs_void.
// Should also set to avs_void after the value is released
// with avs_copy_value. Consider it the equalvent of setting
// with avs_copy_value. Consider it the equivalent of setting
// a pointer to NULL
static const AVS_Value avs_void = {'v'};
AVSC_API(void, avs_copy_value)(AVS_Value * dest, AVS_Value src);
AVSC_API(void, avs_release_value)(AVS_Value);
AVSC_API(AVS_Clip *, avs_take_clip)(AVS_Value, AVS_ScriptEnvironment *);
AVSC_API(void, avs_set_to_clip)(AVS_Value *, AVS_Clip *);
// no API for these, inline helper functions
AVSC_INLINE int avs_defined(AVS_Value v) { return v.type != 'v'; }
AVSC_INLINE int avs_is_clip(AVS_Value v) { return v.type == 'c'; }
AVSC_INLINE int avs_is_bool(AVS_Value v) { return v.type == 'b'; }
@ -628,9 +705,6 @@ AVSC_INLINE int avs_is_string(AVS_Value v) { return v.type == 's'; }
AVSC_INLINE int avs_is_array(AVS_Value v) { return v.type == 'a'; }
AVSC_INLINE int avs_is_error(AVS_Value v) { return v.type == 'e'; }
AVSC_API(AVS_Clip *, avs_take_clip)(AVS_Value, AVS_ScriptEnvironment *);
AVSC_API(void, avs_set_to_clip)(AVS_Value *, AVS_Clip *);
AVSC_INLINE int avs_as_bool(AVS_Value v)
{ return v.d.boolean; }
AVSC_INLINE int avs_as_int(AVS_Value v)
@ -661,11 +735,13 @@ AVSC_INLINE AVS_Value avs_new_value_float(float v0)
AVSC_INLINE AVS_Value avs_new_value_error(const char * v0)
{ AVS_Value v; v.type = 'e'; v.d.string = v0; return v; }
#ifndef AVSC_NO_DECLSPEC
// this inline function is calling an API function
AVSC_INLINE AVS_Value avs_new_value_clip(AVS_Clip * v0)
{ AVS_Value v; avs_set_to_clip(&v, v0); return v; }
#endif
AVSC_INLINE AVS_Value avs_new_value_array(AVS_Value * v0, int size)
{ AVS_Value v; v.type = 'a'; v.d.array = v0; v.array_size = (short)size; return v; }
// end of inline helper functions
/////////////////////////////////////////////////////////////////////
//
@ -722,7 +798,7 @@ struct AVS_FilterInfo
// Create a new filter
// fi is set to point to the AVS_FilterInfo so that you can
// modify it once it is initilized.
// modify it once it is initialized.
// store_child should generally be set to true. If it is not
// set than ALL methods (the function pointers) must be defined
// If it is set than you do not need to worry about freeing the child
@ -753,10 +829,26 @@ enum {
AVS_CPUF_SSSE3 = 0x200, // Core 2
AVS_CPUF_SSE4 = 0x400, // Penryn, Wolfdale, Yorkfield
AVS_CPUF_SSE4_1 = 0x400,
//AVS_CPUF_AVX = 0x800, // Sandy Bridge, Bulldozer
AVS_CPUF_AVX = 0x800, // Sandy Bridge, Bulldozer
AVS_CPUF_SSE4_2 = 0x1000, // Nehalem
//AVS_CPUF_AVX2 = 0x2000, // Haswell
//AVS_CPUF_AVX512 = 0x4000, // Knights Landing
// AVS+
AVS_CPUF_AVX2 = 0x2000, // Haswell
AVS_CPUF_FMA3 = 0x4000,
AVS_CPUF_F16C = 0x8000,
AVS_CPUF_MOVBE = 0x10000, // Big Endian Move
AVS_CPUF_POPCNT = 0x20000,
AVS_CPUF_AES = 0x40000,
AVS_CPUF_FMA4 = 0x80000,
AVS_CPUF_AVX512F = 0x100000, // AVX-512 Foundation.
AVS_CPUF_AVX512DQ = 0x200000, // AVX-512 DQ (Double/Quad granular) Instructions
AVS_CPUF_AVX512PF = 0x400000, // AVX-512 Prefetch
AVS_CPUF_AVX512ER = 0x800000, // AVX-512 Exponential and Reciprocal
AVS_CPUF_AVX512CD = 0x1000000, // AVX-512 Conflict Detection
AVS_CPUF_AVX512BW = 0x2000000, // AVX-512 BW (Byte/Word granular) Instructions
AVS_CPUF_AVX512VL = 0x4000000, // AVX-512 VL (128/256 Vector Length) Extensions
AVS_CPUF_AVX512IFMA = 0x8000000, // AVX-512 IFMA integer 52 bit
AVS_CPUF_AVX512VBMI = 0x10000000 // AVX-512 VBMI
};
@ -793,20 +885,23 @@ AVSC_API(int, avs_set_global_var)(AVS_ScriptEnvironment *, const char* name, con
AVSC_API(AVS_VideoFrame *, avs_new_video_frame_a)(AVS_ScriptEnvironment *,
const AVS_VideoInfo * vi, int align);
// align should be at least 16
// align should be at least 16 for classic Avisynth
// Avisynth+: any value, Avs+ ensures a minimum alignment if too small align is provided
// no API for these, inline helper functions
#ifndef AVSC_NO_DECLSPEC
AVSC_INLINE
AVS_VideoFrame * avs_new_video_frame(AVS_ScriptEnvironment * env,
// this inline function is calling an API function
AVSC_INLINE AVS_VideoFrame * avs_new_video_frame(AVS_ScriptEnvironment * env,
const AVS_VideoInfo * vi)
{return avs_new_video_frame_a(env,vi,FRAME_ALIGN);}
{return avs_new_video_frame_a(env,vi,AVS_FRAME_ALIGN);}
AVSC_INLINE
AVS_VideoFrame * avs_new_frame(AVS_ScriptEnvironment * env,
// an older compatibility alias
// this inline function is calling an API function
AVSC_INLINE AVS_VideoFrame * avs_new_frame(AVS_ScriptEnvironment * env,
const AVS_VideoInfo * vi)
{return avs_new_video_frame_a(env,vi,FRAME_ALIGN);}
{return avs_new_video_frame_a(env,vi,AVS_FRAME_ALIGN);}
#endif
// end of inline helper functions
AVSC_API(int, avs_make_writable)(AVS_ScriptEnvironment *, AVS_VideoFrame * * pvf);
@ -839,7 +934,10 @@ AVSC_API(AVS_VideoFrame *, avs_subframe_planar)(AVS_ScriptEnvironment *, AVS_Vid
// The returned video frame must be be released
#ifdef AVSC_NO_DECLSPEC
// use LoadLibrary and related functions to dynamically load Avisynth instead of declspec(dllimport)
// This part uses LoadLibrary and related functions to dynamically load Avisynth instead of declspec(dllimport)
// When AVSC_NO_DECLSPEC is defined, you can use avs_load_library to populate API functions into a struct
// AVSC_INLINE functions which call onto an API functions should be treated specially (todo)
/*
The following functions needs to have been declared, probably from windows.h
@ -856,6 +954,14 @@ typedef struct AVS_Library AVS_Library;
#define AVSC_DECLARE_FUNC(name) name##_func name
// AVSC_DECLARE_FUNC helps keeping naming convention: type is xxxxx_func, function name is xxxxx
// e.g. "AVSC_DECLARE_FUNC(avs_add_function);"
// is a shortcut for "avs_add_function_func avs_add_function;"
// Note: AVSC_INLINE functions which call into API,
// are guarded by #ifndef AVSC_NO_DECLSPEC
// They should call the appropriate library-> API entry
struct AVS_Library {
HMODULE handle;
@ -898,28 +1004,11 @@ struct AVS_Library {
AVSC_DECLARE_FUNC(avs_vsprintf);
AVSC_DECLARE_FUNC(avs_get_error);
AVSC_DECLARE_FUNC(avs_is_rgb48);
AVSC_DECLARE_FUNC(avs_is_rgb64);
AVSC_DECLARE_FUNC(avs_is_yv24);
AVSC_DECLARE_FUNC(avs_is_yv16);
AVSC_DECLARE_FUNC(avs_is_yv12);
AVSC_DECLARE_FUNC(avs_is_yv411);
AVSC_DECLARE_FUNC(avs_is_y8);
AVSC_DECLARE_FUNC(avs_is_yuv444p16);
AVSC_DECLARE_FUNC(avs_is_yuv422p16);
AVSC_DECLARE_FUNC(avs_is_yuv420p16);
AVSC_DECLARE_FUNC(avs_is_y16);
AVSC_DECLARE_FUNC(avs_is_yuv444ps);
AVSC_DECLARE_FUNC(avs_is_yuv422ps);
AVSC_DECLARE_FUNC(avs_is_yuv420ps);
AVSC_DECLARE_FUNC(avs_is_y32);
AVSC_DECLARE_FUNC(avs_is_444);
AVSC_DECLARE_FUNC(avs_is_422);
AVSC_DECLARE_FUNC(avs_is_420);
AVSC_DECLARE_FUNC(avs_is_y);
AVSC_DECLARE_FUNC(avs_is_yuva);
AVSC_DECLARE_FUNC(avs_is_planar_rgb);
AVSC_DECLARE_FUNC(avs_is_planar_rgba);
AVSC_DECLARE_FUNC(avs_is_color_space);
AVSC_DECLARE_FUNC(avs_get_plane_width_subsampling);
@ -935,14 +1024,73 @@ struct AVS_Library {
AVSC_DECLARE_FUNC(avs_is_writable);
AVSC_DECLARE_FUNC(avs_get_write_ptr_p);
// Avisynth+ specific
// Note: these functions are simulated/use fallback to existing functions
AVSC_DECLARE_FUNC(avs_is_rgb48);
AVSC_DECLARE_FUNC(avs_is_rgb64);
AVSC_DECLARE_FUNC(avs_is_yuv444p16);
AVSC_DECLARE_FUNC(avs_is_yuv422p16);
AVSC_DECLARE_FUNC(avs_is_yuv420p16);
AVSC_DECLARE_FUNC(avs_is_y16);
AVSC_DECLARE_FUNC(avs_is_yuv444ps);
AVSC_DECLARE_FUNC(avs_is_yuv422ps);
AVSC_DECLARE_FUNC(avs_is_yuv420ps);
AVSC_DECLARE_FUNC(avs_is_y32);
AVSC_DECLARE_FUNC(avs_is_444);
AVSC_DECLARE_FUNC(avs_is_422);
AVSC_DECLARE_FUNC(avs_is_420);
AVSC_DECLARE_FUNC(avs_is_y);
AVSC_DECLARE_FUNC(avs_is_yuva);
AVSC_DECLARE_FUNC(avs_is_planar_rgb);
AVSC_DECLARE_FUNC(avs_is_planar_rgba);
AVSC_DECLARE_FUNC(avs_num_components);
AVSC_DECLARE_FUNC(avs_component_size);
AVSC_DECLARE_FUNC(avs_bits_per_component);
// end of Avisynth+ specific
};
#undef AVSC_DECLARE_FUNC
// Helper functions for fallback simulation
// Avisynth+ extensions do not exist in classic Avisynth so they are simulated
AVSC_INLINE int avs_is_xx_fallback_return_false(const AVS_VideoInfo * p)
{
return 0;
}
// Avisynth+ extensions do not exist in classic Avisynth so they are simulated
AVSC_INLINE int avs_num_components_fallback(const AVS_VideoInfo * p)
{
switch (p->pixel_type) {
case AVS_CS_UNKNOWN:
return 0;
case AVS_CS_RAW32:
case AVS_CS_Y8:
return 1;
case AVS_CS_BGR32:
return 4; // not planar but return the count
default:
return 3;
}
}
// Avisynth+ extensions do not exist in classic Avisynth so they are simulated
AVSC_INLINE int avs_component_size_fallback(const AVS_VideoInfo * p)
{
return 1;
}
// Avisynth+ extensions do not exist in classic Avisynth so they are simulated
AVSC_INLINE int avs_bits_per_component_fallback(const AVS_VideoInfo * p)
{
return 8;
}
// End of helper functions for fallback simulation
// avs_load_library() allocates an array for API procedure entries
// reads and fills the entries with live procedure addresses.
// AVSC_INLINE helpers which are calling into API procedures are not treated here (todo)
AVSC_INLINE AVS_Library * avs_load_library() {
AVS_Library *library = (AVS_Library *)malloc(sizeof(AVS_Library));
@ -960,6 +1108,55 @@ AVSC_INLINE AVS_Library * avs_load_library() {
goto fail;\
}
#if 0
// FFmpeg-specific: we don't use the FALLBACK stuff, and it causes build errors,
// so ifdef it out on our side.
// When an API function is not loadable, let's try a replacement
// Missing Avisynth+ functions will be substituted with classic Avisynth compatible methods
/*
Avisynth+ When method is missing (classic Avisynth)
avs_is_rgb48 constant false
avs_is_rgb64 constant false
avs_is_yuv444p16 constant false
avs_is_yuv422p16 constant false
avs_is_yuv420p16 constant false
avs_is_y16 constant false
avs_is_yuv444ps constant false
avs_is_yuv422ps constant false
avs_is_yuv420ps constant false
avs_is_y32 constant false
avs_is_444 avs_is_yv24
avs_is_422 avs_is_yv16
avs_is_420 avs_is_yv12
avs_is_y avs_is_y8
avs_is_yuva constant false
avs_is_planar_rgb constant false
avs_is_planar_rgba constant false
avs_num_components special: avs_num_components_fake Y8:1 RGB32:4 else 3
avs_component_size constant 1 (1 bytes/component)
avs_bits_per_component constant 8 (8 bits/component)
*/
// try to load an alternative function
#define AVSC_LOAD_FUNC_FALLBACK(name,name2) {\
library->name = (name##_func) GetProcAddress(library->handle, AVSC_STRINGIFY(name));\
if (library->name == NULL)\
library->name = (name##_func) GetProcAddress(library->handle, AVSC_STRINGIFY(name2));\
if (library->name == NULL)\
goto fail;\
}
// try to assign a replacement function
#define AVSC_LOAD_FUNC_FALLBACK_SIMULATED(name,name2) {\
library->name = (name##_func) GetProcAddress(library->handle, AVSC_STRINGIFY(name));\
if (library->name == NULL)\
library->name = name2;\
if (library->name == NULL)\
goto fail;\
}
#endif
AVSC_LOAD_FUNC(avs_add_function);
AVSC_LOAD_FUNC(avs_at_exit);
AVSC_LOAD_FUNC(avs_bit_blt);
@ -999,28 +1196,11 @@ AVSC_INLINE AVS_Library * avs_load_library() {
AVSC_LOAD_FUNC(avs_vsprintf);
AVSC_LOAD_FUNC(avs_get_error);
AVSC_LOAD_FUNC(avs_is_rgb48);
AVSC_LOAD_FUNC(avs_is_rgb64);
AVSC_LOAD_FUNC(avs_is_yv24);
AVSC_LOAD_FUNC(avs_is_yv16);
AVSC_LOAD_FUNC(avs_is_yv12);
AVSC_LOAD_FUNC(avs_is_yv411);
AVSC_LOAD_FUNC(avs_is_y8);
AVSC_LOAD_FUNC(avs_is_yuv444p16);
AVSC_LOAD_FUNC(avs_is_yuv422p16);
AVSC_LOAD_FUNC(avs_is_yuv420p16);
AVSC_LOAD_FUNC(avs_is_y16);
AVSC_LOAD_FUNC(avs_is_yuv444ps);
AVSC_LOAD_FUNC(avs_is_yuv422ps);
AVSC_LOAD_FUNC(avs_is_yuv420ps);
AVSC_LOAD_FUNC(avs_is_y32);
AVSC_LOAD_FUNC(avs_is_444);
AVSC_LOAD_FUNC(avs_is_422);
AVSC_LOAD_FUNC(avs_is_420);
AVSC_LOAD_FUNC(avs_is_y);
AVSC_LOAD_FUNC(avs_is_yuva);
AVSC_LOAD_FUNC(avs_is_planar_rgb);
AVSC_LOAD_FUNC(avs_is_planar_rgba);
AVSC_LOAD_FUNC(avs_is_color_space);
AVSC_LOAD_FUNC(avs_get_plane_width_subsampling);
@ -1036,15 +1216,35 @@ AVSC_INLINE AVS_Library * avs_load_library() {
AVSC_LOAD_FUNC(avs_is_writable);
AVSC_LOAD_FUNC(avs_get_write_ptr_p);
AVSC_LOAD_FUNC(avs_num_components);
AVSC_LOAD_FUNC(avs_component_size);
AVSC_LOAD_FUNC(avs_bits_per_component);
#if 0
// Avisynth+ specific but made them callable for classic Avisynth hosts
AVSC_LOAD_FUNC_FALLBACK_SIMULATED(avs_is_rgb48, avs_is_xx_fallback_return_false);
AVSC_LOAD_FUNC_FALLBACK_SIMULATED(avs_is_rgb64, avs_is_xx_fallback_return_false);
AVSC_LOAD_FUNC_FALLBACK_SIMULATED(avs_is_yuv444p16, avs_is_xx_fallback_return_false);
AVSC_LOAD_FUNC_FALLBACK_SIMULATED(avs_is_yuv422p16, avs_is_xx_fallback_return_false);
AVSC_LOAD_FUNC_FALLBACK_SIMULATED(avs_is_yuv420p16, avs_is_xx_fallback_return_false);
AVSC_LOAD_FUNC_FALLBACK_SIMULATED(avs_is_y16, avs_is_xx_fallback_return_false);
AVSC_LOAD_FUNC_FALLBACK_SIMULATED(avs_is_yuv444ps, avs_is_xx_fallback_return_false);
AVSC_LOAD_FUNC_FALLBACK_SIMULATED(avs_is_yuv422ps, avs_is_xx_fallback_return_false);
AVSC_LOAD_FUNC_FALLBACK_SIMULATED(avs_is_yuv420ps, avs_is_xx_fallback_return_false);
AVSC_LOAD_FUNC_FALLBACK_SIMULATED(avs_is_y32, avs_is_xx_fallback_return_false);
AVSC_LOAD_FUNC_FALLBACK(avs_is_444, avs_is_yv24);
AVSC_LOAD_FUNC_FALLBACK(avs_is_422, avs_is_yv16);
AVSC_LOAD_FUNC_FALLBACK(avs_is_420, avs_is_yv12);
AVSC_LOAD_FUNC_FALLBACK(avs_is_y, avs_is_y8);
AVSC_LOAD_FUNC_FALLBACK_SIMULATED(avs_is_yuva, avs_is_xx_fallback_return_false);
AVSC_LOAD_FUNC_FALLBACK_SIMULATED(avs_is_planar_rgb, avs_is_xx_fallback_return_false);
AVSC_LOAD_FUNC_FALLBACK_SIMULATED(avs_is_planar_rgba, avs_is_xx_fallback_return_false);
AVSC_LOAD_FUNC_FALLBACK_SIMULATED(avs_num_components, avs_num_components_fallback);
AVSC_LOAD_FUNC_FALLBACK_SIMULATED(avs_component_size, avs_component_size_fallback);
AVSC_LOAD_FUNC_FALLBACK_SIMULATED(avs_bits_per_component, avs_bits_per_component_fallback);
#endif
#undef __AVSC_STRINGIFY
#undef AVSC_STRINGIFY
#undef AVSC_LOAD_FUNC
#undef AVSC_LOAD_FUNC_FALLBACK
#undef AVSC_LOAD_FUNC_FALLBACK_SIMULATED
return library;

View File

@ -39,17 +39,49 @@
# define EXTERN_C
#endif
#ifndef AVSC_USE_STDCALL
# define AVSC_CC __cdecl
#else
# define AVSC_CC __stdcall
#ifdef BUILDING_AVSCORE
# if defined(GCC) && defined(X86_32)
# define AVSC_CC
# else // MSVC builds and 64-bit GCC
# ifndef AVSC_USE_STDCALL
# define AVSC_CC __cdecl
# else
# define AVSC_CC __stdcall
# endif
# endif
#else // needed for programs that talk to AviSynth+
# ifndef AVSC_WIN32_GCC32 // see comment below
# ifndef AVSC_USE_STDCALL
# define AVSC_CC __cdecl
# else
# define AVSC_CC __stdcall
# endif
# else
# define AVSC_CC
# endif
#endif
// On 64-bit Windows, there's only one calling convention,
// so there is no difference between MSVC and GCC. On 32-bit,
// this isn't true. The convention that GCC needs to use to
// even build AviSynth+ as 32-bit makes anything that uses
// it incompatible with 32-bit MSVC builds of AviSynth+.
// The AVSC_WIN32_GCC32 define is meant to provide a user
// switchable way to make builds of FFmpeg to test 32-bit
// GCC builds of AviSynth+ without having to screw around
// with alternate headers, while still default to the usual
// situation of using 32-bit MSVC builds of AviSynth+.
// Hopefully, this situation will eventually be resolved
// and a broadly compatible solution will arise so the
// same 32-bit FFmpeg build can handle either MSVC or GCC
// builds of AviSynth+.
#define AVSC_INLINE static __inline
#ifdef BUILDING_AVSCORE
# define AVSC_EXPORT EXTERN_C
# define AVSC_API(ret, name) EXTERN_C __declspec(dllexport) ret AVSC_CC name
# define AVSC_EXPORT __declspec(dllexport)
# define AVSC_API(ret, name) EXTERN_C AVSC_EXPORT ret AVSC_CC name
#else
# define AVSC_EXPORT EXTERN_C __declspec(dllexport)
# ifndef AVSC_NO_DECLSPEC

View File

@ -42,7 +42,7 @@
// alignment. They should always request the exact alignment value they need.
// This is to make sure that plugins work over the widest range of AviSynth
// builds possible.
#define FRAME_ALIGN 32
#define FRAME_ALIGN 64
#if defined(_M_AMD64) || defined(__x86_64)
# define X86_64
@ -52,4 +52,19 @@
# error Unsupported CPU architecture.
#endif
#if defined(_MSC_VER)
# define MSVC
#elif defined(__GNUC__)
# define GCC
#elif defined(__clang__)
# define CLANG
#else
# error Unsupported compiler.
#endif
#if defined(GCC)
# undef __forceinline
# define __forceinline inline
#endif
#endif //AVS_CONFIG_H

View File

@ -35,6 +35,12 @@
// Define all types necessary for interfacing with avisynth.dll
#ifdef __cplusplus
#include <cstddef>
#else
#include <stddef.h>
#endif
// Raster types used by VirtualDub & Avisynth
typedef unsigned int Pixel32;
typedef unsigned char BYTE;