Move audio channel API from libavcodec to libavcore.

Originally committed as revision 25787 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Stefano Sabatini 2010-11-21 19:28:52 +00:00
parent 7df2214328
commit 176a6157c0
8 changed files with 285 additions and 124 deletions

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@ -13,6 +13,15 @@ libavutil: 2009-03-08
API changes, most recent first:
2010-11-21 - r25787 - lavcore 0.14.0 - audioconvert.h
Add a public audio channel API in audioconvert.h, and deprecate the
corresponding functions in libavcodec:
avcodec_get_channel_name()
avcodec_get_channel_layout()
avcodec_get_channel_layout_string()
avcodec_channel_layout_num_channels()
and the CH_* macros defined in libavcodec/avcodec.h.
2010-11-21 - r25777 - lavf 52.85.0 - avformat.h
Add av_append_packet().

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@ -48,21 +48,6 @@ void avcodec_sample_fmt_string (char *buf, int buf_size, int sample_fmt)
}
#endif
static const char* const channel_names[]={
"FL", "FR", "FC", "LFE", "BL", "BR", "FLC", "FRC",
"BC", "SL", "SR", "TC", "TFL", "TFC", "TFR", "TBL",
"TBC", "TBR",
[29] = "DL",
[30] = "DR",
};
static const char *get_channel_name(int channel_id)
{
if (channel_id<0 || channel_id>=FF_ARRAY_ELEMS(channel_names))
return NULL;
return channel_names[channel_id];
}
int64_t avcodec_guess_channel_layout(int nb_channels, enum CodecID codec_id, const char *fmt_name)
{
switch(nb_channels) {
@ -77,75 +62,22 @@ int64_t avcodec_guess_channel_layout(int nb_channels, enum CodecID codec_id, con
}
}
static const struct {
const char *name;
int nb_channels;
int64_t layout;
} channel_layout_map[] = {
{ "mono", 1, CH_LAYOUT_MONO },
{ "stereo", 2, CH_LAYOUT_STEREO },
{ "4.0", 4, CH_LAYOUT_4POINT0 },
{ "quad", 4, CH_LAYOUT_QUAD },
{ "5.0", 5, CH_LAYOUT_5POINT0 },
{ "5.0", 5, CH_LAYOUT_5POINT0_BACK },
{ "5.1", 6, CH_LAYOUT_5POINT1 },
{ "5.1", 6, CH_LAYOUT_5POINT1_BACK },
{ "5.1+downmix", 8, CH_LAYOUT_5POINT1|CH_LAYOUT_STEREO_DOWNMIX, },
{ "7.1", 8, CH_LAYOUT_7POINT1 },
{ "7.1(wide)", 8, CH_LAYOUT_7POINT1_WIDE },
{ "7.1+downmix", 10, CH_LAYOUT_7POINT1|CH_LAYOUT_STEREO_DOWNMIX, },
{ 0 }
};
#if FF_API_OLD_AUDIOCONVERT
int64_t avcodec_get_channel_layout(const char *name)
{
int i = 0;
do {
if (!strcmp(channel_layout_map[i].name, name))
return channel_layout_map[i].layout;
i++;
} while (channel_layout_map[i].name);
return 0;
return av_get_channel_layout(name);
}
void avcodec_get_channel_layout_string(char *buf, int buf_size, int nb_channels, int64_t channel_layout)
{
int i;
for (i=0; channel_layout_map[i].name; i++)
if (nb_channels == channel_layout_map[i].nb_channels &&
channel_layout == channel_layout_map[i].layout) {
av_strlcpy(buf, channel_layout_map[i].name, buf_size);
return;
}
snprintf(buf, buf_size, "%d channels", nb_channels);
if (channel_layout) {
int i,ch;
av_strlcat(buf, " (", buf_size);
for(i=0,ch=0; i<64; i++) {
if ((channel_layout & (1L<<i))) {
const char *name = get_channel_name(i);
if (name) {
if (ch>0) av_strlcat(buf, "|", buf_size);
av_strlcat(buf, name, buf_size);
}
ch++;
}
}
av_strlcat(buf, ")", buf_size);
}
av_get_channel_layout_string(buf, buf_size, nb_channels, channel_layout);
}
int avcodec_channel_layout_num_channels(int64_t channel_layout)
{
int count;
uint64_t x = channel_layout;
for (count = 0; x; count++)
x &= x-1; // unset lowest set bit
return count;
return av_get_channel_layout_nb_channels(channel_layout);
}
#endif
struct AVAudioConvert {
int in_channels, out_channels;

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@ -52,21 +52,29 @@ attribute_deprecated
enum AVSampleFormat avcodec_get_sample_fmt(const char* name);
#endif
/**
* @return NULL on error
*/
#if FF_API_OLD_AUDIOCONVERT
attribute_deprecated
const char *avcodec_get_channel_name(int channel_id);
/**
* @return channel layout that matches name, 0 if no match
* @deprecated Use av_get_channel_layout() instead.
*/
attribute_deprecated
int64_t avcodec_get_channel_layout(const char *name);
/**
* Return description of channel layout
* @deprecated Use av_get_channel_layout_string() instead.
*/
attribute_deprecated
void avcodec_get_channel_layout_string(char *buf, int buf_size, int nb_channels, int64_t channel_layout);
/**
* @deprecated Use av_get_channel_layout_nb_channels() instead.
*/
attribute_deprecated
int avcodec_channel_layout_num_channels(int64_t channel_layout);
#endif
/**
* Guess the channel layout
* @param nb_channels
@ -76,11 +84,6 @@ void avcodec_get_channel_layout_string(char *buf, int buf_size, int nb_channels,
*/
int64_t avcodec_guess_channel_layout(int nb_channels, enum CodecID codec_id, const char *fmt_name);
/**
* @return the number of channels in the channel layout.
*/
int avcodec_channel_layout_num_channels(int64_t channel_layout);
struct AVAudioConvert;
typedef struct AVAudioConvert AVAudioConvert;

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@ -33,7 +33,7 @@
#define LIBAVCODEC_VERSION_MAJOR 52
#define LIBAVCODEC_VERSION_MINOR 97
#define LIBAVCODEC_VERSION_MICRO 0
#define LIBAVCODEC_VERSION_MICRO 1
#define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \
LIBAVCODEC_VERSION_MINOR, \
@ -79,6 +79,9 @@
#ifndef FF_API_OLD_SAMPLE_FMT
#define FF_API_OLD_SAMPLE_FMT (LIBAVCODEC_VERSION_MAJOR < 53)
#endif
#ifndef FF_API_OLD_AUDIOCONVERT
#define FF_API_OLD_AUDIOCONVERT (LIBAVCODEC_VERSION_MAJOR < 54)
#endif
#define AV_NOPTS_VALUE INT64_C(0x8000000000000000)
#define AV_TIME_BASE 1000000
@ -426,50 +429,53 @@ enum CodecID {
#define SAMPLE_FMT_NB AV_SAMPLE_FMT_NB
#endif
#if FF_API_OLD_AUDIOCONVERT
#include "libavcore/audioconvert.h"
/* Audio channel masks */
#define CH_FRONT_LEFT 0x00000001
#define CH_FRONT_RIGHT 0x00000002
#define CH_FRONT_CENTER 0x00000004
#define CH_LOW_FREQUENCY 0x00000008
#define CH_BACK_LEFT 0x00000010
#define CH_BACK_RIGHT 0x00000020
#define CH_FRONT_LEFT_OF_CENTER 0x00000040
#define CH_FRONT_RIGHT_OF_CENTER 0x00000080
#define CH_BACK_CENTER 0x00000100
#define CH_SIDE_LEFT 0x00000200
#define CH_SIDE_RIGHT 0x00000400
#define CH_TOP_CENTER 0x00000800
#define CH_TOP_FRONT_LEFT 0x00001000
#define CH_TOP_FRONT_CENTER 0x00002000
#define CH_TOP_FRONT_RIGHT 0x00004000
#define CH_TOP_BACK_LEFT 0x00008000
#define CH_TOP_BACK_CENTER 0x00010000
#define CH_TOP_BACK_RIGHT 0x00020000
#define CH_STEREO_LEFT 0x20000000 ///< Stereo downmix.
#define CH_STEREO_RIGHT 0x40000000 ///< See CH_STEREO_LEFT.
#define CH_FRONT_LEFT AV_CH_FRONT_LEFT
#define CH_FRONT_RIGHT AV_CH_FRONT_RIGHT
#define CH_FRONT_CENTER AV_CH_FRONT_CENTER
#define CH_LOW_FREQUENCY AV_CH_LOW_FREQUENCY
#define CH_BACK_LEFT AV_CH_BACK_LEFT
#define CH_BACK_RIGHT AV_CH_BACK_RIGHT
#define CH_FRONT_LEFT_OF_CENTER AV_CH_FRONT_LEFT_OF_CENTER
#define CH_FRONT_RIGHT_OF_CENTER AV_CH_FRONT_RIGHT_OF_CENTER
#define CH_BACK_CENTER AV_CH_BACK_CENTER
#define CH_SIDE_LEFT AV_CH_SIDE_LEFT
#define CH_SIDE_RIGHT AV_CH_SIDE_RIGHT
#define CH_TOP_CENTER AV_CH_TOP_CENTER
#define CH_TOP_FRONT_LEFT AV_CH_TOP_FRONT_LEFT
#define CH_TOP_FRONT_CENTER AV_CH_TOP_FRONT_CENTER
#define CH_TOP_FRONT_RIGHT AV_CH_TOP_FRONT_RIGHT
#define CH_TOP_BACK_LEFT AV_CH_TOP_BACK_LEFT
#define CH_TOP_BACK_CENTER AV_CH_TOP_BACK_CENTER
#define CH_TOP_BACK_RIGHT AV_CH_TOP_BACK_RIGHT
#define CH_STEREO_LEFT AV_CH_STEREO_LEFT
#define CH_STEREO_RIGHT AV_CH_STEREO_RIGHT
/** Channel mask value used for AVCodecContext.request_channel_layout
to indicate that the user requests the channel order of the decoder output
to be the native codec channel order. */
#define CH_LAYOUT_NATIVE 0x8000000000000000LL
#define CH_LAYOUT_NATIVE AV_CH_LAYOUT_NATIVE
/* Audio channel convenience macros */
#define CH_LAYOUT_MONO (CH_FRONT_CENTER)
#define CH_LAYOUT_STEREO (CH_FRONT_LEFT|CH_FRONT_RIGHT)
#define CH_LAYOUT_2_1 (CH_LAYOUT_STEREO|CH_BACK_CENTER)
#define CH_LAYOUT_SURROUND (CH_LAYOUT_STEREO|CH_FRONT_CENTER)
#define CH_LAYOUT_4POINT0 (CH_LAYOUT_SURROUND|CH_BACK_CENTER)
#define CH_LAYOUT_2_2 (CH_LAYOUT_STEREO|CH_SIDE_LEFT|CH_SIDE_RIGHT)
#define CH_LAYOUT_QUAD (CH_LAYOUT_STEREO|CH_BACK_LEFT|CH_BACK_RIGHT)
#define CH_LAYOUT_5POINT0 (CH_LAYOUT_SURROUND|CH_SIDE_LEFT|CH_SIDE_RIGHT)
#define CH_LAYOUT_5POINT1 (CH_LAYOUT_5POINT0|CH_LOW_FREQUENCY)
#define CH_LAYOUT_5POINT0_BACK (CH_LAYOUT_SURROUND|CH_BACK_LEFT|CH_BACK_RIGHT)
#define CH_LAYOUT_5POINT1_BACK (CH_LAYOUT_5POINT0_BACK|CH_LOW_FREQUENCY)
#define CH_LAYOUT_7POINT0 (CH_LAYOUT_5POINT0|CH_BACK_LEFT|CH_BACK_RIGHT)
#define CH_LAYOUT_7POINT1 (CH_LAYOUT_5POINT1|CH_BACK_LEFT|CH_BACK_RIGHT)
#define CH_LAYOUT_7POINT1_WIDE (CH_LAYOUT_5POINT1_BACK|\
CH_FRONT_LEFT_OF_CENTER|CH_FRONT_RIGHT_OF_CENTER)
#define CH_LAYOUT_STEREO_DOWNMIX (CH_STEREO_LEFT|CH_STEREO_RIGHT)
#define CH_LAYOUT_MONO AV_CH_LAYOUT_MONO
#define CH_LAYOUT_STEREO AV_CH_LAYOUT_STEREO
#define CH_LAYOUT_2_1 AV_CH_LAYOUT_2_1
#define CH_LAYOUT_SURROUND AV_CH_LAYOUT_SURROUND
#define CH_LAYOUT_4POINT0 AV_CH_LAYOUT_4POINT0
#define CH_LAYOUT_2_2 AV_CH_LAYOUT_2_2
#define CH_LAYOUT_QUAD AV_CH_LAYOUT_QUAD
#define CH_LAYOUT_5POINT0 AV_CH_LAYOUT_5POINT0
#define CH_LAYOUT_5POINT1 AV_CH_LAYOUT_5POINT1
#define CH_LAYOUT_5POINT0_BACK AV_CH_LAYOUT_5POINT0_BACK
#define CH_LAYOUT_5POINT1_BACK AV_CH_LAYOUT_5POINT1_BACK
#define CH_LAYOUT_7POINT0 AV_CH_LAYOUT_7POINT0
#define CH_LAYOUT_7POINT1 AV_CH_LAYOUT_7POINT1
#define CH_LAYOUT_7POINT1_WIDE AV_CH_LAYOUT_7POINT1_WIDE
#define CH_LAYOUT_STEREO_DOWNMIX AV_CH_LAYOUT_STEREO_DOWNMIX
#endif
/* in bytes */
#define AVCODEC_MAX_AUDIO_FRAME_SIZE 192000 // 1 second of 48khz 32bit audio

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@ -3,12 +3,16 @@ include $(SUBDIR)../config.mak
NAME = avcore
FFLIBS = avutil
HEADERS = avcore.h \
HEADERS = \
audioconvert.h \
avcore.h \
imgutils.h \
parseutils.h \
samplefmt.h \
OBJS = imgutils.o \
OBJS = \
audioconvert.o \
imgutils.o \
parseutils.o \
samplefmt.o \
utils.o \

113
libavcore/audioconvert.c Normal file
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@ -0,0 +1,113 @@
/*
* Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* audio conversion routines
*/
#include "libavutil/avstring.h"
#include "audioconvert.h"
static const char * const channel_names[] = {
"FL", "FR", "FC", "LFE", "BL", "BR", "FLC", "FRC",
"BC", "SL", "SR", "TC", "TFL", "TFC", "TFR", "TBL",
"TBC", "TBR",
[29] = "DL",
[30] = "DR",
};
static const char *get_channel_name(int channel_id)
{
if (channel_id < 0 || channel_id >= FF_ARRAY_ELEMS(channel_names))
return NULL;
return channel_names[channel_id];
}
static const struct {
const char *name;
int nb_channels;
int64_t layout;
} channel_layout_map[] = {
{ "mono", 1, AV_CH_LAYOUT_MONO },
{ "stereo", 2, AV_CH_LAYOUT_STEREO },
{ "4.0", 4, AV_CH_LAYOUT_4POINT0 },
{ "quad", 4, AV_CH_LAYOUT_QUAD },
{ "5.0", 5, AV_CH_LAYOUT_5POINT0 },
{ "5.0", 5, AV_CH_LAYOUT_5POINT0_BACK },
{ "5.1", 6, AV_CH_LAYOUT_5POINT1 },
{ "5.1", 6, AV_CH_LAYOUT_5POINT1_BACK },
{ "5.1+downmix", 8, AV_CH_LAYOUT_5POINT1|AV_CH_LAYOUT_STEREO_DOWNMIX, },
{ "7.1", 8, AV_CH_LAYOUT_7POINT1 },
{ "7.1(wide)", 8, AV_CH_LAYOUT_7POINT1_WIDE },
{ "7.1+downmix", 10, AV_CH_LAYOUT_7POINT1|AV_CH_LAYOUT_STEREO_DOWNMIX, },
{ 0 }
};
int64_t av_get_channel_layout(const char *name)
{
int i = 0;
do {
if (!strcmp(channel_layout_map[i].name, name))
return channel_layout_map[i].layout;
i++;
} while (channel_layout_map[i].name);
return 0;
}
void av_get_channel_layout_string(char *buf, int buf_size,
int nb_channels, int64_t channel_layout)
{
int i;
for (i = 0; channel_layout_map[i].name; i++)
if (nb_channels == channel_layout_map[i].nb_channels &&
channel_layout == channel_layout_map[i].layout) {
av_strlcpy(buf, channel_layout_map[i].name, buf_size);
return;
}
snprintf(buf, buf_size, "%d channels", nb_channels);
if (channel_layout) {
int i,ch;
av_strlcat(buf, " (", buf_size);
for(i=0,ch=0; i<64; i++) {
if ((channel_layout & (1L<<i))) {
const char *name = get_channel_name(i);
if (name) {
if (ch>0) av_strlcat(buf, "|", buf_size);
av_strlcat(buf, name, buf_size);
}
ch++;
}
}
av_strlcat(buf, ")", buf_size);
}
}
int av_get_channel_layout_nb_channels(int64_t channel_layout)
{
int count;
uint64_t x = channel_layout;
for (count = 0; x; count++)
x &= x-1; // unset lowest set bit
return count;
}

94
libavcore/audioconvert.h Normal file
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@ -0,0 +1,94 @@
/*
* Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
* Copyright (c) 2008 Peter Ross
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVCORE_AUDIOCONVERT_H
#define AVCORE_AUDIOCONVERT_H
/**
* @file
* audio conversion routines
*/
#include "avcore.h"
/* Audio channel masks */
#define AV_CH_FRONT_LEFT 0x00000001
#define AV_CH_FRONT_RIGHT 0x00000002
#define AV_CH_FRONT_CENTER 0x00000004
#define AV_CH_LOW_FREQUENCY 0x00000008
#define AV_CH_BACK_LEFT 0x00000010
#define AV_CH_BACK_RIGHT 0x00000020
#define AV_CH_FRONT_LEFT_OF_CENTER 0x00000040
#define AV_CH_FRONT_RIGHT_OF_CENTER 0x00000080
#define AV_CH_BACK_CENTER 0x00000100
#define AV_CH_SIDE_LEFT 0x00000200
#define AV_CH_SIDE_RIGHT 0x00000400
#define AV_CH_TOP_CENTER 0x00000800
#define AV_CH_TOP_FRONT_LEFT 0x00001000
#define AV_CH_TOP_FRONT_CENTER 0x00002000
#define AV_CH_TOP_FRONT_RIGHT 0x00004000
#define AV_CH_TOP_BACK_LEFT 0x00008000
#define AV_CH_TOP_BACK_CENTER 0x00010000
#define AV_CH_TOP_BACK_RIGHT 0x00020000
#define AV_CH_STEREO_LEFT 0x20000000 ///< Stereo downmix.
#define AV_CH_STEREO_RIGHT 0x40000000 ///< See AV_CH_STEREO_LEFT.
/** Channel mask value used for AVCodecContext.request_channel_layout
to indicate that the user requests the channel order of the decoder output
to be the native codec channel order. */
#define AV_CH_LAYOUT_NATIVE 0x8000000000000000LL
/* Audio channel convenience macros */
#define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER)
#define AV_CH_LAYOUT_STEREO (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT)
#define AV_CH_LAYOUT_2_1 (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER)
#define AV_CH_LAYOUT_SURROUND (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER)
#define AV_CH_LAYOUT_4POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER)
#define AV_CH_LAYOUT_2_2 (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
#define AV_CH_LAYOUT_QUAD (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
#define AV_CH_LAYOUT_5POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
#define AV_CH_LAYOUT_5POINT1 (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY)
#define AV_CH_LAYOUT_5POINT0_BACK (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
#define AV_CH_LAYOUT_5POINT1_BACK (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY)
#define AV_CH_LAYOUT_7POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
#define AV_CH_LAYOUT_7POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
#define AV_CH_LAYOUT_7POINT1_WIDE (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
#define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)
/**
* Return a channel layout id that matches name, 0 if no match.
*/
int64_t av_get_channel_layout(const char *name);
/**
* Return a description of a channel layout.
*
* @param buf put here the string containing the channel layout
* @param buf_size size in bytes of the buffer
*/
void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, int64_t channel_layout);
/**
* Return the number of channels in the channel layout.
*/
int av_get_channel_layout_nb_channels(int64_t channel_layout);
#endif /* AVCORE_AUDIOCONVERT_H */

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@ -27,7 +27,7 @@
#include "libavutil/avutil.h"
#define LIBAVCORE_VERSION_MAJOR 0
#define LIBAVCORE_VERSION_MINOR 13
#define LIBAVCORE_VERSION_MINOR 14
#define LIBAVCORE_VERSION_MICRO 0
#define LIBAVCORE_VERSION_INT AV_VERSION_INT(LIBAVCORE_VERSION_MAJOR, \