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More standards compilance
Originally committed as revision 2712 to svn://svn.mplayerhq.hu/mplayer/trunk/postproc
This commit is contained in:
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bd09433fa9
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12e3287f03
@ -186,9 +186,9 @@ void rgb15to16(const uint8_t *src,uint8_t *dst,uint32_t src_size)
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/**
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* Pallete is assumed to contain bgr32
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*/
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void palette8torgb32(uint8_t *src, uint8_t *dst, int num_pixels, uint8_t *palette)
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void palette8torgb32(const uint8_t *src, uint8_t *dst, uint32_t num_pixels, const uint8_t *palette)
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{
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int i;
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uint32_t i;
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for(i=0; i<num_pixels; i++)
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((uint32_t *)dst)[i] = ((uint32_t *)palette)[ src[i] ];
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}
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@ -196,9 +196,9 @@ void palette8torgb32(uint8_t *src, uint8_t *dst, int num_pixels, uint8_t *palett
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/**
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* Pallete is assumed to contain bgr32
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*/
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void palette8torgb24(uint8_t *src, uint8_t *dst, int num_pixels, uint8_t *palette)
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void palette8torgb24(const uint8_t *src, uint8_t *dst, uint32_t num_pixels, const uint8_t *palette)
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{
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int i;
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uint32_t i;
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/*
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writes 1 byte o much and might cause alignment issues on some architectures?
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for(i=0; i<num_pixels; i++)
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@ -214,9 +214,9 @@ void palette8torgb24(uint8_t *src, uint8_t *dst, int num_pixels, uint8_t *palett
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}
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}
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void rgb32to16(uint8_t *src, uint8_t *dst, int num_pixels)
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void rgb32to16(const uint8_t *src, uint8_t *dst, uint32_t num_pixels)
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{
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int i;
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uint32_t i;
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for(i=0; i<num_pixels; i+=4)
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{
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const int b= src[i+0];
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@ -227,9 +227,9 @@ void rgb32to16(uint8_t *src, uint8_t *dst, int num_pixels)
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}
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}
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void rgb32to15(uint8_t *src, uint8_t *dst, int num_pixels)
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void rgb32to15(const uint8_t *src, uint8_t *dst, uint32_t num_pixels)
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{
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int i;
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uint32_t i;
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for(i=0; i<num_pixels; i+=4)
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{
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const int b= src[i+0];
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@ -244,9 +244,9 @@ void rgb32to15(uint8_t *src, uint8_t *dst, int num_pixels)
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/**
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* Palette is assumed to contain bgr16, see rgb32to16 to convert the palette
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*/
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void palette8torgb16(uint8_t *src, uint8_t *dst, int num_pixels, uint8_t *palette)
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void palette8torgb16(const uint8_t *src, uint8_t *dst, uint32_t num_pixels, const uint8_t *palette)
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{
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int i;
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uint32_t i;
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for(i=0; i<num_pixels; i++)
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((uint16_t *)dst)[i] = ((uint16_t *)palette)[ src[i] ];
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}
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@ -254,9 +254,9 @@ void palette8torgb16(uint8_t *src, uint8_t *dst, int num_pixels, uint8_t *palett
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/**
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* Pallete is assumed to contain bgr15, see rgb32to15 to convert the palette
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*/
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void palette8torgb15(uint8_t *src, uint8_t *dst, int num_pixels, uint8_t *palette)
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void palette8torgb15(const uint8_t *src, uint8_t *dst, uint32_t num_pixels, const uint8_t *palette)
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{
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int i;
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uint32_t i;
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for(i=0; i<num_pixels; i++)
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((uint16_t *)dst)[i] = ((uint16_t *)palette)[ src[i] ];
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}
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@ -264,7 +264,7 @@ void palette8torgb15(uint8_t *src, uint8_t *dst, int num_pixels, uint8_t *palett
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*
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* num_pixels must be a multiple of 16 for the MMX version
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*/
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void yv12toyuy2(uint8_t *ysrc, uint8_t *usrc, uint8_t *vsrc, uint8_t *dst, int num_pixels)
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void yv12toyuy2(const uint8_t *ysrc, const uint8_t *usrc, const uint8_t *vsrc, uint8_t *dst, uint32_t num_pixels)
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{
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#ifdef HAVE_MMX
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asm volatile(
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@ -315,7 +315,7 @@ void yv12toyuy2(uint8_t *ysrc, uint8_t *usrc, uint8_t *vsrc, uint8_t *dst, int n
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#endif
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}
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void yuy2toyv12(uint8_t *src, uint8_t *ydst, uint8_t *udst, uint8_t *vdst, int num_pixels)
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void yuy2toyv12(const uint8_t *src, uint8_t *ydst, uint8_t *udst, uint8_t *vdst, uint32_t num_pixels)
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{
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#ifdef HAVE_MMX
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asm volatile(
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@ -10,16 +10,16 @@
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extern void rgb24to32(const uint8_t *src,uint8_t *dst,uint32_t src_size);
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extern void rgb32to24(const uint8_t *src,uint8_t *dst,uint32_t src_size);
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extern void rgb15to16(const uint8_t *src,uint8_t *dst,uint32_t src_size);
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extern void rgb32to16(const uint8_t *src,uint8_t *dst,uint32_t num_pixels);
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extern void rgb32to15(const uint8_t *src,uint8_t *dst,uint32_t num_pixels);
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void rgb32to16(uint8_t *src, uint8_t *dst, int num_pixels);
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void rgb32to15(uint8_t *src, uint8_t *dst, int num_pixels);
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void palette8torgb32(uint8_t *src, uint8_t *dst, int num_pixels, uint8_t *palette);
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void palette8torgb16(uint8_t *src, uint8_t *dst, int num_pixels, uint8_t *palette);
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void palette8torgb15(uint8_t *src, uint8_t *dst, int num_pixels, uint8_t *palette);
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void palette8torgb24(uint8_t *src, uint8_t *dst, int num_pixels, uint8_t *palette);
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extern void palette8torgb32(const uint8_t *src, uint8_t *dst, uint32_t num_pixels, const uint8_t *palette);
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extern void palette8torgb16(const uint8_t *src, uint8_t *dst, uint32_t num_pixels, const uint8_t *palette);
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extern void palette8torgb15(const uint8_t *src, uint8_t *dst, uint32_t num_pixels, const uint8_t *palette);
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extern void palette8torgb24(const uint8_t *src, uint8_t *dst, uint32_t num_pixels, const uint8_t *palette);
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void yv12toyuy2(uint8_t *ysrc, uint8_t *usrc, uint8_t *vsrc, uint8_t *dst, int num_pixels);
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void yuy2toyv12(uint8_t *src, uint8_t *ydst, uint8_t *udst, uint8_t *vdst, int num_pixels);
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extern void yv12toyuy2(const uint8_t *ysrc, const uint8_t *usrc, const uint8_t *vsrc, uint8_t *dst, uint32_t num_pixels);
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extern void yuy2toyv12(const uint8_t *src, uint8_t *ydst, uint8_t *udst, uint8_t *vdst, uint32_t num_pixels);
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#endif
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@ -186,9 +186,9 @@ void rgb15to16(const uint8_t *src,uint8_t *dst,uint32_t src_size)
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/**
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* Pallete is assumed to contain bgr32
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*/
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void palette8torgb32(uint8_t *src, uint8_t *dst, int num_pixels, uint8_t *palette)
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void palette8torgb32(const uint8_t *src, uint8_t *dst, uint32_t num_pixels, const uint8_t *palette)
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{
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int i;
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uint32_t i;
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for(i=0; i<num_pixels; i++)
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((uint32_t *)dst)[i] = ((uint32_t *)palette)[ src[i] ];
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}
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@ -196,9 +196,9 @@ void palette8torgb32(uint8_t *src, uint8_t *dst, int num_pixels, uint8_t *palett
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/**
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* Pallete is assumed to contain bgr32
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*/
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void palette8torgb24(uint8_t *src, uint8_t *dst, int num_pixels, uint8_t *palette)
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void palette8torgb24(const uint8_t *src, uint8_t *dst, uint32_t num_pixels, const uint8_t *palette)
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{
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int i;
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uint32_t i;
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/*
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writes 1 byte o much and might cause alignment issues on some architectures?
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for(i=0; i<num_pixels; i++)
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@ -214,9 +214,9 @@ void palette8torgb24(uint8_t *src, uint8_t *dst, int num_pixels, uint8_t *palett
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}
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}
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void rgb32to16(uint8_t *src, uint8_t *dst, int num_pixels)
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void rgb32to16(const uint8_t *src, uint8_t *dst, uint32_t num_pixels)
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{
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int i;
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uint32_t i;
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for(i=0; i<num_pixels; i+=4)
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{
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const int b= src[i+0];
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@ -227,9 +227,9 @@ void rgb32to16(uint8_t *src, uint8_t *dst, int num_pixels)
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}
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}
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void rgb32to15(uint8_t *src, uint8_t *dst, int num_pixels)
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void rgb32to15(const uint8_t *src, uint8_t *dst, uint32_t num_pixels)
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{
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int i;
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uint32_t i;
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for(i=0; i<num_pixels; i+=4)
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{
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const int b= src[i+0];
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@ -244,9 +244,9 @@ void rgb32to15(uint8_t *src, uint8_t *dst, int num_pixels)
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/**
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* Palette is assumed to contain bgr16, see rgb32to16 to convert the palette
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*/
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void palette8torgb16(uint8_t *src, uint8_t *dst, int num_pixels, uint8_t *palette)
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void palette8torgb16(const uint8_t *src, uint8_t *dst, uint32_t num_pixels, const uint8_t *palette)
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{
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int i;
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uint32_t i;
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for(i=0; i<num_pixels; i++)
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((uint16_t *)dst)[i] = ((uint16_t *)palette)[ src[i] ];
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}
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@ -254,9 +254,9 @@ void palette8torgb16(uint8_t *src, uint8_t *dst, int num_pixels, uint8_t *palett
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/**
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* Pallete is assumed to contain bgr15, see rgb32to15 to convert the palette
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*/
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void palette8torgb15(uint8_t *src, uint8_t *dst, int num_pixels, uint8_t *palette)
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void palette8torgb15(const uint8_t *src, uint8_t *dst, uint32_t num_pixels, const uint8_t *palette)
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{
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int i;
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uint32_t i;
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for(i=0; i<num_pixels; i++)
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((uint16_t *)dst)[i] = ((uint16_t *)palette)[ src[i] ];
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}
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@ -264,7 +264,7 @@ void palette8torgb15(uint8_t *src, uint8_t *dst, int num_pixels, uint8_t *palett
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*
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* num_pixels must be a multiple of 16 for the MMX version
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*/
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void yv12toyuy2(uint8_t *ysrc, uint8_t *usrc, uint8_t *vsrc, uint8_t *dst, int num_pixels)
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void yv12toyuy2(const uint8_t *ysrc, const uint8_t *usrc, const uint8_t *vsrc, uint8_t *dst, uint32_t num_pixels)
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{
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#ifdef HAVE_MMX
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asm volatile(
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@ -315,7 +315,7 @@ void yv12toyuy2(uint8_t *ysrc, uint8_t *usrc, uint8_t *vsrc, uint8_t *dst, int n
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#endif
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}
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void yuy2toyv12(uint8_t *src, uint8_t *ydst, uint8_t *udst, uint8_t *vdst, int num_pixels)
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void yuy2toyv12(const uint8_t *src, uint8_t *ydst, uint8_t *udst, uint8_t *vdst, uint32_t num_pixels)
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{
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#ifdef HAVE_MMX
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asm volatile(
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