Now MPlayer should understand Smacker audio and video codecs.

Originally committed as revision 5389 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Kostya Shishkov 2006-05-17 03:03:53 +00:00
parent b29bddab34
commit 103eee5352
2 changed files with 3 additions and 3 deletions

View File

@ -425,7 +425,7 @@ static int decode_frame(AVCodecContext *avctx, void *data, int *data_size, uint8
break;
case SMK_BLK_FULL:
mode = 0;
if(avctx->codec_tag != 0) { // In case of Smacker v4 we have three modes
if(avctx->codec_tag == MKTAG('S', 'M', 'K', '4')) { // In case of Smacker v4 we have three modes
if(get_bits1(&gb)) mode = 1;
else if(get_bits1(&gb)) mode = 2;
}

View File

@ -156,7 +156,7 @@ static int smacker_read_header(AVFormatContext *s, AVFormatParameters *ap)
st->codec->pix_fmt = PIX_FMT_PAL8;
st->codec->codec_type = CODEC_TYPE_VIDEO;
st->codec->codec_id = CODEC_ID_SMACKVIDEO;
st->codec->codec_tag = smk->is_ver4;
st->codec->codec_tag = smk->magic;
/* Smacker uses 100000 as internal timebase */
if(smk->pts_inc < 0)
smk->pts_inc = -smk->pts_inc;
@ -174,7 +174,7 @@ static int smacker_read_header(AVFormatContext *s, AVFormatParameters *ap)
av_set_pts_info(ast[i], 33, smk->pts_inc, tbase);
ast[i]->codec->codec_type = CODEC_TYPE_AUDIO;
ast[i]->codec->codec_id = (smk->rates[i] & SMK_AUD_PACKED) ? CODEC_ID_SMACKAUDIO : CODEC_ID_PCM_U8;
ast[i]->codec->codec_tag = 0;
ast[i]->codec->codec_tag = MKTAG('S', 'M', 'K', 'A');
ast[i]->codec->channels = (smk->rates[i] & SMK_AUD_STEREO) ? 2 : 1;
ast[i]->codec->sample_rate = smk->rates[i] & 0xFFFFFF;
ast[i]->codec->bits_per_sample = (smk->rates[i] & SMK_AUD_16BITS) ? 16 : 8;