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ffmpeg/libavcodec/vdpauvideo.c

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/*
* Video Decode and Presentation API for UNIX (VDPAU) is used for
* HW decode acceleration for MPEG-1/2, H.264 and VC-1.
*
* Copyright (c) 2008 NVIDIA.
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <limits.h>
#include "avcodec.h"
#include "h264.h"
#undef NDEBUG
#include <assert.h>
#include "vdpau.h"
#include "vdpau_internal.h"
/**
* \addtogroup VDPAU_Decoding
*
* @{
*/
static void VDPAU_h264_set_reference_frames(H264Context *h)
{
MpegEncContext * s = &h->s;
struct vdpau_render_state * render, * render_ref;
VdpReferenceFrameH264 * rf, * rf2;
Picture * pic;
int i, list, pic_frame_idx;
render = (struct vdpau_render_state*)s->current_picture_ptr->data[0];
assert(render);
rf = &render->info.h264.referenceFrames[0];
#define H264_RF_COUNT FF_ARRAY_ELEMS(render->info.h264.referenceFrames)
for (list = 0; list < 2; ++list) {
Picture **lp = list ? h->long_ref : h->short_ref;
int ls = list ? h->long_ref_count : h->short_ref_count;
for (i = 0; i < ls; ++i) {
pic = lp[i];
if (!pic || !pic->reference)
continue;
pic_frame_idx = pic->long_ref ? pic->pic_id : pic->frame_num;
render_ref = (struct vdpau_render_state*)pic->data[0];
assert(render_ref);
rf2 = &render->info.h264.referenceFrames[0];
while (rf2 != rf) {
if (
(rf2->surface == render_ref->surface)
&& (rf2->is_long_term == pic->long_ref)
&& (rf2->frame_idx == pic_frame_idx)
)
break;
++rf2;
}
if (rf2 != rf) {
rf2->top_is_reference |= (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
rf2->bottom_is_reference |= (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
continue;
}
if (rf >= &render->info.h264.referenceFrames[H264_RF_COUNT])
continue;
rf->surface = render_ref->surface;
rf->is_long_term = pic->long_ref;
rf->top_is_reference = (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
rf->bottom_is_reference = (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
rf->field_order_cnt[0] = pic->field_poc[0];
rf->field_order_cnt[1] = pic->field_poc[1];
rf->frame_idx = pic_frame_idx;
++rf;
}
}
for (; rf < &render->info.h264.referenceFrames[H264_RF_COUNT]; ++rf) {
rf->surface = VDP_INVALID_HANDLE;
rf->is_long_term = 0;
rf->top_is_reference = 0;
rf->bottom_is_reference = 0;
rf->field_order_cnt[0] = 0;
rf->field_order_cnt[1] = 0;
rf->frame_idx = 0;
}
}
void ff_VDPAU_h264_add_data_chunk(H264Context *h, const uint8_t *buf, int buf_size)
{
MpegEncContext * s = &h->s;
struct vdpau_render_state * render;
render = (struct vdpau_render_state*)s->current_picture_ptr->data[0];
assert(render);
if (!render->bitstreamBuffersUsed)
VDPAU_h264_set_reference_frames(h);
render->bitstreamBuffers= av_fast_realloc(
render->bitstreamBuffers,
&render->bitstreamBuffersAllocated,
sizeof(*render->bitstreamBuffers)*(render->bitstreamBuffersUsed + 1)
);
render->bitstreamBuffers[render->bitstreamBuffersUsed].struct_version = VDP_BITSTREAM_BUFFER_VERSION;
render->bitstreamBuffers[render->bitstreamBuffersUsed].bitstream = buf;
render->bitstreamBuffers[render->bitstreamBuffersUsed].bitstream_bytes = buf_size;
render->bitstreamBuffersUsed++;
}
void ff_VDPAU_h264_picture_complete(H264Context *h)
{
MpegEncContext * s = &h->s;
struct vdpau_render_state * render;
render = (struct vdpau_render_state*)s->current_picture_ptr->data[0];
assert(render);
render->info.h264.slice_count = h->slice_num;
if (render->info.h264.slice_count < 1)
return;
for (int i = 0; i < 2; ++i) {
int foc = s->current_picture_ptr->field_poc[i];
if (foc == INT_MAX)
foc = 0;
render->info.h264.field_order_cnt[i] = foc;
}
render->info.h264.is_reference = s->current_picture_ptr->reference ? VDP_TRUE : VDP_FALSE;
render->info.h264.frame_num = h->frame_num;
render->info.h264.field_pic_flag = s->picture_structure != PICT_FRAME;
render->info.h264.bottom_field_flag = s->picture_structure == PICT_BOTTOM_FIELD;
render->info.h264.num_ref_frames = h->sps.ref_frame_count;
render->info.h264.mb_adaptive_frame_field_flag = h->sps.mb_aff;
render->info.h264.constrained_intra_pred_flag = h->pps.constrained_intra_pred;
render->info.h264.weighted_pred_flag = h->pps.weighted_pred;
render->info.h264.weighted_bipred_idc = h->pps.weighted_bipred_idc;
render->info.h264.frame_mbs_only_flag = h->sps.frame_mbs_only_flag;
render->info.h264.transform_8x8_mode_flag = h->pps.transform_8x8_mode;
render->info.h264.chroma_qp_index_offset = h->pps.chroma_qp_index_offset[0];
render->info.h264.second_chroma_qp_index_offset = h->pps.chroma_qp_index_offset[1];
render->info.h264.pic_init_qp_minus26 = h->pps.init_qp - 26;
render->info.h264.num_ref_idx_l0_active_minus1 = h->pps.ref_count[0] - 1;
render->info.h264.num_ref_idx_l1_active_minus1 = h->pps.ref_count[1] - 1;
render->info.h264.log2_max_frame_num_minus4 = h->sps.log2_max_frame_num - 4;
render->info.h264.pic_order_cnt_type = h->sps.poc_type;
render->info.h264.log2_max_pic_order_cnt_lsb_minus4 = h->sps.log2_max_poc_lsb - 4;
render->info.h264.delta_pic_order_always_zero_flag = h->sps.delta_pic_order_always_zero_flag;
render->info.h264.direct_8x8_inference_flag = h->sps.direct_8x8_inference_flag;
render->info.h264.entropy_coding_mode_flag = h->pps.cabac;
render->info.h264.pic_order_present_flag = h->pps.pic_order_present;
render->info.h264.deblocking_filter_control_present_flag = h->pps.deblocking_filter_parameters_present;
render->info.h264.redundant_pic_cnt_present_flag = h->pps.redundant_pic_cnt_present;
memcpy(render->info.h264.scaling_lists_4x4, h->pps.scaling_matrix4, sizeof(render->info.h264.scaling_lists_4x4));
memcpy(render->info.h264.scaling_lists_8x8, h->pps.scaling_matrix8, sizeof(render->info.h264.scaling_lists_8x8));
ff_draw_horiz_band(s, 0, s->avctx->height);
render->bitstreamBuffersUsed = 0;
}
/* @}*/