Permit specifying neighbor address, AS number and port independently.
Add 'interface' parameter for specifying interface for link-local
sessions independently.
Thanks to Alexander V. Chernikov for the original patch.
Fixes cases where the same network or external route are propagated by
several OSPF routes and some other corner cases in next hop construction
and ECMP. Allows to specify whether external routes should be merged.
Thanks to Peter Christensen for the original patch.
Stack variable may be used unitialized and that would lead to spurious
rta_free(), which may cause crash. The bug was introduced in 1.4.1 from
merging add-path branch.
Thanks to Peter Andreev for reporting it and Alexander V. Chernikov for
resolving it.
When a BFD session is removed while being scheduled for notification,
the session stays in notify list and is removed twice, which leads to
a strange crash after a while.
The old static route was not removed when the nexthop changed and the
new one was not viable (no neighbor).
Thanks to Pierluigi Rolando for the original patch.
I/O:
- BSD: specify src addr on IP sockets by IP_HDRINCL
- BSD: specify src addr on UDP sockets by IP_SENDSRCADDR
- Linux: specify src addr on IP/UDP sockets by IP_PKTINFO
- IPv6: specify src addr on IP/UDP sockets by IPV6_PKTINFO
- Alternative SKF_BIND flag for binding to IP address
- Allows IP/UDP sockets without tx_hook, on these
sockets a packet is discarded when TX queue is full
- Use consistently SOL_ for socket layer values.
OSPF:
- Packet src addr is always explicitly set
- Support for secondary addresses in BSD
- Dynamic RX/TX buffers
- Fixes some minor buffer overruns
- Interface option 'tx length'
- Names for vlink pseudoifaces (vlinkX)
- Vlinks use separate socket for TX
- Vlinks do not use fixed associated iface
- Fixes TTL for direct unicast packets
- Fixes DONTROUTE for OSPF sockets
- Use ifa->ifname instead of ifa->iface->name
This is more consistent with common usage and also with the behavior of
other implementations (Cisco, Juniper).
Also changes the default for gw mode to be based solely on
direct/multihop.