yuzu/src/core/file_sys/fssystem/fssystem_compression_config...

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/lz4_compression.h"
#include "core/file_sys/fssystem/fssystem_compression_configuration.h"
namespace FileSys {
namespace {
Result DecompressLz4(void* dst, size_t dst_size, const void* src, size_t src_size) {
auto result = Common::Compression::DecompressDataLZ4(dst, dst_size, src, src_size);
R_UNLESS(static_cast<size_t>(result) == dst_size, ResultUnexpectedInCompressedStorageC);
R_SUCCEED();
}
constexpr DecompressorFunction GetNcaDecompressorFunction(CompressionType type) {
switch (type) {
case CompressionType::Lz4:
return DecompressLz4;
default:
return nullptr;
}
}
} // namespace
const NcaCompressionConfiguration& GetNcaCompressionConfiguration() {
static const NcaCompressionConfiguration configuration = {
.get_decompressor = GetNcaDecompressorFunction,
};
return configuration;
}
} // namespace FileSys