yuzu/src/core/hle/service/audio/audin_u.cpp

394 lines
13 KiB
C++

// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/in/audio_in_system.h"
#include "audio_core/renderer/audio_device.h"
#include "common/common_funcs.h"
#include "common/logging/log.h"
#include "common/scratch_buffer.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/audio/audin_u.h"
#include "core/hle/service/ipc_helpers.h"
namespace Service::Audio {
using namespace AudioCore::AudioIn;
class IAudioIn final : public ServiceFramework<IAudioIn> {
public:
explicit IAudioIn(Core::System& system_, Manager& manager, size_t session_id,
const std::string& device_name, const AudioInParameter& in_params,
Kernel::KProcess* handle, u64 applet_resource_user_id)
: ServiceFramework{system_, "IAudioIn"},
service_context{system_, "IAudioIn"}, event{service_context.CreateEvent("AudioInEvent")},
process{handle}, impl{std::make_shared<In>(system_, manager, event, session_id)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioIn::GetAudioInState, "GetAudioInState"},
{1, &IAudioIn::Start, "Start"},
{2, &IAudioIn::Stop, "Stop"},
{3, &IAudioIn::AppendAudioInBuffer, "AppendAudioInBuffer"},
{4, &IAudioIn::RegisterBufferEvent, "RegisterBufferEvent"},
{5, &IAudioIn::GetReleasedAudioInBuffer, "GetReleasedAudioInBuffer"},
{6, &IAudioIn::ContainsAudioInBuffer, "ContainsAudioInBuffer"},
{7, &IAudioIn::AppendAudioInBuffer, "AppendUacInBuffer"},
{8, &IAudioIn::AppendAudioInBuffer, "AppendAudioInBufferAuto"},
{9, &IAudioIn::GetReleasedAudioInBuffer, "GetReleasedAudioInBuffersAuto"},
{10, &IAudioIn::AppendAudioInBuffer, "AppendUacInBufferAuto"},
{11, &IAudioIn::GetAudioInBufferCount, "GetAudioInBufferCount"},
{12, &IAudioIn::SetDeviceGain, "SetDeviceGain"},
{13, &IAudioIn::GetDeviceGain, "GetDeviceGain"},
{14, &IAudioIn::FlushAudioInBuffers, "FlushAudioInBuffers"},
};
// clang-format on
RegisterHandlers(functions);
process->Open();
if (impl->GetSystem()
.Initialize(device_name, in_params, handle, applet_resource_user_id)
.IsError()) {
LOG_ERROR(Service_Audio, "Failed to initialize the AudioIn System!");
}
}
~IAudioIn() override {
impl->Free();
service_context.CloseEvent(event);
process->Close();
}
[[nodiscard]] std::shared_ptr<In> GetImpl() {
return impl;
}
private:
void GetAudioInState(HLERequestContext& ctx) {
const auto state = static_cast<u32>(impl->GetState());
LOG_DEBUG(Service_Audio, "called. State={}", state);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(state);
}
void Start(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
auto result = impl->StartSystem();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void Stop(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
auto result = impl->StopSystem();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void AppendAudioInBuffer(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
u64 tag = rp.PopRaw<u64>();
const auto in_buffer_size{ctx.GetReadBufferSize()};
if (in_buffer_size < sizeof(AudioInBuffer)) {
LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioInBuffer!");
}
const auto& in_buffer = ctx.ReadBuffer();
AudioInBuffer buffer{};
std::memcpy(&buffer, in_buffer.data(), sizeof(AudioInBuffer));
[[maybe_unused]] auto sessionid{impl->GetSystem().GetSessionId()};
LOG_TRACE(Service_Audio, "called. Session {} Appending buffer {:08X}", sessionid, tag);
auto result = impl->AppendBuffer(buffer, tag);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void RegisterBufferEvent(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
auto& buffer_event = impl->GetBufferEvent();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(buffer_event);
}
void GetReleasedAudioInBuffer(HLERequestContext& ctx) {
const auto write_buffer_size = ctx.GetWriteBufferNumElements<u64>();
released_buffer.resize_destructive(write_buffer_size);
released_buffer[0] = 0;
const auto count = impl->GetReleasedBuffers(released_buffer);
LOG_TRACE(Service_Audio, "called. Session {} released {} buffers",
impl->GetSystem().GetSessionId(), count);
ctx.WriteBuffer(released_buffer);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(count);
}
void ContainsAudioInBuffer(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 tag{rp.Pop<u64>()};
const auto buffer_queued{impl->ContainsAudioBuffer(tag)};
LOG_DEBUG(Service_Audio, "called. Is buffer {:08X} registered? {}", tag, buffer_queued);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(buffer_queued);
}
void GetAudioInBufferCount(HLERequestContext& ctx) {
const auto buffer_count = impl->GetBufferCount();
LOG_DEBUG(Service_Audio, "called. Buffer count={}", buffer_count);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(buffer_count);
}
void SetDeviceGain(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto volume{rp.Pop<f32>()};
LOG_DEBUG(Service_Audio, "called. Gain {}", volume);
impl->SetVolume(volume);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void GetDeviceGain(HLERequestContext& ctx) {
auto volume{impl->GetVolume()};
LOG_DEBUG(Service_Audio, "called. Gain {}", volume);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(volume);
}
void FlushAudioInBuffers(HLERequestContext& ctx) {
bool flushed{impl->FlushAudioInBuffers()};
LOG_DEBUG(Service_Audio, "called. Were any buffers flushed? {}", flushed);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(flushed);
}
KernelHelpers::ServiceContext service_context;
Kernel::KEvent* event;
Kernel::KProcess* process;
std::shared_ptr<AudioCore::AudioIn::In> impl;
Common::ScratchBuffer<u64> released_buffer;
};
AudInU::AudInU(Core::System& system_)
: ServiceFramework{system_, "audin:u"}, service_context{system_, "AudInU"},
impl{std::make_unique<AudioCore::AudioIn::Manager>(system_)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &AudInU::ListAudioIns, "ListAudioIns"},
{1, &AudInU::OpenAudioIn, "OpenAudioIn"},
{2, &AudInU::ListAudioIns, "ListAudioInsAuto"},
{3, &AudInU::OpenAudioIn, "OpenAudioInAuto"},
{4, &AudInU::ListAudioInsAutoFiltered, "ListAudioInsAutoFiltered"},
{5, &AudInU::OpenAudioInProtocolSpecified, "OpenAudioInProtocolSpecified"},
};
// clang-format on
RegisterHandlers(functions);
}
AudInU::~AudInU() = default;
void AudInU::ListAudioIns(HLERequestContext& ctx) {
using namespace AudioCore::Renderer;
LOG_DEBUG(Service_Audio, "called");
const auto write_count =
static_cast<u32>(ctx.GetWriteBufferNumElements<AudioDevice::AudioDeviceName>());
std::vector<AudioDevice::AudioDeviceName> device_names{};
u32 out_count{0};
if (write_count > 0) {
out_count = impl->GetDeviceNames(device_names, write_count, false);
ctx.WriteBuffer(device_names);
}
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(out_count);
}
void AudInU::ListAudioInsAutoFiltered(HLERequestContext& ctx) {
using namespace AudioCore::Renderer;
LOG_DEBUG(Service_Audio, "called");
const auto write_count =
static_cast<u32>(ctx.GetWriteBufferNumElements<AudioDevice::AudioDeviceName>());
std::vector<AudioDevice::AudioDeviceName> device_names{};
u32 out_count{0};
if (write_count > 0) {
out_count = impl->GetDeviceNames(device_names, write_count, true);
ctx.WriteBuffer(device_names);
}
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(out_count);
}
void AudInU::OpenAudioIn(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto in_params{rp.PopRaw<AudioInParameter>()};
auto applet_resource_user_id{rp.PopRaw<u64>()};
const auto device_name_data{ctx.ReadBuffer()};
auto device_name = Common::StringFromBuffer(device_name_data);
auto handle{ctx.GetCopyHandle(0)};
auto process{ctx.GetObjectFromHandle<Kernel::KProcess>(handle)};
if (process.IsNull()) {
LOG_ERROR(Service_Audio, "Failed to get process handle");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultUnknown);
return;
}
std::scoped_lock l{impl->mutex};
auto link{impl->LinkToManager()};
if (link.IsError()) {
LOG_ERROR(Service_Audio, "Failed to link Audio In to Audio Manager");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(link);
return;
}
size_t new_session_id{};
auto result{impl->AcquireSessionId(new_session_id)};
if (result.IsError()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
return;
}
LOG_DEBUG(Service_Audio, "Opening new AudioIn, sessionid={}, free sessions={}", new_session_id,
impl->num_free_sessions);
auto audio_in =
std::make_shared<IAudioIn>(system, *impl, new_session_id, device_name, in_params,
process.GetPointerUnsafe(), applet_resource_user_id);
impl->sessions[new_session_id] = audio_in->GetImpl();
impl->applet_resource_user_ids[new_session_id] = applet_resource_user_id;
auto& out_system = impl->sessions[new_session_id]->GetSystem();
AudioInParameterInternal out_params{.sample_rate = out_system.GetSampleRate(),
.channel_count = out_system.GetChannelCount(),
.sample_format =
static_cast<u32>(out_system.GetSampleFormat()),
.state = static_cast<u32>(out_system.GetState())};
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
std::string out_name{out_system.GetName()};
ctx.WriteBuffer(out_name);
rb.Push(ResultSuccess);
rb.PushRaw<AudioInParameterInternal>(out_params);
rb.PushIpcInterface<IAudioIn>(audio_in);
}
void AudInU::OpenAudioInProtocolSpecified(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto protocol_specified{rp.PopRaw<u64>()};
auto in_params{rp.PopRaw<AudioInParameter>()};
auto applet_resource_user_id{rp.PopRaw<u64>()};
const auto device_name_data{ctx.ReadBuffer()};
auto device_name = Common::StringFromBuffer(device_name_data);
auto handle{ctx.GetCopyHandle(0)};
auto process{ctx.GetObjectFromHandle<Kernel::KProcess>(handle)};
if (process.IsNull()) {
LOG_ERROR(Service_Audio, "Failed to get process handle");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultUnknown);
return;
}
std::scoped_lock l{impl->mutex};
auto link{impl->LinkToManager()};
if (link.IsError()) {
LOG_ERROR(Service_Audio, "Failed to link Audio In to Audio Manager");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(link);
return;
}
size_t new_session_id{};
auto result{impl->AcquireSessionId(new_session_id)};
if (result.IsError()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
return;
}
LOG_DEBUG(Service_Audio, "Opening new AudioIn, sessionid={}, free sessions={}", new_session_id,
impl->num_free_sessions);
auto audio_in =
std::make_shared<IAudioIn>(system, *impl, new_session_id, device_name, in_params,
process.GetPointerUnsafe(), applet_resource_user_id);
impl->sessions[new_session_id] = audio_in->GetImpl();
impl->applet_resource_user_ids[new_session_id] = applet_resource_user_id;
auto& out_system = impl->sessions[new_session_id]->GetSystem();
AudioInParameterInternal out_params{.sample_rate = out_system.GetSampleRate(),
.channel_count = out_system.GetChannelCount(),
.sample_format =
static_cast<u32>(out_system.GetSampleFormat()),
.state = static_cast<u32>(out_system.GetState())};
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
std::string out_name{out_system.GetName()};
if (protocol_specified == 0) {
if (out_system.IsUac()) {
out_name = "UacIn";
} else {
out_name = "DeviceIn";
}
}
ctx.WriteBuffer(out_name);
rb.Push(ResultSuccess);
rb.PushRaw<AudioInParameterInternal>(out_params);
rb.PushIpcInterface<IAudioIn>(audio_in);
}
} // namespace Service::Audio