yuzu/src/video_core/command_classes/sync_manager.h

48 lines
1.0 KiB
C++

// SPDX-FileCopyrightText: Ryujinx Team and Contributors
// SPDX-License-Identifier: MIT
#pragma once
#include <mutex>
#include <vector>
#include "common/common_types.h"
namespace Tegra {
class GPU;
struct SyncptIncr {
u32 id;
u32 class_id;
u32 syncpt_id;
bool complete;
SyncptIncr(u32 id_, u32 class_id_, u32 syncpt_id_, bool done = false)
: id(id_), class_id(class_id_), syncpt_id(syncpt_id_), complete(done) {}
};
class SyncptIncrManager {
public:
explicit SyncptIncrManager(GPU& gpu);
~SyncptIncrManager();
/// Add syncpoint id and increment all
void Increment(u32 id);
/// Returns a handle to increment later
u32 IncrementWhenDone(u32 class_id, u32 id);
/// IncrememntAllDone, including handle
void SignalDone(u32 handle);
/// Increment all sequential pending increments that are already done.
void IncrementAllDone();
private:
std::vector<SyncptIncr> increments;
std::mutex increment_lock;
u32 current_id{};
GPU& gpu;
};
} // namespace Tegra