yuzu/src/video_core/command_classes/codecs/h264.cpp

278 lines
8.7 KiB
C++

// SPDX-FileCopyrightText: Ryujinx Team and Contributors
// SPDX-License-Identifier: MIT
#include <array>
#include <bit>
#include "common/settings.h"
#include "video_core/command_classes/codecs/h264.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
namespace Tegra::Decoder {
namespace {
// ZigZag LUTs from libavcodec.
constexpr std::array<u8, 64> zig_zag_direct{
0, 1, 8, 16, 9, 2, 3, 10, 17, 24, 32, 25, 18, 11, 4, 5, 12, 19, 26, 33, 40, 48,
41, 34, 27, 20, 13, 6, 7, 14, 21, 28, 35, 42, 49, 56, 57, 50, 43, 36, 29, 22, 15, 23,
30, 37, 44, 51, 58, 59, 52, 45, 38, 31, 39, 46, 53, 60, 61, 54, 47, 55, 62, 63,
};
constexpr std::array<u8, 16> zig_zag_scan{
0 + 0 * 4, 1 + 0 * 4, 0 + 1 * 4, 0 + 2 * 4, 1 + 1 * 4, 2 + 0 * 4, 3 + 0 * 4, 2 + 1 * 4,
1 + 2 * 4, 0 + 3 * 4, 1 + 3 * 4, 2 + 2 * 4, 3 + 1 * 4, 3 + 2 * 4, 2 + 3 * 4, 3 + 3 * 4,
};
} // Anonymous namespace
H264::H264(GPU& gpu_) : gpu(gpu_) {}
H264::~H264() = default;
const std::vector<u8>& H264::ComposeFrame(const NvdecCommon::NvdecRegisters& state,
bool is_first_frame) {
H264DecoderContext context;
gpu.MemoryManager().ReadBlock(state.picture_info_offset, &context, sizeof(H264DecoderContext));
const s64 frame_number = context.h264_parameter_set.frame_number.Value();
if (!is_first_frame && frame_number != 0) {
frame.resize(context.stream_len);
gpu.MemoryManager().ReadBlock(state.frame_bitstream_offset, frame.data(), frame.size());
return frame;
}
// Encode header
H264BitWriter writer{};
writer.WriteU(1, 24);
writer.WriteU(0, 1);
writer.WriteU(3, 2);
writer.WriteU(7, 5);
writer.WriteU(100, 8);
writer.WriteU(0, 8);
writer.WriteU(31, 8);
writer.WriteUe(0);
const u32 chroma_format_idc =
static_cast<u32>(context.h264_parameter_set.chroma_format_idc.Value());
writer.WriteUe(chroma_format_idc);
if (chroma_format_idc == 3) {
writer.WriteBit(false);
}
writer.WriteUe(0);
writer.WriteUe(0);
writer.WriteBit(false); // QpprimeYZeroTransformBypassFlag
writer.WriteBit(false); // Scaling matrix present flag
writer.WriteUe(static_cast<u32>(context.h264_parameter_set.log2_max_frame_num_minus4.Value()));
const auto order_cnt_type =
static_cast<u32>(context.h264_parameter_set.pic_order_cnt_type.Value());
writer.WriteUe(order_cnt_type);
if (order_cnt_type == 0) {
writer.WriteUe(context.h264_parameter_set.log2_max_pic_order_cnt_lsb_minus4);
} else if (order_cnt_type == 1) {
writer.WriteBit(context.h264_parameter_set.delta_pic_order_always_zero_flag != 0);
writer.WriteSe(0);
writer.WriteSe(0);
writer.WriteUe(0);
}
const s32 pic_height = context.h264_parameter_set.frame_height_in_map_units /
(context.h264_parameter_set.frame_mbs_only_flag ? 1 : 2);
// TODO (ameerj): Where do we get this number, it seems to be particular for each stream
const auto nvdec_decoding = Settings::values.nvdec_emulation.GetValue();
const bool uses_gpu_decoding = nvdec_decoding == Settings::NvdecEmulation::GPU;
const u32 max_num_ref_frames = uses_gpu_decoding ? 6u : 16u;
writer.WriteUe(max_num_ref_frames);
writer.WriteBit(false);
writer.WriteUe(context.h264_parameter_set.pic_width_in_mbs - 1);
writer.WriteUe(pic_height - 1);
writer.WriteBit(context.h264_parameter_set.frame_mbs_only_flag != 0);
if (!context.h264_parameter_set.frame_mbs_only_flag) {
writer.WriteBit(context.h264_parameter_set.flags.mbaff_frame.Value() != 0);
}
writer.WriteBit(context.h264_parameter_set.flags.direct_8x8_inference.Value() != 0);
writer.WriteBit(false); // Frame cropping flag
writer.WriteBit(false); // VUI parameter present flag
writer.End();
// H264 PPS
writer.WriteU(1, 24);
writer.WriteU(0, 1);
writer.WriteU(3, 2);
writer.WriteU(8, 5);
writer.WriteUe(0);
writer.WriteUe(0);
writer.WriteBit(context.h264_parameter_set.entropy_coding_mode_flag != 0);
writer.WriteBit(false);
writer.WriteUe(0);
writer.WriteUe(context.h264_parameter_set.num_refidx_l0_default_active);
writer.WriteUe(context.h264_parameter_set.num_refidx_l1_default_active);
writer.WriteBit(context.h264_parameter_set.flags.weighted_pred.Value() != 0);
writer.WriteU(static_cast<s32>(context.h264_parameter_set.weighted_bipred_idc.Value()), 2);
s32 pic_init_qp = static_cast<s32>(context.h264_parameter_set.pic_init_qp_minus26.Value());
writer.WriteSe(pic_init_qp);
writer.WriteSe(0);
s32 chroma_qp_index_offset =
static_cast<s32>(context.h264_parameter_set.chroma_qp_index_offset.Value());
writer.WriteSe(chroma_qp_index_offset);
writer.WriteBit(context.h264_parameter_set.deblocking_filter_control_present_flag != 0);
writer.WriteBit(context.h264_parameter_set.flags.constrained_intra_pred.Value() != 0);
writer.WriteBit(context.h264_parameter_set.redundant_pic_cnt_present_flag != 0);
writer.WriteBit(context.h264_parameter_set.transform_8x8_mode_flag != 0);
writer.WriteBit(true);
for (s32 index = 0; index < 6; index++) {
writer.WriteBit(true);
std::span<const u8> matrix{context.weight_scale};
writer.WriteScalingList(matrix, index * 16, 16);
}
if (context.h264_parameter_set.transform_8x8_mode_flag) {
for (s32 index = 0; index < 2; index++) {
writer.WriteBit(true);
std::span<const u8> matrix{context.weight_scale_8x8};
writer.WriteScalingList(matrix, index * 64, 64);
}
}
s32 chroma_qp_index_offset2 =
static_cast<s32>(context.h264_parameter_set.second_chroma_qp_index_offset.Value());
writer.WriteSe(chroma_qp_index_offset2);
writer.End();
const auto& encoded_header = writer.GetByteArray();
frame.resize(encoded_header.size() + context.stream_len);
std::memcpy(frame.data(), encoded_header.data(), encoded_header.size());
gpu.MemoryManager().ReadBlock(state.frame_bitstream_offset,
frame.data() + encoded_header.size(), context.stream_len);
return frame;
}
H264BitWriter::H264BitWriter() = default;
H264BitWriter::~H264BitWriter() = default;
void H264BitWriter::WriteU(s32 value, s32 value_sz) {
WriteBits(value, value_sz);
}
void H264BitWriter::WriteSe(s32 value) {
WriteExpGolombCodedInt(value);
}
void H264BitWriter::WriteUe(u32 value) {
WriteExpGolombCodedUInt(value);
}
void H264BitWriter::End() {
WriteBit(true);
Flush();
}
void H264BitWriter::WriteBit(bool state) {
WriteBits(state ? 1 : 0, 1);
}
void H264BitWriter::WriteScalingList(std::span<const u8> list, s32 start, s32 count) {
std::vector<u8> scan(count);
if (count == 16) {
std::memcpy(scan.data(), zig_zag_scan.data(), scan.size());
} else {
std::memcpy(scan.data(), zig_zag_direct.data(), scan.size());
}
u8 last_scale = 8;
for (s32 index = 0; index < count; index++) {
const u8 value = list[start + scan[index]];
const s32 delta_scale = static_cast<s32>(value - last_scale);
WriteSe(delta_scale);
last_scale = value;
}
}
std::vector<u8>& H264BitWriter::GetByteArray() {
return byte_array;
}
const std::vector<u8>& H264BitWriter::GetByteArray() const {
return byte_array;
}
void H264BitWriter::WriteBits(s32 value, s32 bit_count) {
s32 value_pos = 0;
s32 remaining = bit_count;
while (remaining > 0) {
s32 copy_size = remaining;
const s32 free_bits = GetFreeBufferBits();
if (copy_size > free_bits) {
copy_size = free_bits;
}
const s32 mask = (1 << copy_size) - 1;
const s32 src_shift = (bit_count - value_pos) - copy_size;
const s32 dst_shift = (buffer_size - buffer_pos) - copy_size;
buffer |= ((value >> src_shift) & mask) << dst_shift;
value_pos += copy_size;
buffer_pos += copy_size;
remaining -= copy_size;
}
}
void H264BitWriter::WriteExpGolombCodedInt(s32 value) {
const s32 sign = value <= 0 ? 0 : 1;
if (value < 0) {
value = -value;
}
value = (value << 1) - sign;
WriteExpGolombCodedUInt(value);
}
void H264BitWriter::WriteExpGolombCodedUInt(u32 value) {
const s32 size = 32 - std::countl_zero(value + 1);
WriteBits(1, size);
value -= (1U << (size - 1)) - 1;
WriteBits(static_cast<s32>(value), size - 1);
}
s32 H264BitWriter::GetFreeBufferBits() {
if (buffer_pos == buffer_size) {
Flush();
}
return buffer_size - buffer_pos;
}
void H264BitWriter::Flush() {
if (buffer_pos == 0) {
return;
}
byte_array.push_back(static_cast<u8>(buffer));
buffer = 0;
buffer_pos = 0;
}
} // namespace Tegra::Decoder