CMakeLists: Disable C4100 and C4324

Disabling C4100 is similar to -Wno-unused-parameter
This commit is contained in:
Morph 2022-10-21 02:34:07 -04:00
parent cae108404a
commit 3822e31323
5 changed files with 5 additions and 19 deletions

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@ -541,9 +541,9 @@ add_definitions(-DBOOST_ERROR_CODE_HEADER_ONLY
# Adjustments for MSVC + Ninja
if (MSVC AND CMAKE_GENERATOR STREQUAL "Ninja")
add_compile_options(
/wd4711 # function 'function' selected for automatic inline expansion
/wd4464 # relative include path contains '..'
/wd4820 # 'identifier1': '4' bytes padding added after data member 'identifier2'
/wd4711 # function 'function' selected for automatic inline expansion
/wd4820 # 'bytes' bytes padding added after construct 'member_name'
)
endif()

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@ -76,6 +76,9 @@ if (MSVC)
/we4826 # Conversion from 'type1' to 'type2' is sign-extended. This may cause unexpected runtime behavior.
/we5038 # data member 'member1' will be initialized after data member 'member2'
/we5245 # 'function': unreferenced function with internal linkage has been removed
/wd4100 # 'identifier': unreferenced formal parameter
/wd4324 # 'struct_name': structure was padded due to __declspec(align())
)
if (USE_CCACHE)

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@ -21,11 +21,6 @@ constexpr size_t hardware_interference_size = std::hardware_destructive_interfer
constexpr size_t hardware_interference_size = 64;
#endif
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4324)
#endif
template <typename T, size_t capacity = 0x400>
class MPSCQueue {
public:
@ -160,8 +155,4 @@ private:
static_assert(std::is_nothrow_destructible_v<T>, "T must be nothrow destructible");
};
#ifdef _MSC_VER
#pragma warning(pop)
#endif
} // namespace Common

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@ -5,10 +5,6 @@
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/frontend/ir/value.h"
#ifdef _MSC_VER
#pragma warning(disable : 4100)
#endif
namespace Shader::Backend::GLASM {
#define NotImplemented() throw NotImplementedException("GLASM instruction {}", __LINE__)

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@ -7,10 +7,6 @@
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
#include "shader_recompiler/frontend/ir/value.h"
#ifdef _MSC_VER
#pragma warning(disable : 4100)
#endif
namespace Shader::Backend::GLSL {
void EmitGetRegister(EmitContext& ctx) {