nihui
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a7532fc3f9
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implement cpu temporal tta for rife v4
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2022-10-23 17:06:10 +08:00 |
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nihui
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d964f6f165
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implement gpu temporal tta for rife v4, expose userspace option
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2022-10-16 21:09:43 +08:00 |
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nihui
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5ca8c773f2
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implement spatial tta on flow mask feature
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2022-10-16 19:58:12 +08:00 |
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nihui
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528da7336b
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implement spatial tta mode for rife v4 model
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2022-10-16 13:50:41 +08:00 |
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nihui
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4824b9413e
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add rife v4.6 model
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2022-10-16 12:39:38 +08:00 |
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nihui
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69aa101c2c
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update ncnn
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2022-07-28 21:29:40 +08:00 |
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nihui
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a75cf2962c
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more parallel jobs on macos ci
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2022-03-30 19:13:58 +08:00 |
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nihui
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7151cfe62e
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update ncnn, fix png loading with alpha palette on windows
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2022-03-30 19:12:49 +08:00 |
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nihui
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cd5ab8b2f5
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Update README.md
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2022-03-18 11:06:50 +08:00 |
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nihui
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71475a3cf0
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update ncnn
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2022-03-18 09:24:48 +08:00 |
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nihui
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50b3a6b39a
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drop unused layers
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2022-03-13 20:22:19 +08:00 |
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nihui
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5099b5bab2
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update ncnn
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2022-03-13 20:20:20 +08:00 |
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nihui
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c806e66490
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default model v2.3
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2022-03-03 22:41:07 +08:00 |
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nihui
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7096929cdd
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implement numframe and timestep option for rife-v4
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2022-03-03 22:33:27 +08:00 |
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nihui
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031b9f119a
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update ncnn
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2022-02-28 23:01:30 +08:00 |
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nihui
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3ff0e29a59
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rife v4
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2022-02-28 22:53:37 +08:00 |
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nihui
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9cbe4ffa4a
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update ci xcode version
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2022-02-27 23:49:39 +08:00 |
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nihui
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5c206fb7f3
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fix macos executable directory
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2022-02-27 23:46:26 +08:00 |
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nihui
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2f5c169819
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as some users prefer v2.3
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2022-02-27 23:42:31 +08:00 |
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nihui
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c26c90bb64
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implement temporal tta
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2021-05-22 19:21:02 +08:00 |
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nihui
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b639fbd84b
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Update FUNDING.yml
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2021-05-21 18:26:02 +08:00 |
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nihui
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5472d11b98
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Update FUNDING.yml
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2021-05-21 18:25:15 +08:00 |
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nihui
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a82cf9188f
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update ncnn, allow more threads per gpu device
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2021-05-20 23:21:42 +08:00 |
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nihui
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11ccf46248
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add rife 3.1 model
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2021-05-20 23:14:50 +08:00 |
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nihui
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66e8247ee5
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Update README.md
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2021-05-16 14:11:39 +08:00 |
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nihui
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af24285743
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add rife 3.0 model, update ncnn
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2021-05-16 10:34:57 +08:00 |
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nihui
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6e0d8b2ccb
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update ncnn, add rife-v2.4 model
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2021-02-27 12:12:00 +08:00 |
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Dathide
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7c3aa49f93
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Update README.md with an example and a fix (#10)
Added an example for running on CPU, GPU, and iGPU at the same time. Also provided a fix for the encoding command when using rife_v2.
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2021-02-26 12:38:26 +08:00 |
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nihui
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9037207a6d
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update readme
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2021-02-10 15:34:48 +08:00 |
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nihui
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14f30bfcea
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rife v2
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2021-02-10 15:34:17 +08:00 |
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nihui
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e98097ed53
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update ncnn
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2021-02-10 11:59:03 +08:00 |
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nihui
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93227f6ed7
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rife cpu mode
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2021-01-06 23:06:27 +08:00 |
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nihui
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a767725bef
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update result images
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2021-01-04 23:16:32 +08:00 |
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nihui
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f6f4497fc1
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update rife-anime with upstream 1.8 model
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2021-01-04 23:08:42 +08:00 |
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nihui
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ea89eaf87d
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add uhd option
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2021-01-04 22:34:17 +08:00 |
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nihui
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8d0af9f79b
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update ncnn, spatial tta option, enable lto
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2021-01-03 11:20:56 +08:00 |
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nihui
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5c362017e5
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add rife uhd 1.6 and anime 1.7 models
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2021-01-02 23:39:33 +08:00 |
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nihui
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809ba74ff0
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package models
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2020-12-20 17:32:50 +08:00 |
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nihui
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e216936e4b
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update release
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2020-12-20 15:21:10 +08:00 |
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nihui
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c3f39b25d1
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Create FUNDING.yml
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2020-12-05 22:57:55 +08:00 |
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nihui
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7fc96ddc92
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It is suitable for normal use now
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2020-12-05 20:50:01 +08:00 |
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nihui
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f497380dc3
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model path and output filename pattern
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2020-12-05 20:29:10 +08:00 |
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nihui
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46a8daf8ab
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drop tiles, we get the same output as pytorch rife :D
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2020-12-04 22:31:53 +08:00 |
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nihui
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9a594e9b63
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HD model
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2020-12-03 23:26:38 +08:00 |
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nihui
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5a037a055d
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save some gpu memory :P
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2020-11-30 23:41:32 +08:00 |
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nihui
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d8cd3c7a0b
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tweak ncnn build option
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2020-11-25 00:03:36 +08:00 |
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nihui
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dc70330482
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it actually works
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2020-11-24 23:59:05 +08:00 |
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nihui
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79cb886954
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wip
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2020-11-24 23:28:23 +08:00 |
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nihui
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d809a085cb
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work in progress
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2020-11-24 09:09:01 +08:00 |
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