mirror of
https://github.com/rclone/rclone
synced 2024-11-13 12:09:47 +01:00
270 lines
6.0 KiB
Go
270 lines
6.0 KiB
Go
package fs
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import (
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"io"
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"sync"
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"github.com/pkg/errors"
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)
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const (
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asyncBufferSize = 1024 * 1024
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softStartInitial = 4 * 1024
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)
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var asyncBufferPool = sync.Pool{
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New: func() interface{} { return newBuffer() },
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}
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var errorStreamAbandoned = errors.New("stream abandoned")
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// asyncReader will do async read-ahead from the input reader
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// and make the data available as an io.Reader.
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// This should be fully transparent, except that once an error
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// has been returned from the Reader, it will not recover.
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type asyncReader struct {
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in io.ReadCloser // Input reader
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ready chan *buffer // Buffers ready to be handed to the reader
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token chan struct{} // Tokens which allow a buffer to be taken
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exit chan struct{} // Closes when finished
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buffers int // Number of buffers
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err error // If an error has occurred it is here
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cur *buffer // Current buffer being served
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exited chan struct{} // Channel is closed been the async reader shuts down
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size int // size of buffer to use
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closed bool // whether we have closed the underlying stream
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mu sync.Mutex // lock for Read/WriteTo/Abandon/Close
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}
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// newAsyncReader returns a reader that will asynchronously read from
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// the supplied Reader into a number of buffers each of size asyncBufferSize
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// It will start reading from the input at once, maybe even before this
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// function has returned.
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// The input can be read from the returned reader.
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// When done use Close to release the buffers and close the supplied input.
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func newAsyncReader(rd io.ReadCloser, buffers int) (*asyncReader, error) {
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if buffers <= 0 {
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return nil, errors.New("number of buffers too small")
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}
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if rd == nil {
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return nil, errors.New("nil reader supplied")
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}
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a := &asyncReader{}
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a.init(rd, buffers)
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return a, nil
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}
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func (a *asyncReader) init(rd io.ReadCloser, buffers int) {
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a.in = rd
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a.ready = make(chan *buffer, buffers)
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a.token = make(chan struct{}, buffers)
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a.exit = make(chan struct{}, 0)
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a.exited = make(chan struct{}, 0)
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a.buffers = buffers
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a.cur = nil
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a.size = softStartInitial
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// Create tokens
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for i := 0; i < buffers; i++ {
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a.token <- struct{}{}
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}
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// Start async reader
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go func() {
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// Ensure that when we exit this is signalled.
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defer close(a.exited)
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defer close(a.ready)
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for {
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select {
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case <-a.token:
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b := a.getBuffer()
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if a.size < asyncBufferSize {
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b.buf = b.buf[:a.size]
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a.size <<= 1
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}
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err := b.read(a.in)
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a.ready <- b
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if err != nil {
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return
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}
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case <-a.exit:
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return
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}
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}
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}()
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}
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// return the buffer to the pool (clearing it)
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func (a *asyncReader) putBuffer(b *buffer) {
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b.clear()
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asyncBufferPool.Put(b)
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}
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// get a buffer from the pool
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func (a *asyncReader) getBuffer() *buffer {
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b := asyncBufferPool.Get().(*buffer)
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return b
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}
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// Read will return the next available data.
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func (a *asyncReader) fill() (err error) {
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if a.cur.isEmpty() {
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if a.cur != nil {
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a.putBuffer(a.cur)
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a.token <- struct{}{}
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a.cur = nil
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}
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b, ok := <-a.ready
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if !ok {
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// Return an error to show fill failed
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if a.err == nil {
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return errorStreamAbandoned
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}
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return a.err
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}
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a.cur = b
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}
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return nil
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}
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// Read will return the next available data.
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func (a *asyncReader) Read(p []byte) (n int, err error) {
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a.mu.Lock()
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defer a.mu.Unlock()
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// Swap buffer and maybe return error
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err = a.fill()
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if err != nil {
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return 0, err
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}
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// Copy what we can
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n = copy(p, a.cur.buffer())
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a.cur.increment(n)
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// If at end of buffer, return any error, if present
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if a.cur.isEmpty() {
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a.err = a.cur.err
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return n, a.err
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}
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return n, nil
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}
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// WriteTo writes data to w until there's no more data to write or when an error occurs.
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// The return value n is the number of bytes written.
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// Any error encountered during the write is also returned.
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func (a *asyncReader) WriteTo(w io.Writer) (n int64, err error) {
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a.mu.Lock()
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defer a.mu.Unlock()
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n = 0
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for {
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err = a.fill()
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if err != nil {
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return n, err
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}
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n2, err := w.Write(a.cur.buffer())
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a.cur.increment(n2)
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n += int64(n2)
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if err != nil {
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return n, err
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}
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if a.cur.err != nil {
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a.err = a.cur.err
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return n, a.cur.err
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}
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}
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}
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// Abandon will ensure that the underlying async reader is shut down.
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// It will NOT close the input supplied on newAsyncReader.
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func (a *asyncReader) Abandon() {
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select {
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case <-a.exit:
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// Do nothing if reader routine already exited
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return
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default:
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}
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// Close and wait for go routine
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close(a.exit)
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<-a.exited
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// take the lock to wait for Read/WriteTo to complete
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a.mu.Lock()
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defer a.mu.Unlock()
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// Return any outstanding buffers to the Pool
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if a.cur != nil {
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a.putBuffer(a.cur)
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a.cur = nil
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}
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for b := range a.ready {
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a.putBuffer(b)
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}
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}
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// Close will ensure that the underlying async reader is shut down.
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// It will also close the input supplied on newAsyncReader.
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func (a *asyncReader) Close() (err error) {
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a.Abandon()
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if a.closed {
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return nil
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}
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a.closed = true
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return a.in.Close()
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}
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// Internal buffer
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// If an error is present, it must be returned
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// once all buffer content has been served.
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type buffer struct {
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buf []byte
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err error
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offset int
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}
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func newBuffer() *buffer {
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return &buffer{
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buf: make([]byte, asyncBufferSize),
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err: nil,
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}
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}
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// clear returns the buffer to its full size and clears the members
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func (b *buffer) clear() {
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b.buf = b.buf[:cap(b.buf)]
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b.err = nil
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b.offset = 0
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}
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// isEmpty returns true is offset is at end of
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// buffer, or
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func (b *buffer) isEmpty() bool {
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if b == nil {
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return true
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}
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if len(b.buf)-b.offset <= 0 {
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return true
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}
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return false
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}
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// read into start of the buffer from the supplied reader,
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// resets the offset and updates the size of the buffer.
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// Any error encountered during the read is returned.
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func (b *buffer) read(rd io.Reader) error {
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var n int
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n, b.err = ReadFill(rd, b.buf)
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b.buf = b.buf[0:n]
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b.offset = 0
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return b.err
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}
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// Return the buffer at current offset
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func (b *buffer) buffer() []byte {
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return b.buf[b.offset:]
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}
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// increment the offset
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func (b *buffer) increment(n int) {
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b.offset += n
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}
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