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mirror of https://github.com/rclone/rclone synced 2024-11-07 04:16:58 +01:00
rclone/vfs/dir.go
Nick Craig-Wood 53a8b5a275 vfs: Implement renaming of directories for backends without DirMove #2539
Previously to this change, backends without the optional interface
DirMove could not rename directories.

This change uses the new operations.DirMove call to implement renaming
directories which will fall back to Move/Copy as necessary.
2019-01-27 21:26:56 +00:00

631 lines
15 KiB
Go

package vfs
import (
"os"
"path"
"sort"
"strings"
"sync"
"time"
"github.com/ncw/rclone/fs"
"github.com/ncw/rclone/fs/list"
"github.com/ncw/rclone/fs/operations"
"github.com/ncw/rclone/fs/walk"
"github.com/pkg/errors"
)
// Dir represents a directory entry
type Dir struct {
vfs *VFS
inode uint64 // inode number
f fs.Fs
parent *Dir // parent, nil for root
path string
modTime time.Time
entry fs.Directory
mu sync.Mutex // protects the following
read time.Time // time directory entry last read
items map[string]Node // directory entries - can be empty but not nil
}
func newDir(vfs *VFS, f fs.Fs, parent *Dir, fsDir fs.Directory) *Dir {
return &Dir{
vfs: vfs,
f: f,
parent: parent,
entry: fsDir,
path: fsDir.Remote(),
modTime: fsDir.ModTime(),
inode: newInode(),
items: make(map[string]Node),
}
}
// String converts it to printablee
func (d *Dir) String() string {
if d == nil {
return "<nil *Dir>"
}
return d.path + "/"
}
// IsFile returns false for Dir - satisfies Node interface
func (d *Dir) IsFile() bool {
return false
}
// IsDir returns true for Dir - satisfies Node interface
func (d *Dir) IsDir() bool {
return true
}
// Mode bits of the directory - satisfies Node interface
func (d *Dir) Mode() (mode os.FileMode) {
return d.vfs.Opt.DirPerms
}
// Name (base) of the directory - satisfies Node interface
func (d *Dir) Name() (name string) {
name = path.Base(d.path)
if name == "." {
name = "/"
}
return name
}
// Path of the directory - satisfies Node interface
func (d *Dir) Path() (name string) {
return d.path
}
// Sys returns underlying data source (can be nil) - satisfies Node interface
func (d *Dir) Sys() interface{} {
return nil
}
// Inode returns the inode number - satisfies Node interface
func (d *Dir) Inode() uint64 {
return d.inode
}
// Node returns the Node assocuated with this - satisfies Noder interface
func (d *Dir) Node() Node {
return d
}
// ForgetAll ensures the directory and all its children are purged
// from the cache.
func (d *Dir) ForgetAll() {
d.ForgetPath("", fs.EntryDirectory)
}
// ForgetPath clears the cache for itself and all subdirectories if
// they match the given path. The path is specified relative from the
// directory it is called from. The cache of the parent directory is
// marked as stale, but not cleared otherwise.
// It is not possible to traverse the directory tree upwards, i.e.
// you cannot clear the cache for the Dir's ancestors or siblings.
func (d *Dir) ForgetPath(relativePath string, entryType fs.EntryType) {
if absPath := path.Join(d.path, relativePath); absPath != "" {
parent := path.Dir(absPath)
if parent == "." || parent == "/" {
parent = ""
}
parentNode := d.vfs.root.cachedNode(parent)
if dir, ok := parentNode.(*Dir); ok {
dir.mu.Lock()
if !dir.read.IsZero() {
fs.Debugf(dir.path, "invalidating directory cache")
dir.read = time.Time{}
}
dir.mu.Unlock()
}
}
if entryType == fs.EntryDirectory {
if dir := d.cachedDir(relativePath); dir != nil {
dir.walk(func(dir *Dir) {
fs.Debugf(dir.path, "forgetting directory cache")
dir.read = time.Time{}
dir.items = make(map[string]Node)
})
}
}
}
// walk runs a function on all cached directories. It will be called
// on a directory's children first.
func (d *Dir) walk(fun func(*Dir)) {
d.mu.Lock()
defer d.mu.Unlock()
for _, node := range d.items {
if dir, ok := node.(*Dir); ok {
dir.walk(fun)
}
}
fun(d)
}
// stale returns true if the directory contents will be read the next
// time it is accessed. stale must be called with d.mu held.
func (d *Dir) stale(when time.Time) bool {
_, stale := d.age(when)
return stale
}
// age returns the duration since the last time the directory contents
// was read and the content is cosidered stale. age will be 0 and
// stale true if the last read time is empty.
// age must be called with d.mu held.
func (d *Dir) age(when time.Time) (age time.Duration, stale bool) {
if d.read.IsZero() {
return age, true
}
age = when.Sub(d.read)
stale = age > d.vfs.Opt.DirCacheTime
return
}
// rename should be called after the directory is renamed
//
// Reset the directory to new state, discarding all the objects and
// reading everything again
func (d *Dir) rename(newParent *Dir, fsDir fs.Directory) {
d.ForgetAll()
d.parent = newParent
d.entry = fsDir
d.path = fsDir.Remote()
d.modTime = fsDir.ModTime()
d.read = time.Time{}
}
// addObject adds a new object or directory to the directory
//
// note that we add new objects rather than updating old ones
func (d *Dir) addObject(node Node) {
d.mu.Lock()
d.items[node.Name()] = node
d.mu.Unlock()
}
// delObject removes an object from the directory
func (d *Dir) delObject(leaf string) {
d.mu.Lock()
delete(d.items, leaf)
d.mu.Unlock()
}
// read the directory and sets d.items - must be called with the lock held
func (d *Dir) _readDir() error {
when := time.Now()
if age, stale := d.age(when); stale {
if age != 0 {
fs.Debugf(d.path, "Re-reading directory (%v old)", age)
}
} else {
return nil
}
entries, err := list.DirSorted(d.f, false, d.path)
if err == fs.ErrorDirNotFound {
// We treat directory not found as empty because we
// create directories on the fly
} else if err != nil {
return err
}
err = d._readDirFromEntries(entries, nil, time.Time{})
if err != nil {
return err
}
d.read = when
return nil
}
// update d.items for each dir in the DirTree below this one and
// set the last read time - must be called with the lock held
func (d *Dir) _readDirFromDirTree(dirTree walk.DirTree, when time.Time) error {
return d._readDirFromEntries(dirTree[d.path], dirTree, when)
}
// update d.items and if dirTree is not nil update each dir in the DirTree below this one and
// set the last read time - must be called with the lock held
func (d *Dir) _readDirFromEntries(entries fs.DirEntries, dirTree walk.DirTree, when time.Time) error {
var err error
// Cache the items by name
found := make(map[string]struct{})
for _, entry := range entries {
name := path.Base(entry.Remote())
if name == "." || name == ".." {
continue
}
node := d.items[name]
found[name] = struct{}{}
switch item := entry.(type) {
case fs.Object:
obj := item
// Reuse old file value if it exists
if file, ok := node.(*File); node != nil && ok {
file.setObjectNoUpdate(obj)
} else {
node = newFile(d, obj, name)
}
case fs.Directory:
// Reuse old dir value if it exists
if node == nil || !node.IsDir() {
node = newDir(d.vfs, d.f, d, item)
}
if dirTree != nil {
dir := node.(*Dir)
dir.mu.Lock()
err = dir._readDirFromDirTree(dirTree, when)
if err != nil {
dir.read = time.Time{}
} else {
dir.read = when
}
dir.mu.Unlock()
if err != nil {
return err
}
}
default:
err = errors.Errorf("unknown type %T", item)
fs.Errorf(d, "readDir error: %v", err)
return err
}
d.items[name] = node
}
// delete unused entries
for name := range d.items {
if _, ok := found[name]; !ok {
delete(d.items, name)
}
}
return nil
}
// readDirTree forces a refresh of the complete directory tree
func (d *Dir) readDirTree() error {
d.mu.Lock()
defer d.mu.Unlock()
when := time.Now()
d.read = time.Time{}
fs.Debugf(d.path, "Reading directory tree")
dt, err := walk.NewDirTree(d.f, d.path, false, -1)
if err != nil {
return err
}
err = d._readDirFromDirTree(dt, when)
if err != nil {
return err
}
fs.Debugf(d.path, "Reading directory tree done in %s", time.Since(when))
d.read = when
return nil
}
// readDir forces a refresh of the directory
func (d *Dir) readDir() error {
d.mu.Lock()
defer d.mu.Unlock()
d.read = time.Time{}
return d._readDir()
}
// stat a single item in the directory
//
// returns ENOENT if not found.
func (d *Dir) stat(leaf string) (Node, error) {
d.mu.Lock()
defer d.mu.Unlock()
err := d._readDir()
if err != nil {
return nil, err
}
item, ok := d.items[leaf]
if !ok {
return nil, ENOENT
}
return item, nil
}
// Check to see if a directory is empty
func (d *Dir) isEmpty() (bool, error) {
d.mu.Lock()
defer d.mu.Unlock()
err := d._readDir()
if err != nil {
return false, err
}
return len(d.items) == 0, nil
}
// ModTime returns the modification time of the directory
func (d *Dir) ModTime() time.Time {
// fs.Debugf(d.path, "Dir.ModTime %v", d.modTime)
return d.modTime
}
// Size of the directory
func (d *Dir) Size() int64 {
return 0
}
// SetModTime sets the modTime for this dir
func (d *Dir) SetModTime(modTime time.Time) error {
if d.vfs.Opt.ReadOnly {
return EROFS
}
d.mu.Lock()
defer d.mu.Unlock()
d.modTime = modTime
return nil
}
func (d *Dir) cachedDir(relativePath string) (dir *Dir) {
dir, _ = d.cachedNode(relativePath).(*Dir)
return
}
func (d *Dir) cachedNode(relativePath string) Node {
segments := strings.Split(strings.Trim(relativePath, "/"), "/")
var node Node = d
for _, s := range segments {
if s == "" {
continue
}
if dir, ok := node.(*Dir); ok {
dir.mu.Lock()
node = dir.items[s]
dir.mu.Unlock()
if node != nil {
continue
}
}
return nil
}
return node
}
// Stat looks up a specific entry in the receiver.
//
// Stat should return a Node corresponding to the entry. If the
// name does not exist in the directory, Stat should return ENOENT.
//
// Stat need not to handle the names "." and "..".
func (d *Dir) Stat(name string) (node Node, err error) {
// fs.Debugf(path, "Dir.Stat")
node, err = d.stat(name)
if err != nil {
if err != ENOENT {
fs.Errorf(d, "Dir.Stat error: %v", err)
}
return nil, err
}
// fs.Debugf(path, "Dir.Stat OK")
return node, nil
}
// ReadDirAll reads the contents of the directory sorted
func (d *Dir) ReadDirAll() (items Nodes, err error) {
// fs.Debugf(d.path, "Dir.ReadDirAll")
d.mu.Lock()
defer d.mu.Unlock()
err = d._readDir()
if err != nil {
fs.Debugf(d.path, "Dir.ReadDirAll error: %v", err)
return nil, err
}
for _, item := range d.items {
items = append(items, item)
}
sort.Sort(items)
// fs.Debugf(d.path, "Dir.ReadDirAll OK with %d entries", len(items))
return items, nil
}
// accessModeMask masks off the read modes from the flags
const accessModeMask = (os.O_RDONLY | os.O_WRONLY | os.O_RDWR)
// Open the directory according to the flags provided
func (d *Dir) Open(flags int) (fd Handle, err error) {
rdwrMode := flags & accessModeMask
if rdwrMode != os.O_RDONLY {
fs.Errorf(d, "Can only open directories read only")
return nil, EPERM
}
return newDirHandle(d), nil
}
// Create makes a new file node
func (d *Dir) Create(name string, flags int) (*File, error) {
// fs.Debugf(path, "Dir.Create")
if d.vfs.Opt.ReadOnly {
return nil, EROFS
}
// This gets added to the directory when the file is opened for write
return newFile(d, nil, name), nil
}
// Mkdir creates a new directory
func (d *Dir) Mkdir(name string) (*Dir, error) {
if d.vfs.Opt.ReadOnly {
return nil, EROFS
}
path := path.Join(d.path, name)
// fs.Debugf(path, "Dir.Mkdir")
err := d.f.Mkdir(path)
if err != nil {
fs.Errorf(d, "Dir.Mkdir failed to create directory: %v", err)
return nil, err
}
fsDir := fs.NewDir(path, time.Now())
dir := newDir(d.vfs, d.f, d, fsDir)
d.addObject(dir)
// fs.Debugf(path, "Dir.Mkdir OK")
return dir, nil
}
// Remove the directory
func (d *Dir) Remove() error {
if d.vfs.Opt.ReadOnly {
return EROFS
}
// Check directory is empty first
empty, err := d.isEmpty()
if err != nil {
fs.Errorf(d, "Dir.Remove dir error: %v", err)
return err
}
if !empty {
fs.Errorf(d, "Dir.Remove not empty")
return ENOTEMPTY
}
// remove directory
err = d.f.Rmdir(d.path)
if err != nil {
fs.Errorf(d, "Dir.Remove failed to remove directory: %v", err)
return err
}
// Remove the item from the parent directory listing
if d.parent != nil {
d.parent.delObject(d.Name())
}
return nil
}
// RemoveAll removes the directory and any contents recursively
func (d *Dir) RemoveAll() error {
if d.vfs.Opt.ReadOnly {
return EROFS
}
// Remove contents of the directory
nodes, err := d.ReadDirAll()
if err != nil {
fs.Errorf(d, "Dir.RemoveAll failed to read directory: %v", err)
return err
}
for _, node := range nodes {
err = node.RemoveAll()
if err != nil {
fs.Errorf(node.Path(), "Dir.RemoveAll failed to remove: %v", err)
return err
}
}
return d.Remove()
}
// DirEntry returns the underlying fs.DirEntry
func (d *Dir) DirEntry() (entry fs.DirEntry) {
return d.entry
}
// RemoveName removes the entry with the given name from the receiver,
// which must be a directory. The entry to be removed may correspond
// to a file (unlink) or to a directory (rmdir).
func (d *Dir) RemoveName(name string) error {
if d.vfs.Opt.ReadOnly {
return EROFS
}
// fs.Debugf(path, "Dir.Remove")
node, err := d.stat(name)
if err != nil {
fs.Errorf(d, "Dir.Remove error: %v", err)
return err
}
return node.Remove()
}
// Rename the file
func (d *Dir) Rename(oldName, newName string, destDir *Dir) error {
if d.vfs.Opt.ReadOnly {
return EROFS
}
oldPath := path.Join(d.path, oldName)
newPath := path.Join(destDir.path, newName)
// fs.Debugf(oldPath, "Dir.Rename to %q", newPath)
oldNode, err := d.stat(oldName)
if err != nil {
fs.Errorf(oldPath, "Dir.Rename error: %v", err)
return err
}
switch x := oldNode.DirEntry().(type) {
case nil:
if oldFile, ok := oldNode.(*File); ok {
if err = oldFile.rename(destDir, newName); err != nil {
fs.Errorf(oldPath, "Dir.Rename error: %v", err)
return err
}
} else {
fs.Errorf(oldPath, "Dir.Rename can't rename open file that is not a vfs.File")
return EPERM
}
case fs.Object:
if oldFile, ok := oldNode.(*File); ok {
if err = oldFile.rename(destDir, newName); err != nil {
fs.Errorf(oldPath, "Dir.Rename error: %v", err)
return err
}
} else {
err := errors.Errorf("Fs %q can't rename file that is not a vfs.File", d.f)
fs.Errorf(oldPath, "Dir.Rename error: %v", err)
return err
}
case fs.Directory:
features := d.f.Features()
if features.DirMove == nil && features.Move == nil && features.Copy == nil {
err := errors.Errorf("Fs %q can't rename directories (no DirMove, Move or Copy)", d.f)
fs.Errorf(oldPath, "Dir.Rename error: %v", err)
return err
}
srcRemote := x.Remote()
dstRemote := newPath
err = operations.DirMove(d.f, srcRemote, dstRemote)
if err != nil {
fs.Errorf(oldPath, "Dir.Rename error: %v", err)
return err
}
newDir := fs.NewDirCopy(x).SetRemote(newPath)
// Update the node with the new details
if oldNode != nil {
if oldDir, ok := oldNode.(*Dir); ok {
fs.Debugf(x, "Updating dir with %v %p", newDir, oldDir)
oldDir.rename(destDir, newDir)
}
}
default:
err = errors.Errorf("unknown type %T", oldNode)
fs.Errorf(d.path, "Dir.ReadDirAll error: %v", err)
return err
}
// Show moved - delete from old dir and add to new
d.delObject(oldName)
destDir.addObject(oldNode)
// fs.Debugf(newPath, "Dir.Rename renamed from %q", oldPath)
return nil
}
// Sync the directory
//
// Note that we don't do anything except return OK
func (d *Dir) Sync() error {
return nil
}
// VFS returns the instance of the VFS
func (d *Dir) VFS() *VFS {
return d.vfs
}
// Truncate changes the size of the named file.
func (d *Dir) Truncate(size int64) error {
return ENOSYS
}