rclone/lib/bucket/bucket.go

167 lines
3.7 KiB
Go

// Package bucket is contains utilities for managing bucket-based backends
package bucket
import (
"errors"
"strings"
"sync"
)
var (
// ErrAlreadyDeleted is returned when an already deleted
// bucket is passed to Remove
ErrAlreadyDeleted = errors.New("bucket already deleted")
)
// Split takes an absolute path which includes the bucket and
// splits it into a bucket and a path in that bucket
// bucketPath
func Split(absPath string) (bucket, bucketPath string) {
// No bucket
if absPath == "" {
return "", ""
}
slash := strings.IndexRune(absPath, '/')
// Bucket but no path
if slash < 0 {
return absPath, ""
}
return absPath[:slash], absPath[slash+1:]
}
// Cache stores whether buckets are available and their IDs
type Cache struct {
mu sync.Mutex // mutex to protect created and deleted
status map[string]bool // true if we have created the container, false if deleted
createMu sync.Mutex // mutex to protect against simultaneous Remove
removeMu sync.Mutex // mutex to protect against simultaneous Create
}
// NewCache creates an empty Cache
func NewCache() *Cache {
return &Cache{
status: make(map[string]bool, 1),
}
}
// MarkOK marks the bucket as being present
func (c *Cache) MarkOK(bucket string) {
if bucket != "" {
c.mu.Lock()
c.status[bucket] = true
c.mu.Unlock()
}
}
// MarkDeleted marks the bucket as being deleted
func (c *Cache) MarkDeleted(bucket string) {
if bucket != "" {
c.mu.Lock()
c.status[bucket] = false
c.mu.Unlock()
}
}
type (
// ExistsFn should be passed to Create to see if a bucket
// exists or not
ExistsFn func() (found bool, err error)
// CreateFn should be passed to Create to make a bucket
CreateFn func() error
)
// Create the bucket with create() if it doesn't exist
//
// If exists is set then if the bucket has been deleted it will call
// exists() to see if it still exists.
//
// If f returns an error we assume the bucket was not created
func (c *Cache) Create(bucket string, create CreateFn, exists ExistsFn) (err error) {
// if we are at the root, then it is OK
if bucket == "" {
return nil
}
c.createMu.Lock()
defer c.createMu.Unlock()
c.mu.Lock()
defer c.mu.Unlock()
// if have exists function and bucket has been deleted, check
// it still exists
if created, ok := c.status[bucket]; ok && !created && exists != nil {
found, err := exists()
if err == nil {
c.status[bucket] = found
}
if err != nil || found {
return err
}
}
// If bucket already exists then it is OK
if created, ok := c.status[bucket]; ok && created {
return nil
}
// Create the bucket
c.mu.Unlock()
err = create()
c.mu.Lock()
if err != nil {
return err
}
// Mark OK if successful
c.status[bucket] = true
return nil
}
// Remove the bucket with f if it exists
//
// If f returns an error we assume the bucket was not removed.
//
// If the bucket has already been deleted it returns ErrAlreadyDeleted
func (c *Cache) Remove(bucket string, f func() error) error {
// if we are at the root, then it is OK
if bucket == "" {
return nil
}
c.removeMu.Lock()
defer c.removeMu.Unlock()
c.mu.Lock()
defer c.mu.Unlock()
// If bucket already deleted then it is OK
if created, ok := c.status[bucket]; ok && !created {
return ErrAlreadyDeleted
}
// Remove the bucket
c.mu.Unlock()
err := f()
c.mu.Lock()
if err != nil {
return err
}
// Mark removed if successful
c.status[bucket] = false
return err
}
// IsDeleted returns true if the bucket has definitely been deleted by
// us, false otherwise.
func (c *Cache) IsDeleted(bucket string) bool {
c.mu.Lock()
created, ok := c.status[bucket]
c.mu.Unlock()
// if status unknown then return false
if !ok {
return false
}
return !created
}