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mirror of https://github.com/rclone/rclone synced 2024-11-27 05:23:40 +01:00
rclone/backend/cache/handle.go
Nick Craig-Wood e43b5ce5e5 Remove github.com/pkg/errors and replace with std library version
This is possible now that we no longer support go1.12 and brings
rclone into line with standard practices in the Go world.

This also removes errors.New and errors.Errorf from lib/errors and
prefers the stdlib errors package over lib/errors.
2021-11-07 11:53:30 +00:00

640 lines
16 KiB
Go

//go:build !plan9 && !js
// +build !plan9,!js
package cache
import (
"context"
"errors"
"fmt"
"io"
"path"
"runtime"
"strings"
"sync"
"time"
"github.com/rclone/rclone/fs"
"github.com/rclone/rclone/fs/operations"
)
var uploaderMap = make(map[string]*backgroundWriter)
var uploaderMapMx sync.Mutex
// initBackgroundUploader returns a single instance
func initBackgroundUploader(fs *Fs) (*backgroundWriter, error) {
// write lock to create one
uploaderMapMx.Lock()
defer uploaderMapMx.Unlock()
if b, ok := uploaderMap[fs.String()]; ok {
// if it was already started we close it so that it can be started again
if b.running {
b.close()
} else {
return b, nil
}
}
bb := newBackgroundWriter(fs)
uploaderMap[fs.String()] = bb
return uploaderMap[fs.String()], nil
}
// Handle is managing the read/write/seek operations on an open handle
type Handle struct {
ctx context.Context
cachedObject *Object
cfs *Fs
memory *Memory
preloadQueue chan int64
preloadOffset int64
offset int64
seenOffsets map[int64]bool
mu sync.Mutex
workersWg sync.WaitGroup
confirmReading chan bool
workers int
maxWorkerID int
UseMemory bool
closed bool
reading bool
}
// NewObjectHandle returns a new Handle for an existing Object
func NewObjectHandle(ctx context.Context, o *Object, cfs *Fs) *Handle {
r := &Handle{
ctx: ctx,
cachedObject: o,
cfs: cfs,
offset: 0,
preloadOffset: -1, // -1 to trigger the first preload
UseMemory: !cfs.opt.ChunkNoMemory,
reading: false,
}
r.seenOffsets = make(map[int64]bool)
r.memory = NewMemory(-1)
// create a larger buffer to queue up requests
r.preloadQueue = make(chan int64, r.cfs.opt.TotalWorkers*10)
r.confirmReading = make(chan bool)
r.startReadWorkers()
return r
}
// cacheFs is a convenience method to get the parent cache FS of the object's manager
func (r *Handle) cacheFs() *Fs {
return r.cfs
}
// storage is a convenience method to get the persistent storage of the object's manager
func (r *Handle) storage() *Persistent {
return r.cacheFs().cache
}
// String representation of this reader
func (r *Handle) String() string {
return r.cachedObject.abs()
}
// startReadWorkers will start the worker pool
func (r *Handle) startReadWorkers() {
if r.workers > 0 {
return
}
totalWorkers := r.cacheFs().opt.TotalWorkers
if r.cacheFs().plexConnector.isConfigured() {
if !r.cacheFs().plexConnector.isConnected() {
err := r.cacheFs().plexConnector.authenticate()
if err != nil {
fs.Errorf(r, "failed to authenticate to Plex: %v", err)
}
}
if r.cacheFs().plexConnector.isConnected() {
totalWorkers = 1
}
}
r.scaleWorkers(totalWorkers)
}
// scaleOutWorkers will increase the worker pool count by the provided amount
func (r *Handle) scaleWorkers(desired int) {
current := r.workers
if current == desired {
return
}
if current > desired {
// scale in gracefully
for r.workers > desired {
r.preloadQueue <- -1
r.workers--
}
} else {
// scale out
for r.workers < desired {
w := &worker{
r: r,
id: r.maxWorkerID,
}
r.workersWg.Add(1)
r.workers++
r.maxWorkerID++
go w.run()
}
}
// ignore first scale out from 0
if current != 0 {
fs.Debugf(r, "scale workers to %v", desired)
}
}
func (r *Handle) confirmExternalReading() {
// if we have a max value of workers
// then we skip this step
if r.workers > 1 ||
!r.cacheFs().plexConnector.isConfigured() {
return
}
if !r.cacheFs().plexConnector.isPlaying(r.cachedObject) {
return
}
fs.Infof(r, "confirmed reading by external reader")
r.scaleWorkers(r.cacheFs().opt.TotalWorkers)
}
// queueOffset will send an offset to the workers if it's different from the last one
func (r *Handle) queueOffset(offset int64) {
if offset != r.preloadOffset {
// clean past in-memory chunks
if r.UseMemory {
go r.memory.CleanChunksByNeed(offset)
}
r.confirmExternalReading()
r.preloadOffset = offset
// clear the past seen chunks
// they will remain in our persistent storage but will be removed from transient
// so they need to be picked up by a worker
for k := range r.seenOffsets {
if k < offset {
r.seenOffsets[k] = false
}
}
for i := 0; i < r.workers; i++ {
o := r.preloadOffset + int64(r.cacheFs().opt.ChunkSize)*int64(i)
if o < 0 || o >= r.cachedObject.Size() {
continue
}
if v, ok := r.seenOffsets[o]; ok && v {
continue
}
r.seenOffsets[o] = true
r.preloadQueue <- o
}
}
}
// getChunk is called by the FS to retrieve a specific chunk of known start and size from where it can find it
// it can be from transient or persistent cache
// it will also build the chunk from the cache's specific chunk boundaries and build the final desired chunk in a buffer
func (r *Handle) getChunk(chunkStart int64) ([]byte, error) {
var data []byte
var err error
// we calculate the modulus of the requested offset with the size of a chunk
offset := chunkStart % int64(r.cacheFs().opt.ChunkSize)
// we align the start offset of the first chunk to a likely chunk in the storage
chunkStart = chunkStart - offset
r.queueOffset(chunkStart)
found := false
if r.UseMemory {
data, err = r.memory.GetChunk(r.cachedObject, chunkStart)
if err == nil {
found = true
}
}
if !found {
// we're gonna give the workers a chance to pickup the chunk
// and retry a couple of times
for i := 0; i < r.cacheFs().opt.ReadRetries*8; i++ {
data, err = r.storage().GetChunk(r.cachedObject, chunkStart)
if err == nil {
found = true
break
}
fs.Debugf(r, "%v: chunk retry storage: %v", chunkStart, i)
time.Sleep(time.Millisecond * 500)
}
}
// not found in ram or
// the worker didn't managed to download the chunk in time so we abort and close the stream
if err != nil || len(data) == 0 || !found {
if r.workers == 0 {
fs.Errorf(r, "out of workers")
return nil, io.ErrUnexpectedEOF
}
return nil, fmt.Errorf("chunk not found %v", chunkStart)
}
// first chunk will be aligned with the start
if offset > 0 {
if offset > int64(len(data)) {
fs.Errorf(r, "unexpected conditions during reading. current position: %v, current chunk position: %v, current chunk size: %v, offset: %v, chunk size: %v, file size: %v",
r.offset, chunkStart, len(data), offset, r.cacheFs().opt.ChunkSize, r.cachedObject.Size())
return nil, io.ErrUnexpectedEOF
}
data = data[int(offset):]
}
return data, nil
}
// Read a chunk from storage or len(p)
func (r *Handle) Read(p []byte) (n int, err error) {
r.mu.Lock()
defer r.mu.Unlock()
var buf []byte
// first reading
if !r.reading {
r.reading = true
}
// reached EOF
if r.offset >= r.cachedObject.Size() {
return 0, io.EOF
}
currentOffset := r.offset
buf, err = r.getChunk(currentOffset)
if err != nil && err != io.EOF && err != io.ErrUnexpectedEOF {
fs.Errorf(r, "(%v/%v) error (%v) response", currentOffset, r.cachedObject.Size(), err)
}
if len(buf) == 0 && err != io.ErrUnexpectedEOF {
return 0, io.EOF
}
readSize := copy(p, buf)
newOffset := currentOffset + int64(readSize)
r.offset = newOffset
return readSize, err
}
// Close will tell the workers to stop
func (r *Handle) Close() error {
r.mu.Lock()
defer r.mu.Unlock()
if r.closed {
return errors.New("file already closed")
}
close(r.preloadQueue)
r.closed = true
// wait for workers to complete their jobs before returning
r.workersWg.Wait()
r.memory.db.Flush()
fs.Debugf(r, "cache reader closed %v", r.offset)
return nil
}
// Seek will move the current offset based on whence and instruct the workers to move there too
func (r *Handle) Seek(offset int64, whence int) (int64, error) {
r.mu.Lock()
defer r.mu.Unlock()
var err error
switch whence {
case io.SeekStart:
fs.Debugf(r, "moving offset set from %v to %v", r.offset, offset)
r.offset = offset
case io.SeekCurrent:
fs.Debugf(r, "moving offset cur from %v to %v", r.offset, r.offset+offset)
r.offset += offset
case io.SeekEnd:
fs.Debugf(r, "moving offset end (%v) from %v to %v", r.cachedObject.Size(), r.offset, r.cachedObject.Size()+offset)
r.offset = r.cachedObject.Size() + offset
default:
err = fmt.Errorf("cache: unimplemented seek whence %v", whence)
}
chunkStart := r.offset - (r.offset % int64(r.cacheFs().opt.ChunkSize))
if chunkStart >= int64(r.cacheFs().opt.ChunkSize) {
chunkStart = chunkStart - int64(r.cacheFs().opt.ChunkSize)
}
r.queueOffset(chunkStart)
return r.offset, err
}
type worker struct {
r *Handle
rc io.ReadCloser
id int
}
// String is a representation of this worker
func (w *worker) String() string {
return fmt.Sprintf("worker-%v <%v>", w.id, w.r.cachedObject.Name)
}
// reader will return a reader depending on the capabilities of the source reader:
// - if it supports seeking it will seek to the desired offset and return the same reader
// - if it doesn't support seeking it will close a possible existing one and open at the desired offset
// - if there's no reader associated with this worker, it will create one
func (w *worker) reader(offset, end int64, closeOpen bool) (io.ReadCloser, error) {
var err error
r := w.rc
if w.rc == nil {
r, err = w.r.cacheFs().openRateLimited(func() (io.ReadCloser, error) {
return w.r.cachedObject.Object.Open(w.r.ctx, &fs.RangeOption{Start: offset, End: end - 1})
})
if err != nil {
return nil, err
}
return r, nil
}
if !closeOpen {
if do, ok := r.(fs.RangeSeeker); ok {
_, err = do.RangeSeek(w.r.ctx, offset, io.SeekStart, end-offset)
return r, err
} else if do, ok := r.(io.Seeker); ok {
_, err = do.Seek(offset, io.SeekStart)
return r, err
}
}
_ = w.rc.Close()
return w.r.cacheFs().openRateLimited(func() (io.ReadCloser, error) {
r, err = w.r.cachedObject.Object.Open(w.r.ctx, &fs.RangeOption{Start: offset, End: end - 1})
if err != nil {
return nil, err
}
return r, nil
})
}
// run is the main loop for the worker which receives offsets to preload
func (w *worker) run() {
var err error
var data []byte
defer func() {
if w.rc != nil {
_ = w.rc.Close()
}
w.r.workersWg.Done()
}()
for {
chunkStart, open := <-w.r.preloadQueue
if chunkStart < 0 || !open {
break
}
// skip if it exists
if w.r.UseMemory {
if w.r.memory.HasChunk(w.r.cachedObject, chunkStart) {
continue
}
// add it in ram if it's in the persistent storage
data, err = w.r.storage().GetChunk(w.r.cachedObject, chunkStart)
if err == nil {
err = w.r.memory.AddChunk(w.r.cachedObject.abs(), data, chunkStart)
if err != nil {
fs.Errorf(w, "failed caching chunk in ram %v: %v", chunkStart, err)
} else {
continue
}
}
} else {
if w.r.storage().HasChunk(w.r.cachedObject, chunkStart) {
continue
}
}
chunkEnd := chunkStart + int64(w.r.cacheFs().opt.ChunkSize)
// TODO: Remove this comment if it proves to be reliable for #1896
//if chunkEnd > w.r.cachedObject.Size() {
// chunkEnd = w.r.cachedObject.Size()
//}
w.download(chunkStart, chunkEnd, 0)
}
}
func (w *worker) download(chunkStart, chunkEnd int64, retry int) {
var err error
var data []byte
// stop retries
if retry >= w.r.cacheFs().opt.ReadRetries {
return
}
// back-off between retries
if retry > 0 {
time.Sleep(time.Second * time.Duration(retry))
}
closeOpen := false
if retry > 0 {
closeOpen = true
}
w.rc, err = w.reader(chunkStart, chunkEnd, closeOpen)
// we seem to be getting only errors so we abort
if err != nil {
fs.Errorf(w, "object open failed %v: %v", chunkStart, err)
err = w.r.cachedObject.refreshFromSource(w.r.ctx, true)
if err != nil {
fs.Errorf(w, "%v", err)
}
w.download(chunkStart, chunkEnd, retry+1)
return
}
data = make([]byte, chunkEnd-chunkStart)
var sourceRead int
sourceRead, err = io.ReadFull(w.rc, data)
if err != nil && err != io.EOF && err != io.ErrUnexpectedEOF {
fs.Errorf(w, "failed to read chunk %v: %v", chunkStart, err)
err = w.r.cachedObject.refreshFromSource(w.r.ctx, true)
if err != nil {
fs.Errorf(w, "%v", err)
}
w.download(chunkStart, chunkEnd, retry+1)
return
}
data = data[:sourceRead] // reslice to remove extra garbage
if err == io.ErrUnexpectedEOF {
fs.Debugf(w, "partial downloaded chunk %v", fs.SizeSuffix(chunkStart))
} else {
fs.Debugf(w, "downloaded chunk %v", chunkStart)
}
if w.r.UseMemory {
err = w.r.memory.AddChunk(w.r.cachedObject.abs(), data, chunkStart)
if err != nil {
fs.Errorf(w, "failed caching chunk in ram %v: %v", chunkStart, err)
}
}
err = w.r.storage().AddChunk(w.r.cachedObject.abs(), data, chunkStart)
if err != nil {
fs.Errorf(w, "failed caching chunk in storage %v: %v", chunkStart, err)
}
}
const (
// BackgroundUploadStarted is a state for a temp file that has started upload
BackgroundUploadStarted = iota
// BackgroundUploadCompleted is a state for a temp file that has completed upload
BackgroundUploadCompleted
// BackgroundUploadError is a state for a temp file that has an error upload
BackgroundUploadError
)
// BackgroundUploadState is an entity that maps to an existing file which is stored on the temp fs
type BackgroundUploadState struct {
Remote string
Status int
Error error
}
type backgroundWriter struct {
fs *Fs
stateCh chan int
running bool
notifyCh chan BackgroundUploadState
mu sync.Mutex
}
func newBackgroundWriter(f *Fs) *backgroundWriter {
b := &backgroundWriter{
fs: f,
stateCh: make(chan int),
notifyCh: make(chan BackgroundUploadState),
}
return b
}
func (b *backgroundWriter) close() {
b.stateCh <- 2
b.mu.Lock()
defer b.mu.Unlock()
b.running = false
}
func (b *backgroundWriter) pause() {
b.stateCh <- 1
}
func (b *backgroundWriter) play() {
b.stateCh <- 0
}
func (b *backgroundWriter) isRunning() bool {
b.mu.Lock()
defer b.mu.Unlock()
return b.running
}
func (b *backgroundWriter) notify(remote string, status int, err error) {
state := BackgroundUploadState{
Remote: remote,
Status: status,
Error: err,
}
select {
case b.notifyCh <- state:
fs.Debugf(remote, "notified background upload state: %v", state.Status)
default:
}
}
func (b *backgroundWriter) run() {
state := 0
for {
b.mu.Lock()
b.running = true
b.mu.Unlock()
select {
case s := <-b.stateCh:
state = s
default:
//
}
switch state {
case 1:
runtime.Gosched()
time.Sleep(time.Millisecond * 500)
continue
case 2:
return
}
absPath, err := b.fs.cache.getPendingUpload(b.fs.Root(), time.Duration(b.fs.opt.TempWaitTime))
if err != nil || absPath == "" || !b.fs.isRootInPath(absPath) {
time.Sleep(time.Second)
continue
}
remote := b.fs.cleanRootFromPath(absPath)
b.notify(remote, BackgroundUploadStarted, nil)
fs.Infof(remote, "background upload: started upload")
err = operations.MoveFile(context.TODO(), b.fs.UnWrap(), b.fs.tempFs, remote, remote)
if err != nil {
b.notify(remote, BackgroundUploadError, err)
_ = b.fs.cache.rollbackPendingUpload(absPath)
fs.Errorf(remote, "background upload: %v", err)
continue
}
// clean empty dirs up to root
thisDir := cleanPath(path.Dir(remote))
for thisDir != "" {
thisList, err := b.fs.tempFs.List(context.TODO(), thisDir)
if err != nil {
break
}
if len(thisList) > 0 {
break
}
err = b.fs.tempFs.Rmdir(context.TODO(), thisDir)
fs.Debugf(thisDir, "cleaned from temp path")
if err != nil {
break
}
thisDir = cleanPath(path.Dir(thisDir))
}
fs.Infof(remote, "background upload: uploaded entry")
err = b.fs.cache.removePendingUpload(absPath)
if err != nil && !strings.Contains(err.Error(), "pending upload not found") {
fs.Errorf(remote, "background upload: %v", err)
}
parentCd := NewDirectory(b.fs, cleanPath(path.Dir(remote)))
err = b.fs.cache.ExpireDir(parentCd)
if err != nil {
fs.Errorf(parentCd, "background upload: cache expire error: %v", err)
}
b.fs.notifyChangeUpstream(remote, fs.EntryObject)
fs.Infof(remote, "finished background upload")
b.notify(remote, BackgroundUploadCompleted, nil)
}
}
// Check the interfaces are satisfied
var (
_ io.ReadCloser = (*Handle)(nil)
_ io.Seeker = (*Handle)(nil)
)