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mpv/video/out/vo_vdpau.c
wm4 ffbf6037cb vo_vdpau: apply vo_vdpau postprocessing options
The previous commits changed vo_vdpau so that these options are set by
vf_vdpaupp, and the corresponding vo_vdpau were ignored. But for
compatibility, keep the "old" options working.

The value of this is questionable - maybe the vo_vdpau options should
just be removed. For now, at least demonstrate that it's possible.

The "deint" suboption still doesn't work, because the framerate doubling
logic required for some deint modes was moved to vf_vdpaupp. This
requires more elaborate workarounds.
2014-05-02 01:08:04 +02:00

1332 lines
47 KiB
C

/*
* VDPAU video output driver
*
* Copyright (C) 2008 NVIDIA (Rajib Mahapatra <rmahapatra@nvidia.com>)
* Copyright (C) 2009 Uoti Urpala
*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
/*
* Actual decoding is done in video/decode/vdpau.c
*/
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <stdbool.h>
#include <limits.h>
#include <assert.h>
#include <libavutil/common.h>
#include "config.h"
#include "video/vdpau.h"
#include "video/vdpau_mixer.h"
#include "video/hwdec.h"
#include "common/msg.h"
#include "options/options.h"
#include "talloc.h"
#include "vo.h"
#include "x11_common.h"
#include "video/csputils.h"
#include "sub/osd.h"
#include "options/m_option.h"
#include "video/vfcap.h"
#include "video/mp_image.h"
#include "osdep/timer.h"
#include "bitmap_packer.h"
// Returns x + a, but wrapped around to the range [0, m)
// a must be within [-m, m], x within [0, m)
#define WRAP_ADD(x, a, m) ((a) < 0 \
? ((x)+(a)+(m) < (m) ? (x)+(a)+(m) : (x)+(a)) \
: ((x)+(a) < (m) ? (x)+(a) : (x)+(a)-(m)))
/* number of video and output surfaces */
#define MAX_OUTPUT_SURFACES 15
#define NUM_BUFFERED_VIDEO 5
/* Pixelformat used for output surfaces */
#define OUTPUT_RGBA_FORMAT VDP_RGBA_FORMAT_B8G8R8A8
/*
* Global variable declaration - VDPAU specific
*/
struct vdpctx {
struct mp_vdpau_ctx *mpvdp;
struct vdp_functions *vdp;
VdpDevice vdp_device;
uint64_t preemption_counter;
struct m_color colorkey;
VdpPresentationQueueTarget flip_target;
VdpPresentationQueue flip_queue;
VdpOutputSurface output_surfaces[MAX_OUTPUT_SURFACES];
VdpOutputSurface screenshot_surface;
int num_output_surfaces;
VdpOutputSurface rgb_surfaces[NUM_BUFFERED_VIDEO];
VdpOutputSurface black_pixel;
struct buffered_video_surface {
// Either mpi or rgb_surface is used (never both)
VdpOutputSurface rgb_surface;
double pts;
mp_image_t *mpi;
} buffered_video[NUM_BUFFERED_VIDEO];
int buffer_pos;
// State for redrawing the screen after seek-reset
int prev_buffer_pos;
int output_surface_width, output_surface_height;
int force_yuv;
struct mp_vdpau_mixer *video_mixer;
int deint;
int pullup;
float denoise;
float sharpen;
int hqscaling;
int chroma_deint;
int flip_offset_window;
int flip_offset_fs;
bool flip;
VdpRect src_rect_vid;
VdpRect out_rect_vid;
struct mp_osd_res osd_rect;
int surface_num; // indexes output_surfaces
int query_surface_num;
VdpTime recent_vsync_time;
float user_fps;
int composite_detect;
unsigned int vsync_interval;
uint64_t last_queue_time;
uint64_t queue_time[MAX_OUTPUT_SURFACES];
uint64_t last_ideal_time;
bool dropped_frame;
uint64_t dropped_time;
uint32_t vid_width, vid_height;
uint32_t image_format;
VdpChromaType vdp_chroma_type;
VdpYCbCrFormat vdp_pixel_format;
bool rgb_mode;
// OSD
struct osd_bitmap_surface {
VdpRGBAFormat format;
VdpBitmapSurface surface;
uint32_t max_width;
uint32_t max_height;
struct bitmap_packer *packer;
// List of surfaces to be rendered
struct osd_target {
VdpRect source;
VdpRect dest;
VdpColor color;
} *targets;
int targets_size;
int render_count;
int bitmap_id;
int bitmap_pos_id;
} osd_surfaces[MAX_OSD_PARTS];
// Video equalizer
struct mp_csp_equalizer video_eq;
};
static bool status_ok(struct vo *vo);
static int render_video_to_output_surface(struct vo *vo,
VdpOutputSurface output_surface,
VdpRect *output_rect,
VdpRect *video_rect)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpTime dummy;
VdpStatus vdp_st;
struct buffered_video_surface *bv = vc->buffered_video;
int dp = vc->buffer_pos;
// Redraw frame from before seek reset?
if (dp < 0)
dp = vc->prev_buffer_pos;
if (dp < 0) {
// At least clear the screen if there is nothing to render
int flags = VDP_OUTPUT_SURFACE_RENDER_ROTATE_0;
vdp_st = vdp->output_surface_render_output_surface(output_surface,
NULL, vc->black_pixel,
NULL, NULL, NULL,
flags);
return -1;
}
vdp_st = vdp->presentation_queue_block_until_surface_idle(vc->flip_queue,
output_surface,
&dummy);
CHECK_VDP_WARNING(vo, "Error when calling "
"vdp_presentation_queue_block_until_surface_idle");
if (vc->rgb_mode) {
int flags = VDP_OUTPUT_SURFACE_RENDER_ROTATE_0;
vdp_st = vdp->output_surface_render_output_surface(output_surface,
NULL, vc->black_pixel,
NULL, NULL, NULL,
flags);
CHECK_VDP_WARNING(vo, "Error clearing screen");
vdp_st = vdp->output_surface_render_output_surface(output_surface,
output_rect,
bv[dp].rgb_surface,
video_rect,
NULL, NULL, flags);
CHECK_VDP_WARNING(vo, "Error when calling "
"vdp_output_surface_render_output_surface");
return 0;
}
struct mp_image *mpi = bv[dp].mpi;
struct mp_vdpau_mixer_frame *frame = mp_vdpau_mixed_frame_get(mpi);
struct mp_vdpau_mixer_opts opts = {0};
if (frame)
opts = frame->opts;
// Apply custom vo_vdpau suboptions.
opts.chroma_deint |= vc->chroma_deint;
opts.pullup |= vc->pullup;
opts.denoise = MPCLAMP(opts.denoise + vc->denoise, 0, 1);
opts.sharpen = MPCLAMP(opts.sharpen + vc->sharpen, -1, 1);
if (vc->hqscaling)
opts.hqscaling = vc->hqscaling;
mp_vdpau_mixer_render(vc->video_mixer, &opts, output_surface, output_rect,
mpi, video_rect);
return 0;
}
static int video_to_output_surface(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
return render_video_to_output_surface(vo,
vc->output_surfaces[vc->surface_num],
&vc->out_rect_vid, &vc->src_rect_vid);
}
static int next_buffer_pos(struct vo *vo, bool eof)
{
struct vdpctx *vc = vo->priv;
int dqp = vc->buffer_pos;
if (dqp < 0)
dqp += 1000;
else
dqp -= 1;
if (dqp < (eof ? 0 : 1))
return -1;
return dqp;
}
static void set_next_frame_info(struct vo *vo, bool eof)
{
struct vdpctx *vc = vo->priv;
vo->frame_loaded = false;
int dqp = next_buffer_pos(vo, eof);
if (dqp < 0)
return;
vo->frame_loaded = true;
// Set pts values
struct buffered_video_surface *bv = vc->buffered_video;
if (dqp == 0) { // no future frame/pts available
vo->next_pts = bv[0].pts;
vo->next_pts2 = MP_NOPTS_VALUE;
} else {
vo->next_pts = bv[dqp].pts;
vo->next_pts2 = bv[dqp - 1].pts;
}
}
static void add_new_video_surface(struct vo *vo, VdpOutputSurface rgb_surface,
struct mp_image *reserved_mpi, double pts)
{
struct vdpctx *vc = vo->priv;
struct buffered_video_surface *bv = vc->buffered_video;
mp_image_unrefp(&bv[NUM_BUFFERED_VIDEO - 1].mpi);
for (int i = NUM_BUFFERED_VIDEO - 1; i > 0; i--)
bv[i] = bv[i - 1];
bv[0] = (struct buffered_video_surface){
.mpi = reserved_mpi,
.rgb_surface = rgb_surface,
.pts = pts,
};
vc->buffer_pos = FFMIN(vc->buffer_pos + 1, NUM_BUFFERED_VIDEO - 2);
set_next_frame_info(vo, false);
}
static void forget_frames(struct vo *vo, bool seek_reset)
{
struct vdpctx *vc = vo->priv;
if (seek_reset) {
if (vc->buffer_pos >= 0)
vc->prev_buffer_pos = vc->buffer_pos;
} else {
vc->prev_buffer_pos = -1001;
}
vc->buffer_pos = -1001;
vc->dropped_frame = false;
if (vc->prev_buffer_pos < 0) {
for (int i = 0; i < NUM_BUFFERED_VIDEO; i++) {
struct buffered_video_surface *p = vc->buffered_video + i;
mp_image_unrefp(&p->mpi);
*p = (struct buffered_video_surface){
.rgb_surface = VDP_INVALID_HANDLE,
};
}
}
}
static void resize(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
struct mp_rect src_rect;
struct mp_rect dst_rect;
vo_get_src_dst_rects(vo, &src_rect, &dst_rect, &vc->osd_rect);
vc->out_rect_vid.x0 = dst_rect.x0;
vc->out_rect_vid.x1 = dst_rect.x1;
vc->out_rect_vid.y0 = dst_rect.y0;
vc->out_rect_vid.y1 = dst_rect.y1;
vc->src_rect_vid.x0 = src_rect.x0;
vc->src_rect_vid.x1 = src_rect.x1;
vc->src_rect_vid.y0 = vc->flip ? src_rect.y1 : src_rect.y0;
vc->src_rect_vid.y1 = vc->flip ? src_rect.y0 : src_rect.y1;
int flip_offset_ms = vo->opts->fullscreen ?
vc->flip_offset_fs :
vc->flip_offset_window;
vo->flip_queue_offset = flip_offset_ms / 1000.;
if (vc->output_surface_width < vo->dwidth
|| vc->output_surface_height < vo->dheight) {
if (vc->output_surface_width < vo->dwidth) {
vc->output_surface_width += vc->output_surface_width >> 1;
vc->output_surface_width = FFMAX(vc->output_surface_width,
vo->dwidth);
}
if (vc->output_surface_height < vo->dheight) {
vc->output_surface_height += vc->output_surface_height >> 1;
vc->output_surface_height = FFMAX(vc->output_surface_height,
vo->dheight);
}
// Creation of output_surfaces
for (int i = 0; i < vc->num_output_surfaces; i++)
if (vc->output_surfaces[i] != VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_destroy(vc->output_surfaces[i]);
CHECK_VDP_WARNING(vo, "Error when calling "
"vdp_output_surface_destroy");
}
for (int i = 0; i < vc->num_output_surfaces; i++) {
vdp_st = vdp->output_surface_create(vc->vdp_device,
OUTPUT_RGBA_FORMAT,
vc->output_surface_width,
vc->output_surface_height,
&vc->output_surfaces[i]);
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_create");
MP_DBG(vo, "vdpau out create: %u\n",
vc->output_surfaces[i]);
}
}
vo->want_redraw = true;
}
static int win_x11_init_vdpau_flip_queue(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
struct vo_x11_state *x11 = vo->x11;
VdpStatus vdp_st;
if (vc->flip_target == VDP_INVALID_HANDLE) {
vdp_st = vdp->presentation_queue_target_create_x11(vc->vdp_device,
x11->window,
&vc->flip_target);
CHECK_VDP_ERROR(vo, "Error when calling "
"vdp_presentation_queue_target_create_x11");
}
/* Emperically this seems to be the first call which fails when we
* try to reinit after preemption while the user is still switched
* from X to a virtual terminal (creating the vdp_device initially
* succeeds, as does creating the flip_target above). This is
* probably not guaranteed behavior, but we'll assume it as a simple
* way to reduce warnings while trying to recover from preemption.
*/
if (vc->flip_queue == VDP_INVALID_HANDLE) {
vdp_st = vdp->presentation_queue_create(vc->vdp_device, vc->flip_target,
&vc->flip_queue);
if (vc->mpvdp->is_preempted && vdp_st != VDP_STATUS_OK) {
MP_DBG(vo, "Failed to create flip queue while preempted: %s\n",
vdp->get_error_string(vdp_st));
return -1;
} else
CHECK_VDP_ERROR(vo, "Error when calling vdp_presentation_queue_create");
}
if (vc->colorkey.a > 0) {
VdpColor color = {
.red = vc->colorkey.r / 255.0,
.green = vc->colorkey.g / 255.0,
.blue = vc->colorkey.b / 255.0,
.alpha = 0,
};
vdp_st = vdp->presentation_queue_set_background_color(vc->flip_queue,
&color);
CHECK_VDP_WARNING(vo, "Error setting colorkey");
}
vc->vsync_interval = 1;
if (vc->composite_detect && vo_x11_screen_is_composited(vo)) {
MP_INFO(vo, "Compositing window manager detected. Assuming timing info "
"is inaccurate.\n");
} else if (vc->user_fps > 0) {
vc->vsync_interval = 1e9 / vc->user_fps;
MP_INFO(vo, "Assuming user-specified display refresh rate of %.3f Hz.\n",
vc->user_fps);
} else if (vc->user_fps == 0) {
#if HAVE_XF86VM
double fps = vo_x11_vm_get_fps(vo);
if (!fps)
MP_WARN(vo, "Failed to get display FPS\n");
else {
vc->vsync_interval = 1e9 / fps;
// This is verbose, but I'm not yet sure how common wrong values are
MP_INFO(vo, "Got display refresh rate %.3f Hz.\n", fps);
MP_INFO(vo, "If that value looks wrong give the "
"-vo vdpau:fps=X suboption manually.\n");
}
#else
MP_INFO(vo, "This binary has been compiled without XF86VidMode support.\n");
MP_INFO(vo, "Can't use vsync-aware timing without manually provided "
"-vo vdpau:fps=X suboption.\n");
#endif
} else
MP_VERBOSE(vo, "framedrop/timing logic disabled by user.\n");
return 0;
}
// Free everything specific to a certain video file
static void free_video_specific(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
forget_frames(vo, false);
if (vc->screenshot_surface != VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_destroy(vc->screenshot_surface);
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_destroy");
}
vc->screenshot_surface = VDP_INVALID_HANDLE;
for (int n = 0; n < NUM_BUFFERED_VIDEO; n++) {
if (vc->rgb_surfaces[n] != VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_destroy(vc->rgb_surfaces[n]);
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_destroy");
}
vc->rgb_surfaces[n] = VDP_INVALID_HANDLE;
}
if (vc->black_pixel != VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_destroy(vc->black_pixel);
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_destroy");
}
vc->black_pixel = VDP_INVALID_HANDLE;
}
static int get_rgb_format(int imgfmt)
{
switch (imgfmt) {
case IMGFMT_BGR32: return VDP_RGBA_FORMAT_B8G8R8A8;
default: return -1;
}
}
static int initialize_vdpau_objects(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
mp_vdpau_get_format(vc->image_format, &vc->vdp_chroma_type,
&vc->vdp_pixel_format);
vc->video_mixer->chroma_type = vc->vdp_chroma_type;
vc->video_mixer->initialized = false;
if (win_x11_init_vdpau_flip_queue(vo) < 0)
return -1;
if (vc->rgb_mode) {
int format = get_rgb_format(vc->image_format);
for (int n = 0; n < NUM_BUFFERED_VIDEO; n++) {
vdp_st = vdp->output_surface_create(vc->vdp_device,
format,
vc->vid_width, vc->vid_height,
&vc->rgb_surfaces[n]);
CHECK_VDP_ERROR(vo, "Allocating RGB surface");
}
vdp_st = vdp->output_surface_create(vc->vdp_device, OUTPUT_RGBA_FORMAT,
1, 1, &vc->black_pixel);
CHECK_VDP_ERROR(vo, "Allocating clearing surface");
const char data[4] = {0};
vdp_st = vdp->output_surface_put_bits_native(vc->black_pixel,
(const void*[]){data},
(uint32_t[]){4}, NULL);
CHECK_VDP_ERROR(vo, "Initializing clearing surface");
}
forget_frames(vo, false);
resize(vo);
return 0;
}
static void mark_vdpau_objects_uninitialized(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
for (int i = 0; i < NUM_BUFFERED_VIDEO; i++)
vc->rgb_surfaces[i] = VDP_INVALID_HANDLE;
forget_frames(vo, false);
vc->black_pixel = VDP_INVALID_HANDLE;
vc->video_mixer->video_mixer = VDP_INVALID_HANDLE;
vc->flip_queue = VDP_INVALID_HANDLE;
vc->flip_target = VDP_INVALID_HANDLE;
for (int i = 0; i < MAX_OUTPUT_SURFACES; i++)
vc->output_surfaces[i] = VDP_INVALID_HANDLE;
vc->screenshot_surface = VDP_INVALID_HANDLE;
vc->vdp_device = VDP_INVALID_HANDLE;
for (int i = 0; i < MAX_OSD_PARTS; i++) {
struct osd_bitmap_surface *sfc = &vc->osd_surfaces[i];
talloc_free(sfc->packer);
sfc->bitmap_id = sfc->bitmap_pos_id = 0;
*sfc = (struct osd_bitmap_surface){
.surface = VDP_INVALID_HANDLE,
};
}
vc->output_surface_width = vc->output_surface_height = -1;
}
static int handle_preemption(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
if (!mp_vdpau_status_ok(vc->mpvdp)) {
mark_vdpau_objects_uninitialized(vo);
return -1;
}
if (vc->preemption_counter == vc->mpvdp->preemption_counter)
return 0;
mark_vdpau_objects_uninitialized(vo);
vc->preemption_counter = vc->mpvdp->preemption_counter;
vc->vdp_device = vc->mpvdp->vdp_device;
if (initialize_vdpau_objects(vo) < 0)
return -1;
return 1;
}
static bool status_ok(struct vo *vo)
{
return vo->config_ok && handle_preemption(vo) >= 0;
}
/*
* connect to X server, create and map window, initialize all
* VDPAU objects, create different surfaces etc.
*/
static int reconfig(struct vo *vo, struct mp_image_params *params, int flags)
{
struct vdpctx *vc = vo->priv;
if (handle_preemption(vo) < 0)
return -1;
vc->flip = flags & VOFLAG_FLIPPING;
vc->image_format = params->imgfmt;
vc->vid_width = params->w;
vc->vid_height = params->h;
vc->rgb_mode = get_rgb_format(params->imgfmt) >= 0;
free_video_specific(vo);
vo_x11_config_vo_window(vo, NULL, vo->dwidth, vo->dheight, flags, "vdpau");
if (initialize_vdpau_objects(vo) < 0)
return -1;
return 0;
}
static struct bitmap_packer *make_packer(struct vo *vo, VdpRGBAFormat format)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
struct bitmap_packer *packer = talloc_zero(vo, struct bitmap_packer);
uint32_t w_max = 0, h_max = 0;
VdpStatus vdp_st = vdp->
bitmap_surface_query_capabilities(vc->vdp_device, format,
&(VdpBool){0}, &w_max, &h_max);
CHECK_VDP_WARNING(vo, "Query to get max OSD surface size failed");
packer->w_max = w_max;
packer->h_max = h_max;
return packer;
}
static void draw_osd_part(struct vo *vo, int index)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
struct osd_bitmap_surface *sfc = &vc->osd_surfaces[index];
VdpOutputSurface output_surface = vc->output_surfaces[vc->surface_num];
int i;
VdpOutputSurfaceRenderBlendState blend_state = {
.struct_version = VDP_OUTPUT_SURFACE_RENDER_BLEND_STATE_VERSION,
.blend_factor_source_color =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_SRC_ALPHA,
.blend_factor_source_alpha =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ZERO,
.blend_factor_destination_color =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
.blend_factor_destination_alpha =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ZERO,
.blend_equation_color = VDP_OUTPUT_SURFACE_RENDER_BLEND_EQUATION_ADD,
.blend_equation_alpha = VDP_OUTPUT_SURFACE_RENDER_BLEND_EQUATION_ADD,
};
VdpOutputSurfaceRenderBlendState blend_state_premultiplied = blend_state;
blend_state_premultiplied.blend_factor_source_color =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE;
for (i = 0; i < sfc->render_count; i++) {
VdpOutputSurfaceRenderBlendState *blend = &blend_state;
if (sfc->format == VDP_RGBA_FORMAT_B8G8R8A8)
blend = &blend_state_premultiplied;
vdp_st = vdp->
output_surface_render_bitmap_surface(output_surface,
&sfc->targets[i].dest,
sfc->surface,
&sfc->targets[i].source,
&sfc->targets[i].color,
blend,
VDP_OUTPUT_SURFACE_RENDER_ROTATE_0);
CHECK_VDP_WARNING(vo, "OSD: Error when rendering");
}
}
static void generate_osd_part(struct vo *vo, struct sub_bitmaps *imgs)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
struct osd_bitmap_surface *sfc = &vc->osd_surfaces[imgs->render_index];
bool need_upload = false;
if (imgs->bitmap_pos_id == sfc->bitmap_pos_id)
return; // Nothing changed and we still have the old data
sfc->render_count = 0;
if (imgs->format == SUBBITMAP_EMPTY || imgs->num_parts == 0)
return;
if (imgs->bitmap_id == sfc->bitmap_id)
goto osd_skip_upload;
need_upload = true;
VdpRGBAFormat format;
int format_size;
switch (imgs->format) {
case SUBBITMAP_LIBASS:
format = VDP_RGBA_FORMAT_A8;
format_size = 1;
break;
case SUBBITMAP_RGBA:
format = VDP_RGBA_FORMAT_B8G8R8A8;
format_size = 4;
break;
default:
abort();
};
if (sfc->format != format) {
talloc_free(sfc->packer);
sfc->packer = NULL;
};
sfc->format = format;
if (!sfc->packer)
sfc->packer = make_packer(vo, format);
sfc->packer->padding = imgs->scaled; // assume 2x2 filter on scaling
int r = packer_pack_from_subbitmaps(sfc->packer, imgs);
if (r < 0) {
MP_ERR(vo, "OSD bitmaps do not fit on a surface with the maximum "
"supported size\n");
return;
} else if (r == 1) {
if (sfc->surface != VDP_INVALID_HANDLE) {
vdp_st = vdp->bitmap_surface_destroy(sfc->surface);
CHECK_VDP_WARNING(vo, "Error when calling vdp_bitmap_surface_destroy");
}
MP_VERBOSE(vo, "Allocating a %dx%d surface for OSD bitmaps.\n",
sfc->packer->w, sfc->packer->h);
vdp_st = vdp->bitmap_surface_create(vc->vdp_device, format,
sfc->packer->w, sfc->packer->h,
true, &sfc->surface);
if (vdp_st != VDP_STATUS_OK)
sfc->surface = VDP_INVALID_HANDLE;
CHECK_VDP_WARNING(vo, "OSD: error when creating surface");
}
if (imgs->scaled) {
char zeros[sfc->packer->used_width * format_size];
memset(zeros, 0, sizeof(zeros));
vdp_st = vdp->bitmap_surface_put_bits_native(sfc->surface,
&(const void *){zeros}, &(uint32_t){0},
&(VdpRect){0, 0, sfc->packer->used_width,
sfc->packer->used_height});
}
osd_skip_upload:
if (sfc->surface == VDP_INVALID_HANDLE)
return;
if (sfc->packer->count > sfc->targets_size) {
talloc_free(sfc->targets);
sfc->targets_size = sfc->packer->count;
sfc->targets = talloc_size(vc, sfc->targets_size
* sizeof(*sfc->targets));
}
for (int i = 0 ;i < sfc->packer->count; i++) {
struct sub_bitmap *b = &imgs->parts[i];
struct osd_target *target = sfc->targets + sfc->render_count;
int x = sfc->packer->result[i].x;
int y = sfc->packer->result[i].y;
target->source = (VdpRect){x, y, x + b->w, y + b->h};
target->dest = (VdpRect){b->x, b->y, b->x + b->dw, b->y + b->dh};
target->color = (VdpColor){1, 1, 1, 1};
if (imgs->format == SUBBITMAP_LIBASS) {
uint32_t color = b->libass.color;
target->color.alpha = 1.0 - ((color >> 0) & 0xff) / 255.0;
target->color.blue = ((color >> 8) & 0xff) / 255.0;
target->color.green = ((color >> 16) & 0xff) / 255.0;
target->color.red = ((color >> 24) & 0xff) / 255.0;
}
if (need_upload) {
vdp_st = vdp->
bitmap_surface_put_bits_native(sfc->surface,
&(const void *){b->bitmap},
&(uint32_t){b->stride},
&target->source);
CHECK_VDP_WARNING(vo, "OSD: putbits failed");
}
sfc->render_count++;
}
sfc->bitmap_id = imgs->bitmap_id;
sfc->bitmap_pos_id = imgs->bitmap_pos_id;
}
static void draw_osd_cb(void *ctx, struct sub_bitmaps *imgs)
{
struct vo *vo = ctx;
generate_osd_part(vo, imgs);
draw_osd_part(vo, imgs->render_index);
}
static void draw_osd(struct vo *vo, struct osd_state *osd)
{
struct vdpctx *vc = vo->priv;
if (!status_ok(vo))
return;
static const bool formats[SUBBITMAP_COUNT] = {
[SUBBITMAP_LIBASS] = true,
[SUBBITMAP_RGBA] = true,
};
osd_draw(osd, vc->osd_rect, osd_get_vo_pts(osd), 0, formats, draw_osd_cb, vo);
}
static int update_presentation_queue_status(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
while (vc->query_surface_num != vc->surface_num) {
VdpTime vtime;
VdpPresentationQueueStatus status;
VdpOutputSurface surface = vc->output_surfaces[vc->query_surface_num];
vdp_st = vdp->presentation_queue_query_surface_status(vc->flip_queue,
surface,
&status, &vtime);
CHECK_VDP_WARNING(vo, "Error calling "
"presentation_queue_query_surface_status");
if (mp_msg_test(vo->log, MSGL_TRACE)) {
VdpTime current;
vdp_st = vdp->presentation_queue_get_time(vc->flip_queue, &current);
CHECK_VDP_WARNING(vo, "Error when calling "
"vdp_presentation_queue_get_time");
MP_TRACE(vo, "Vdpau time: %"PRIu64"\n", (uint64_t)current);
MP_TRACE(vo, "Surface %d status: %d time: %"PRIu64"\n",
(int)surface, (int)status, (uint64_t)vtime);
}
if (status == VDP_PRESENTATION_QUEUE_STATUS_QUEUED)
break;
if (vc->vsync_interval > 1) {
uint64_t qtime = vc->queue_time[vc->query_surface_num];
int diff = ((int64_t)vtime - (int64_t)qtime) / 1e6;
MP_TRACE(vo, "Queue time difference: %d ms\n", diff);
if (vtime < qtime + vc->vsync_interval / 2)
MP_VERBOSE(vo, "Frame shown too early (%d ms)\n", diff);
if (vtime > qtime + vc->vsync_interval)
MP_VERBOSE(vo, "Frame shown late (%d ms)\n", diff);
}
vc->query_surface_num = WRAP_ADD(vc->query_surface_num, 1,
vc->num_output_surfaces);
vc->recent_vsync_time = vtime;
}
int num_queued = WRAP_ADD(vc->surface_num, -vc->query_surface_num,
vc->num_output_surfaces);
MP_DBG(vo, "Queued surface count (before add): %d\n", num_queued);
return num_queued;
}
// Return the timestamp of the vsync that must have happened before ts.
static inline uint64_t prev_vsync(struct vdpctx *vc, uint64_t ts)
{
int64_t diff = (int64_t)(ts - vc->recent_vsync_time);
int64_t offset = diff % vc->vsync_interval;
if (offset < 0)
offset += vc->vsync_interval;
return ts - offset;
}
static void flip_page_timed(struct vo *vo, int64_t pts_us, int duration)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
uint32_t vsync_interval = vc->vsync_interval;
if (handle_preemption(vo) < 0)
return;
if (duration > INT_MAX / 1000)
duration = -1;
else
duration *= 1000;
if (vc->vsync_interval == 1)
duration = -1; // Make sure drop logic is disabled
VdpTime vdp_time = 0;
vdp_st = vdp->presentation_queue_get_time(vc->flip_queue, &vdp_time);
CHECK_VDP_WARNING(vo, "Error when calling vdp_presentation_queue_get_time");
int64_t rel_pts_ns = (pts_us - mp_time_us()) * 1000;
if (!pts_us || rel_pts_ns < 0)
rel_pts_ns = 0;
uint64_t now = vdp_time;
uint64_t pts = now + rel_pts_ns;
uint64_t ideal_pts = pts;
uint64_t npts = duration >= 0 ? pts + duration : UINT64_MAX;
/* This should normally never happen.
* - The last queued frame can't have a PTS that goes more than 50ms in the
* future. This is guaranteed by the playloop, which currently actually
* roughly queues 50ms ahead, plus the flip queue offset. Just to be sure
* give some additional room by doubling the time.
* - The last vsync can never be in the future.
*/
int64_t max_pts_ahead = (vo->flip_queue_offset + 0.050) * 2 * 1e9;
if (vc->last_queue_time > now + max_pts_ahead ||
vc->recent_vsync_time > now)
{
vc->last_queue_time = 0;
vc->recent_vsync_time = 0;
MP_WARN(vo, "Inconsistent timing detected.\n");
}
#define PREV_VSYNC(ts) prev_vsync(vc, ts)
/* We hope to be here at least one vsync before the frame should be shown.
* If we are running late then don't drop the frame unless there is
* already one queued for the next vsync; even if we _hope_ to show the
* next frame soon enough to mean this one should be dropped we might
* not make the target time in reality. Without this check we could drop
* every frame, freezing the display completely if video lags behind.
*/
if (now > PREV_VSYNC(FFMAX(pts, vc->last_queue_time + vsync_interval)))
npts = UINT64_MAX;
/* Allow flipping a frame at a vsync if its presentation time is a
* bit after that vsync and the change makes the flip time delta
* from previous frame better match the target timestamp delta.
* This avoids instability with frame timestamps falling near vsyncs.
* For example if the frame timestamps were (with vsyncs at
* integer values) 0.01, 1.99, 4.01, 5.99, 8.01, ... then
* straightforward timing at next vsync would flip the frames at
* 1, 2, 5, 6, 9; this changes it to 1, 2, 4, 6, 8 and so on with
* regular 2-vsync intervals.
*
* Also allow moving the frame forward if it looks like we dropped
* the previous frame incorrectly (now that we know better after
* having final exact timestamp information for this frame) and
* there would unnecessarily be a vsync without a frame change.
*/
uint64_t vsync = PREV_VSYNC(pts);
if (pts < vsync + vsync_interval / 4
&& (vsync - PREV_VSYNC(vc->last_queue_time)
> pts - vc->last_ideal_time + vsync_interval / 2
|| vc->dropped_frame && vsync > vc->dropped_time))
pts -= vsync_interval / 2;
vc->dropped_frame = true; // changed at end if false
vc->dropped_time = ideal_pts;
pts = FFMAX(pts, vc->last_queue_time + vsync_interval);
pts = FFMAX(pts, now);
if (npts < PREV_VSYNC(pts) + vsync_interval)
return;
int num_flips = update_presentation_queue_status(vo);
vsync = vc->recent_vsync_time + num_flips * vc->vsync_interval;
pts = FFMAX(pts, now);
pts = FFMAX(pts, vsync + (vsync_interval >> 2));
vsync = PREV_VSYNC(pts);
if (npts < vsync + vsync_interval)
return;
pts = vsync + (vsync_interval >> 2);
VdpOutputSurface frame = vc->output_surfaces[vc->surface_num];
vdp_st = vdp->presentation_queue_display(vc->flip_queue, frame,
vo->dwidth, vo->dheight, pts);
CHECK_VDP_WARNING(vo, "Error when calling vdp_presentation_queue_display");
MP_TRACE(vo, "Queue new surface %d: Vdpau time: %"PRIu64" "
"pts: %"PRIu64"\n", (int)frame, now, pts);
vc->last_queue_time = pts;
vc->queue_time[vc->surface_num] = pts;
vc->last_ideal_time = ideal_pts;
vc->dropped_frame = false;
vc->surface_num = WRAP_ADD(vc->surface_num, 1, vc->num_output_surfaces);
}
static VdpOutputSurface get_rgb_surface(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
assert(vc->rgb_mode);
for (int n = 0; n < NUM_BUFFERED_VIDEO; n++) {
VdpOutputSurface surface = vc->rgb_surfaces[n];
// Note: we expect to be called before add_new_video_surface(), which
// will lead to vc->buffered_video[NUM_BUFFERED_VIDEO - 1] to be
// marked unused. So this entries rgb_surface can be reused
// freely.
for (int i = 0; i < NUM_BUFFERED_VIDEO - 1; i++) {
if (vc->buffered_video[i].rgb_surface == surface)
goto in_use;
}
return surface;
in_use:;
}
MP_ERR(vo, "no surfaces available in get_rgb_surface\n");
return VDP_INVALID_HANDLE;
}
static void draw_image(struct vo *vo, mp_image_t *mpi)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
struct mp_image *reserved_mpi = NULL;
VdpOutputSurface rgb_surface = VDP_INVALID_HANDLE;
VdpStatus vdp_st;
// Forget previous frames, as we can display a new one now.
vc->prev_buffer_pos = -1001;
if (vc->image_format == IMGFMT_VDPAU) {
reserved_mpi = mp_image_new_ref(mpi);
} else if (vc->rgb_mode) {
rgb_surface = get_rgb_surface(vo);
if (rgb_surface != VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_put_bits_native(rgb_surface,
&(const void *){mpi->planes[0]},
&(uint32_t){mpi->stride[0]},
NULL);
CHECK_VDP_WARNING(vo, "Error when calling "
"output_surface_put_bits_native");
}
} else {
reserved_mpi = mp_vdpau_get_video_surface(vc->mpvdp, vc->vdp_chroma_type,
mpi->w, mpi->h);
if (!reserved_mpi)
return;
VdpVideoSurface surface = (VdpVideoSurface)(intptr_t)reserved_mpi->planes[3];
if (handle_preemption(vo) >= 0) {
const void *destdata[3] = {mpi->planes[0], mpi->planes[2],
mpi->planes[1]};
if (vc->image_format == IMGFMT_NV12)
destdata[1] = destdata[2];
vdp_st = vdp->video_surface_put_bits_y_cb_cr(surface,
vc->vdp_pixel_format, destdata, mpi->stride);
CHECK_VDP_WARNING(vo, "Error when calling "
"vdp_video_surface_put_bits_y_cb_cr");
}
}
add_new_video_surface(vo, rgb_surface, reserved_mpi, mpi->pts);
return;
}
// warning: the size and pixel format of surface must match that of the
// surfaces in vc->output_surfaces
static struct mp_image *read_output_surface(struct vo *vo,
VdpOutputSurface surface,
int width, int height)
{
struct vdpctx *vc = vo->priv;
VdpStatus vdp_st;
struct vdp_functions *vdp = vc->vdp;
if (!vo->params)
return NULL;
struct mp_image *image = mp_image_alloc(IMGFMT_BGR32, width, height);
image->params.colorspace = MP_CSP_RGB;
// hardcoded with conv. matrix
image->params.colorlevels = vo->params->outputlevels;
void *dst_planes[] = { image->planes[0] };
uint32_t dst_pitches[] = { image->stride[0] };
vdp_st = vdp->output_surface_get_bits_native(surface, NULL, dst_planes,
dst_pitches);
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_get_bits_native");
return image;
}
static struct mp_image *get_screenshot(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
VdpStatus vdp_st;
struct vdp_functions *vdp = vc->vdp;
if (!vo->params)
return NULL;
if (vc->screenshot_surface == VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_create(vc->vdp_device,
OUTPUT_RGBA_FORMAT,
vc->vid_width, vc->vid_height,
&vc->screenshot_surface);
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_create");
}
VdpRect in = { .x1 = vo->params->w, .y1 = vo->params->h };
VdpRect out = { .x1 = vo->params->d_w, .y1 = vo->params->d_h };
render_video_to_output_surface(vo, vc->screenshot_surface, &out, &in);
return read_output_surface(vo, vc->screenshot_surface, out.x1, out.y1);
}
static struct mp_image *get_window_screenshot(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
int last_surface = WRAP_ADD(vc->surface_num, -1, vc->num_output_surfaces);
VdpOutputSurface screen = vc->output_surfaces[last_surface];
struct mp_image *image = read_output_surface(vo, screen,
vc->output_surface_width,
vc->output_surface_height);
mp_image_set_size(image, vo->dwidth, vo->dheight);
return image;
}
static int query_format(struct vo *vo, uint32_t format)
{
struct vdpctx *vc = vo->priv;
int flags = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW;
if (mp_vdpau_get_format(format, NULL, NULL))
return flags;
int rgb_format = get_rgb_format(format);
if (!vc->force_yuv && rgb_format >= 0)
return flags;
return 0;
}
static void destroy_vdpau_objects(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
free_video_specific(vo);
if (vc->flip_queue != VDP_INVALID_HANDLE) {
vdp_st = vdp->presentation_queue_destroy(vc->flip_queue);
CHECK_VDP_WARNING(vo, "Error when calling vdp_presentation_queue_destroy");
}
if (vc->flip_target != VDP_INVALID_HANDLE) {
vdp_st = vdp->presentation_queue_target_destroy(vc->flip_target);
CHECK_VDP_WARNING(vo, "Error when calling "
"vdp_presentation_queue_target_destroy");
}
for (int i = 0; i < vc->num_output_surfaces; i++) {
if (vc->output_surfaces[i] == VDP_INVALID_HANDLE)
continue;
vdp_st = vdp->output_surface_destroy(vc->output_surfaces[i]);
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_destroy");
}
for (int i = 0; i < MAX_OSD_PARTS; i++) {
struct osd_bitmap_surface *sfc = &vc->osd_surfaces[i];
if (sfc->surface != VDP_INVALID_HANDLE) {
vdp_st = vdp->bitmap_surface_destroy(sfc->surface);
CHECK_VDP_WARNING(vo, "Error when calling vdp_bitmap_surface_destroy");
}
}
mp_vdpau_destroy(vc->mpvdp);
vc->mpvdp = NULL;
}
static void uninit(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
/* Destroy all vdpau objects */
mp_vdpau_mixer_destroy(vc->video_mixer);
destroy_vdpau_objects(vo);
vo_x11_uninit(vo);
}
static int preinit(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
if (!vo_x11_init(vo))
return -1;
vc->mpvdp = mp_vdpau_create_device_x11(vo->log, vo->x11);
if (!vc->mpvdp) {
vo_x11_uninit(vo);
return -1;
}
vc->video_mixer = mp_vdpau_mixer_create(vc->mpvdp, vo->log);
// Mark everything as invalid first so uninit() can tell what has been
// allocated
mark_vdpau_objects_uninitialized(vo);
vc->preemption_counter = vc->mpvdp->preemption_counter;
vc->vdp_device = vc->mpvdp->vdp_device;
vc->vdp = &vc->mpvdp->vdp;
vc->video_eq.capabilities = MP_CSP_EQ_CAPS_COLORMATRIX;
return 0;
}
static int get_equalizer(struct vo *vo, const char *name, int *value)
{
struct vdpctx *vc = vo->priv;
if (vc->rgb_mode)
return false;
return mp_csp_equalizer_get(&vc->video_mixer->video_eq, name, value) >= 0 ?
VO_TRUE : VO_NOTIMPL;
}
static int set_equalizer(struct vo *vo, const char *name, int value)
{
struct vdpctx *vc = vo->priv;
if (vc->rgb_mode)
return false;
if (mp_csp_equalizer_set(&vc->video_mixer->video_eq, name, value) < 0)
return VO_NOTIMPL;
vc->video_mixer->initialized = false;
return true;
}
static void checked_resize(struct vo *vo)
{
if (!status_ok(vo))
return;
resize(vo);
}
static int control(struct vo *vo, uint32_t request, void *data)
{
struct vdpctx *vc = vo->priv;
handle_preemption(vo);
switch (request) {
case VOCTRL_PAUSE:
if (vc->dropped_frame)
vo->want_redraw = true;
return true;
case VOCTRL_GET_HWDEC_INFO: {
struct mp_hwdec_info *arg = data;
arg->vdpau_ctx = vc->mpvdp;
return true;
}
case VOCTRL_GET_PANSCAN:
return VO_TRUE;
case VOCTRL_SET_PANSCAN:
checked_resize(vo);
return VO_TRUE;
case VOCTRL_SET_EQUALIZER: {
vo->want_redraw = true;
struct voctrl_set_equalizer_args *args = data;
return set_equalizer(vo, args->name, args->value);
}
case VOCTRL_GET_EQUALIZER: {
struct voctrl_get_equalizer_args *args = data;
return get_equalizer(vo, args->name, args->valueptr);
}
case VOCTRL_GET_COLORSPACE: {
struct mp_image_params *params = data;
if (vo->params && !vc->rgb_mode) {
params->colorspace = vo->params->colorspace;
params->colorlevels = vo->params->colorlevels;
params->outputlevels = vo->params->outputlevels;
}
return true;
}
case VOCTRL_NEWFRAME:
vc->buffer_pos = next_buffer_pos(vo, true);
if (status_ok(vo))
video_to_output_surface(vo);
return true;
case VOCTRL_SKIPFRAME:
vc->buffer_pos = next_buffer_pos(vo, true);
return true;
case VOCTRL_REDRAW_FRAME:
if (status_ok(vo))
video_to_output_surface(vo);
return true;
case VOCTRL_RESET:
forget_frames(vo, true);
return true;
case VOCTRL_SCREENSHOT: {
if (!status_ok(vo))
return false;
struct voctrl_screenshot_args *args = data;
if (args->full_window)
args->out_image = get_window_screenshot(vo);
else
args->out_image = get_screenshot(vo);
return true;
}
}
int events = 0;
int r = vo_x11_control(vo, &events, request, data);
if (events & VO_EVENT_RESIZE) {
checked_resize(vo);
} else if (events & VO_EVENT_EXPOSE) {
vo->want_redraw = true;
}
return r;
}
#define OPT_BASE_STRUCT struct vdpctx
const struct vo_driver video_out_vdpau = {
.buffer_frames = true,
.description = "VDPAU with X11",
.name = "vdpau",
.preinit = preinit,
.query_format = query_format,
.reconfig = reconfig,
.control = control,
.draw_image = draw_image,
.get_buffered_frame = set_next_frame_info,
.draw_osd = draw_osd,
.flip_page_timed = flip_page_timed,
.uninit = uninit,
.priv_size = sizeof(struct vdpctx),
.options = (const struct m_option []){
OPT_INTRANGE("deint", deint, 0, -4, 4),
OPT_FLAG("chroma-deint", chroma_deint, 0, OPTDEF_INT(1)),
OPT_FLAG("pullup", pullup, 0),
OPT_FLOATRANGE("denoise", denoise, 0, 0, 1),
OPT_FLOATRANGE("sharpen", sharpen, 0, -1, 1),
OPT_INTRANGE("hqscaling", hqscaling, 0, 0, 9),
OPT_FLOAT("fps", user_fps, 0),
OPT_FLAG("composite-detect", composite_detect, 0, OPTDEF_INT(1)),
OPT_INT("queuetime_windowed", flip_offset_window, 0, OPTDEF_INT(50)),
OPT_INT("queuetime_fs", flip_offset_fs, 0, OPTDEF_INT(50)),
OPT_INTRANGE("output_surfaces", num_output_surfaces, 0,
2, MAX_OUTPUT_SURFACES, OPTDEF_INT(3)),
OPT_COLOR("colorkey", colorkey, 0,
.defval = &(const struct m_color) {
.r = 2, .g = 5, .b = 7, .a = 255,
}),
OPT_FLAG("force-yuv", force_yuv, 0),
{NULL},
}
};