mirror of
https://github.com/mpv-player/mpv
synced 2024-11-18 21:16:10 +01:00
c17c26f404
vo_wayland_wait_events() is going to return when its time to swap the buffers anyway, calling request_frame() before makes no sense. Fixes the constant high CPU usage by the compositor when mpv is paused and the window is in view.
209 lines
6.7 KiB
C
209 lines
6.7 KiB
C
/*
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* This file is part of mpv video player.
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* Copyright © 2013 Alexander Preisinger <alexander.preisinger@gmail.com>
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "video/out/wayland_common.h"
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#include "context.h"
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#include "egl_helpers.h"
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static void egl_resize(struct vo_wayland_state *wl)
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{
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int32_t x = wl->window.sh_x;
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int32_t y = wl->window.sh_y;
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int32_t width = wl->window.sh_width;
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int32_t height = wl->window.sh_height;
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int32_t scale = 1;
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if (!wl->egl_context.egl_window)
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return;
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if (wl->display.current_output)
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scale = wl->display.current_output->scale;
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// get the real size of the window
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// this improves moving the window while resizing it
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wl_egl_window_get_attached_size(wl->egl_context.egl_window,
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&wl->window.width,
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&wl->window.height);
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MP_VERBOSE(wl, "resizing %dx%d -> %dx%d\n", wl->window.width,
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wl->window.height,
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width,
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height);
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if (x != 0)
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x = wl->window.width - width;
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if (y != 0)
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y = wl->window.height - height;
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wl_surface_set_buffer_scale(wl->window.video_surface, scale);
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wl_egl_window_resize(wl->egl_context.egl_window, scale*width, scale*height, x, y);
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wl->window.width = width;
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wl->window.height = height;
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/* set size for mplayer */
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wl->vo->dwidth = scale*wl->window.width;
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wl->vo->dheight = scale*wl->window.height;
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wl->vo->want_redraw = true;
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}
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static int egl_create_context(struct vo_wayland_state *wl, MPGLContext *ctx,
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int flags)
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{
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GL *gl = ctx->gl;
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const char *eglstr = "";
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if (!(wl->egl_context.egl.dpy = eglGetDisplay(wl->display.display)))
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return -1;
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if (eglInitialize(wl->egl_context.egl.dpy, NULL, NULL) != EGL_TRUE)
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return -1;
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if (!mpegl_create_context(wl->egl_context.egl.dpy, wl->log, flags,
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&wl->egl_context.egl.ctx,
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&wl->egl_context.egl.conf))
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return -1;
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eglMakeCurrent(wl->egl_context.egl.dpy, NULL, NULL, wl->egl_context.egl.ctx);
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eglstr = eglQueryString(wl->egl_context.egl.dpy, EGL_EXTENSIONS);
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mpgl_load_functions(gl, (void*(*)(const GLubyte*))eglGetProcAddress, eglstr,
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wl->log);
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ctx->native_display_type = "wl";
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ctx->native_display = wl->display.display;
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return 0;
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}
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static void egl_create_window(struct vo_wayland_state *wl)
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{
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wl->egl_context.egl_window = wl_egl_window_create(wl->window.video_surface,
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wl->window.width,
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wl->window.height);
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wl->egl_context.egl_surface = eglCreateWindowSurface(wl->egl_context.egl.dpy,
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wl->egl_context.egl.conf,
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wl->egl_context.egl_window,
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NULL);
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eglMakeCurrent(wl->egl_context.egl.dpy,
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wl->egl_context.egl_surface,
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wl->egl_context.egl_surface,
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wl->egl_context.egl.ctx);
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wl_display_dispatch_pending(wl->display.display);
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/**
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* <http://lists.freedesktop.org/archives/wayland-devel/2013-November/012019.html>
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*
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* The main change is that if the swap interval is 0 then Mesa won't install a
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* frame callback so that eglSwapBuffers can be executed as often as necessary.
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* Instead it will do a sync request after the swap buffers. It will block for
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* sync complete event in get_back_bo instead of the frame callback. The
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* compositor is likely to send a release event while processing the new buffer
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* attach and this makes sure we will receive that before deciding whether to
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* allocate a new buffer.
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*/
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eglSwapInterval(wl->egl_context.egl.dpy, 0);
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}
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static int waylandgl_reconfig(struct MPGLContext *ctx)
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{
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struct vo_wayland_state * wl = ctx->vo->wayland;
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if (!vo_wayland_config(ctx->vo))
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return -1;
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if (!wl->egl_context.egl_window)
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egl_create_window(wl);
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return 0;
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}
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static void waylandgl_uninit(MPGLContext *ctx)
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{
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struct vo_wayland_state *wl = ctx->vo->wayland;
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if (wl->egl_context.egl.ctx) {
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eglReleaseThread();
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if (wl->egl_context.egl_window)
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wl_egl_window_destroy(wl->egl_context.egl_window);
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eglDestroySurface(wl->egl_context.egl.dpy, wl->egl_context.egl_surface);
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eglMakeCurrent(wl->egl_context.egl.dpy, NULL, NULL, EGL_NO_CONTEXT);
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eglDestroyContext(wl->egl_context.egl.dpy, wl->egl_context.egl.ctx);
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}
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eglTerminate(wl->egl_context.egl.dpy);
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wl->egl_context.egl.ctx = NULL;
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vo_wayland_uninit(ctx->vo);
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}
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static void waylandgl_swap_buffers(MPGLContext *ctx)
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{
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struct vo_wayland_state *wl = ctx->vo->wayland;
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vo_wayland_wait_events(ctx->vo, 0);
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eglSwapBuffers(wl->egl_context.egl.dpy, wl->egl_context.egl_surface);
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}
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static int waylandgl_control(MPGLContext *ctx, int *events, int request,
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void *data)
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{
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struct vo_wayland_state *wl = ctx->vo->wayland;
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int r = vo_wayland_control(ctx->vo, events, request, data);
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if (*events & VO_EVENT_RESIZE)
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egl_resize(wl);
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return r;
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}
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static void wayland_wakeup(struct MPGLContext *ctx)
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{
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vo_wayland_wakeup(ctx->vo);
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}
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static void wayland_wait_events(struct MPGLContext *ctx, int64_t until_time_us)
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{
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vo_wayland_wait_events(ctx->vo, until_time_us);
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}
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static int waylandgl_init(struct MPGLContext *ctx, int flags)
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{
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if (!vo_wayland_init(ctx->vo))
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return -1;
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return egl_create_context(ctx->vo->wayland, ctx, flags);
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}
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const struct mpgl_driver mpgl_driver_wayland = {
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.name = "wayland",
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.init = waylandgl_init,
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.reconfig = waylandgl_reconfig,
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.swap_buffers = waylandgl_swap_buffers,
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.control = waylandgl_control,
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.wakeup = wayland_wakeup,
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.wait_events = wayland_wait_events,
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.uninit = waylandgl_uninit,
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};
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