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mirror of https://github.com/mpv-player/mpv synced 2024-11-03 03:19:24 +01:00
mpv/video/gpu_memcpy.c
2016-06-26 13:47:21 +02:00

136 lines
4.5 KiB
C

/*
* Copyright (C) 2011-2014 Hendrik Leppkes
* http://www.1f0.de
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Taken from the QuickSync decoder by Eric Gur
*/
#pragma GCC push_options
#pragma GCC target("sse4.1")
#include <smmintrin.h>
#include <stdbool.h>
#include <string.h>
#include "gpu_memcpy.h"
// gpu_memcpy is a memcpy style function that copied data very fast from a
// GPU tiled memory (write back)
// Performance tip: page offset (12 lsb) of both addresses should be different
// optimally use a 2K offset between them.
void *gpu_memcpy(void *restrict d, const void *restrict s, size_t size)
{
static const size_t regsInLoop = sizeof(size_t) * 2; // 8 or 16
if (d == NULL || s == NULL) return NULL;
// If memory is not aligned, use memcpy
bool isAligned = (((size_t)(s) | (size_t)(d)) & 0xF) == 0;
if (!isAligned)
{
return memcpy(d, s, size);
}
__m128i xmm0, xmm1, xmm2, xmm3, xmm4, xmm5, xmm6, xmm7;
#ifdef __x86_64__
__m128i xmm8, xmm9, xmm10, xmm11, xmm12, xmm13, xmm14, xmm15;
#endif
size_t reminder = size & (regsInLoop * sizeof(xmm0) - 1); // Copy 128 or 256 bytes every loop
size_t end = 0;
__m128i* pTrg = (__m128i*)d;
__m128i* pTrgEnd = pTrg + ((size - reminder) >> 4);
__m128i* pSrc = (__m128i*)s;
// Make sure source is synced - doesn't hurt if not needed.
_mm_sfence();
while (pTrg < pTrgEnd)
{
// _mm_stream_load_si128 emits the Streaming SIMD Extensions 4 (SSE4.1) instruction MOVNTDQA
// Fastest method for copying GPU RAM. Available since Penryn (45nm Core 2 Duo/Quad)
xmm0 = _mm_stream_load_si128(pSrc);
xmm1 = _mm_stream_load_si128(pSrc + 1);
xmm2 = _mm_stream_load_si128(pSrc + 2);
xmm3 = _mm_stream_load_si128(pSrc + 3);
xmm4 = _mm_stream_load_si128(pSrc + 4);
xmm5 = _mm_stream_load_si128(pSrc + 5);
xmm6 = _mm_stream_load_si128(pSrc + 6);
xmm7 = _mm_stream_load_si128(pSrc + 7);
#ifdef __x86_64__ // Use all 16 xmm registers
xmm8 = _mm_stream_load_si128(pSrc + 8);
xmm9 = _mm_stream_load_si128(pSrc + 9);
xmm10 = _mm_stream_load_si128(pSrc + 10);
xmm11 = _mm_stream_load_si128(pSrc + 11);
xmm12 = _mm_stream_load_si128(pSrc + 12);
xmm13 = _mm_stream_load_si128(pSrc + 13);
xmm14 = _mm_stream_load_si128(pSrc + 14);
xmm15 = _mm_stream_load_si128(pSrc + 15);
#endif
pSrc += regsInLoop;
// _mm_store_si128 emit the SSE2 instruction MOVDQA (aligned store)
_mm_store_si128(pTrg , xmm0);
_mm_store_si128(pTrg + 1, xmm1);
_mm_store_si128(pTrg + 2, xmm2);
_mm_store_si128(pTrg + 3, xmm3);
_mm_store_si128(pTrg + 4, xmm4);
_mm_store_si128(pTrg + 5, xmm5);
_mm_store_si128(pTrg + 6, xmm6);
_mm_store_si128(pTrg + 7, xmm7);
#ifdef __x86_64__ // Use all 16 xmm registers
_mm_store_si128(pTrg + 8, xmm8);
_mm_store_si128(pTrg + 9, xmm9);
_mm_store_si128(pTrg + 10, xmm10);
_mm_store_si128(pTrg + 11, xmm11);
_mm_store_si128(pTrg + 12, xmm12);
_mm_store_si128(pTrg + 13, xmm13);
_mm_store_si128(pTrg + 14, xmm14);
_mm_store_si128(pTrg + 15, xmm15);
#endif
pTrg += regsInLoop;
}
// Copy in 16 byte steps
if (reminder >= 16)
{
size = reminder;
reminder = size & 15;
end = size >> 4;
for (size_t i = 0; i < end; ++i)
{
pTrg[i] = _mm_stream_load_si128(pSrc + i);
}
}
// Copy last bytes - shouldn't happen as strides are modulu 16
if (reminder)
{
__m128i temp = _mm_stream_load_si128(pSrc + end);
char* ps = (char*)(&temp);
char* pt = (char*)(pTrg + end);
for (size_t i = 0; i < reminder; ++i)
{
pt[i] = ps[i];
}
}
return d;
}