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mpv/DOCS
wm4 e59e917e71 vo_opengl: hwdec_osx: use new format setup function
We can drop the custom table.

For some reason, the interop does not accept GL_RGB_RAW_422_APPLE as
internal format for GL_RGB_422_APPLE, so switch the format table to use
GL_RGB (this way both interop and real textures work the same).

Another victim of the apparent requirement of exactly matching texture
formats is kCVPixelFormatType_32BGRA. vo_opengl wants to handle this as
normal RGBA texture, with a swizzle applied in the shader.
CGLTexImageIOSurface2D() rejects this, because it wants the exact
internal format. Just drop the format, because it's useless anyway.

(Maybe this is a bit too fragile...)
2017-02-17 17:08:37 +01:00
..
man vo_opengl: hwdec_osx: use new format setup function 2017-02-17 17:08:37 +01:00
client-api-changes.rst client API: turn mpv_suspend() and mpv_resume() into stubs 2016-11-22 15:54:44 +01:00
compile-windows.md DOCS/compile-windows: be more specific about the D3D compiler DLL 2016-11-23 01:23:12 +01:00
contribute.md DOCS/contribute.md: adjust coding style for if/else bracing 2017-02-11 16:48:29 +01:00
edl-mpv.rst DOCS/edl-mpv.rst: fix typo 2017-02-05 16:02:58 +01:00
encoding.rst manpage: update config file locations 2014-06-28 15:55:09 +02:00
interface-changes.rst manpage: fix incorrect option name for --record-file 2017-02-08 06:54:47 +01:00
mplayer-changes.rst DOCS/mplayer-changes.rst: fix syntax 2017-02-10 15:27:45 +01:00
release-policy.md DOCS/release-policy.md: reminder to update certain version numbers 2016-08-07 19:43:57 +02:00
tech-overview.txt Fix misspellings 2016-06-26 13:47:21 +02:00
waf-buildsystem.rst DOCS/waf-buildsystem.rst: fix typo 2017-02-15 10:41:26 +01:00