1
mirror of https://github.com/mpv-player/mpv synced 2024-11-18 21:16:10 +01:00
mpv/player/audio.c
wm4 76e7e78ce9 audio: move to decoder wrapper
Use the decoder wrapper that was introduced for video. This removes all
code duplication the old audio decoder wrapper had with the video code.

(The audio wrapper was copy pasted from the video one over a decade ago,
and has been kept in sync ever since by the power of copy&paste. Since
the original copy&paste was possibly done by someone who did not answer
to the LGPL relicensing, this should also remove all doubts about
whether any of this code is left, since we now completely remove any
code that could possibly have been based on it.)

There is some complication with spdif handling, and a minor behavior
change (it will restrict the list of codecs to spdif if spdif is to be
used), but there should not be any difference in practice.
2018-01-30 03:10:27 -08:00

984 lines
31 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stddef.h>
#include <stdbool.h>
#include <inttypes.h>
#include <limits.h>
#include <math.h>
#include <assert.h>
#include "config.h"
#include "mpv_talloc.h"
#include "common/msg.h"
#include "common/encode.h"
#include "options/options.h"
#include "common/common.h"
#include "osdep/timer.h"
#include "audio/audio_buffer.h"
#include "audio/format.h"
#include "audio/out/ao.h"
#include "demux/demux.h"
#include "filters/f_decoder_wrapper.h"
#include "core.h"
#include "command.h"
enum {
AD_OK = 0,
AD_EOF = -2,
AD_WAIT = -4,
};
// Try to reuse the existing filters to change playback speed. If it works,
// return true; if filter recreation is needed, return false.
static void update_speed_filters(struct MPContext *mpctx)
{
struct ao_chain *ao_c = mpctx->ao_chain;
if (!ao_c)
return;
double speed = mpctx->opts->playback_speed;
double resample = mpctx->speed_factor_a;
if (!mpctx->opts->pitch_correction) {
resample *= speed;
speed = 1.0;
}
mp_output_chain_set_audio_speed(ao_c->filter, speed, resample);
}
static int recreate_audio_filters(struct MPContext *mpctx)
{
struct ao_chain *ao_c = mpctx->ao_chain;
assert(ao_c);
if (!mp_output_chain_update_filters(ao_c->filter, mpctx->opts->af_settings))
goto fail;
update_speed_filters(mpctx);
mp_notify(mpctx, MPV_EVENT_AUDIO_RECONFIG, NULL);
return 0;
fail:
MP_ERR(mpctx, "Audio filter initialized failed!\n");
return -1;
}
int reinit_audio_filters(struct MPContext *mpctx)
{
struct ao_chain *ao_c = mpctx->ao_chain;
if (!ao_c)
return 0;
double delay = mp_output_get_measured_total_delay(ao_c->filter);
if (recreate_audio_filters(mpctx) < 0)
return -1;
double ndelay = mp_output_get_measured_total_delay(ao_c->filter);
// Only force refresh if the amount of dropped buffered data is going to
// cause "issues" for the A/V sync logic.
if (mpctx->audio_status == STATUS_PLAYING && delay - ndelay >= 0.2)
issue_refresh_seek(mpctx, MPSEEK_EXACT);
return 1;
}
static double db_gain(double db)
{
return pow(10.0, db/20.0);
}
static float compute_replaygain(struct MPContext *mpctx)
{
struct MPOpts *opts = mpctx->opts;
float rgain = 1.0;
struct replaygain_data *rg = NULL;
struct track *track = mpctx->current_track[0][STREAM_AUDIO];
if (track)
rg = track->stream->codec->replaygain_data;
if (opts->rgain_mode && rg) {
MP_VERBOSE(mpctx, "Replaygain: Track=%f/%f Album=%f/%f\n",
rg->track_gain, rg->track_peak,
rg->album_gain, rg->album_peak);
float gain, peak;
if (opts->rgain_mode == 1) {
gain = rg->track_gain;
peak = rg->track_peak;
} else {
gain = rg->album_gain;
peak = rg->album_peak;
}
gain += opts->rgain_preamp;
rgain = db_gain(gain);
MP_VERBOSE(mpctx, "Applying replay-gain: %f\n", rgain);
if (!opts->rgain_clip) { // clipping prevention
rgain = MPMIN(rgain, 1.0 / peak);
MP_VERBOSE(mpctx, "...with clipping prevention: %f\n", rgain);
}
} else if (opts->rgain_fallback) {
rgain = db_gain(opts->rgain_fallback);
MP_VERBOSE(mpctx, "Applying fallback gain: %f\n", rgain);
}
return rgain;
}
// Called when opts->softvol_volume or opts->softvol_mute were changed.
void audio_update_volume(struct MPContext *mpctx)
{
struct MPOpts *opts = mpctx->opts;
struct ao_chain *ao_c = mpctx->ao_chain;
if (!ao_c || !ao_c->ao)
return;
float gain = MPMAX(opts->softvol_volume / 100.0, 0);
gain = pow(gain, 3);
gain *= compute_replaygain(mpctx);
if (opts->softvol_mute == 1)
gain = 0.0;
ao_set_gain(ao_c->ao, gain);
}
// Call this if opts->playback_speed or mpctx->speed_factor_* change.
void update_playback_speed(struct MPContext *mpctx)
{
mpctx->audio_speed = mpctx->opts->playback_speed * mpctx->speed_factor_a;
mpctx->video_speed = mpctx->opts->playback_speed * mpctx->speed_factor_v;
update_speed_filters(mpctx);
}
static void ao_chain_reset_state(struct ao_chain *ao_c)
{
ao_c->last_out_pts = MP_NOPTS_VALUE;
ao_c->pts_reset = false;
TA_FREEP(&ao_c->output_frame);
ao_c->out_eof = false;
mp_audio_buffer_clear(ao_c->ao_buffer);
}
void reset_audio_state(struct MPContext *mpctx)
{
if (mpctx->ao_chain)
ao_chain_reset_state(mpctx->ao_chain);
mpctx->audio_status = mpctx->ao_chain ? STATUS_SYNCING : STATUS_EOF;
mpctx->delay = 0;
mpctx->audio_drop_throttle = 0;
mpctx->audio_stat_start = 0;
}
void uninit_audio_out(struct MPContext *mpctx)
{
if (mpctx->ao) {
// Note: with gapless_audio, stop_play is not correctly set
if (mpctx->opts->gapless_audio || mpctx->stop_play == AT_END_OF_FILE)
ao_drain(mpctx->ao);
ao_uninit(mpctx->ao);
mp_notify(mpctx, MPV_EVENT_AUDIO_RECONFIG, NULL);
}
mpctx->ao = NULL;
TA_FREEP(&mpctx->ao_filter_fmt);
}
static void ao_chain_uninit(struct ao_chain *ao_c)
{
struct track *track = ao_c->track;
if (track) {
assert(track->ao_c == ao_c);
track->ao_c = NULL;
if (ao_c->dec_src)
assert(track->dec->f->pins[0] == ao_c->dec_src);
talloc_free(track->dec->f);
track->dec = NULL;
}
if (ao_c->filter_src)
mp_pin_disconnect(ao_c->filter_src);
talloc_free(ao_c->filter->f);
talloc_free(ao_c->output_frame);
talloc_free(ao_c->ao_buffer);
talloc_free(ao_c);
}
void uninit_audio_chain(struct MPContext *mpctx)
{
if (mpctx->ao_chain) {
ao_chain_uninit(mpctx->ao_chain);
mpctx->ao_chain = NULL;
mpctx->audio_status = STATUS_EOF;
mp_notify(mpctx, MPV_EVENT_AUDIO_RECONFIG, NULL);
}
}
static char *audio_config_to_str_buf(char *buf, size_t buf_sz, int rate,
int format, struct mp_chmap channels)
{
char ch[128];
mp_chmap_to_str_buf(ch, sizeof(ch), &channels);
char *hr_ch = mp_chmap_to_str_hr(&channels);
if (strcmp(hr_ch, ch) != 0)
mp_snprintf_cat(ch, sizeof(ch), " (%s)", hr_ch);
snprintf(buf, buf_sz, "%dHz %s %dch %s", rate,
ch, channels.num, af_fmt_to_str(format));
return buf;
}
static void reinit_audio_filters_and_output(struct MPContext *mpctx)
{
struct MPOpts *opts = mpctx->opts;
struct ao_chain *ao_c = mpctx->ao_chain;
assert(ao_c);
struct track *track = ao_c->track;
if (!ao_c->filter->ao_needs_update)
return;
TA_FREEP(&ao_c->output_frame); // stale?
// The "ideal" filter output format
struct mp_aframe *out_fmt = mp_aframe_new_ref(ao_c->filter->output_aformat);
if (!out_fmt)
abort();
if (af_fmt_is_pcm(mp_aframe_get_format(out_fmt))) {
if (opts->force_srate)
mp_aframe_set_rate(out_fmt, opts->force_srate);
if (opts->audio_output_format)
mp_aframe_set_format(out_fmt, opts->audio_output_format);
if (opts->audio_output_channels.num_chmaps == 1)
mp_aframe_set_chmap(out_fmt, &opts->audio_output_channels.chmaps[0]);
}
// Weak gapless audio: if the filter output format is the same as the
// previous one, keep the AO and don't reinit anything.
// Strong gapless: always keep the AO
if ((mpctx->ao_filter_fmt && mpctx->ao && opts->gapless_audio < 0 &&
mp_aframe_config_equals(mpctx->ao_filter_fmt, out_fmt)) ||
(mpctx->ao && opts->gapless_audio > 0))
{
mp_output_chain_set_ao(ao_c->filter, mpctx->ao);
talloc_free(out_fmt);
return;
}
uninit_audio_out(mpctx);
int out_rate = mp_aframe_get_rate(out_fmt);
int out_format = mp_aframe_get_format(out_fmt);
struct mp_chmap out_channels = {0};
mp_aframe_get_chmap(out_fmt, &out_channels);
int ao_flags = 0;
bool spdif_fallback = af_fmt_is_spdif(out_format) &&
ao_c->spdif_passthrough;
if (opts->ao_null_fallback && !spdif_fallback)
ao_flags |= AO_INIT_NULL_FALLBACK;
if (opts->audio_stream_silence)
ao_flags |= AO_INIT_STREAM_SILENCE;
if (opts->audio_exclusive)
ao_flags |= AO_INIT_EXCLUSIVE;
if (af_fmt_is_pcm(out_format)) {
if (!opts->audio_output_channels.set ||
opts->audio_output_channels.auto_safe)
ao_flags |= AO_INIT_SAFE_MULTICHANNEL_ONLY;
mp_chmap_sel_list(&out_channels,
opts->audio_output_channels.chmaps,
opts->audio_output_channels.num_chmaps);
}
mpctx->ao_filter_fmt = out_fmt;
mpctx->ao = ao_init_best(mpctx->global, ao_flags, mp_wakeup_core_cb,
mpctx, mpctx->encode_lavc_ctx, out_rate,
out_format, out_channels);
ao_c->ao = mpctx->ao;
int ao_rate = 0;
int ao_format = 0;
struct mp_chmap ao_channels = {0};
if (mpctx->ao)
ao_get_format(mpctx->ao, &ao_rate, &ao_format, &ao_channels);
// Verify passthrough format was not changed.
if (mpctx->ao && af_fmt_is_spdif(out_format)) {
if (out_rate != ao_rate || out_format != ao_format ||
!mp_chmap_equals(&out_channels, &ao_channels))
{
MP_ERR(mpctx, "Passthrough format unsupported.\n");
ao_uninit(mpctx->ao);
mpctx->ao = NULL;
ao_c->ao = NULL;
}
}
if (!mpctx->ao) {
// If spdif was used, try to fallback to PCM.
if (spdif_fallback && ao_c->track && ao_c->track->dec) {
MP_VERBOSE(mpctx, "Falling back to PCM output.\n");
ao_c->spdif_passthrough = false;
ao_c->spdif_failed = true;
ao_c->track->dec->try_spdif = false;
if (!mp_decoder_wrapper_reinit(ao_c->track->dec))
goto init_error;
reset_audio_state(mpctx);
mp_output_chain_reset_harder(ao_c->filter);
mp_wakeup_core(mpctx); // reinit with new format next time
return;
}
MP_ERR(mpctx, "Could not open/initialize audio device -> no sound.\n");
mpctx->error_playing = MPV_ERROR_AO_INIT_FAILED;
goto init_error;
}
mp_audio_buffer_reinit_fmt(ao_c->ao_buffer, ao_format, &ao_channels,
ao_rate);
char tmp[80];
MP_INFO(mpctx, "AO: [%s] %s\n", ao_get_name(mpctx->ao),
audio_config_to_str_buf(tmp, sizeof(tmp), ao_rate, ao_format,
ao_channels));
MP_VERBOSE(mpctx, "AO: Description: %s\n", ao_get_description(mpctx->ao));
update_window_title(mpctx, true);
ao_c->ao_resume_time =
opts->audio_wait_open > 0 ? mp_time_sec() + opts->audio_wait_open : 0;
mp_output_chain_set_ao(ao_c->filter, mpctx->ao);
audio_update_volume(mpctx);
mp_notify(mpctx, MPV_EVENT_AUDIO_RECONFIG, NULL);
return;
init_error:
uninit_audio_chain(mpctx);
uninit_audio_out(mpctx);
error_on_track(mpctx, track);
}
int init_audio_decoder(struct MPContext *mpctx, struct track *track)
{
assert(!track->dec);
if (!track->stream)
goto init_error;
track->dec = mp_decoder_wrapper_create(mpctx->filter_root, track->stream);
if (!track->dec)
goto init_error;
if (track->ao_c)
track->dec->try_spdif = true;
if (!mp_decoder_wrapper_reinit(track->dec))
goto init_error;
return 1;
init_error:
if (track->sink)
mp_pin_disconnect(track->sink);
track->sink = NULL;
error_on_track(mpctx, track);
return 0;
}
void reinit_audio_chain(struct MPContext *mpctx)
{
struct track *track = NULL;
track = mpctx->current_track[0][STREAM_AUDIO];
if (!track || !track->stream) {
uninit_audio_out(mpctx);
error_on_track(mpctx, track);
return;
}
reinit_audio_chain_src(mpctx, track);
}
// (track=NULL creates a blank chain, used for lavfi-complex)
void reinit_audio_chain_src(struct MPContext *mpctx, struct track *track)
{
assert(!mpctx->ao_chain);
mp_notify(mpctx, MPV_EVENT_AUDIO_RECONFIG, NULL);
struct ao_chain *ao_c = talloc_zero(NULL, struct ao_chain);
mpctx->ao_chain = ao_c;
ao_c->log = mpctx->log;
ao_c->filter =
mp_output_chain_create(mpctx->filter_root, MP_OUTPUT_CHAIN_AUDIO);
ao_c->spdif_passthrough = true;
ao_c->last_out_pts = MP_NOPTS_VALUE;
ao_c->ao_buffer = mp_audio_buffer_create(NULL);
ao_c->ao = mpctx->ao;
if (track) {
ao_c->track = track;
track->ao_c = ao_c;
if (!init_audio_decoder(mpctx, track))
goto init_error;
ao_c->dec_src = track->dec->f->pins[0];
mp_pin_connect(ao_c->filter->f->pins[0], ao_c->dec_src);
}
reset_audio_state(mpctx);
if (recreate_audio_filters(mpctx) < 0)
goto init_error;
if (mpctx->ao) {
int rate;
int format;
struct mp_chmap channels;
ao_get_format(mpctx->ao, &rate, &format, &channels);
mp_audio_buffer_reinit_fmt(ao_c->ao_buffer, format, &channels, rate);
audio_update_volume(mpctx);
}
mp_wakeup_core(mpctx);
return;
init_error:
uninit_audio_chain(mpctx);
uninit_audio_out(mpctx);
error_on_track(mpctx, track);
}
// Return pts value corresponding to the end point of audio written to the
// ao so far.
double written_audio_pts(struct MPContext *mpctx)
{
struct ao_chain *ao_c = mpctx->ao_chain;
if (!ao_c)
return MP_NOPTS_VALUE;
// end pts of audio that has been output by filters
double a_pts = ao_c->last_out_pts;
if (a_pts == MP_NOPTS_VALUE)
return MP_NOPTS_VALUE;
// Data that was ready for ao but was buffered because ao didn't fully
// accept everything to internal buffers yet. This also does not correctly
// track playback speed, so we use the current speed.
a_pts -= mp_audio_buffer_seconds(ao_c->ao_buffer) * mpctx->audio_speed;
return a_pts;
}
// Return pts value corresponding to currently playing audio.
double playing_audio_pts(struct MPContext *mpctx)
{
double pts = written_audio_pts(mpctx);
if (pts == MP_NOPTS_VALUE || !mpctx->ao)
return pts;
return pts - mpctx->audio_speed * ao_get_delay(mpctx->ao);
}
static int write_to_ao(struct MPContext *mpctx, uint8_t **planes, int samples,
int flags)
{
if (mpctx->paused)
return 0;
struct ao *ao = mpctx->ao;
int samplerate;
int format;
struct mp_chmap channels;
ao_get_format(ao, &samplerate, &format, &channels);
#if HAVE_ENCODING
encode_lavc_set_audio_pts(mpctx->encode_lavc_ctx, playing_audio_pts(mpctx));
#endif
if (samples == 0)
return 0;
double real_samplerate = samplerate / mpctx->audio_speed;
int played = ao_play(mpctx->ao, (void **)planes, samples, flags);
assert(played <= samples);
if (played > 0) {
mpctx->shown_aframes += played;
mpctx->delay += played / real_samplerate;
mpctx->written_audio += played / (double)samplerate;
return played;
}
return 0;
}
static void dump_audio_stats(struct MPContext *mpctx)
{
if (!mp_msg_test(mpctx->log, MSGL_STATS))
return;
if (mpctx->audio_status != STATUS_PLAYING || !mpctx->ao || mpctx->paused) {
mpctx->audio_stat_start = 0;
return;
}
double delay = ao_get_delay(mpctx->ao);
if (!mpctx->audio_stat_start) {
mpctx->audio_stat_start = mp_time_us();
mpctx->written_audio = delay;
}
double current_audio = mpctx->written_audio - delay;
double current_time = (mp_time_us() - mpctx->audio_stat_start) / 1e6;
MP_STATS(mpctx, "value %f ao-dev", current_audio - current_time);
}
// Return the number of samples that must be skipped or prepended to reach the
// target audio pts after a seek (for A/V sync or hr-seek).
// Return value (*skip):
// >0: skip this many samples
// =0: don't do anything
// <0: prepend this many samples of silence
// Returns false if PTS is not known yet.
static bool get_sync_samples(struct MPContext *mpctx, int *skip)
{
struct MPOpts *opts = mpctx->opts;
*skip = 0;
if (mpctx->audio_status != STATUS_SYNCING)
return true;
int ao_rate;
int ao_format;
struct mp_chmap ao_channels;
ao_get_format(mpctx->ao, &ao_rate, &ao_format, &ao_channels);
double play_samplerate = ao_rate / mpctx->audio_speed;
if (!opts->initial_audio_sync) {
mpctx->audio_status = STATUS_FILLING;
return true;
}
double written_pts = written_audio_pts(mpctx);
if (written_pts == MP_NOPTS_VALUE &&
!mp_audio_buffer_samples(mpctx->ao_chain->ao_buffer))
return false; // no audio read yet
bool sync_to_video = mpctx->vo_chain && !mpctx->vo_chain->is_coverart &&
mpctx->video_status != STATUS_EOF;
double sync_pts = MP_NOPTS_VALUE;
if (sync_to_video) {
if (mpctx->video_status < STATUS_READY)
return false; // wait until we know a video PTS
if (mpctx->video_pts != MP_NOPTS_VALUE)
sync_pts = mpctx->video_pts - opts->audio_delay;
} else if (mpctx->hrseek_active) {
sync_pts = mpctx->hrseek_pts;
} else {
// If audio-only is enabled mid-stream during playback, sync accordingly.
sync_pts = mpctx->playback_pts;
}
if (sync_pts == MP_NOPTS_VALUE) {
mpctx->audio_status = STATUS_FILLING;
return true; // syncing disabled
}
double ptsdiff = written_pts - sync_pts;
// Missing timestamp, or PTS reset, or just broken.
if (written_pts == MP_NOPTS_VALUE) {
MP_WARN(mpctx, "Failed audio resync.\n");
mpctx->audio_status = STATUS_FILLING;
return true;
}
ptsdiff = MPCLAMP(ptsdiff, -3600, 3600);
int align = af_format_sample_alignment(ao_format);
*skip = (int)(-ptsdiff * play_samplerate) / align * align;
return true;
}
static bool copy_output(struct MPContext *mpctx, struct ao_chain *ao_c,
int minsamples, double endpts, bool *seteof)
{
struct mp_audio_buffer *outbuf = ao_c->ao_buffer;
int ao_rate;
int ao_format;
struct mp_chmap ao_channels;
ao_get_format(ao_c->ao, &ao_rate, &ao_format, &ao_channels);
while (mp_audio_buffer_samples(outbuf) < minsamples) {
int cursamples = mp_audio_buffer_samples(outbuf);
int maxsamples = INT_MAX;
if (endpts != MP_NOPTS_VALUE) {
double rate = ao_rate / mpctx->audio_speed;
double curpts = written_audio_pts(mpctx);
if (curpts != MP_NOPTS_VALUE) {
double remaining =
(endpts - curpts - mpctx->opts->audio_delay) * rate;
maxsamples = MPCLAMP(remaining, 0, INT_MAX);
}
}
if (!ao_c->output_frame || !mp_aframe_get_size(ao_c->output_frame)) {
TA_FREEP(&ao_c->output_frame);
struct mp_frame frame = mp_pin_out_read(ao_c->filter->f->pins[1]);
if (frame.type == MP_FRAME_AUDIO) {
ao_c->output_frame = frame.data;
ao_c->out_eof = false;
double pts = mp_aframe_get_pts(ao_c->output_frame);
if (pts != MP_NOPTS_VALUE) {
// Attempt to detect jumps in PTS. Even for the lowest
// sample rates and with worst container rounded timestamp,
// this should be a margin more than enough.
double desync = pts - ao_c->last_out_pts;
if (ao_c->last_out_pts != MP_NOPTS_VALUE && fabs(desync) > 0.1)
{
MP_WARN(ao_c, "Invalid audio PTS: %f -> %f\n",
ao_c->last_out_pts, pts);
if (desync >= 5)
ao_c->pts_reset = true;
}
}
ao_c->last_out_pts = mp_aframe_end_pts(ao_c->output_frame);
} else if (frame.type == MP_FRAME_EOF) {
ao_c->out_eof = true;
} else if (frame.type) {
MP_ERR(mpctx, "unknown frame type\n");
mp_frame_unref(&frame);
}
}
// out of data
if (!ao_c->output_frame) {
if (ao_c->out_eof) {
*seteof = true;
return true;
}
return false;
}
if (cursamples + mp_aframe_get_size(ao_c->output_frame) > maxsamples) {
if (cursamples < maxsamples) {
uint8_t **data = mp_aframe_get_data_ro(ao_c->output_frame);
mp_audio_buffer_append(outbuf, (void **)data,
maxsamples - cursamples);
mp_aframe_skip_samples(ao_c->output_frame,
maxsamples - cursamples);
}
*seteof = true;
return true;
}
uint8_t **data = mp_aframe_get_data_ro(ao_c->output_frame);
mp_audio_buffer_append(outbuf, (void **)data,
mp_aframe_get_size(ao_c->output_frame));
TA_FREEP(&ao_c->output_frame);
}
return true;
}
/* Try to get at least minsamples decoded+filtered samples in outbuf
* (total length including possible existing data).
* Return 0 on success, or negative AD_* error code.
* In the former case outbuf has at least minsamples buffered on return.
* In case of EOF/error it might or might not be. */
static int filter_audio(struct MPContext *mpctx, struct mp_audio_buffer *outbuf,
int minsamples)
{
struct ao_chain *ao_c = mpctx->ao_chain;
double endpts = get_play_end_pts(mpctx);
bool eof = false;
if (!copy_output(mpctx, ao_c, minsamples, endpts, &eof))
return AD_WAIT;
return eof ? AD_EOF : AD_OK;
}
void reload_audio_output(struct MPContext *mpctx)
{
if (!mpctx->ao)
return;
ao_reset(mpctx->ao);
uninit_audio_out(mpctx);
reinit_audio_filters(mpctx); // mostly to issue refresh seek
struct ao_chain *ao_c = mpctx->ao_chain;
if (ao_c) {
reset_audio_state(mpctx);
mp_output_chain_reset_harder(ao_c->filter);
}
// Whether we can use spdif might have changed. If we failed to use spdif
// in the previous initialization, try it with spdif again (we'll fallback
// to PCM again if necessary).
if (ao_c && ao_c->track) {
struct mp_decoder_wrapper *dec = ao_c->track->dec;
if (dec && ao_c->spdif_failed) {
ao_c->spdif_passthrough = true;
ao_c->spdif_failed = false;
dec->try_spdif = true;
if (!mp_decoder_wrapper_reinit(dec)) {
MP_ERR(mpctx, "Error reinitializing audio.\n");
error_on_track(mpctx, ao_c->track);
}
}
}
mp_wakeup_core(mpctx);
}
void fill_audio_out_buffers(struct MPContext *mpctx)
{
struct MPOpts *opts = mpctx->opts;
bool was_eof = mpctx->audio_status == STATUS_EOF;
dump_audio_stats(mpctx);
if (mpctx->ao && ao_query_and_reset_events(mpctx->ao, AO_EVENT_RELOAD))
reload_audio_output(mpctx);
struct ao_chain *ao_c = mpctx->ao_chain;
if (!ao_c)
return;
if (ao_c->filter->failed_output_conversion) {
error_on_track(mpctx, ao_c->track);
return;
}
// (if AO is set due to gapless from previous file, then we can try to
// filter normally until the filter tells us to change the AO)
if (!mpctx->ao) {
// Probe the initial audio format. Returns AD_OK (and does nothing) if
// the format is already known.
mp_pin_out_request_data(ao_c->filter->f->pins[1]);
reinit_audio_filters_and_output(mpctx);
return; // try again next iteration
}
if (ao_c->ao_resume_time > mp_time_sec()) {
double remaining = ao_c->ao_resume_time - mp_time_sec();
mp_set_timeout(mpctx, remaining);
return;
}
if (mpctx->vo_chain && ao_c->pts_reset) {
MP_VERBOSE(mpctx, "Reset playback due to audio timestamp reset.\n");
reset_playback_state(mpctx);
mp_wakeup_core(mpctx);
return;
}
int ao_rate;
int ao_format;
struct mp_chmap ao_channels;
ao_get_format(mpctx->ao, &ao_rate, &ao_format, &ao_channels);
double play_samplerate = ao_rate / mpctx->audio_speed;
int align = af_format_sample_alignment(ao_format);
// If audio is infinitely fast, somehow try keeping approximate A/V sync.
if (mpctx->audio_status == STATUS_PLAYING && ao_untimed(mpctx->ao) &&
mpctx->video_status != STATUS_EOF && mpctx->delay > 0)
return;
int playsize = ao_get_space(mpctx->ao);
int skip = 0;
bool sync_known = get_sync_samples(mpctx, &skip);
if (skip > 0) {
playsize = MPMIN(skip + 1, MPMAX(playsize, 2500)); // buffer extra data
} else if (skip < 0) {
playsize = MPMAX(1, playsize + skip); // silence will be prepended
}
int skip_duplicate = 0; // >0: skip, <0: duplicate
double drop_limit =
(opts->sync_max_audio_change + opts->sync_max_video_change) / 100;
if (mpctx->display_sync_active && opts->video_sync == VS_DISP_ADROP &&
fabs(mpctx->last_av_difference) >= opts->sync_audio_drop_size &&
mpctx->audio_drop_throttle < drop_limit &&
mpctx->audio_status == STATUS_PLAYING)
{
int samples = ceil(opts->sync_audio_drop_size * play_samplerate);
samples = (samples + align / 2) / align * align;
skip_duplicate = mpctx->last_av_difference >= 0 ? -samples : samples;
playsize = MPMAX(playsize, samples);
mpctx->audio_drop_throttle += 1 - drop_limit - samples / play_samplerate;
}
playsize = playsize / align * align;
int status = mpctx->audio_status >= STATUS_DRAINING ? AD_EOF : AD_OK;
bool working = false;
if (playsize > mp_audio_buffer_samples(ao_c->ao_buffer)) {
status = filter_audio(mpctx, ao_c->ao_buffer, playsize);
if (ao_c->filter->ao_needs_update) {
reinit_audio_filters_and_output(mpctx);
mp_wakeup_core(mpctx);
return; // retry on next iteration
}
if (status == AD_WAIT)
return;
working = true;
}
// If EOF was reached before, but now something can be decoded, try to
// restart audio properly. This helps with video files where audio starts
// later. Retrying is needed to get the correct sync PTS.
if (mpctx->audio_status >= STATUS_DRAINING &&
mp_audio_buffer_samples(ao_c->ao_buffer) > 0)
{
mpctx->audio_status = STATUS_SYNCING;
return; // retry on next iteration
}
bool end_sync = false;
if (skip >= 0) {
int max = mp_audio_buffer_samples(ao_c->ao_buffer);
mp_audio_buffer_skip(ao_c->ao_buffer, MPMIN(skip, max));
// If something is left, we definitely reached the target time.
end_sync |= sync_known && skip < max;
working |= skip > 0;
} else if (skip < 0) {
if (-skip > playsize) { // heuristic against making the buffer too large
ao_reset(mpctx->ao); // some AOs repeat data on underflow
mpctx->audio_status = STATUS_DRAINING;
mpctx->delay = 0;
return;
}
mp_audio_buffer_prepend_silence(ao_c->ao_buffer, -skip);
end_sync = true;
}
if (skip_duplicate) {
int max = mp_audio_buffer_samples(ao_c->ao_buffer);
if (abs(skip_duplicate) > max)
skip_duplicate = skip_duplicate >= 0 ? max : -max;
mpctx->last_av_difference += skip_duplicate / play_samplerate;
if (skip_duplicate >= 0) {
mp_audio_buffer_skip(ao_c->ao_buffer, skip_duplicate);
MP_STATS(mpctx, "drop-audio");
} else {
mp_audio_buffer_duplicate(ao_c->ao_buffer, -skip_duplicate);
MP_STATS(mpctx, "duplicate-audio");
}
MP_VERBOSE(mpctx, "audio skip_duplicate=%d\n", skip_duplicate);
}
if (mpctx->audio_status == STATUS_SYNCING) {
if (end_sync)
mpctx->audio_status = STATUS_FILLING;
if (status != AD_OK && !mp_audio_buffer_samples(ao_c->ao_buffer))
mpctx->audio_status = STATUS_EOF;
if (working || end_sync)
mp_wakeup_core(mpctx);
return; // continue on next iteration
}
assert(mpctx->audio_status >= STATUS_FILLING);
// We already have as much data as the audio device wants, and can start
// writing it any time.
if (mpctx->audio_status == STATUS_FILLING)
mpctx->audio_status = STATUS_READY;
// Even if we're done decoding and syncing, let video start first - this is
// required, because sending audio to the AO already starts playback.
if (mpctx->audio_status == STATUS_READY) {
// Warning: relies on handle_playback_restart() being called afterwards.
return;
}
bool audio_eof = status == AD_EOF;
bool partial_fill = false;
int playflags = 0;
if (playsize > mp_audio_buffer_samples(ao_c->ao_buffer)) {
playsize = mp_audio_buffer_samples(ao_c->ao_buffer);
partial_fill = true;
}
audio_eof &= partial_fill;
// With gapless audio, delay this to ao_uninit. There must be only
// 1 final chunk, and that is handled when calling ao_uninit().
if (audio_eof && !opts->gapless_audio)
playflags |= AOPLAY_FINAL_CHUNK;
uint8_t **planes;
int samples;
mp_audio_buffer_peek(ao_c->ao_buffer, &planes, &samples);
if (audio_eof || samples >= align)
samples = samples / align * align;
samples = MPMIN(samples, mpctx->paused ? 0 : playsize);
int played = write_to_ao(mpctx, planes, samples, playflags);
assert(played >= 0 && played <= samples);
mp_audio_buffer_skip(ao_c->ao_buffer, played);
mpctx->audio_drop_throttle =
MPMAX(0, mpctx->audio_drop_throttle - played / play_samplerate);
dump_audio_stats(mpctx);
mpctx->audio_status = STATUS_PLAYING;
if (audio_eof && !playsize) {
mpctx->audio_status = STATUS_DRAINING;
// Wait until the AO has played all queued data. In the gapless case,
// we trigger EOF immediately, and let it play asynchronously.
if (ao_eof_reached(mpctx->ao) || opts->gapless_audio) {
mpctx->audio_status = STATUS_EOF;
if (!was_eof) {
MP_VERBOSE(mpctx, "audio EOF reached\n");
mp_wakeup_core(mpctx);
}
}
}
}
// Drop data queued for output, or which the AO is currently outputting.
void clear_audio_output_buffers(struct MPContext *mpctx)
{
if (mpctx->ao)
ao_reset(mpctx->ao);
}