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mpv/path.h
wm4 a1244111a7 windows support: unicode filenames
Windows uses a legacy codepage for char* / runtime functions accepting
char *. Using UTF-8 as the codepage with setlocale() is explicitly
forbidden.

Work this around by overriding the MSVCRT functions with wrapper
macros, that assume UTF-8 and use "proper" API calls like _wopen etc.
to deal with unicode filenames. All code that uses standard functions
that take or return filenames must now include osdep/io.h. stat()
can't be overridden, because MinGW-w64 itself defines "stat" as a
macro. Change code to use use mp_stat() instead.

This is not perfectly clean, but still somewhat sane, and much better
than littering the rest of the mplayer code with MinGW specific hacks.
It's also a bit fragile, but that's actually little different from the
previous situation. Also, MinGW is unlikely to ever include a nice way
of dealing with this.
2012-03-09 20:48:54 +02:00

52 lines
1.6 KiB
C

/*
* Get path to config dir/file.
*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPLAYER_PATH_H
#define MPLAYER_PATH_H
#include <stdbool.h>
#include "bstr.h"
extern char *codec_path;
char *get_path(const char *filename);
void set_path_env(void);
void set_codec_path(const char *path);
// Return pointer to filename part of path
char *mp_basename(const char *path);
/* Return struct bstr referencing directory part of path, or if that
* would be empty, ".".
*/
struct bstr mp_dirname(const char *path);
/* Join two path components and return a newly allocated string
* for the result. '/' is inserted between the components if needed.
* If p2 is an absolute path then the value of p1 is ignored.
*/
char *mp_path_join(void *talloc_ctx, struct bstr p1, struct bstr p2);
bool mp_path_exists(const char *path);
bool mp_path_isdir(const char *path);
#endif /* MPLAYER_PATH_H */