1
mirror of https://github.com/mpv-player/mpv synced 2024-11-07 01:47:00 +01:00
mpv/osdep/terminal-win.c
wm4 9ba6641879 Set thread name for debugging
Especially with other components (libavcodec, OSX stuff), the thread
list can get quite populated. Setting the thread name helps when
debugging.

Since this is not portable, we check the OS variants in waf configure.
old-configure just gets a special-case for glibc, since doing a full
check here would probably be a waste of effort.
2014-10-19 23:48:40 +02:00

281 lines
8.3 KiB
C

/* Windows TermIO
*
* copyright (C) 2003 Sascha Sommer
*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
// See http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/WinUI/WindowsUserInterface/UserInput/VirtualKeyCodes.asp
// for additional virtual keycodes
#include "config.h"
#include <fcntl.h>
#include <stdio.h>
#include <stdint.h>
#include <string.h>
#include <windows.h>
#include <io.h>
#include <pthread.h>
#include <assert.h>
#include "common/common.h"
#include "input/keycodes.h"
#include "input/input.h"
#include "terminal.h"
#include "osdep/io.h"
#include "osdep/threads.h"
#include "osdep/w32_keyboard.h"
#define hSTDOUT GetStdHandle(STD_OUTPUT_HANDLE)
#define hSTDERR GetStdHandle(STD_ERROR_HANDLE)
#define FOREGROUND_ALL (FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE)
static short stdoutAttrs = 0;
static const unsigned char ansi2win32[8] = {
0,
FOREGROUND_RED,
FOREGROUND_GREEN,
FOREGROUND_GREEN | FOREGROUND_RED,
FOREGROUND_BLUE,
FOREGROUND_BLUE | FOREGROUND_RED,
FOREGROUND_BLUE | FOREGROUND_GREEN,
FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED,
};
static bool running;
static HANDLE death;
static pthread_t input_thread;
static struct input_ctx *input_ctx;
void terminal_get_size(int *w, int *h)
{
CONSOLE_SCREEN_BUFFER_INFO cinfo;
if (GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &cinfo)) {
*w = cinfo.dwMaximumWindowSize.X - 1;
*h = cinfo.dwMaximumWindowSize.Y;
}
}
static void read_input(void)
{
DWORD retval;
HANDLE in = GetStdHandle(STD_INPUT_HANDLE);
/*check if there are input events*/
if (!GetNumberOfConsoleInputEvents(in, &retval))
return;
if (!retval)
return;
/*read all events*/
INPUT_RECORD eventbuffer[128];
if (!ReadConsoleInput(in, eventbuffer, MP_ARRAY_SIZE(eventbuffer), &retval))
return;
/*filter out keyevents*/
for (int i = 0; i < retval; i++) {
switch (eventbuffer[i].EventType) {
case KEY_EVENT: {
KEY_EVENT_RECORD *record = &eventbuffer[i].Event.KeyEvent;
/*only a pressed key is interresting for us*/
if (record->bKeyDown) {
UINT vkey = record->wVirtualKeyCode;
bool ext = record->dwControlKeyState & ENHANCED_KEY;
int mpkey = mp_w32_vkey_to_mpkey(vkey, ext);
if (mpkey) {
mp_input_put_key(input_ctx, mpkey);
} else {
/*only characters should be remaining*/
int c = record->uChar.UnicodeChar;
if (c > 0)
mp_input_put_key(input_ctx, c);
}
}
break;
}
case MOUSE_EVENT:
case WINDOW_BUFFER_SIZE_EVENT:
case FOCUS_EVENT:
case MENU_EVENT:
default:
break;
}
}
return;
}
static void *input_thread_fn(void *ptr)
{
mpthread_set_name("terminal");
HANDLE in = GetStdHandle(STD_INPUT_HANDLE);
HANDLE stuff[2] = {in, death};
while (1) {
DWORD r = WaitForMultipleObjects(2, stuff, FALSE, INFINITE);
if (r != WAIT_OBJECT_0)
break;
read_input();
}
return NULL;
}
void terminal_setup_getch(struct input_ctx *ictx)
{
assert(!running);
HANDLE in = GetStdHandle(STD_INPUT_HANDLE);
if (GetNumberOfConsoleInputEvents(in, &(DWORD){0})) {
input_ctx = ictx;
death = CreateEvent(NULL, TRUE, FALSE, NULL);
if (!death)
return;
if (pthread_create(&input_thread, NULL, input_thread_fn, NULL)) {
CloseHandle(death);
return;
}
running = true;
}
}
void terminal_uninit(void)
{
if (running) {
SetEvent(death);
pthread_join(input_thread, NULL);
input_ctx = NULL;
running = false;
}
}
bool terminal_in_background(void)
{
return false;
}
static void write_console_text(HANDLE wstream, char *buf)
{
wchar_t *out = mp_from_utf8(NULL, buf);
size_t out_len = wcslen(out);
WriteConsoleW(wstream, out, out_len, NULL, NULL);
talloc_free(out);
}
// Mutates the input argument (buf), because we're evil.
void mp_write_console_ansi(HANDLE wstream, char *buf)
{
while (*buf) {
char *next = strchr(buf, '\033');
if (!next) {
write_console_text(wstream, buf);
break;
}
next[0] = '\0'; // mutate input for fun and profit
write_console_text(wstream, buf);
if (next[1] != '[') {
write_console_text(wstream, "\033");
buf = next;
continue;
}
next += 2;
// ANSI codes generally follow this syntax:
// "\033[" [ <i> (';' <i> )* ] <c>
// where <i> are integers, and <c> a single char command code.
// Also see: http://en.wikipedia.org/wiki/ANSI_escape_code#CSI_codes
int params[2] = {-1, -1}; // 'm' might be unlimited; ignore that
int num_params = 0;
while (num_params < 2) {
char *end = next;
long p = strtol(next, &end, 10);
if (end == next)
break;
next = end;
params[num_params++] = p;
if (next[0] != ';' || !next[0])
break;
next += 1;
}
char code = next[0];
if (code)
next += 1;
CONSOLE_SCREEN_BUFFER_INFO info;
GetConsoleScreenBufferInfo(wstream, &info);
switch (code) {
case 'K': { // erase to end of line
COORD at = info.dwCursorPosition;
int len = info.dwSize.X - at.X;
FillConsoleOutputCharacterW(wstream, ' ', len, at, &(DWORD){0});
SetConsoleCursorPosition(wstream, at);
break;
}
case 'A': { // cursor up
info.dwCursorPosition.Y -= 1;
SetConsoleCursorPosition(wstream, info.dwCursorPosition);
break;
}
case 'm': { // "SGR"
for (int n = 0; n < num_params; n++) {
int p = params[n];
if (p == 0) {
info.wAttributes = stdoutAttrs;
SetConsoleTextAttribute(wstream, info.wAttributes);
} else if (p == 1) {
info.wAttributes |= FOREGROUND_INTENSITY;
SetConsoleTextAttribute(wstream, info.wAttributes);
} else if (p >= 30 && p < 38) {
info.wAttributes &= ~FOREGROUND_ALL;
info.wAttributes |= ansi2win32[p - 30];
SetConsoleTextAttribute(wstream, info.wAttributes);
}
}
break;
}
}
buf = next;
}
}
int terminal_init(void)
{
if (AttachConsole(ATTACH_PARENT_PROCESS)) {
// We have been started by something with a console window.
// Redirect output streams to that console's low-level handles,
// so we can actually use WriteConsole later on.
int hConHandle;
hConHandle = _open_osfhandle((intptr_t)hSTDOUT, _O_TEXT);
*stdout = *_fdopen(hConHandle, "w");
setvbuf(stdout, NULL, _IONBF, 0);
hConHandle = _open_osfhandle((intptr_t)hSTDERR, _O_TEXT);
*stderr = *_fdopen(hConHandle, "w");
setvbuf(stderr, NULL, _IONBF, 0);
}
CONSOLE_SCREEN_BUFFER_INFO cinfo;
DWORD cmode = 0;
GetConsoleMode(hSTDOUT, &cmode);
cmode |= (ENABLE_PROCESSED_OUTPUT | ENABLE_WRAP_AT_EOL_OUTPUT);
SetConsoleMode(hSTDOUT, cmode);
SetConsoleMode(hSTDERR, cmode);
GetConsoleScreenBufferInfo(hSTDOUT, &cinfo);
stdoutAttrs = cinfo.wAttributes;
return 0;
}