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mirror of https://github.com/mpv-player/mpv synced 2024-11-14 22:48:35 +01:00
mpv/video/out/opengl/context_cocoa.c
wm4 788929e4e0 vo_opengl: use standard functions to retrieve display depth
Until now, we've used system-specific API (GLX, EGL, etc.) to retrieve
the depth of the default framebuffer. (We equal this to display depth
and use the determined depth for dithering.)

We can actually retrieve this value through standard GL API, and it
works everywhere (except GLES 2 of course). This simplifies everything a
great deal.

egl_helpers.c is empty now. But I expect that some EGL boilerplate will
be moved to it, so don't remove it yet.
2016-06-14 10:35:43 +02:00

167 lines
4.5 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <OpenGL/OpenGL.h>
#include <dlfcn.h>
#include "video/out/cocoa_common.h"
#include "osdep/macosx_versions.h"
#include "context.h"
struct cgl_context {
CGLPixelFormatObj pix;
CGLContextObj ctx;
};
static int set_swap_interval(int enabled)
{
CGLContextObj ctx = CGLGetCurrentContext();
CGLError err = CGLSetParameter(ctx, kCGLCPSwapInterval, &enabled);
return (err == kCGLNoError) ? 0 : -1;
}
static void *cocoa_glgetaddr(const char *s)
{
void *ret = NULL;
void *handle = dlopen(
"/System/Library/Frameworks/OpenGL.framework/OpenGL",
RTLD_LAZY | RTLD_LOCAL);
if (!handle)
return NULL;
ret = dlsym(handle, s);
dlclose(handle);
return ret;
}
static CGLError test_gl_version(struct vo *vo,
CGLContextObj *ctx,
CGLPixelFormatObj *pix,
CGLOpenGLProfile version)
{
CGLPixelFormatAttribute attrs[] = {
kCGLPFAOpenGLProfile,
(CGLPixelFormatAttribute) version,
kCGLPFADoubleBuffer,
kCGLPFAAccelerated,
#if MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_8
// leave this as the last entry of the array to not break the fallback
// code
kCGLPFASupportsAutomaticGraphicsSwitching,
#endif
0
};
GLint npix;
CGLError err;
err = CGLChoosePixelFormat(attrs, pix, &npix);
if (err == kCGLBadAttribute) {
// kCGLPFASupportsAutomaticGraphicsSwitching is probably not supported
// by the current hardware. Falling back to not using it.
attrs[MP_ARRAY_SIZE(attrs) - 2] = 0;
err = CGLChoosePixelFormat(attrs, pix, &npix);
}
if (err != kCGLNoError) {
MP_ERR(vo, "error creating CGL pixel format: %s (%d)\n",
CGLErrorString(err), err);
goto error_out;
}
err = CGLCreateContext(*pix, 0, ctx);
error_out:
return err;
}
static bool create_gl_context(struct MPGLContext *ctx, int vo_flags)
{
struct cgl_context *p = ctx->priv;
CGLError err;
CGLOpenGLProfile gl_versions[] = {
kCGLOGLPVersion_3_2_Core,
kCGLOGLPVersion_Legacy,
};
for (int n = 0; n < MP_ARRAY_SIZE(gl_versions); n++) {
err = test_gl_version(ctx->vo, &p->ctx, &p->pix, gl_versions[n]);
if (err == kCGLNoError)
break;
}
if (err != kCGLNoError) {
MP_FATAL(ctx->vo, "error creating CGL context: %s (%d)\n",
CGLErrorString(err), err);
return false;
}
vo_cocoa_set_opengl_ctx(ctx->vo, p->ctx);
CGLSetCurrentContext(p->ctx);
if (vo_flags & VOFLAG_ALPHA)
CGLSetParameter(p->ctx, kCGLCPSurfaceOpacity, &(GLint){0});
mpgl_load_functions(ctx->gl, (void *)cocoa_glgetaddr, NULL, ctx->vo->log);
CGLReleasePixelFormat(p->pix);
return true;
}
static void cocoa_uninit(MPGLContext *ctx)
{
struct cgl_context *p = ctx->priv;
CGLReleaseContext(p->ctx);
vo_cocoa_uninit(ctx->vo);
}
static int cocoa_init(MPGLContext *ctx, int vo_flags)
{
vo_cocoa_init(ctx->vo);
if (!create_gl_context(ctx, vo_flags))
return -1;
ctx->gl->SwapInterval = set_swap_interval;
return 0;
}
static int cocoa_reconfig(struct MPGLContext *ctx)
{
vo_cocoa_config_window(ctx->vo);
return 0;
}
static int cocoa_control(struct MPGLContext *ctx, int *events, int request,
void *arg)
{
return vo_cocoa_control(ctx->vo, events, request, arg);
}
static void cocoa_swap_buffers(struct MPGLContext *ctx)
{
vo_cocoa_swap_buffers(ctx->vo);
}
const struct mpgl_driver mpgl_driver_cocoa = {
.name = "cocoa",
.priv_size = sizeof(struct cgl_context),
.init = cocoa_init,
.reconfig = cocoa_reconfig,
.swap_buffers = cocoa_swap_buffers,
.control = cocoa_control,
.uninit = cocoa_uninit,
};