mirror of
https://github.com/mpv-player/mpv
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7484ae8e2e
osd_libass.c used the same ASS_Library object as the player core. This caused a problem: when playing a new file, all fonts loaded by the ASS_Library object were unloaded, including the OSD font. Parts of the OSD would stop being rendered correctly. Solve this by creating a separate ASS_Library, with its own set of fonts.
371 lines
11 KiB
C
371 lines
11 KiB
C
/*
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* This file is part of mplayer2.
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*
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* mplayer2 is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mplayer2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mplayer2. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include "config.h"
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#include "talloc.h"
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#include "mp_msg.h"
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#include "sub.h"
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#include "libavutil/common.h"
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static const char osd_font_pfb[] =
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#include "sub/osd_font.h"
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;
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#include "sub/ass_mp.h"
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#include "mp_core.h"
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// Map OSD symbols (e.g. OSD_PLAY) to the glyphs in osd_font_pfb[].
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#define OSD_CODEPOINTS 0xE000
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// NOTE: \fs-5 to reduce the size of the symbols in relation to normal text.
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// Done because libass doesn't center characters that are too high.
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#define ASS_USE_OSD_FONT "{\\fnOSD\\fs-5}"
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void osd_init_backend(struct osd_state *osd)
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{
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osd->ass_library = mp_ass_init(osd->opts);
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ass_add_font(osd->ass_library, "OSD", (void *)osd_font_pfb,
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sizeof(osd_font_pfb) - 1);
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osd->osd_render = ass_renderer_init(osd->ass_library);
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mp_ass_configure_fonts(osd->osd_render);
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ass_set_aspect_ratio(osd->osd_render, 1.0, 1.0);
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}
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void osd_destroy_backend(struct osd_state *osd)
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{
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if (osd) {
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if (osd->osd_render)
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ass_renderer_done(osd->osd_render);
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osd->osd_render = NULL;
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ass_library_done(osd->ass_library);
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osd->ass_library = NULL;
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}
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}
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static void eosd_draw_alpha_a8i8(unsigned char *src,
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int src_w, int src_h,
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int src_stride,
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unsigned char *dst_a,
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unsigned char *dst_i,
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size_t dst_stride,
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int dst_x, int dst_y,
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uint32_t color)
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{
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const unsigned int r = (color >> 24) & 0xff;
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const unsigned int g = (color >> 16) & 0xff;
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const unsigned int b = (color >> 8) & 0xff;
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const unsigned int a = 0xff - (color & 0xff);
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int gray = (r + g + b) / 3; // not correct
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dst_a += dst_y * dst_stride + dst_x;
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dst_i += dst_y * dst_stride + dst_x;
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int src_skip = src_stride - src_w;
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int dst_skip = dst_stride - src_w;
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for (int y = 0; y < src_h; y++) {
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for (int x = 0; x < src_w; x++) {
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unsigned char as = (*src * a) >> 8;
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unsigned char bs = (gray * as) >> 8;
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// to mplayer scale
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as = -as;
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unsigned char *a = dst_a;
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unsigned char *b = dst_i;
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// NOTE: many special cases, because alpha=0 means transparency,
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// while alpha=1..255 is opaque..transparent
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if (as) {
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*b = ((*b * as) >> 8) + bs;
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if (*a) {
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*a = (*a * as) >> 8;
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if (*a < 1)
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*a = 1;
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} else {
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*a = as;
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}
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}
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dst_a++;
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dst_i++;
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src++;
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}
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dst_a += dst_skip;
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dst_i += dst_skip;
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src += src_skip;
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}
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}
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static void eosd_render_a8i8(unsigned char *a, unsigned char *i, size_t stride,
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int x, int y, ASS_Image *imgs)
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{
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for (ASS_Image *p = imgs; p; p = p->next) {
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eosd_draw_alpha_a8i8(p->bitmap, p->w, p->h, p->stride, a, i, stride,
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x + p->dst_x, y + p->dst_y, p->color);
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}
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}
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static bool ass_bb(ASS_Image *imgs, int *x1, int *y1, int *x2, int *y2)
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{
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*x1 = *y1 = INT_MAX;
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*x2 = *y2 = INT_MIN;
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for (ASS_Image *p = imgs; p; p = p->next) {
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*x1 = FFMIN(*x1, p->dst_x);
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*y1 = FFMIN(*y1, p->dst_y);
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*x2 = FFMAX(*x2, p->dst_x + p->w);
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*y2 = FFMAX(*y2, p->dst_y + p->h);
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}
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return *x1 < *x2 && *y1 < *y2;
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}
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static void draw_ass_osd(struct osd_state *osd, mp_osd_obj_t *obj)
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{
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ass_set_frame_size(osd->osd_render, osd->w, osd->h);
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ASS_Image *imgs = ass_render_frame(osd->osd_render, obj->osd_track, 0,
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NULL);
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int x1, y1, x2, y2;
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ass_bb(imgs, &x1, &y1, &x2, &y2);
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obj->bbox.x1 = x1;
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obj->bbox.y1 = y1;
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obj->bbox.x2 = x2;
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obj->bbox.y2 = y2;
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obj->flags |= OSDFLAG_BBOX;
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osd_alloc_buf(obj);
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eosd_render_a8i8(obj->alpha_buffer, obj->bitmap_buffer, obj->stride,
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-x1, -y1, imgs);
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}
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static void update_font_scale(ASS_Track *track, ASS_Style *style, double factor)
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{
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// duplicated from ass_mp.c
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double fs = track->PlayResY * factor / 100.;
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/* The font size is always proportional to video height only;
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* real -subfont-autoscale behavior is not implemented.
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* Apply a correction that corresponds to about 4:3 aspect ratio
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* video to get a size somewhat closer to what non-libass rendering
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* would produce with the same text_font_scale_factor
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* and subtitle_autoscale.
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*/
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if (subtitle_autoscale == 2)
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fs *= 1.3;
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else if (subtitle_autoscale == 3)
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fs *= 1.7;
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style->FontSize = fs;
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style->Outline = style->FontSize / 16;
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}
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static ASS_Track *create_osd_ass_track(struct osd_state *osd)
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{
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ASS_Track *track = mp_ass_default_track(osd->ass_library, osd->opts);
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ASS_Style *style = track->styles + track->default_style;
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track->PlayResX = track->PlayResY * 1.33333;
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update_font_scale(track, style, text_font_scale_factor);
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style->Alignment = 5;
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free(style->FontName);
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style->FontName = strdup(font_name ? font_name : "Sans");
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return track;
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}
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// xxx extremely evil hack to get rid of '[ass] Event height has changed'
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static void reset_ass_event(ASS_Event *event)
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{
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free(event->render_priv);
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event->render_priv = NULL;
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}
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static ASS_Event *get_osd_ass_event(ASS_Track *track)
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{
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if (!track->n_events)
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ass_alloc_event(track);
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ASS_Event *event = track->events + 0;
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event->Start = 0;
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event->Duration = 100;
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event->Style = track->default_style;
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reset_ass_event(event);
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return event;
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}
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static char *append_utf8_buffer(char *buffer, uint32_t codepoint)
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{
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char data[8];
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uint8_t tmp;
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char *output = data;
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PUT_UTF8(codepoint, tmp, *output++ = tmp;);
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return talloc_strndup_append_buffer(buffer, data, output - data);
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}
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void osd_get_function_sym(char *buffer, size_t buffer_size, int osd_function)
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{
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// 0xFF is never valid UTF-8, so we can use it to escape OSD symbols.
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snprintf(buffer, buffer_size, "\xFF%c", osd_function);
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}
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static char *mangle_ass(const char *in)
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{
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char *res = talloc_strdup(NULL, "");
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while (*in) {
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if (in[0] == '\\' && strchr("nNh{}", in[1])) {
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// Undo escaping, e.g. \{ -> \\{
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// Note that e.g. \\j still must be emitted as \\j
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// (libass only understands the escapes listed in the strchr args)
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res = talloc_asprintf_append_buffer(res, "\\\\%c", in[1]);
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in += 2;
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continue;
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}
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// As used by osd_get_function_sym().
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if (in[0] == '\xFF') {
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res = talloc_strdup_append_buffer(res, ASS_USE_OSD_FONT);
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res = append_utf8_buffer(res, OSD_CODEPOINTS + in[1]);
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res = talloc_strdup_append_buffer(res, "{\\r}");
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in += 2;
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continue;
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}
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if (*in == '{')
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res = talloc_strdup_append_buffer(res, "\\");
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res = talloc_strndup_append_buffer(res, in, 1);
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in++;
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}
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return res;
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}
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void vo_update_text_osd(struct osd_state *osd, mp_osd_obj_t* obj)
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{
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if (!obj->osd_track)
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obj->osd_track = create_osd_ass_track(osd);
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ASS_Event *event = get_osd_ass_event(obj->osd_track);
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event->Text = mangle_ass(osd->osd_text);
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draw_ass_osd(osd, obj);
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talloc_free(event->Text);
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event->Text = NULL;
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}
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#define OSDBAR_ELEMS 46
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void vo_update_text_progbar(struct osd_state *osd, mp_osd_obj_t* obj)
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{
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obj->flags |= OSDFLAG_CHANGED | OSDFLAG_VISIBLE;
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if (vo_osd_progbar_type < 0) {
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obj->flags &= ~OSDFLAG_VISIBLE;
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return;
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}
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if (!obj->osd_track)
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obj->osd_track = create_osd_ass_track(osd);
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ASS_Style *style = obj->osd_track->styles + obj->osd_track->default_style;
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style->Alignment = 10;
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style->MarginL = style->MarginR = style->MarginV = 0;
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// We need a fixed font size with respect to the OSD width.
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// Assume the OSD bar takes 2/3 of the OSD width at PlayResY=288 and
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// FontSize=22 with an OSD aspect ratio of 16:9. Rescale as needed.
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// xxx can fail when unknown fonts are involved
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double asp = (double)osd->w / osd->h;
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double scale = (asp / 1.77777) * (obj->osd_track->PlayResY / 288.0);
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style->ScaleX = style->ScaleY = scale;
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style->FontSize = 22.0;
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style->Outline = style->FontSize / 16 * scale;
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int active = (vo_osd_progbar_value * OSDBAR_ELEMS + 255) / 256;
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active = FFMIN(OSDBAR_ELEMS, FFMAX(active, 0));
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char *text = talloc_strdup(NULL, "{\\q2}");
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if (vo_osd_progbar_type >= 32) {
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text = append_utf8_buffer(text, vo_osd_progbar_type);
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} else if (vo_osd_progbar_type > 0) {
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text = talloc_strdup_append_buffer(text, ASS_USE_OSD_FONT);
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text = append_utf8_buffer(text, OSD_CODEPOINTS + vo_osd_progbar_type);
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text = talloc_strdup_append_buffer(text, "{\\r}");
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}
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//xxx space in normal font, because OSD font doesn't have a space
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text = talloc_strdup_append_buffer(text, "\\h");
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text = talloc_strdup_append_buffer(text, ASS_USE_OSD_FONT);
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text = append_utf8_buffer(text, OSD_CODEPOINTS + OSD_PB_START);
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for (int n = 0; n < active; n++)
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text = append_utf8_buffer(text, OSD_CODEPOINTS + OSD_PB_0);
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for (int n = 0; n < OSDBAR_ELEMS - active; n++)
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text = append_utf8_buffer(text, OSD_CODEPOINTS + OSD_PB_1);
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text = append_utf8_buffer(text, OSD_CODEPOINTS + OSD_PB_END);
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ASS_Event *event = get_osd_ass_event(obj->osd_track);
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event->Text = text;
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draw_ass_osd(osd, obj);
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event->Text = NULL;
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talloc_free(text);
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}
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void vo_update_text_sub(struct osd_state *osd, mp_osd_obj_t* obj)
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{
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obj->flags |= OSDFLAG_CHANGED | OSDFLAG_VISIBLE;
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if (!vo_sub || !sub_visibility) {
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obj->flags &= ~OSDFLAG_VISIBLE;
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return;
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}
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if (!obj->osd_track)
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obj->osd_track = mp_ass_default_track(osd->ass_library, osd->opts);
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ASS_Style *style = obj->osd_track->styles + obj->osd_track->default_style;
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style->MarginV = obj->osd_track->PlayResY * ((100 - sub_pos)/110.0);
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update_font_scale(obj->osd_track, style, text_font_scale_factor);
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char *text = talloc_strdup(NULL, "");
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for (int n = 0; n < vo_sub->lines; n++)
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text = talloc_asprintf_append_buffer(text, "%s\n", vo_sub->text[n]);
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ASS_Event *event = get_osd_ass_event(obj->osd_track);
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event->Text = mangle_ass(text);
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draw_ass_osd(osd, obj);
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talloc_free(event->Text);
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event->Text = NULL;
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talloc_free(text);
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}
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// unneeded
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void osd_font_invalidate(void) {}
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void osd_font_load(struct osd_state *osd) {}
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