..
angle_dynamic.c
vo_opengl: angle: dynamically load ANGLE
2016-05-11 15:39:29 +02:00
angle_dynamic.h
vo_opengl: angle: dynamically load ANGLE
2016-05-11 15:39:29 +02:00
common.c
vo_opengl: support GL_EXT_texture_norm16 on GLES
2016-04-27 19:19:56 +02:00
common.h
vo_opengl: support GL_EXT_texture_norm16 on GLES
2016-04-27 19:19:56 +02:00
context_angle.c
vo_opengl: angle: dynamically load ANGLE
2016-05-11 15:39:29 +02:00
context_cocoa.c
vo_opengl: always premultiply alpha
2016-03-29 21:56:38 +02:00
context_drm_egl.c
vo_opengl: add KMS/DRM VAAPI hardware decoding interop
2016-01-20 19:41:29 +01:00
context_dxinterop.c
vo_opengl: only open one OpenGL/DX interop handle when using dxva2
2016-03-15 17:04:58 -07:00
context_rpi.c
vo_opengl: rpi: don't include x11 header file
2016-04-15 09:45:15 +02:00
context_rpi.h
vo_opengl: prefix per-backend source files with context_
2015-12-19 14:14:12 +01:00
context_w32.c
Change GPL/LGPL dual-licensed files to LGPL
2016-01-19 18:36:34 +01:00
context_wayland.c
vo_opengl: wayland: don't destroy NULL wl_egl_window
2016-03-03 15:30:28 +01:00
context_x11.c
vo_opengl: always premultiply alpha
2016-03-29 21:56:38 +02:00
context_x11egl.c
Change GPL/LGPL dual-licensed files to LGPL
2016-01-19 18:36:34 +01:00
context.c
vo_opengl: add an angle-es2 backend
2016-05-10 20:19:25 +02:00
context.h
vo_opengl: GLX: try to create 3.3 core profile context
2016-03-19 19:31:17 +01:00
egl_helpers.c
Change GPL/LGPL dual-licensed files to LGPL
2016-01-19 18:36:34 +01:00
egl_helpers.h
vo_opengl: x11egl: retrieve framebuffer depth
2015-12-19 14:14:12 +01:00
header_fixes.h
vo_opengl: d3d11egl: native NV12 sampling support
2016-05-10 21:06:34 +02:00
hwdec_d3d11egl.c
vo_opengl: d3d11egl: support full range YUV
2016-05-11 15:40:31 +02:00
hwdec_dxva2.c
vo_opengl: refactor how hwdec interop exports textures
2016-05-10 18:42:42 +02:00
hwdec_dxva2egl.c
vo_opengl: angle: dynamically load ANGLE
2016-05-11 15:39:29 +02:00
hwdec_dxva2gldx.c
vo_opengl: refactor how hwdec interop exports textures
2016-05-10 18:42:42 +02:00
hwdec_osx.c
vo_opengl: fix passing along swizzle from hwdec interop
2016-05-10 21:12:57 +02:00
hwdec_vaegl.c
vo_opengl: refactor how hwdec interop exports textures
2016-05-10 18:42:42 +02:00
hwdec_vaglx.c
vo_opengl: refactor how hwdec interop exports textures
2016-05-10 18:42:42 +02:00
hwdec_vdpau.c
vo_opengl: refactor how hwdec interop exports textures
2016-05-10 18:42:42 +02:00
hwdec.c
video: add --hwdec=auto-copy mode
2016-05-11 16:20:13 +02:00
hwdec.h
vo_opengl: refactor how hwdec interop exports textures
2016-05-10 18:42:42 +02:00
lcms.c
lcms: don't warn/error on 3dlut cache misses
2016-05-04 12:10:55 +02:00
lcms.h
lcms: improve black point handling (especially BT.1886)
2016-05-04 12:10:45 +02:00
nnedi3_weights.bin
vo_opengl: implement NNEDI3 prescaler
2015-11-05 17:38:20 +01:00
nnedi3.c
vo_opengl: fix build breakage
2016-04-06 01:21:16 +02:00
nnedi3.h
vo_opengl: fix nnedi + rectangle textures
2016-04-05 20:57:02 +02:00
osd.c
vo_opengl, osd: allow osc.lua to react faster on resizes
2016-03-21 22:23:41 +01:00
osd.h
vo_opengl, osd: allow osc.lua to react faster on resizes
2016-03-21 22:23:41 +01:00
superxbr.c
vo_opengl: decrease default superxbr-edge-strength
2016-03-07 22:31:15 +01:00
superxbr.h
vo_opengl: refactor superxbr algorithm
2016-03-07 22:31:15 +01:00
utils.c
vo_opengl: d3d11egl: native NV12 sampling support
2016-05-10 21:06:34 +02:00
utils.h
vo_opengl: fix row-major vs. column-major confusion
2016-03-28 16:16:09 +02:00
video_shaders.c
vo_opengl: simplify and improve up scale=oversample
2016-04-12 16:26:53 +02:00
video_shaders.h
vo_opengl: fix sharpen filter
2016-03-16 19:09:52 +01:00
video.c
vo_opengl: fix passing along swizzle from hwdec interop
2016-05-10 21:12:57 +02:00
video.h
vo_opengl: improve rotation handling (again)
2016-04-08 22:21:38 +02:00