mirror of
https://github.com/mpv-player/mpv
synced 2024-11-14 22:48:35 +01:00
5865086aa8
the pre-allocation was needed because the layer allocated a opengl context async itself and we couldn't influence that. so we had to start the core after the context was actually allocated. furthermore a window, view and layer hierarchy had to be created so the layer would create a context. now, instead of relying on the layer to create a context we do this manually and re-use that context later when the layer wants to create one async itself.
33 lines
1.0 KiB
C
33 lines
1.0 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MPV_MACOSX_APPLICATION
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#define MPV_MACOSX_APPLICATION
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#include "osdep/macosx_menubar.h"
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struct macos_opts {
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int macos_title_bar_style;
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int macos_fs_animation_duration;
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};
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// multithreaded wrapper for mpv_main
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int cocoa_main(int argc, char *argv[]);
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void cocoa_register_menu_item_action(MPMenuKey key, void* action);
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#endif /* MPV_MACOSX_APPLICATION */
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