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Most hardware decoding APIs provide some OpenGL interop. This allows using vo_opengl, without having to read the video data back from GPU. This requires adding a backend for each hardware decoding API. (Each backend is an entry in gl_hwdec_vaglx[].) The backends expose video data as a set of OpenGL textures. Add infrastructure to support this. The next commit will add support for VA-API. |
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man | ||
OUTDATED-tech | ||
crosscompile-mingw.txt | ||
edl.rst | ||
encoding.rst | ||
tech-overview.txt |