mirror of
https://github.com/mpv-player/mpv
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4b91861b67
mp_image has this confusing distinction between the w/h and width/height fields. w/h are the actual width and height, while width/height have a very special meaning inside the video filter code: it's the actually allocated width, which is also used for stride padding. Screenshot related code abused the w/h fields to store the aspect corrected size. Some code confused the role of w/h and width/height. Fix these issues. For aspect corrected size, display_w/h are used, while width/height should never be used outside vf.c internals and related code. This also fixes an actual bug when taking screenshots of anamorphic video with vf_screenshot, as well as using vo_image with such videos. |
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audio | ||
compat | ||
core | ||
demux | ||
DOCS | ||
etc | ||
osdep | ||
stream | ||
sub | ||
TOOLS | ||
video | ||
.gitignore | ||
AUTHORS | ||
configure | ||
Copyright | ||
LICENSE | ||
Makefile | ||
README | ||
talloc.c | ||
talloc.h | ||
version.sh |
Compiling with full features requires development files for several external libraries. Below is a list of some important requirements. For more information see the output of './configure --help' for a list of options, or look at the list of enabled and disabled features printed after running './configure'. If you think you have support for some feature installed but configure fails to detect it, the file config.log may contain information about the reasons for the failure. Libraries specific to particular video output methods (you'll want at least one of VDPAU, GL or Xv): - libvdpau (for VDPAU output, best choice for NVIDIA cards) - libGL (OpenGL output) - libXv (XVideo output) general: - libasound (ALSA audio output) - various general X development libraries - libfreetype (for libass) - libfontconfig (for libass) - libass - FFmpeg libraries (libavutil libavcodec libavformat libswscale libpostproc) Most of the above libraries are available in suitable versions on normal Linux distributions. However FFmpeg is an exception (distro versions may be too old to work at all or work well). For that reason you may want to use the separately available build wrapper that first compiles FFmpeg libraries and libass, and then compiles the player statically linked against those.