1
mirror of https://github.com/mpv-player/mpv synced 2024-10-30 04:46:41 +01:00
mpv/libvo/vo_sdl.c
2011-05-02 00:46:48 +03:00

1535 lines
47 KiB
C

/*
* vo_sdl.c
*
* (was video_out_sdl.c from OMS project/mpeg2dec -> http://linuxvideo.org)
*
* Copyright (C) Ryan C. Gordon <icculus@lokigames.com> - April 22, 2000
*
* Copyright (C) Felix Buenemann <atmosfear@users.sourceforge.net> - 2001
*
* (for extensive code enhancements)
*
* Current maintainer for MPlayer project (report bugs to that address):
* Felix Buenemann <atmosfear@users.sourceforge.net>
*
* This file is a video out driver using the SDL library (http://libsdl.org/),
* to be used with MPlayer, further info from http://www.mplayerhq.hu
*
* -- old disclaimer --
*
* A mpeg2dec display driver that does output through the
* Simple DirectMedia Layer (SDL) library. This effectively gives us all
* sorts of output options: X11, SVGAlib, fbcon, AAlib, GGI. Win32, MacOS
* and BeOS support, too. Yay. SDL info, source, and binaries can be found
* at http://slouken.devolution.com/SDL/
*
* -- end old disclaimer --
*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
/* define to force software-surface (video surface stored in system memory)*/
#undef SDL_NOHWSURFACE
/* define to enable surface locks, this might be needed on SMP machines */
#undef SDL_ENABLE_LOCKS
/* MONITOR_ASPECT MUST BE FLOAT */
#define MONITOR_ASPECT 4.0/3.0
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>
#include "config.h"
#include "mp_msg.h"
#include "mp_msg.h"
#include "video_out.h"
#include "video_out_internal.h"
#include "fastmemcpy.h"
#include "sub/sub.h"
#include "aspect.h"
#include "libmpcodecs/vfcap.h"
#include "ffmpeg_files/bswap.h"
#ifdef CONFIG_X11
#include <X11/Xlib.h>
#include "x11_common.h"
#endif
#include "subopt-helper.h"
static const vo_info_t info =
{
"SDL YUV/RGB/BGR renderer (SDL v1.1.7+ only!)",
"sdl",
"Ryan C. Gordon <icculus@lokigames.com>, Felix Buenemann <atmosfear@users.sourceforge.net>",
""
};
const LIBVO_EXTERN(sdl)
#include "sdl_common.h"
//#include <SDL/SDL_syswm.h>
#ifdef SDL_ENABLE_LOCKS
#define SDL_OVR_LOCK(x) if (SDL_LockYUVOverlay (priv->overlay)) { \
mp_msg(MSGT_VO,MSGL_V, "SDL: Couldn't lock YUV overlay\n"); \
return x; \
}
#define SDL_OVR_UNLOCK SDL_UnlockYUVOverlay (priv->overlay);
#define SDL_SRF_LOCK(srf, x) if(SDL_MUSTLOCK(srf)) { \
if(SDL_LockSurface (srf)) { \
mp_msg(MSGT_VO,MSGL_V, "SDL: Couldn't lock RGB surface\n"); \
return x; \
} \
}
#define SDL_SRF_UNLOCK(srf) if(SDL_MUSTLOCK(srf)) \
SDL_UnlockSurface (srf);
#else
#define SDL_OVR_LOCK(x)
#define SDL_OVR_UNLOCK
#define SDL_SRF_LOCK(srf, x)
#define SDL_SRF_UNLOCK(srf)
#endif
/** Private SDL Data structure **/
static struct sdl_priv_s {
/* output driver used by sdl */
char driver[8];
/* SDL display surface */
SDL_Surface *surface;
/* SDL RGB surface */
SDL_Surface *rgbsurface;
/* SDL YUV overlay */
SDL_Overlay *overlay;
/* available fullscreen modes */
SDL_Rect **fullmodes;
/* surface attributes for fullscreen and windowed mode */
Uint32 sdlflags, sdlfullflags;
/* save the windowed output extents */
SDL_Rect windowsize;
/* Bits per Pixel */
Uint8 bpp;
/* RGB or YUV? */
Uint8 mode;
#define YUV 0
#define RGB 1
#define BGR 2
/* use direct blitting to surface */
int dblit;
/* current fullscreen mode, 0 = highest available fullscreen mode */
int fullmode;
/* YUV ints */
int framePlaneY, framePlaneUV, framePlaneYUY;
int stridePlaneY, stridePlaneUV, stridePlaneYUY;
/* RGB ints */
int framePlaneRGB;
int stridePlaneRGB;
/* Flip image */
int flip;
/* fullscreen behaviour; see init */
int fulltype;
/* is X running (0/1) */
int X;
/* X11 Resolution */
int XWidth, XHeight;
/* original image dimensions */
int width, height;
/* destination dimensions */
int dstwidth, dstheight;
/* Draw image at coordinate y on the SDL surfaces */
int y;
/* The image is displayed between those y coordinates in priv->surface */
int y_screen_top, y_screen_bottom;
/* 1 if the OSD has changed otherwise 0 */
int osd_has_changed;
/* source image format (YUV/RGB/...) */
uint32_t format;
/* dirty_off_frame[0] contains a bounding box around the osd contents drawn above the image
dirty_off_frame[1] is the corresponding thing for OSD contents drawn below the image
*/
SDL_Rect dirty_off_frame[2];
} sdl_priv;
static void erase_area_4(int x_start, int width, int height, int pitch, uint32_t color, uint8_t* pixels);
static void erase_area_1(int x_start, int width, int height, int pitch, uint8_t color, uint8_t* pixels);
static int setup_surfaces(void);
static void set_video_mode(int width, int height, int bpp, uint32_t sdlflags);
static void erase_rectangle(int x, int y, int w, int h);
/* Expand 'rect' to contain the rectangle specified by x, y, w and h */
static void expand_rect(SDL_Rect* rect, int x, int y, int w, int h)
{
if(rect->x < 0 || rect->y < 0) {
rect->x = x;
rect->y = y;
rect->w = w;
rect->h = h;
return;
}
if(rect->x > x)
rect->x = x;
if(rect->y > y)
rect->y = y;
if(rect->x + rect->w < x + w)
rect->w = x + w - rect->x;
if(rect->y + rect->h < y + h)
rect->h = y + h - rect->y;
}
/** libvo Plugin functions **/
/**
* draw_alpha is used for osd and subtitle display.
*
**/
static void draw_alpha(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){
struct sdl_priv_s *priv = &sdl_priv;
if(priv->osd_has_changed) {
/* OSD did change. Store a bounding box of everything drawn into the OSD */
if(priv->y >= y0) {
/* Make sure we don't mark part of the frame area dirty */
if(h + y0 > priv->y)
expand_rect(&priv->dirty_off_frame[0], x0, y0, w, priv->y - y0);
else
expand_rect(&priv->dirty_off_frame[0], x0, y0, w, h);
}
else if(priv->y + priv->height <= y0 + h) {
/* Make sure we don't mark part of the frame area dirty */
if(y0 < priv->y + priv->height)
expand_rect(&priv->dirty_off_frame[1], x0,
priv->y + priv->height,
w, h - ((priv->y + priv->height) - y0));
else
expand_rect(&priv->dirty_off_frame[1], x0, y0, w, h);
}
}
else { /* OSD contents didn't change only draw parts that was erased by the frame */
if(priv->y >= y0) {
src = src + (priv->y - y0) * stride;
srca = srca + (priv->y - y0) * stride;
h -= priv->y - y0;
y0 = priv->y;
}
if(priv->y + priv->height <= y0 + h)
h = priv->y + priv->height - y0;
if(h <= 0)
return;
}
switch(priv->format) {
case IMGFMT_YV12:
case IMGFMT_I420:
case IMGFMT_IYUV:
vo_draw_alpha_yv12(w,h,src,srca,stride,((uint8_t *) *(priv->overlay->pixels))+priv->overlay->pitches[0]*y0+x0,priv->overlay->pitches[0]);
break;
case IMGFMT_YUY2:
case IMGFMT_YVYU:
x0 *= 2;
vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) *(priv->overlay->pixels))+priv->overlay->pitches[0]*y0+x0,priv->overlay->pitches[0]);
break;
case IMGFMT_UYVY:
x0 *= 2;
vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) *(priv->overlay->pixels))+priv->overlay->pitches[0]*y0+x0,priv->overlay->pitches[0]);
break;
default:
if(priv->dblit) {
x0 *= priv->surface->format->BytesPerPixel;
switch(priv->format) {
case IMGFMT_RGB15:
case IMGFMT_BGR15:
vo_draw_alpha_rgb15(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+y0*priv->surface->pitch+x0,priv->surface->pitch);
break;
case IMGFMT_RGB16:
case IMGFMT_BGR16:
vo_draw_alpha_rgb16(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+y0*priv->surface->pitch+x0,priv->surface->pitch);
break;
case IMGFMT_RGB24:
case IMGFMT_BGR24:
vo_draw_alpha_rgb24(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+y0*priv->surface->pitch+x0,priv->surface->pitch);
break;
case IMGFMT_RGB32:
case IMGFMT_BGR32:
vo_draw_alpha_rgb32(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+y0*priv->surface->pitch+x0,priv->surface->pitch);
break;
}
}
else {
x0 *= priv->rgbsurface->format->BytesPerPixel;
switch(priv->format) {
case IMGFMT_RGB15:
case IMGFMT_BGR15:
vo_draw_alpha_rgb15(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+y0*priv->rgbsurface->pitch+x0,priv->rgbsurface->pitch);
break;
case IMGFMT_RGB16:
case IMGFMT_BGR16:
vo_draw_alpha_rgb16(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+y0*priv->rgbsurface->pitch+x0,priv->rgbsurface->pitch);
break;
case IMGFMT_RGB24:
case IMGFMT_BGR24:
vo_draw_alpha_rgb24(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+y0*priv->rgbsurface->pitch+x0,priv->rgbsurface->pitch);
break;
case IMGFMT_RGB32:
case IMGFMT_BGR32:
vo_draw_alpha_rgb32(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+y0*priv->rgbsurface->pitch+x0,priv->rgbsurface->pitch);
break;
}
}
}
}
/**
* Take a null-terminated array of pointers, and find the last element.
*
* params : array == array of which we want to find the last element.
* returns : index of last NON-NULL element.
**/
static inline int findArrayEnd (SDL_Rect **array)
{
int i = 0;
while ( array[i++] ); /* keep loopin' ... */
/* return the index of the last array element */
return i - 1;
}
/**
* Open and prepare SDL output.
*
* params : *plugin ==
* *name ==
* returns : 0 on success, -1 on failure
**/
static int sdl_open (void *plugin, void *name)
{
struct sdl_priv_s *priv = &sdl_priv;
const SDL_VideoInfo *vidInfo = NULL;
/*static int opened = 0;
if (opened)
return 0;
opened = 1;*/
/* other default values */
#ifdef SDL_NOHWSURFACE
mp_msg(MSGT_VO,MSGL_V, "SDL: using software-surface\n");
priv->sdlflags = SDL_SWSURFACE|SDL_RESIZABLE|SDL_ANYFORMAT;
priv->sdlfullflags = SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ANYFORMAT;
// XXX:FIXME: ASYNCBLIT should be enabled for SMP systems
#else
/*if((strcmp(priv->driver, "dga") == 0) && (priv->mode)) {
if( mp_msg_test(MSGT_VO,MSGL_V) ) {
printf("SDL: using software-surface\n"); }
priv->sdlflags = SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ASYNCBLIT|SDL_HWACCEL|SDL_ANYFORMAT;
priv->sdlfullflags = SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ASYNCBLIT|SDL_HWACCEL|SDL_ANYFORMAT;
}
else { */
mp_msg(MSGT_VO,MSGL_V, "SDL: using hardware-surface\n");
priv->sdlflags = SDL_HWSURFACE|SDL_RESIZABLE/*|SDL_ANYFORMAT*/;
priv->sdlfullflags = SDL_HWSURFACE|SDL_FULLSCREEN/*|SDL_ANYFORMAT*/;
// XXX:FIXME: ASYNCBLIT should be enabled for SMP systems
//}
#endif
#if !defined( __AMIGAOS4__ ) && !defined( __APPLE__ )
priv->sdlfullflags |= SDL_DOUBLEBUF;
if (vo_doublebuffering)
priv->sdlflags |= SDL_DOUBLEBUF;
#endif
/* get information about the graphics adapter */
vidInfo = SDL_GetVideoInfo ();
/* collect all fullscreen & hardware modes available */
if (!(priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags))) {
/* non hardware accelerated fullscreen modes */
priv->sdlfullflags &= ~SDL_HWSURFACE;
priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags);
}
/* test for normal resizeable & windowed hardware accellerated surfaces */
if (!SDL_ListModes (vidInfo->vfmt, priv->sdlflags)) {
/* test for NON hardware accelerated resizeable surfaces - poor you.
* That's all we have. If this fails there's nothing left.
* Theoretically there could be Fullscreenmodes left - we ignore this for now.
*/
priv->sdlflags &= ~SDL_HWSURFACE;
if ((!SDL_ListModes (vidInfo->vfmt, priv->sdlflags)) && (!priv->fullmodes)) {
mp_tmsg(MSGT_VO,MSGL_ERR, "[VO_SDL] Couldn't get any acceptable SDL Mode for output.\n");
return -1;
}
}
/* YUV overlays need at least 16-bit color depth, but the
* display might less. The SDL AAlib target says it can only do
* 8-bits, for example. So, if the display is less than 16-bits,
* we'll force the BPP to 16, and pray that SDL can emulate for us.
*/
priv->bpp = vidInfo->vfmt->BitsPerPixel;
if (priv->mode == YUV && priv->bpp < 16) {
mp_msg(MSGT_VO,MSGL_V, "SDL: Your SDL display target wants to be at a color "
"depth of (%d), but we need it to be at least 16 "
"bits, so we need to emulate 16-bit color. This is "
"going to slow things down; you might want to "
"increase your display's color depth, if possible.\n",
priv->bpp);
priv->bpp = 16;
}
/* Success! */
return 0;
}
/**
* Close SDL, Cleanups, Free Memory
*
* params : *plugin
* returns : non-zero on success, zero on error.
**/
static int sdl_close (void)
{
struct sdl_priv_s *priv = &sdl_priv;
if (priv->fullmode)
SDL_ShowCursor(1);
/* Cleanup YUV Overlay structure */
if (priv->overlay) {
SDL_FreeYUVOverlay(priv->overlay);
priv->overlay=NULL;
}
/* Free RGB Surface */
if (priv->rgbsurface) {
SDL_FreeSurface(priv->rgbsurface);
priv->rgbsurface=NULL;
}
/* Free our blitting surface */
if (priv->surface) {
SDL_FreeSurface(priv->surface);
priv->surface=NULL;
}
/* DON'T attempt to free the fullscreen modes array. SDL_Quit* does this for us */
return 0;
}
/**
* Do aspect ratio calculations
*
* params : srcw == sourcewidth
* srch == sourceheight
* dstw == destinationwidth
* dsth == destinationheight
*
* returns : SDL_Rect structure with new x and y, w and h
**/
#if 0
static SDL_Rect aspect(int srcw, int srch, int dstw, int dsth) {
SDL_Rect newres;
mp_msg(MSGT_VO,MSGL_V, "SDL Aspect-Destinationres: %ix%i (x: %i, y: %i)\n", newres.w, newres.h, newres.x, newres.y);
newres.h = ((float)dstw / (float)srcw * (float)srch) * ((float)dsth/((float)dstw/(MONITOR_ASPECT)));
if(newres.h > dsth) {
newres.w = ((float)dsth / (float)newres.h) * dstw;
newres.h = dsth;
newres.x = (dstw - newres.w) / 2;
newres.y = 0;
}
else {
newres.w = dstw;
newres.x = 0;
newres.y = (dsth - newres.h) / 2;
}
mp_msg(MSGT_VO,MSGL_V, "SDL Mode: %d: %d x %d\n", i, priv->fullmodes[i]->w, priv->fullmodes[i]->h);
return newres;
}
#endif
/**
* Sets the specified fullscreen mode.
*
* params : mode == index of the desired fullscreen mode
* returns : doesn't return
**/
#if 0
static void set_fullmode (int mode)
{
struct sdl_priv_s *priv = &sdl_priv;
SDL_Surface *newsurface = NULL;
int haspect, waspect = 0;
/* if we haven't set a fullmode yet, default to the lowest res fullmode first */
if (mode < 0)
mode = priv->fullmode = findArrayEnd(priv->fullmodes) - 1;
/* Calculate proper aspect ratio for fullscreen
* Height smaller than expected: add horizontal black bars (haspect)*/
haspect = (priv->width * (float) ((float) priv->fullmodes[mode]->h / (float) priv->fullmodes[mode]->w) - priv->height) * (float) ((float) priv->fullmodes[mode]->w / (float) priv->width);
/* Height bigger than expected: add vertical black bars (waspect)*/
if (haspect < 0) {
haspect = 0; /* set haspect to zero because image will be scaled horizontal instead of vertical */
waspect = priv->fullmodes[mode]->w - ((float) ((float) priv->fullmodes[mode]->h / (float) priv->height) * (float) priv->width);
}
// printf ("W-Aspect: %i H-Aspect: %i\n", waspect, haspect);
/* change to given fullscreen mode and hide the mouse cursor */
newsurface = SDL_SetVideoMode(priv->fullmodes[mode]->w - waspect, priv->fullmodes[mode]->h - haspect, priv->bpp, priv->sdlfullflags);
/* if we were successful hide the mouse cursor and save the mode */
if (newsurface) {
if (priv->surface)
SDL_FreeSurface(priv->surface);
priv->surface = newsurface;
SDL_ShowCursor(0);
}
}
#endif
/* Set video mode. Not fullscreen */
static void set_video_mode(int width, int height, int bpp, uint32_t sdlflags)
{
struct sdl_priv_s *priv = &sdl_priv;
SDL_Surface* newsurface;
if(priv->rgbsurface)
SDL_FreeSurface(priv->rgbsurface);
else if(priv->overlay)
SDL_FreeYUVOverlay(priv->overlay);
priv->rgbsurface = NULL;
priv->overlay = NULL;
newsurface = SDL_SetVideoMode(width, height, bpp, sdlflags);
if(newsurface) {
/* priv->surface will be NULL the first time this function is called. */
if(priv->surface)
SDL_FreeSurface(priv->surface);
priv->surface = newsurface;
priv->dstwidth = width;
priv->dstheight = height;
vo_dwidth = width;
vo_dheight = height;
setup_surfaces();
}
else
mp_msg(MSGT_VO,MSGL_WARN, "set_video_mode: SDL_SetVideoMode failed: %s\n", SDL_GetError());
}
static void set_fullmode (int mode) {
struct sdl_priv_s *priv = &sdl_priv;
SDL_Surface *newsurface = NULL;
int screen_surface_w, screen_surface_h;
if(priv->rgbsurface)
SDL_FreeSurface(priv->rgbsurface);
else if(priv->overlay)
SDL_FreeYUVOverlay(priv->overlay);
priv->rgbsurface = NULL;
priv->overlay = NULL;
/* if we haven't set a fullmode yet, default to the lowest res fullmode first */
/* But select a mode where the full video enter */
if(priv->X && priv->fulltype & VOFLAG_FULLSCREEN) {
screen_surface_w = priv->XWidth;
screen_surface_h = priv->XHeight;
}
else if (mode < 0) {
int i,j,imax;
mode = 0; // Default to the biggest mode avaible
if ( mp_msg_test(MSGT_VO,MSGL_V) ) for(i=0;priv->fullmodes[i];++i)
mp_msg(MSGT_VO,MSGL_V, "SDL Mode: %d: %d x %d\n", i, priv->fullmodes[i]->w, priv->fullmodes[i]->h);
for(i = findArrayEnd(priv->fullmodes) - 1; i >=0; i--) {
if( (priv->fullmodes[i]->w >= priv->dstwidth) &&
(priv->fullmodes[i]->h >= priv->dstheight) ) {
imax = i;
for (j = findArrayEnd(priv->fullmodes) - 1; j >=0; j--) {
if (priv->fullmodes[j]->w > priv->fullmodes[imax]->w
&& priv->fullmodes[j]->h == priv->fullmodes[imax]->h)
imax = j;
}
mode = imax;
break;
}
}
mp_msg(MSGT_VO,MSGL_V, "SET SDL Mode: %d: %d x %d\n", mode, priv->fullmodes[mode]->w, priv->fullmodes[mode]->h);
priv->fullmode = mode;
screen_surface_h = priv->fullmodes[mode]->h;
screen_surface_w = priv->fullmodes[mode]->w;
}
else {
screen_surface_h = priv->fullmodes[mode]->h;
screen_surface_w = priv->fullmodes[mode]->w;
}
aspect_save_screenres(screen_surface_w, screen_surface_h);
/* calculate new video size/aspect */
if(priv->mode == YUV) {
if(priv->fulltype&VOFLAG_FULLSCREEN)
aspect_save_screenres(priv->XWidth, priv->XHeight);
aspect(&priv->dstwidth, &priv->dstheight, A_ZOOM);
}
/* try to change to given fullscreenmode */
newsurface = SDL_SetVideoMode(priv->dstwidth, screen_surface_h, priv->bpp,
priv->sdlfullflags);
/*
* In Mac OS X (and possibly others?) SDL_SetVideoMode() appears to
* destroy the datastructure previously retrived, so we need to
* re-assign it. The comment in sdl_close() seems to imply that we
* should not free() anything.
*/
#ifdef __APPLE__
{
const SDL_VideoInfo *vidInfo = NULL;
vidInfo = SDL_GetVideoInfo ();
/* collect all fullscreen & hardware modes available */
if (!(priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags))) {
/* non hardware accelerated fullscreen modes */
priv->sdlfullflags &= ~SDL_HWSURFACE;
priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags);
}
}
#endif
/* if creation of new surface was successful, save it and hide mouse cursor */
if(newsurface) {
if (priv->surface)
SDL_FreeSurface(priv->surface);
priv->surface = newsurface;
SDL_ShowCursor(0);
SDL_SRF_LOCK(priv->surface, -1)
SDL_FillRect(priv->surface, NULL, 0);
SDL_SRF_UNLOCK(priv->surface)
setup_surfaces();
}
else
mp_tmsg(MSGT_VO,MSGL_INFO, "[VO_SDL] Set_fullmode: SDL_SetVideoMode failed: %s.\n", SDL_GetError());
}
/**
* Initialize an SDL surface and an SDL YUV overlay.
*
* params : width == width of video we'll be displaying.
* height == height of video we'll be displaying.
* fullscreen == want to be fullscreen?
* title == Title for window titlebar.
* returns : non-zero on success, zero on error.
**/
static int
config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
//static int sdl_setup (int width, int height)
{
struct sdl_priv_s *priv = &sdl_priv;
switch(format){
case IMGFMT_I420:
mp_tmsg(MSGT_VO,MSGL_INFO, "[VO_SDL] Mapping I420 to IYUV.\n");
format = SDL_IYUV_OVERLAY;
case IMGFMT_YV12:
case IMGFMT_IYUV:
case IMGFMT_YUY2:
case IMGFMT_UYVY:
case IMGFMT_YVYU:
priv->mode = YUV;
break;
case IMGFMT_BGR15:
case IMGFMT_BGR16:
case IMGFMT_BGR24:
case IMGFMT_BGR32:
priv->mode = BGR;
break;
case IMGFMT_RGB15:
case IMGFMT_RGB16:
case IMGFMT_RGB24:
case IMGFMT_RGB32:
priv->mode = RGB;
break;
default:
mp_tmsg(MSGT_VO,MSGL_WARN, "[VO_SDL] Unsupported image format (0x%X).\n",format);
return -1;
}
if ( vo_config_count ) sdl_close();
mp_msg(MSGT_VO,MSGL_V, "SDL: Using 0x%X (%s) image format\n", format, vo_format_name(format));
if(priv->mode != YUV) {
priv->sdlflags |= SDL_ANYFORMAT;
priv->sdlfullflags |= SDL_ANYFORMAT;
}
/* SDL can only scale YUV data */
if(priv->mode == RGB || priv->mode == BGR) {
d_width = width;
d_height = height;
}
aspect_save_orig(width,height);
aspect_save_prescale(d_width ? d_width : width, d_height ? d_height : height);
/* Save the original Image size */
priv->width = width;
priv->height = height;
priv->dstwidth = d_width ? d_width : width;
priv->dstheight = d_height ? d_height : height;
priv->format = format;
if (sdl_open(NULL, NULL) != 0)
return -1;
/* Set output window title */
SDL_WM_SetCaption (".: MPlayer : F = Fullscreen/Windowed : C = Cycle Fullscreen Resolutions :.", title);
//SDL_WM_SetCaption (title, title);
if(priv->X) {
aspect_save_screenres(priv->XWidth,priv->XHeight);
aspect(&priv->dstwidth,&priv->dstheight,A_NOZOOM);
}
priv->windowsize.w = priv->dstwidth;
priv->windowsize.h = priv->dstheight;
/* bit 0 (0x01) means fullscreen (-fs)
* bit 1 (0x02) means mode switching (-vm)
* bit 2 (0x04) enables software scaling (-zoom)
* bit 3 (0x08) enables flipping (-flip)
*/
// printf("SDL: flags are set to: %i\n", flags);
// printf("SDL: Width: %i Height: %i D_Width %i D_Height: %i\n", width, height, d_width, d_height);
if(flags&VOFLAG_FLIPPING) {
mp_msg(MSGT_VO,MSGL_V, "SDL: using flipped video (only with RGB/BGR/packed YUV)\n");
priv->flip = 1;
}
if(flags&VOFLAG_FULLSCREEN) {
mp_msg(MSGT_VO,MSGL_V, "SDL: setting zoomed fullscreen without modeswitching\n");
mp_tmsg(MSGT_VO,MSGL_INFO, "[VO_SDL] Info - please use -vm or -zoom to switch to the best resolution.\n");
priv->fulltype = VOFLAG_FULLSCREEN;
set_fullmode(priv->fullmode);
/*if((priv->surface = SDL_SetVideoMode (d_width, d_height, priv->bpp, priv->sdlfullflags)))
SDL_ShowCursor(0);*/
} else
if(flags&VOFLAG_MODESWITCHING) {
mp_msg(MSGT_VO,MSGL_V, "SDL: setting zoomed fullscreen with modeswitching\n");
priv->fulltype = VOFLAG_MODESWITCHING;
set_fullmode(priv->fullmode);
/*if((priv->surface = SDL_SetVideoMode (d_width ? d_width : width, d_height ? d_height : height, priv->bpp, priv->sdlfullflags)))
SDL_ShowCursor(0);*/
} else
if(flags&VOFLAG_SWSCALE) {
mp_msg(MSGT_VO,MSGL_V, "SDL: setting zoomed fullscreen with modeswitching\n");
priv->fulltype = VOFLAG_SWSCALE;
set_fullmode(priv->fullmode);
}
else {
if((strcmp(priv->driver, "x11") == 0)
||(strcmp(priv->driver, "windib") == 0)
||(strcmp(priv->driver, "directx") == 0)
||(strcmp(priv->driver, "Quartz") == 0)
||(strcmp(priv->driver, "cgx") == 0)
||(strcmp(priv->driver, "os4video") == 0)
||((strcmp(priv->driver, "aalib") == 0) && priv->X)){
mp_msg(MSGT_VO,MSGL_V, "SDL: setting windowed mode\n");
set_video_mode(priv->dstwidth, priv->dstheight, priv->bpp, priv->sdlflags);
}
else {
mp_msg(MSGT_VO,MSGL_V, "SDL: setting zoomed fullscreen with modeswitching\n");
priv->fulltype = VOFLAG_SWSCALE;
set_fullmode(priv->fullmode);
}
}
if(!priv->surface) { // cannot SetVideoMode
mp_tmsg(MSGT_VO,MSGL_WARN, "[VO_SDL] Failed to set video mode: %s.\n", SDL_GetError());
return -1;
}
return 0;
}
/* Free priv->rgbsurface or priv->overlay if they are != NULL.
* Setup priv->rgbsurface or priv->overlay depending on source format.
* The size of the created surface or overlay depends on the size of
* priv->surface, priv->width, priv->height, priv->dstwidth and priv->dstheight.
*/
static int setup_surfaces(void)
{
struct sdl_priv_s *priv = &sdl_priv;
float v_scale = ((float) priv->dstheight) / priv->height;
int surfwidth, surfheight;
surfwidth = priv->width;
surfheight = priv->height + (priv->surface->h - priv->dstheight) / v_scale;
surfheight&= ~1;
/* Place the image in the middle of the screen */
priv->y = (surfheight - priv->height) / 2;
priv->y_screen_top = priv->y * v_scale;
priv->y_screen_bottom = priv->y_screen_top + priv->dstheight;
priv->dirty_off_frame[0].x = -1;
priv->dirty_off_frame[0].y = -1;
priv->dirty_off_frame[1].x = -1;
priv->dirty_off_frame[1].y = -1;
/* Make sure the entire screen is updated */
vo_osd_changed(1);
if(priv->rgbsurface)
SDL_FreeSurface(priv->rgbsurface);
else if(priv->overlay)
SDL_FreeYUVOverlay(priv->overlay);
priv->rgbsurface = NULL;
priv->overlay = NULL;
if(priv->mode != YUV && (priv->format&0xFF) == priv->bpp) {
if(strcmp(priv->driver, "x11") == 0) {
priv->dblit = 1;
priv->framePlaneRGB = priv->width * priv->height * priv->surface->format->BytesPerPixel;
priv->stridePlaneRGB = priv->width * priv->surface->format->BytesPerPixel;
erase_rectangle(0, 0, priv->surface->w, priv->surface->h);
return 0;
}
}
switch(priv->format) {
/* Initialize and create the RGB Surface used for video out in BGR/RGB mode */
//SDL_Surface *SDL_CreateRGBSurface(Uint32 flags, int width, int height, int depth, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
// SDL_SWSURFACE,SDL_HWSURFACE,SDL_SRCCOLORKEY, priv->flags? guess: exchange Rmask and Bmask for BGR<->RGB
// 32 bit: a:ff000000 r:ff000 g:ff00 b:ff
// 24 bit: r:ff0000 g:ff00 b:ff
// 16 bit: r:1111100000000000b g:0000011111100000b b:0000000000011111b
// 15 bit: r:111110000000000b g:000001111100000b b:000000000011111b
// FIXME: colorkey detect based on bpp, FIXME static bpp value, FIXME alpha value correct?
case IMGFMT_RGB15:
priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 15, 31, 992, 31744, 0);
break;
case IMGFMT_BGR15:
priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 15, 31744, 992, 31, 0);
break;
case IMGFMT_RGB16:
priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 16, 31, 2016, 63488, 0);
break;
case IMGFMT_BGR16:
priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 16, 63488, 2016, 31, 0);
break;
case IMGFMT_RGB24:
priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 24, 0x0000FF, 0x00FF00, 0xFF0000, 0);
break;
case IMGFMT_BGR24:
priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 24, 0xFF0000, 0x00FF00, 0x0000FF, 0);
break;
case IMGFMT_RGB32:
priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0/*0xFF000000*/);
break;
case IMGFMT_BGR32:
priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0/*0xFF000000*/);
break;
default:
/* Initialize and create the YUV Overlay used for video out */
if (!(priv->overlay = SDL_CreateYUVOverlay (surfwidth, surfheight, priv->format, priv->surface))) {
mp_tmsg(MSGT_VO,MSGL_WARN, "[VO_SDL] Couldn't create a YUV overlay: %s.\n", SDL_GetError());
return -1;
}
priv->framePlaneY = priv->width * priv->height;
priv->framePlaneUV = (priv->width * priv->height) >> 2;
priv->framePlaneYUY = priv->width * priv->height * 2;
priv->stridePlaneY = priv->width;
priv->stridePlaneUV = priv->width/2;
priv->stridePlaneYUY = priv->width * 2;
}
if(priv->mode != YUV) {
if(!priv->rgbsurface) {
mp_tmsg(MSGT_VO,MSGL_WARN, "[VO_SDL] Couldn't create an RGB surface: %s.\n", SDL_GetError());
return -1;
}
priv->dblit = 0;
if((priv->format&0xFF) != priv->bpp)
mp_tmsg(MSGT_VO,MSGL_INFO, "[VO_SDL] Using depth/colorspace conversion, this will slow things down (%ibpp -> %ibpp).\n", priv->format&0xFF, priv->bpp);
priv->framePlaneRGB = priv->width * priv->height * priv->rgbsurface->format->BytesPerPixel;
priv->stridePlaneRGB = priv->width * priv->rgbsurface->format->BytesPerPixel;
}
erase_rectangle(0, 0, surfwidth, surfheight);
return 0;
}
/**
* Draw a frame to the SDL YUV overlay.
*
* params : *src[] == the Y, U, and V planes that make up the frame.
* returns : non-zero on success, zero on error.
**/
//static int sdl_draw_frame (frame_t *frame)
static int draw_frame(uint8_t *src[])
{
struct sdl_priv_s *priv = &sdl_priv;
uint8_t *dst;
int i;
uint8_t *mysrc = src[0];
switch(priv->format){
case IMGFMT_YUY2:
case IMGFMT_UYVY:
case IMGFMT_YVYU:
SDL_OVR_LOCK(-1)
dst = (uint8_t *) *(priv->overlay->pixels) + priv->overlay->pitches[0]*priv->y;
if(priv->flip) {
mysrc+=priv->framePlaneYUY;
for(i = 0; i < priv->height; i++) {
mysrc-=priv->stridePlaneYUY;
fast_memcpy (dst, mysrc, priv->stridePlaneYUY);
dst+=priv->overlay->pitches[0];
}
}
else fast_memcpy (dst, src[0], priv->framePlaneYUY);
SDL_OVR_UNLOCK
break;
case IMGFMT_RGB15:
case IMGFMT_BGR15:
case IMGFMT_RGB16:
case IMGFMT_BGR16:
case IMGFMT_RGB24:
case IMGFMT_BGR24:
case IMGFMT_RGB32:
case IMGFMT_BGR32:
if(priv->dblit) {
SDL_SRF_LOCK(priv->surface, -1)
dst = (uint8_t *) priv->surface->pixels + priv->y*priv->surface->pitch;
if(priv->flip) {
mysrc+=priv->framePlaneRGB;
for(i = 0; i < priv->height; i++) {
mysrc-=priv->stridePlaneRGB;
fast_memcpy (dst, mysrc, priv->stridePlaneRGB);
dst += priv->surface->pitch;
}
}
else fast_memcpy (dst, src[0], priv->framePlaneRGB);
SDL_SRF_UNLOCK(priv->surface)
} else {
SDL_SRF_LOCK(priv->rgbsurface, -1)
dst = (uint8_t *) priv->rgbsurface->pixels + priv->y*priv->rgbsurface->pitch;
if(priv->flip) {
mysrc+=priv->framePlaneRGB;
for(i = 0; i < priv->height; i++) {
mysrc-=priv->stridePlaneRGB;
fast_memcpy (dst, mysrc, priv->stridePlaneRGB);
dst += priv->rgbsurface->pitch;
}
}
else fast_memcpy (dst, src[0], priv->framePlaneRGB);
SDL_SRF_UNLOCK(priv->rgbsurface)
}
break;
}
return 0;
}
/**
* Draw a slice (16 rows of image) to the SDL YUV overlay.
*
* params : *src[] == the Y, U, and V planes that make up the slice.
* returns : non-zero on error, zero on success.
**/
//static uint32_t draw_slice(uint8_t *src[], uint32_t slice_num)
static int draw_slice(uint8_t *image[], int stride[], int w,int h,int x,int y)
{
struct sdl_priv_s *priv = &sdl_priv;
uint8_t *dst;
SDL_OVR_LOCK(-1)
y += priv->y;
dst = priv->overlay->pixels[0] + priv->overlay->pitches[0]*y + x;
memcpy_pic(dst, image[0], w, h, priv->overlay->pitches[0], stride[0]);
x/=2;y/=2;w/=2;h/=2;
switch(priv->format) {
case IMGFMT_YV12:
dst = priv->overlay->pixels[2] + priv->overlay->pitches[2]*y + x;
memcpy_pic(dst, image[1], w, h, priv->overlay->pitches[2], stride[1]);
dst = priv->overlay->pixels[1] + priv->overlay->pitches[1]*y + x;
memcpy_pic(dst, image[2], w, h, priv->overlay->pitches[1], stride[2]);
break;
case IMGFMT_I420:
case IMGFMT_IYUV:
dst = priv->overlay->pixels[1] + priv->overlay->pitches[1]*y + x;
memcpy_pic(dst, image[1], w, h, priv->overlay->pitches[1], stride[1]);
dst = priv->overlay->pixels[2] + priv->overlay->pitches[2]*y + x;
memcpy_pic(dst, image[2], w, h, priv->overlay->pitches[2], stride[2]);
break;
default:
mp_tmsg(MSGT_VO,MSGL_WARN, "[VO_SDL] Unsupported image format in draw_slice, contact MPlayer developers!\n");
}
SDL_OVR_UNLOCK
return 0;
}
/**
* Checks for SDL keypress and window resize events
*
* params : none
* returns : doesn't return
**/
static void check_events (void)
{
struct sdl_priv_s *priv = &sdl_priv;
SDL_Event event;
SDLKey keypressed = SDLK_UNKNOWN;
/* Poll the waiting SDL Events */
while ( SDL_PollEvent(&event) ) {
switch (event.type) {
/* capture window resize events */
case SDL_VIDEORESIZE:
if(!priv->dblit)
set_video_mode(event.resize.w, event.resize.h, priv->bpp, priv->sdlflags);
/* save video extents, to restore them after going fullscreen */
//if(!(priv->surface->flags & SDL_FULLSCREEN)) {
priv->windowsize.w = priv->surface->w;
priv->windowsize.h = priv->surface->h;
//}
mp_msg(MSGT_VO,MSGL_DBG3, "SDL: Window resize\n");
break;
/* graphics mode selection shortcuts */
case SDL_KEYDOWN:
keypressed = event.key.keysym.sym;
mp_msg(MSGT_VO,MSGL_DBG2, "SDL: Key pressed: '%i'\n", keypressed);
/* c key pressed. c cycles through available fullscreenmodes, if we have some */
if ( ((keypressed == SDLK_c)) && (priv->fullmodes) ) {
/* select next fullscreen mode */
priv->fullmode++;
if (priv->fullmode > (findArrayEnd(priv->fullmodes) - 1)) priv->fullmode = 0;
set_fullmode(priv->fullmode);
mp_msg(MSGT_VO,MSGL_DBG2, "SDL: Set next available fullscreen mode.\n");
}
else if ( keypressed == SDLK_n ) {
#ifdef CONFIG_X11
aspect(&priv->dstwidth, &priv->dstheight,A_NOZOOM);
#endif
if (priv->surface->w != priv->dstwidth || priv->surface->h != priv->dstheight) {
set_video_mode(priv->dstwidth, priv->dstheight, priv->bpp, priv->sdlflags);
priv->windowsize.w = priv->surface->w;
priv->windowsize.h = priv->surface->h;
mp_msg(MSGT_VO,MSGL_DBG2, "SDL: Normal size\n");
} else
if (priv->surface->w != priv->dstwidth * 2 || priv->surface->h != priv->dstheight * 2) {
set_video_mode(priv->dstwidth * 2, priv->dstheight * 2, priv->bpp, priv->sdlflags);
priv->windowsize.w = priv->surface->w;
priv->windowsize.h = priv->surface->h;
mp_msg(MSGT_VO,MSGL_DBG2, "SDL: Double size\n");
}
}
else sdl_default_handle_event(&event);
break;
default: sdl_default_handle_event(&event); break;
}
}
}
/* Erase (paint it black) the rectangle specified by x, y, w and h in the surface
or overlay which is used for OSD
*/
static void erase_rectangle(int x, int y, int w, int h)
{
struct sdl_priv_s *priv = &sdl_priv;
switch(priv->format) {
case IMGFMT_YV12:
case IMGFMT_I420:
case IMGFMT_IYUV:
{
SDL_OVR_LOCK((void) 0)
/* Erase Y plane */
erase_area_1(x, w, h,
priv->overlay->pitches[0], 0,
priv->overlay->pixels[0] +
priv->overlay->pitches[0]*y);
/* Erase U and V planes */
w /= 2;
x /= 2;
h /= 2;
y /= 2;
erase_area_1(x, w, h,
priv->overlay->pitches[1], 128,
priv->overlay->pixels[1] +
priv->overlay->pitches[1]*y);
erase_area_1(x, w, h,
priv->overlay->pitches[2], 128,
priv->overlay->pixels[2] +
priv->overlay->pitches[2]*y);
SDL_OVR_UNLOCK
break;
}
case IMGFMT_YUY2:
case IMGFMT_YVYU:
{
SDL_OVR_LOCK((void) 0)
erase_area_4(x*2, w*2, h,
priv->overlay->pitches[0],
be2me_32(0x00800080), /* yuy2 and yvyu represent black the same way */
priv->overlay->pixels[0] +
priv->overlay->pitches[0]*y);
SDL_OVR_UNLOCK
break;
}
case IMGFMT_UYVY:
{
SDL_OVR_LOCK((void) 0)
erase_area_4(x*2, w*2, h,
priv->overlay->pitches[0],
be2me_32(0x80008000),
priv->overlay->pixels[0] +
priv->overlay->pitches[0]*y);
SDL_OVR_UNLOCK
break;
}
case IMGFMT_RGB15:
case IMGFMT_BGR15:
case IMGFMT_RGB16:
case IMGFMT_BGR16:
case IMGFMT_RGB24:
case IMGFMT_BGR24:
case IMGFMT_RGB32:
case IMGFMT_BGR32:
{
SDL_Rect rect;
rect.w = w; rect.h = h;
rect.x = x; rect.y = y;
if(priv->dblit) {
SDL_SRF_LOCK(priv->surface, (void) 0)
SDL_FillRect(priv->surface, &rect, 0);
SDL_SRF_UNLOCK(priv->surface)
}
else {
SDL_SRF_LOCK(priv->rgbsurface, (void) 0)
SDL_FillRect(priv->rgbsurface, &rect, 0);
SDL_SRF_UNLOCK(priv->rgbsurface)
}
break;
}
}
}
static void draw_osd(void)
{ struct sdl_priv_s *priv = &sdl_priv;
priv->osd_has_changed = vo_osd_changed(0);
if(priv->osd_has_changed)
{
int i;
for(i = 0; i < 2; i++) {
if(priv->dirty_off_frame[i].x < 0 || priv->dirty_off_frame[i].y < 0)
continue;
erase_rectangle(priv->dirty_off_frame[i].x, priv->dirty_off_frame[i].y,
priv->dirty_off_frame[i].w, priv->dirty_off_frame[i].h);
priv->dirty_off_frame[i].x = -1;
priv->dirty_off_frame[i].y = -1;
}
}
/* update osd/subtitles */
if(priv->mode == YUV)
vo_draw_text(priv->overlay->w, priv->overlay->h, draw_alpha);
else {
if(priv->dblit)
vo_draw_text(priv->surface->w, priv->surface->h, draw_alpha);
else
vo_draw_text(priv->rgbsurface->w, priv->rgbsurface->h, draw_alpha);
}
}
/* Fill area beginning at 'pixels' with 'color'. 'x_start', 'width' and 'pitch'
* are given in bytes. 4 bytes at a time.
*/
static void erase_area_4(int x_start, int width, int height, int pitch, uint32_t color, uint8_t* pixels)
{
int x_end = x_start/4 + width/4;
int x, y;
uint32_t* data = (uint32_t*) pixels;
x_start /= 4;
pitch /= 4;
for(y = 0; y < height; y++) {
for(x = x_start; x < x_end; x++)
data[y*pitch + x] = color;
}
}
/* Fill area beginning at 'pixels' with 'color'. 'x_start', 'width' and 'pitch'
* are given in bytes. 1 byte at a time.
*/
static void erase_area_1(int x_start, int width, int height, int pitch, uint8_t color, uint8_t* pixels)
{
int y;
for(y = 0; y < height; y++) {
memset(&pixels[y*pitch + x_start], color, width);
}
}
/**
* Display the surface we have written our data to
*
* params : mode == index of the desired fullscreen mode
* returns : doesn't return
**/
static void flip_page (void)
{
struct sdl_priv_s *priv = &sdl_priv;
switch(priv->format) {
case IMGFMT_RGB15:
case IMGFMT_BGR15:
case IMGFMT_RGB16:
case IMGFMT_BGR16:
case IMGFMT_RGB24:
case IMGFMT_BGR24:
case IMGFMT_RGB32:
case IMGFMT_BGR32:
if(!priv->dblit) {
/* blit to the RGB surface */
if(SDL_BlitSurface (priv->rgbsurface, NULL, priv->surface, NULL))
mp_tmsg(MSGT_VO,MSGL_WARN, "[VO_SDL] Blit failed: %s.\n", SDL_GetError());
}
/* update screen */
//SDL_UpdateRect(priv->surface, 0, 0, priv->surface->clip_rect.w, priv->surface->clip_rect.h);
if(priv->osd_has_changed) {
priv->osd_has_changed = 0;
SDL_UpdateRects(priv->surface, 1, &priv->surface->clip_rect);
}
else
SDL_UpdateRect(priv->surface, 0, priv->y_screen_top,
priv->surface->clip_rect.w, priv->y_screen_bottom);
/* check if we have a double buffered surface and flip() if we do. */
if ( priv->surface->flags & SDL_DOUBLEBUF )
SDL_Flip(priv->surface);
break;
default:
/* blit to the YUV overlay */
SDL_DisplayYUVOverlay (priv->overlay, &priv->surface->clip_rect);
/* check if we have a double buffered surface and flip() if we do. */
if ( priv->surface->flags & SDL_DOUBLEBUF )
SDL_Flip(priv->surface);
//SDL_LockYUVOverlay (priv->overlay); // removed because unused!?
}
}
static int
query_format(uint32_t format)
{
switch(format){
case IMGFMT_YV12:
// it seems buggy (not hw accelerated), so just use YV12 instead!
// case IMGFMT_I420:
// case IMGFMT_IYUV:
case IMGFMT_YUY2:
case IMGFMT_UYVY:
case IMGFMT_YVYU:
return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD |
VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN;
case IMGFMT_RGB15:
case IMGFMT_BGR15:
case IMGFMT_RGB16:
case IMGFMT_BGR16:
case IMGFMT_RGB24:
case IMGFMT_BGR24:
case IMGFMT_RGB32:
case IMGFMT_BGR32:
return VFCAP_CSP_SUPPORTED | VFCAP_OSD | VFCAP_FLIP;
}
return 0;
}
static void
uninit(void)
{
#ifdef CONFIG_X11
struct sdl_priv_s *priv = &sdl_priv;
if(priv->X) {
mp_msg(MSGT_VO,MSGL_V, "SDL: activating XScreensaver/DPMS\n");
vo_x11_uninit();
}
#endif
sdl_close();
/* Cleanup SDL */
vo_sdl_uninit();
mp_msg(MSGT_VO,MSGL_DBG3, "SDL: Closed Plugin\n");
}
static int preinit(const char *arg)
{
struct sdl_priv_s *priv = &sdl_priv;
char * sdl_driver = NULL;
int sdl_hwaccel;
int sdl_forcexv;
const opt_t subopts[] = {
{"forcexv", OPT_ARG_BOOL, &sdl_forcexv, NULL},
{"hwaccel", OPT_ARG_BOOL, &sdl_hwaccel, NULL},
{"driver", OPT_ARG_MSTRZ, &sdl_driver, NULL},
{NULL, 0, NULL, NULL}
};
sdl_forcexv = 1;
sdl_hwaccel = 1;
if (subopt_parse(arg, subopts) != 0) return -1;
priv->rgbsurface = NULL;
priv->overlay = NULL;
priv->surface = NULL;
mp_msg(MSGT_VO,MSGL_DBG3, "SDL: Opening Plugin\n");
if(sdl_driver) {
setenv("SDL_VIDEODRIVER", sdl_driver, 1);
free(sdl_driver);
}
/* does the user want SDL to try and force Xv */
if(sdl_forcexv) setenv("SDL_VIDEO_X11_NODIRECTCOLOR", "1", 1);
else setenv("SDL_VIDEO_X11_NODIRECTCOLOR", "0", 1);
/* does the user want to disable Xv and use software scaling instead */
if(sdl_hwaccel) setenv("SDL_VIDEO_YUV_HWACCEL", "1", 1);
else setenv("SDL_VIDEO_YUV_HWACCEL", "0", 1);
/* default to no fullscreen mode, we'll set this as soon we have the avail. modes */
priv->fullmode = -2;
priv->fullmodes = NULL;
priv->bpp = 0;
/* initialize the SDL Video system */
if (!vo_sdl_init()) {
mp_tmsg(MSGT_VO,MSGL_ERR, "[VO_SDL] SDL initialization failed: %s.\n", SDL_GetError());
return -1;
}
SDL_VideoDriverName(priv->driver, 8);
mp_tmsg(MSGT_VO,MSGL_INFO, "[VO_SDL] Using driver: %s.\n", priv->driver);
priv->X = 0;
#ifdef CONFIG_X11
if(vo_init()) {
mp_msg(MSGT_VO,MSGL_V, "SDL: deactivating XScreensaver/DPMS\n");
priv->XWidth = vo_screenwidth;
priv->XHeight = vo_screenheight;
priv->X = 1;
mp_msg(MSGT_VO,MSGL_V, "SDL: X11 Resolution %ix%i\n", priv->XWidth, priv->XHeight);
}
#endif
return 0;
}
static uint32_t get_image(mp_image_t *mpi)
{
struct sdl_priv_s *priv = &sdl_priv;
if(priv->format != mpi->imgfmt) return VO_FALSE;
if(mpi->type == MP_IMGTYPE_STATIC || mpi->type == MP_IMGTYPE_TEMP) {
if(mpi->flags&MP_IMGFLAG_PLANAR) {
mpi->planes[0] = priv->overlay->pixels[0] + priv->y*priv->overlay->pitches[0];
mpi->stride[0] = priv->overlay->pitches[0];
if(mpi->flags&MP_IMGFLAG_SWAPPED) {
mpi->planes[1] = priv->overlay->pixels[1] + priv->y*priv->overlay->pitches[1]/2;
mpi->stride[1] = priv->overlay->pitches[1];
mpi->planes[2] = priv->overlay->pixels[2] + priv->y*priv->overlay->pitches[2]/2;
mpi->stride[2] = priv->overlay->pitches[2];
} else {
mpi->planes[2] = priv->overlay->pixels[1] + priv->y*priv->overlay->pitches[1]/2;
mpi->stride[2] = priv->overlay->pitches[1];
mpi->planes[1] = priv->overlay->pixels[2] + priv->y*priv->overlay->pitches[2]/2;
mpi->stride[1] = priv->overlay->pitches[2];
}
}
else if(IMGFMT_IS_RGB(priv->format) || IMGFMT_IS_BGR(priv->format)) {
if(priv->dblit) {
if(mpi->type == MP_IMGTYPE_STATIC && (priv->surface->flags & SDL_DOUBLEBUF))
return VO_FALSE;
mpi->planes[0] = (uint8_t *)priv->surface->pixels + priv->y*priv->surface->pitch;
mpi->stride[0] = priv->surface->pitch;
}
else {
mpi->planes[0] = (uint8_t *)priv->rgbsurface->pixels + priv->y*priv->rgbsurface->pitch;
mpi->stride[0] = priv->rgbsurface->pitch;
}
}
else {
mpi->planes[0] = priv->overlay->pixels[0] + priv->y*priv->overlay->pitches[0];
mpi->stride[0] = priv->overlay->pitches[0];
}
mpi->flags|=MP_IMGFLAG_DIRECT;
return VO_TRUE;
}
return VO_FALSE;
}
static int control(uint32_t request, void *data)
{
struct sdl_priv_s *priv = &sdl_priv;
switch (request) {
case VOCTRL_GET_IMAGE:
return get_image(data);
case VOCTRL_QUERY_FORMAT:
return query_format(*((uint32_t*)data));
case VOCTRL_FULLSCREEN:
if (priv->surface->flags & SDL_FULLSCREEN) {
set_video_mode(priv->windowsize.w, priv->windowsize.h, priv->bpp, priv->sdlflags);
SDL_ShowCursor(1);
mp_msg(MSGT_VO,MSGL_DBG2, "SDL: Windowed mode\n");
} else if (priv->fullmodes) {
set_fullmode(priv->fullmode);
mp_msg(MSGT_VO,MSGL_DBG2, "SDL: Set fullscreen mode\n");
}
return VO_TRUE;
}
return VO_NOTIMPL;
}