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mpv/sub/sub.h
wm4 2a5fcd2801 sub: add preliminary emulation layer to draw OSD with EOSD
This basically pushes the old OSD bitmaps via VOCTRL_DRAW_EOSD to the
VO, instead of using the old callback-based interface.

Future commits will change the code such that sub.c pushes images
rendered by libass directly, rather than converting them to the old
OSD format first.
2012-10-16 07:26:30 +02:00

190 lines
5.4 KiB
C

/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPLAYER_SUB_H
#define MPLAYER_SUB_H
#include <stdbool.h>
#include "subreader.h"
#include "dec_sub.h"
struct vo;
typedef struct mp_osd_bbox_s {
int x1,y1,x2,y2;
} mp_osd_bbox_t;
#define OSDTYPE_ASS 0
#define OSDTYPE_OSD 1
#define OSDTYPE_SUBTITLE 2
#define OSDTYPE_PROGBAR 3
#define OSDTYPE_SPU 4
#define OSDFLAG_VISIBLE 1
#define OSDFLAG_CHANGED 2
#define OSDFLAG_BBOX 4
#define OSDFLAG_OLD_BBOX 8
#define OSDFLAG_FORCE_UPDATE 16
#define MAX_UCS 1600
#define MAX_UCSLINES 16
typedef struct mp_osd_obj_s {
struct mp_osd_obj_s* next;
unsigned char type;
unsigned short flags;
int x,y;
int dxs,dys;
mp_osd_bbox_t bbox; // bounding box
mp_osd_bbox_t old_bbox; // the renderer will save bbox here
int stride;
int allocated;
unsigned char *alpha_buffer;
unsigned char *bitmap_buffer;
struct ass_track *osd_track;
} mp_osd_obj_t;
struct osd_state {
struct ass_library *ass_library;
struct ass_renderer *ass_renderer;
struct sh_sub *sh_sub;
int bitmap_id;
int bitmap_pos_id;
double sub_pts;
double sub_offset;
struct mp_eosd_res dim;
double normal_scale;
double vsfilter_scale;
bool unscaled;
bool support_rgba;
struct ass_renderer *osd_render;
struct ass_library *osd_ass_library;
char *osd_text;
int w, h;
struct sub_bitmaps eosd[MAX_OSD_PARTS];
void *scratch;
struct MPOpts *opts;
};
extern subtitle* vo_sub;
extern int vo_osd_progbar_type;
extern int vo_osd_progbar_value; // 0..255
extern void* vo_spudec;
extern void* vo_vobsub;
#define OSD_PLAY 0x01
#define OSD_PAUSE 0x02
#define OSD_STOP 0x03
#define OSD_REW 0x04
#define OSD_FFW 0x05
#define OSD_CLOCK 0x06
#define OSD_CONTRAST 0x07
#define OSD_SATURATION 0x08
#define OSD_VOLUME 0x09
#define OSD_BRIGHTNESS 0x0A
#define OSD_HUE 0x0B
#define OSD_BALANCE 0x0C
#define OSD_PANSCAN 0x50
#define OSD_PB_START 0x10
#define OSD_PB_0 0x11
#define OSD_PB_END 0x12
#define OSD_PB_1 0x13
/* now in textform */
extern char * const sub_osd_names[];
extern char * const sub_osd_names_short[];
extern int sub_unicode;
extern int sub_utf8;
extern char *sub_cp;
extern int sub_pos;
extern int sub_width_p;
extern int sub_bg_color; /* subtitles background color */
extern int sub_bg_alpha;
extern int spu_alignment;
extern int spu_aamode;
extern float spu_gaussvar;
extern char *subtitle_font_encoding;
extern float text_font_scale_factor;
extern float osd_font_scale_factor;
extern float subtitle_font_radius;
extern float subtitle_font_thickness;
extern int subtitle_autoscale;
extern char *font_name;
extern char *sub_font_name;
extern float font_factor;
extern float sub_delay;
extern float sub_fps;
extern int sub_justify;
void osd_draw_text(struct osd_state *osd, int dxs, int dys,
void (*draw_alpha)(void *ctx, int x0, int y0, int w, int h,
unsigned char* src, unsigned char *srca,
int stride),
void *ctx);
void osd_draw_text_ext(struct osd_state *osd, int dxs, int dys,
int left_border, int top_border, int right_border,
int bottom_border, int orig_w, int orig_h,
void (*draw_alpha)(void *ctx, int x0, int y0, int w,
int h, unsigned char* src,
unsigned char *srca,
int stride),
void *ctx);
void emulate_draw_osd(struct vo *vo, struct osd_state *osd);
struct osd_state *osd_create(struct MPOpts *opts, struct ass_library *asslib);
void osd_set_text(struct osd_state *osd, const char *text);
int osd_update(struct osd_state *osd, int dxs, int dys);
void vo_osd_changed(int new_value);
void vo_osd_reset_changed(void);
bool vo_osd_has_changed(struct osd_state *osd);
void vo_osd_resized(void);
int vo_osd_check_range_update(int,int,int,int);
void osd_free(struct osd_state *osd);
// used only by osd_ft.c or osd_libass.c
void osd_alloc_buf(mp_osd_obj_t* obj);
void vo_draw_text_from_buffer(mp_osd_obj_t* obj,void (*draw_alpha)(void *ctx, int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride), void *ctx);
// defined in osd_ft.c or osd_libass.c
void vo_update_text_osd(struct osd_state *osd, mp_osd_obj_t *obj);
void vo_update_text_progbar(struct osd_state *osd, mp_osd_obj_t *obj);
void vo_update_text_sub(struct osd_state *osd, mp_osd_obj_t *obj);
void osd_get_function_sym(char *buffer, size_t buffer_size, int osd_function);
void osd_font_invalidate(void);
void osd_font_load(struct osd_state *osd);
void osd_init_backend(struct osd_state *osd);
void osd_destroy_backend(struct osd_state *osd);
#endif /* MPLAYER_SUB_H */