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mirror of https://github.com/mpv-player/mpv synced 2024-07-31 16:29:58 +02:00
mpv/screenshot.h
wm4 3041ee8d6c core: add screenshot mode for actual VO window contents
The screenshot command normally converts the currently displayed video
frame to an image. Add support for an alternative screenshot mode
that is supposed to capture the real window contents. Such a
screenshot contains a possibly scaled version of the frame, the OSD,
and subtitles.

Add a default key binding Alt+s for taking screenshots in this mode.

This needs special VO support, and might not work with all VOs (this
commit does not yet contain an implementation for any VO, only the
infrastructure).
2011-11-25 23:56:28 +02:00

42 lines
1.6 KiB
C

/*
* This file is part of mplayer2.
*
* mplayer2 is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mplayer2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mplayer2; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPLAYER_SCREENSHOT_H
#define MPLAYER_SCREENSHOT_H
#include <stdbool.h>
struct MPContext;
struct mp_image;
// Request a taking & saving a screenshot of the currently displayed frame.
// each_frame: If set, this toggles per-frame screenshots, exactly like the
// screenshot slave command (MP_CMD_SCREENSHOT).
// full_window: If set, save the actual output window contents.
void screenshot_request(struct MPContext *mpctx, bool each_frame,
bool full_window);
// Save the screenshot contained in the image to disk.
// The image can be in any format supported by libswscale.
void screenshot_save(struct MPContext *mpctx, struct mp_image *image);
// Called by the playback core code when a new frame is displayed.
void screenshot_flip(struct MPContext *mpctx);
#endif /* MPLAYER_SCREENSHOT_H */