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https://github.com/mpv-player/mpv
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![wm4](/assets/img/avatar_default.png)
Remove the win32 loader - the win32 emulation layer, as well as the code for using DirectShow/DMO/VFW codecs. Remove loading of xanim, QuickTime, and RealMedia codecs. The win32 emulation layer is based on a very old version of wine. Apparently, wine code was copied and hacked until it was somehow able to load a limited collection of binary codecs. It poked around in the code segment of some known binary codecs to disable unsupported win32 API calls to make them work. Example from module.c: for (i=0;i<5;i++) RVA(0x19e842)[i]=0x90; // make_new_region ? for (i=0;i<28;i++) RVA(0x19e86d)[i]=0x90; // call__call_CreateCompatibleDC ? for (i=0;i<5;i++) RVA(0x19e898)[i]=0x90; // jmp_to_call_loadbitmap ? for (i=0;i<9;i++) RVA(0x19e8ac)[i]=0x90; // call__calls_OLE_shit ? for (i=0;i<106;i++) RVA(0x261b10)[i]=0x90; // disable threads Just to show how utterly insane this code is. You wouldn't want even your worst enemy to have to maintain this. In fact, it seems nobody made major changes to this code ever since it was committed. Most formats can be decoded by libavcodecs these days, and the loader couldn't be used on 64 bit platforms anyway. The same is (probably) true for the other binary codecs. General note about how support for win32 codecs could be added back: It's not possible to replace the win32 loader code by using wine as library, because modern wine can not be linked with native Linux programs for certain reasons. It would be possible to to move DirectShow video decoding into a separate process linked with wine, like the CoreAVC-for-Linux patches do. There is also the mplayer-ww fork, which uses the dshownative library to use DirectShow codecs on Windows.
48 lines
1.5 KiB
C
48 lines
1.5 KiB
C
/*
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* Get path to config dir/file.
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*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPLAYER_PATH_H
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#define MPLAYER_PATH_H
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#include <stdbool.h>
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#include "bstr.h"
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char *get_path(const char *filename);
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// Return pointer to filename part of path
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char *mp_basename(const char *path);
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/* Return struct bstr referencing directory part of path, or if that
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* would be empty, ".".
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*/
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struct bstr mp_dirname(const char *path);
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/* Join two path components and return a newly allocated string
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* for the result. '/' is inserted between the components if needed.
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* If p2 is an absolute path then the value of p1 is ignored.
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*/
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char *mp_path_join(void *talloc_ctx, struct bstr p1, struct bstr p2);
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bool mp_path_exists(const char *path);
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bool mp_path_isdir(const char *path);
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#endif /* MPLAYER_PATH_H */
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