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mirror of https://github.com/mpv-player/mpv synced 2024-10-26 07:22:17 +02:00
mpv/audio/decode/dec_audio.h
wm4 0f5ec05d8f audio: move decoder context from sh_audio into new struct
Move all state that basically changes during decoding or is needed in
order to manage decoding itself into a new struct (dec_audio).

sh_audio (defined in stheader.h) is supposed to be the audio stream
header. This should reflect the file headers for the stream. Putting the
decoder context there is strange design, to say the least.
2013-11-23 21:22:17 +01:00

58 lines
1.9 KiB
C

/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPLAYER_DEC_AUDIO_H
#define MPLAYER_DEC_AUDIO_H
#include "audio/chmap.h"
#include "demux/stheader.h"
struct mp_audio_buffer;
struct mp_decoder_list;
struct dec_audio {
struct MPOpts *opts;
const struct ad_functions *ad_driver;
struct sh_stream *header;
struct mp_audio_buffer *decode_buffer;
struct af_stream *afilter;
int initialized;
char *decoder_desc;
// set by decoder
int i_bps; // input bitrate
// last known pts value in output from decoder
double pts;
// number of samples output by decoder after last known pts
int pts_offset;
// For free use by the decoder
void *priv;
};
struct mp_decoder_list *audio_decoder_list(void);
int audio_init_best_codec(struct dec_audio *d_audio, char *audio_decoders);
int audio_decode(struct dec_audio *d_audio, struct mp_audio_buffer *outbuf,
int minsamples);
void audio_resync_stream(struct dec_audio *d_audio);
void audio_uninit(struct dec_audio *d_audio);
int audio_init_filters(struct dec_audio *d_audio, int in_samplerate,
int *out_samplerate, struct mp_chmap *out_channels,
int *out_format);
#endif /* MPLAYER_DEC_AUDIO_H */