mpv/DOCS/man/stats.rst

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STATS
=====
This builtin script displays information and statistics for the currently
played file. It is enabled by default if mpv was compiled with Lua support.
It can be disabled entirely using the ``--load-stats-overlay=no`` option.
Usage
-----
The following key bindings are active by default unless something else is
already bound to them:
==== ==============================================
i Show stats for a fixed duration
I Toggle stats (shown until toggled again)
==== ==============================================
While the stats are visible on screen the following key bindings are active,
regardless of existing bindings. They allow you to switch between *pages* of
stats:
==== ==================
1 Show usual stats
2 Show frame timings (scroll)
3 Input cache stats
4 Active key bindings (scroll)
0 Internal stuff (scroll)
==== ==================
On pages which support scroll, these key bindings are also active:
==== ==================
UP Scroll one line up
DOWN Scroll one line down
==== ==================
Page 4 also binds ``/`` to search for input bindings by typing part of a binding
or command.
Configuration
-------------
This script can be customized through a config file ``script-opts/stats.conf``
placed in mpv's user directory and through the ``--script-opts`` command-line
option. The configuration syntax is described in `mp.options functions`_.
Configurable Options
~~~~~~~~~~~~~~~~~~~~
``key_page_1``
Default: 1
``key_page_2``
Default: 2
``key_page_3``
Default: 3
``key_page_4``
Default: 4
``key_page_0``
Default: 0
Key bindings for page switching while stats are displayed.
``key_scroll_up``
Default: UP
``key_scroll_down``
Default: DOWN
``key_scroll_search``
Default: /
``scroll_lines``
Default: 1
Scroll key bindings and number of lines to scroll on pages which support it.
``duration``
Default: 4
How long the stats are shown in seconds (oneshot).
``redraw_delay``
Default: 1
How long it takes to refresh the displayed stats in seconds (toggling).
``persistent_overlay``
Default: no
When `no`, other scripts printing text to the screen can overwrite the
displayed stats. When `yes`, displayed stats are persistently shown for the
respective duration. This can result in overlapping text when multiple
scripts decide to print text at the same time.
``term_width_limit``
Default: -1
Sets the terminal width.
A value of 0 means the width is infinite, -1 means it's automatic.
``term_height_limit``
Default: -1
Sets the terminal height.
A value of 0 means the height is infinite, -1 means it's automatic.
``plot_perfdata``
Default: yes
Show graphs for performance data (page 2).
``plot_vsync_ratio``
Default: yes
``plot_vsync_jitter``
Default: yes
Show graphs for vsync and jitter values (page 1). Only when toggled.
``plot_tonemapping_lut``
Default: no
Enable tone-mapping LUT visualization automatically. Only when toggled.
``flush_graph_data``
Default: yes
Clear data buffers used for drawing graphs when toggling.
``font``
Default: same as ``osd-font``
Font name. Should support as many font weights as possible for optimal
visual experience.
``font_mono``
Default: monospace
Font name for parts where monospaced characters are necessary to align
text. Currently, monospaced digits are sufficient.
``font_size``
Default: 8
Font size used to render text.
``font_color``
Default: same as ``osd-color``
Color of the text.
``border_size``
Default: 0.8
Size of border drawn around the font.
``border_color``
Default: same as ``osd-border-color``
Color of the text border.
``shadow_x_offset``
Default: 0
The horizontal distance from the text to position the shadow at.
``shadow_y_offset``
Default: 0
The vertical distance from the text to position the shadow at.
``shadow_color``
Default: same as ``osd-shadow-color``
Color of the text shadow.
``alpha``
Default: 11
Transparency of text when ``font_color`` is specified, of text borders when
``border_color`` is specified, and of text shadows when ``shadow_color`` is
specified.
``plot_bg_border_color``
Default: 0000FF
Border color used for drawing graphs.
``plot_bg_border_width``
Default: 0.5
Border width used for drawing graphs.
``plot_bg_color``
Default: 262626
Background color used for drawing graphs.
``plot_color``
Default: FFFFFF
Color used for drawing graphs.
``vidscale``
Default: yes
Scale the text and graphs with the video.
``no`` tries to keep the sizes constant.
Note: colors are given as hexadecimal values and use ASS tag order: BBGGRR
(blue green red).
Different key bindings
~~~~~~~~~~~~~~~~~~~~~~
Additional keys can be configured in ``input.conf`` to display the stats::
e script-binding stats/display-stats
E script-binding stats/display-stats-toggle
And to display a certain page directly::
i script-binding stats/display-page-1
e script-binding stats/display-page-2
Active key bindings page
~~~~~~~~~~~~~~~~~~~~~~~~
Lists the active key bindings and the commands they're bound to, excluding the
interactive keys of the stats script itself. See also ``--input-test`` for more
detailed view of each binding.
The keys are grouped automatically using a simple analysis of the command
string, and one should not expect documentation-level grouping accuracy,
however, it should still be reasonably useful.
Using ``--idle --script-opts=stats-bindlist=yes`` will print the list to the
terminal and quit immediately. By default long lines are shortened to 79 chars,
and terminal escape sequences are enabled. A different length limit can be
set by changing ``yes`` to a number (at least 40), and escape sequences can be
disabled by adding ``-`` before the value, e.g. ``...=-yes`` or ``...=-120``.
Like with ``--input-test``, the list includes bindings from ``input.conf`` and
from user scripts. Use ``--no-config`` to list only built-in bindings.
Internal stuff page
~~~~~~~~~~~~~~~~~~~
Most entries shown on this page have rather vague meaning. Likely none of this
is useful for you. Don't attempt to use it. Forget its existence.
Selecting this for the first time will start collecting some internal
performance data. That means performance will be slightly lower than normal for
the rest of the time the player is running (even if the stats page is closed).
Note that the stats page itself uses a lot of CPU and even GPU resources, and
may have a heavy impact on performance.
The displayed information is accumulated over the redraw delay (shown as
``poll-time`` field).
This adds entries for each Lua script. If there are too many scripts running,
parts of the list will simply be out of the screen, but it can be scrolled.
If the underlying platform does not support pthread per thread times, the
displayed times will be 0 or something random (I suspect that at time of this
writing, only Linux provides the correct via pthread APIs for per thread times).
Most entries are added lazily and only during data collection, which is why
entries may pop up randomly after some time. It's also why the memory usage
entries for scripts that have been inactive since the start of data collection
are missing.
Memory usage is approximate and does not reflect internal fragmentation.
JS scripts memory reporting is disabled by default because collecting the data
at the JS side has an overhead and will increase memory usage. It can be
enabled by setting the ``--js-memory-report`` option before starting mpv.
If entries have ``/time`` and ``/cpu`` variants, the former gives the real time
(monotonic clock), while the latter the thread CPU time (only if the
corresponding pthread API works and is supported).