Commit Graph

10 Commits

Author SHA1 Message Date
Philip Langdale 61e685594d hwdec_vulkan: add Vulkan HW Interop
Vulkan Video Decoding has finally become a reality, as it's now
showing up in shipping drivers, and the ffmpeg support has been
merged.

With that in mind, this change introduces HW interop support for
ffmpeg Vulkan frames. The implementation is functionally complete - it
can display frames produced by hardware decoding, and it can work with
ffmpeg vulkan filters. There are still various caveats due to gaps and
bugs in drivers, so YMMV, as always.

Primary testing has been done on Intel, AMD, and nvidia hardware on
Linux with basic Windows testing on nvidia.

Notable caveats:
* Due to driver bugs, video decoding on nvidia does not work right now,
  unless you use the Vulkan Beta driver. It can be worked around, but
  requires ffmpeg changes that are not considered acceptable to merge.
* Even if those work-arounds are applied, Vulkan filters will not work
  on video that was decoded by Vulkan, due to additional bugs in the
  nvidia drivers. The filters do work correctly on content decoded some
  other way, and then uploaded to Vulkan (eg: Decode with nvdec, upload
  with --vf=format=vulkan)
* Vulkan filters can only be used with drivers that support
  VK_EXT_descriptor_buffer which doesn't include Intel ANV as yet.
  There is an MR outstanding for this.
* When dealing with 1080p content, there may be some visual distortion
  in the bottom lines of frames due to chroma scaling incorporating the
  extra hidden lines at the bottom of the frame (1080p content is
  actually stored as 1088 lines), depending on the hardware/driver
  combination and the scaling algorithm. This cannot be easily
  addressed as the mechanical fix for it violates the Vulkan spec, and
  probably requires a spec change to resolve properly.

All of these caveats will be fixed in either drivers or ffmpeg, and so
will not require mpv changes (unless something unexpected happens)

If you want to run on nvidia with the non-beta drivers, you can this
ffmpeg tree with the work-around patches:

* https://github.com/philipl/FFmpeg/tree/vulkan-nvidia-workarounds
2023-05-28 15:46:05 -07:00
Kacper Michajłow 10136e77a3 build: add an option to control gpu-next
Also simplify meson logic
2023-03-28 09:23:38 -07:00
Dudemanguy 9db818279a test: integrate unittests with meson
This reworks all of mpv's unit tests so they are compiled as separate
executables (optional) and run via meson test. Because most of the tests
are dependant on mpv's internals, existing compiled objects are
leveraged to create static libs and used when necessary. As an aside, a
function was moved into video/out/gpu/utils for sanity's sake (otherwise
most of vo would have been needed). As a plus, meson multithreads
running tests automatically and also the output no longer pollutes the
source directory. There are tests that can break due to ffmpeg changes,
so they require a specific minimum libavutil version to be built.
2023-03-02 15:45:27 +00:00
Jakub Wilk 62af31cbca meson: fix capitalization of "OpenGL" 2022-11-14 14:14:55 +00:00
sfan5 5463d3eeff vo_gpu: hwdec: add Android hwdec utilizing AImageReader 2022-10-02 14:12:26 +02:00
Dudemanguy 7c4f03e82a meson: disable dvdnav by default
It turns out that this is disabled in waf. Go ahead and copy this in
meson for consistency.
2022-08-15 14:14:44 +00:00
Andrew Krasavin b01598510f ao_sndio: bugfix and small refactoring for #8314
Changes:
  * fixed hangups in the loop function and in some other cases
  * refactoring according to @michaelforney's recommendations in #8314
  * a few minor and/or cosmetic changes
  * ability to build ao_sndio using meson
2022-01-22 18:44:34 +00:00
Thomas Weißschuh 87aba146ed ao_pipewire: Add PipeWire audio backend
The AO provides a way for mpv to directly submit audio to the PipeWire
audio server.
Doing this directly instead of going through the various compatibility
layers provided by PipeWire has the following advantages:

* It reduces complexity of going through the compatibility layers
* It allows a richer integration between mpv and PipeWire
  (for example for metadata)
* Some users report issues with the compatibility layers that to not
  occur with the native AO

For now the AO is ordered after all the other relevant AOs, so it will
most probably not be picked up by default.
This is for the following reasons:

* Currently it is not possible to detect if the PipeWire daemon that mpv
  connects to is actually driving the system audio.
  (https://gitlab.freedesktop.org/pipewire/pipewire/-/issues/1835)
* It gives the AO time to stabilize before it is used by everyone.

Based-on-patch-by: Oschowa <oschowa@web.de>
Based-on-patch-by: Andreas Kempf <aakempf@gmail.com>
Helped-by: Ivan <etircopyhdot@gmail.com>
2022-01-17 11:43:02 -08:00
Dudemanguy e6ce03f3ef meson: also check for generic lua.pc
Some systems have only a "lua.pc" file which contains version
information inside it. Check those as well.
2021-11-15 16:58:23 +00:00
Dudemanguy ff322864f2 build: add meson build support
Adds support for the meson build system as well as a bit of
documentation. Compatibility with the existing waf build is
maintained.
2021-11-14 19:13:10 +00:00