Commit Graph

80 Commits

Author SHA1 Message Date
wm4 6afef5839f x11: move GCs and background clearing to vo_xv
vo_xv.c is the only place where these things are used.
2015-07-01 23:55:10 +02:00
wm4 8724e3e2dd vo_xv: make number of buffers configurable 2015-05-20 23:07:47 +02:00
Marcin Kurczewski f43017bfe9 Update license headers
Signed-off-by: wm4 <wm4@nowhere>
2015-04-13 12:10:01 +02:00
wm4 8f0f73e591 video/out: remove unused colorspace reporting
Rarely used and essentially useless. The only VO for which this was
implemented correctly and for which this did anything was vo_xv, but you
shouldn't use vo_xv anyway (plus it support BT.601 only, plus a vendor
specific extension for BT.709, whose presence this function essentially
reported - use xvinfo instead).
2015-03-31 00:09:03 +02:00
wm4 29083ae31b vo_xv: remove pointless cast 2015-03-20 00:46:56 +01:00
wm4 5f2a8474ae video: uninline memcpy_pic functions
There's literally no reason why these functions have to be inline (they
might be performance critical, but then the function call overhead isn't
going to matter at all).

Uninline them and move them to mp_image.c. Drop the header file and fix
all uses of it.
2015-03-20 00:21:23 +01:00
wm4 a2e0cd7f25 vo_xv: don't attempt to clear window before mapped
This can happen with the "no-colorkey" suboption. Then the code in
xv_draw_colorkey() can be run before vo_x11_config_vo_window(), when
vo_gc is not allocated yet.

Fixes #1629.
2015-02-26 09:26:28 +01:00
wm4 2858232220 vo: simplify VOs by adding generic screenshot support
At the time screenshot support was added, images weren't refcounted yet,
so screenshots required specialized implementations in the VOs. But now
we can handle these things much simpler. Also see commit 5bb24980.

If there are VOs in the future which can't do this (e.g. they need to
write to the image passed to vo_driver->draw_image), this still could be
disabled on a per-VO basis etc., so we lose no potential performance
advantages.
2015-01-24 23:16:27 +01:00
wm4 5e9f791667 video: separate screenshot modes
Use different VOCTRLs for "window" and normal screenshot modes. The
normal one will probably be removed, and replaced by generic code in
vo.c, and this commit is preparation for this. (Doing it the other way
around would be slightly simpler, but I haven't decided yet about the
second one, and touching every VO is needed anyway in order to remove
the unneeded crap. E.g. has_osd has been unused for a long time.)
2015-01-23 22:08:20 +01:00
wm4 a1ed13869c video: remove vfcap.h
And remove all uses of the VFCAP_CSP_SUPPORTED* constants. This is
supposed to reduce conversions if many filters are used (with many
incompatible pixel formats), and also for preferring the VO's natively
supported pixel formats (as opposed to conversion).

This is worthless by now. Not only do the main VOs not use software
conversion, but also the way vf_lavfi and libavfilter work mostly break
the way the old MPlayer mechanism worked. Other important filters like
vf_vapoursynth do not support "proper" format negotation either.

Part of this was already removed with the vf_scale cleanup from today.

While I'm touching every single VO, also fix the query_format argument
(it's not a FourCC anymore).
2015-01-21 22:08:24 +01:00
wm4 4e2574f025 command: make window-scale property observable
Add a generic mechanism to the VO to relay "extra" events from VO to
player. Use it to notify the core of window resizes, which in turn will
be used to mark all affected properties ("window-scale" in this case) as
changed.

(I refrained from hacking this as internal command into input_ctx, or to
poll the state change, etc. - but in the end, maybe it would be best to
actually pass the client API context directly to the places where events
can happen.)
2014-11-02 20:53:56 +01:00
wm4 89391e7c94 vo: different hack for VOs which need to mangle mouse input
Follow up on commit 760548da. Mouse handling is a bit confusing, because
there are at least 3 coordinate systems associated with it, and it
should be cleaned up. But that is hard, so just apply a hack which gets
the currently-annoying issue (VO backends needing access to the VO) out
of the way.
2014-07-27 21:33:11 +02:00
wm4 760548da28 vo: hack to avoid threading issues with mouse input
VO backends which are or will run in their own thread have a problem
with vo_mouse_movement() calling vo_control(). Restrict this to VOs
which actually need this.
2014-07-26 20:31:26 +02:00
wm4 e1f2540ede video/out: use strcmp() instead of strcasecmp() for equalizers
This makes it more consistent with the more important VOs.
2014-07-10 08:27:15 +02:00
wm4 b443f8471f vo_xv: de-ancient some help messages
One message pointed to a removed file, so just get rid of the messages.
They were helpful in the earlier 2000s, but now they're just confusing.
2014-06-21 20:41:07 +02:00
wm4 9accfe0426 video/out: fix redrawing with no video frame for some VOs
With the change to merge osd drawing into video frame drawing, some
bogus logic got in: they skipped drawing the OSD if no video frame is
available. This broke --no-video --force-window mode.
2014-06-18 20:04:59 +02:00
wm4 90cd5aa8c8 vo: make draw_image and vo_queue_image transfer image ownership
Basically a cosmetic change. This is probably more intuitive.
2014-06-17 23:05:50 +02:00
wm4 72aac9ae8a video: introduce failure path for image allocations
Until now, failure to allocate image data resulted in a crash (i.e.
abort() was called). This was intentional, because it's pretty silly to
degrade playback, and in almost all situations, the OOM will probably
kill you anyway. (And then there's the standard Linux overcommit
behavior, which also will kill you at some point.)

But I changed my opinion, so here we go. This change does not affect
_all_ memory allocations, just image data. Now in most failure cases,
the output will just be skipped. For video filters, this coincidentally
means that failure is treated as EOF (because the playback core assumes
EOF if nothing comes out of the video filter chain). In other
situations, output might be in some way degraded, like skipping frames,
not scaling OSD, and such.

Functions whose return values changed semantics:

  mp_image_alloc
  mp_image_new_copy
  mp_image_new_ref
  mp_image_make_writeable
  mp_image_setrefp
  mp_image_to_av_frame_and_unref
  mp_image_from_av_frame
  mp_image_new_external_ref
  mp_image_new_custom_ref
  mp_image_pool_make_writeable
  mp_image_pool_get
  mp_image_pool_new_copy
  mp_vdpau_mixed_frame_create
  vf_alloc_out_image
  vf_make_out_image_writeable
  glGetWindowScreenshot
2014-06-17 22:43:43 +02:00
wm4 716285782d video/out: change aspects of OSD handling
Let the VOs draw the OSD on their own, instead of making OSD drawing a
separate VO driver call. Further, let it be the VOs responsibility to
request subtitles with the correct PTS. We also basically allow the VO
to request OSD/subtitles at any time.

OSX changes untested.
2014-06-15 20:53:15 +02:00
wm4 5eaefaa98a x11: don't use VOCTRL_UPDATE_SCREENINFO
See previous commit.
2014-05-06 20:24:35 +02:00
wm4 bd0618f01f video/out: remove legacy colorspace stuff
Reduce most dependencies on struct mp_csp_details, which was a bad first
attempt at dealing with colorspace stuff. Instead, consistently use
mp_image_params.

Code which retrieves colorspace matrices from csputils.c still uses this
type, though.
2014-03-29 00:25:08 +01:00
wm4 2e66f4b89b video/out: do remaining config to reconfig replacements
The main difference between the old and new callbacks is that the old
callbacks required passing the window size, which is and always was very
inconvenient and confusing, since the window size is already in
vo->dwidth and vo->dheight.
2014-01-24 21:22:25 +01:00
wm4 4de73fd5c1 video/out: don't access aspdat in VOs
vo->aspdat is basically an outdated version of vo->params, plus some
weirdness. Get rid of it, which will allow further cleanups and which
will make multithreading easier (less state to care about).

Also, simplify some VO code by using mp_image_set_attributes() instead
of caring about display size, colorspace, etc. manually. Add the
function osd_res_from_image_params(), which is often needed in the case
OSD renders into an image.
2014-01-22 00:35:52 +01:00
wm4 7f4a09bb85 sub: uglify OSD code path with locking
Do two things:
1. add locking to struct osd_state
2. make struct osd_state opaque

While 1. is somewhat simple, 2. is quite horrible. Lots of code accesses
lots of osd_state (and osd_object) members. To make sure everything is
accessed synchronously, I prefer making osd_state opaque, even if it
means adding pretty dumb accessors.

All of this is meant to allow running VO in their own threads.
Eventually, VOs will request OSD on their own, which means osd_state
will be accessed from foreign threads.
2014-01-18 01:27:43 +01:00
wm4 905029ec0c video/out: remove pointless x/y parameter from vo_x11_config_vo_window
This never made any real sense; the "backend" has to access vo->dx/dy
anyway.
2014-01-11 18:58:07 +01:00
Stefano Pigozzi c7f9c060e4 build: fix shm detection on OpenBSD
Fixes #427
2013-12-26 21:13:10 +01:00
Stefano Pigozzi 7d553a4c26 vo_x11/vo_xv: fix build when using --disable-xext 2013-12-25 17:07:51 +01:00
wm4 0112143fda Split mpvcore/ into common/, misc/, bstr/ 2013-12-17 02:39:45 +01:00
wm4 eb15151705 Move options/config related files from mpvcore/ to options/
Since m_option.h and options.h are extremely often included, a lot of
files have to be changed.

Moving path.c/h to options/ is a bit questionable, but since this is
mainly about access to config files (which are also handled in
options/), it's probably ok.
2013-12-17 02:07:57 +01:00
wm4 4012c4a96e osd: remove mp_osd_res.video_par field
This is not needed anymore, because we decided that the PAR of the
decoded video matters, and not the PAR of the filtered video that
arrives at the VO.
2013-11-24 14:44:58 +01:00
wm4 e5311586ab Rename sub.c/.h to osd.c/.h
This was way too misleading. osd.c merely calls the subtitle renderers,
instead of actually dealing with subtitles.
2013-11-24 14:44:58 +01:00
wm4 7df03a1c9e vo_xv: fix compilation of SHM not available 2013-11-05 22:05:22 +01:00
Stefano Pigozzi 37388ebb0e configure: uniform the defines to #define HAVE_xxx (0|1)
The configure followed 5 different convetions of defines because the next guy
always wanted to introduce a new better way to uniform it[1]. For an
hypothetic feature 'hurr' you could have had:

  * #define HAVE_HURR 1   / #undef HAVE_DURR
  * #define HAVE_HURR     / #undef HAVE_DURR
  * #define CONFIG_HURR 1 / #undef CONFIG_DURR
  * #define HAVE_HURR 1   / #define HAVE_DURR 0
  * #define CONFIG_HURR 1 / #define CONFIG_DURR 0

All is now uniform and uses:
  * #define HAVE_HURR 1
  * #define HAVE_DURR 0

We like definining to 0 as opposed to `undef` bcause it can help spot typos
and is very helpful when doing big reorganizations in the code.

[1]: http://xkcd.com/927/ related
2013-11-03 21:59:54 +01:00
wm4 6e1eb8add9 vo_xv: check whether image allocation succeeds 2013-10-27 17:58:06 +01:00
wm4 c8930e80a8 video/out: remove useless info struct and redundant fields
The author and comment fields were printed only in -v mode.
2013-10-23 19:30:01 +02:00
wm4 8304046180 vo_x11, vo_xv: fix OSD redrawing with --force-window
The window wasn't cleared in this mode before doing the redrawing.
2013-10-06 23:03:30 +02:00
wm4 ed9295c250 video/out: always support redrawing VO window at any point
Before, a VO could easily refuse to respond to VOCTRL_REDRAW_FRAME,
which means the VO wouldn't redraw OSD and window contents, and the
player would appear frozen to the user. This was a bit stupid, and makes
dealing with some corner cases much harder (think of --keep-open, which
was hard to implement, because the VO gets into this state if there are
no new video frames after a seek reset).

Change this, and require VOs to always react to VOCTRL_REDRAW_FRAME.
There are two aspects of this: First, behavior after a (successful)
vo_reconfig() call, but before any video frame has been displayed.
Second, behavior after a vo_seek_reset().

For the first issue, we define that sending VOCTRL_REDRAW_FRAME after
vo_reconfig() should clear the window with black. This requires minor
changes to some VOs. In particular vaapi makes this horribly
complicated, because OSD rendering is bound to a video surface. We
create a black dummy surface for this purpose.

The second issue is much simpler and works already with most VOs: they
simply redraw whatever has been uploaded previously. The exception is
vdpau, which has a complicated mechanism to track and filter video
frames. The state associated with this mechanism is completely cleared
with vo_seek_reset(), so implementing this to work as expected is not
trivial. For now, we just clear the window with black.
2013-10-02 00:36:26 +02:00
wm4 c3a0721d09 video/out: don't require VOs to handle screenshot aspect specially
This affects VOs which just reuse the mp_image from draw_image() to
return screenshots. The aspect of these images is never different
from the aspect the screenshots should be, so there's no reason to
adjust the aspect in these cases.

Other VOs still need it in order to restore the original image
attributes.

This requires some changes to the video filter code to make sure that
the aspect in the passed mp_images is consistent.

The changes in mplayer.c and vd_lavc.c are (probably) not strictly
needed for this commit, but contribute to consistency.
2013-08-24 17:03:06 +02:00
wm4 0d8a62c08d Some more mp_msg conversions
Also add a note to mp_msg.h, since it might be not clear which of the
two mechanisms is preferred.
2013-08-23 23:30:09 +02:00
Stefano Pigozzi 406241005e core: move contents to mpvcore (2/2)
Followup commit. Fixes all the files references.
2013-08-06 22:52:31 +02:00
wm4 1f5ffe7d30 video/out: remove options argument from preinit()
All VOs use proper option parsing now, and compatibility hacks are not
needed.
2013-07-22 22:52:42 +02:00
wm4 1df2ad7e03 Remove subopt-helper
Finally not used by anything anymore. Farewell.
2013-07-22 22:42:55 +02:00
wm4 5e0ee41617 options: move --colorkey option to vo_xv 2013-07-22 01:50:22 +02:00
wm4 549ef68c62 vo_xv: use new option API 2013-07-22 01:50:16 +02:00
wm4 5b38a522f1 input: handle mouse movement differently
Before this commit, mouse movement events emitted a special command
("set_mouse_pos"), which was specially handled in command.c. This was
once special-cased to the dvdnav and menu code, and did nothing after
libmenu and dvdnav were removed.

Change it so that mouse movement triggers a pseudo-key ("MOUSE_MOVE"),
which then can be bound to an arbitrary command. The mouse position is
now managed in input.c. A command which actually needs the mouse
position can use either mp_input_get_mouse_pos() or mp_get_osd_mouse_pos()
to query it. The former returns raw window-space coordinates, while the
latter returns coordinates transformed to OSD- space. (Both are the same
for most VOs, except vo_xv and vo_x11, which can't render OSD in
window-space. These require extra code for mapping mouse position.)

As of this commit, there is still nothing that uses mouse movement, so
MOUSE_MOVE is mapped to "ignore" to silence warnings when moving the
mouse (much like MOUSE_BTN0).

Extend the concept of input sections. Allow multiple sections to be
active at once, and organize them as stack. Bindings from the top of
the stack are preferred to lower ones.

Each section has a mouse input section associated, inside which mouse
events are associated with the bindings. If the mouse pointer is
outside of a section's mouse area, mouse events will be dispatched to
an input section lower on the stack of active sections. This is intended
for scripting, which is to be added later. Two scripts could occupy
different areas of the screen without conflicting with each other. (If
it turns out that this mechanism is useless, we'll just remove it
again.)
2013-06-29 22:58:13 +02:00
wm4 b04ce54711 vo_xv: always request redraw on resize
Fixes using panscan controls with OSD off and video paused.
2013-06-15 18:36:16 +02:00
wm4 f44a242258 Replace calls to usec_sleep()
This is just dumb sed replacement to mp_sleep_us().

Also remove the now unused usec_sleep() wrapper.
2013-05-26 16:44:20 +02:00
wm4 d5de75b340 x11: use vo_x11_control() for all VOs 2013-05-26 16:44:19 +02:00
wm4 ea03cc6712 x11_common: remove assumption that video is always centered
The vo_x11_clearwindow_part() function assumed that the video is always
centered. Replace it with a new vo_x11_clear_background() function
instead, which essentially does the same as the old function. It takes
the video rectangle instead of just the video size, and doesn't have to
make the assumption that the video rectangle is centered.

Also make vo_x11 use it (seems advantageous).
2013-03-17 23:01:33 +01:00
wm4 1ae1939742 video: remove aspect.h includes from files which don't need it 2013-03-17 22:07:13 +01:00