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mirror of https://github.com/mpv-player/mpv synced 2024-10-30 04:46:41 +01:00
Commit Graph

259 Commits

Author SHA1 Message Date
Stefano Pigozzi
49f076d86d build: make cygwin use *nix timers 2013-11-26 00:33:40 +01:00
Stefano Pigozzi
88099c8617 build: add a gdi check for windows
Incidentally this seems wrong in the configure as well because only gl-win32
depends on it instead of also making direct3d depend on this (as I did here).
2013-11-26 00:33:39 +01:00
Stefano Pigozzi
4aab1d23e6 build: work around bug in waf's bundle installation
waf wrongly installs resources to BundleRoot/Resources instead of
BundleRoot/Contents/Resources. Will post a patch to them later. Either way,
this must worked around until the next waf patch release.
2013-11-25 08:58:31 +01:00
Stefano Pigozzi
8b6e05adff build: add install_files call after the mpv target was defined
This makes it work on cold compiles when there is no `build/` directory and
one does ./waf configure && ./waf install (i.e.: no ./waf build).
2013-11-24 22:23:45 +01:00
Stefano Pigozzi
92779408d3 build: also install mpv CLI binary when building OS X bundle 2013-11-24 22:10:04 +01:00
wm4
e5311586ab Rename sub.c/.h to osd.c/.h
This was way too misleading. osd.c merely calls the subtitle renderers,
instead of actually dealing with subtitles.
2013-11-24 14:44:58 +01:00
wm4
acfeb869a3 video: merge vd.c into dec_video.c
I don't feel like the separation ever made sense, and it was hard to
tell which file a function you were looking for was in.
2013-11-23 21:28:28 +01:00
Stefano Pigozzi
60521783c3 build: fix install path for manual
Appending man1 to the MANDIR was forgotten, so the manual was installed in the
wrong path.
2013-11-23 11:35:16 +01:00
Stefano Pigozzi
7e2edad8ef switch the build system to waf
This commit adds a new build system based on waf. configure and Makefile
are deprecated effective immediately and someday in the future they will be
removed (they are still available by running ./old-configure).

You can find how the choice for waf came to be in `DOCS/waf-buildsystem.rst`.
TL;DR: we couldn't get the same level of abstraction and customization with
other build systems we tried (CMake and autotools).

For guidance on how to build the software now, take a look at README.md
and the cross compilation guide.

CREDITS:
This is a squash of ~250 commits. Some of them are not by me, so here is the
deserved attribution:

 - @wm4 contributed some Windows fixes, renamed configure to old-configure
   and contributed to the bootstrap script. Also, GNU/Linux testing.
 - @lachs0r contributed some Windows fixes and the bootstrap script.
 - @Nikoli contributed a lot of testing and discovered many bugs.
 - @CrimsonVoid contributed changes to the bootstrap script.
2013-11-21 21:22:36 +01:00