These were found by the cppcheck and scan-build static analyzers. Most
of these aren't interesting (the 2 previous commits fix some interesting
cases found by these analyzers), and they don't nearly fix all warnings.
(Most of the unfixed warnings are spam, things MPlayer never cared
about, or false positives.)
"%[,.:]" conversion was used with a buffer that could be shorter than
the matched string. Suppress assignment of the conversion since the
value wasn't used anyway, and also limit match length to 1 as it
doesn't look like the intent was to match longer runs of the
characters.
Merged from mplayer2 commit 5cb9aac. Note that the other half of the
mplayer2 commit is already part of the mpv commit d98e61e. (I'm not
sure why. The mplayer2 commit date precedes mpv's, but was pushed long
after the mpv change was pushed; either one of the dates is wrong, or
we did the same work twice - in that case, thanks a lot...)
This broke .srt subtitles on gcc-4.8. The breakage was relatively
subtle: it set all hour components to 0, while everything else was
parsed successfully.
But the problem is really that sscanf wrote 1 byte past the sep
variable (or more, for invalid/specially prepared input). The %[..]
format specifier is unbounded. Fix that by letting sscanf drop the
parsed contents with "*", and also make it skip only one input
character by adding "1" (=> "%*1[...").
The out of bound write could easily lead to security issues.
Also, this change makes .srt subtitle parsing slightly more strict.
Strictly speaking this is an unrelated change, but do it anyway. It's
more correct.
The old OSD font was a PostScript Type 1 font. Convert it to OpenType
to work around a fontconfig bug [1]. OpenType is a more modern format,
and the font file is quite a bit smaller, so this is actually a nice
change.
The conversion was done by opening the font with fontforge and saving
it as OpenType (CFF). fontforge showed a warning when doing this:
The font contains errors.
Self Intersecting
Bad Private Dictionary
These seem to be harmless.
[1] https://bugs.freedesktop.org/show_bug.cgi?id=63922
Usually SubRip files are not expected to contain ASS override tags,
but unfortunately these files seem to become more common. Example from
a real file:
1
00:00:00,800 --> 00:00:15,000
{\an8}本字幕由 {\c&H26F4FF&}ShinY {\c&HFFAE1A&}深影字幕组{\c&HFFFFFF&} 原创翻译制作
subassconvert.c escaped '{', so that libass displayed the above line
literally.
Try to apply a simple heuristic to detect whether '{' is likely to
start an ASS tag: if the string starts with '{\', and there is a
closing '}', assume it's an ASS tag, otherwise escape the '{' properly.
If it's a likely ASS tag, it's passed through to libass.
The end result is that the above script is displayed in color, while at
the same time legitimate uses of '{' and '}' should work fine. We assume
that nobody uses {...} for commenting text in SubRip files. (This kind
of comment is popular and legal in ASS files, though.)
Get rid of the 1-char subtitle type field. Use sh_stream->codec instead
just like audio and video do. Use codec names as defined by libavcodec
for simplicity, even if they're somewhat verbose and annoying.
Note that ffmpeg might switch to "ass" as codec name for ASS, so we
don't bother with the current silly "ssa" name.
These require bleeding edge libass (latest git version), and will be
ignored otherwise.
I'm not sure about the blur factor and scaling. The ASS/VSFilter
semantics for blur scaling are a bad mess. Might require further
investigation.
Drawing the bar with vector drawings (instead with characters from the
OSD font) offers more flexibility and looks better. This also adds
chapter marks to the OSD bar, which are visible as small triangles on
the top and bottom inner border of the bar.
Change the default position of the OSD bar below the center of the
screen. This is less annoying than putting the bar directly into the
center of the view, where it obscures the video. The new position is
not quite on the bottom of the screen to avoid collisions with
subtitles.
The old centered position can be forced with ``--osd-bar-align-y=0``.
Also make it possible to change the OSD bar width/height with the new
--osd-bar-w and --osd-bar-h options.
It's possible that the new OSD bar renders much slower than the old
one. There are two reasons for this: 1. the character based bar
allowed libass to cache each character, while the vector drawing forces
it to redraw every time the bar position changes. 2., the bar position
is updated at a much higher granularity (the bar position is passed
along as float instead of as integer in the range 0-100, so the bar
will be updated on every single video frame).
The old names have been deprecated a while ago, but were needed for
supporting older ffmpeg/libav versions. The deprecated identifiers
have been removed from recent Libav and FFmpeg git.
This change breaks compatibility with Libav 0.8.x and equivalent
FFmpeg releases.
Removes almost every global variabel in vo.h and puts them in a special struct
in MPOpts for video output related options.
Also we completly remove the options/globals pts and refresh rate because
they were unused.
OPT_BASE_STRUCT defines which struct the OPT_ macros (like OPT_INT etc.)
reference implicitly, since these macros take struct member names but no
struct type. Normally, only cfg-mplayer.h should need this, and other
places shouldn't be bothered with having to #undef it.
(Some files, like demux_lavf.c, still store their options in MPOpts. In
the long term, this should be removed, and handled like e.g. with VO
suboptions instead.)
Recent changes to the OSD code made vo_caca crash when showing OSD.
Since this is a joke VO (== I'd rather not waste my time with it),
remove the OSD support. It wasn't that great anyway.
Seeks can be performed with OSD bar invisible (e.g. "osd-msg seek ..."
command), and then an already visible bar won't be updated. But the bar
will stick around until the OSD text is hidden. This is confusing, so
change it that the bar is updated. (Making the bar disappear on such
seeks would require much more changes, so we're lazy and go with this
commit.)
Image areas with subtitles are upsampled to 4:4:4 in order to render
the subtitles (makes blending easier). Try not to copy the Y plane on
upsampling. The libswscale API requires this, but this commit works it
around by scaling the chroma planes separately as AV_PIX_FMT_GRAY8. The
Y plane is not touched at all. This is done for 420p8 only, which is the
most commonly needed case. For other formats, the old way is used.
Seems to make ASS rendering faster about 15% in the setup I tested.
Allocate it even if it's needed. The actually done work is almost the
same, except that the code is a bit simpler. May need more memory at
once for RGB subs that use more than one part, which is rare.
In order to support OSD redrawing for vo_xv and vo_x11, draw_bmp.c
included an awkward "backup" mechanism to copy and restore image
regions that have been changed by OSD/subtitles.
Replace this by a much simpler mechanism: keep a reference to the
original image, and use that to restore the Xv/X framebuffers.
In the worst case, this may increase cache pressure and memory usage,
even if no OSD or subtitles are rendered. In practice, it seems to be
always faster.
It's not easy to tell whether the OSD/subs are empty, or if something is
drawn. In general you have to use osd_draw() with a custom callback. If
nothing is visible, the callback is never invoked. (The actual reason
why this is so "hard" is the implementation of osd_libass.c, which
doesn't allow separating rendering and drawing of OSD elements, because
all OSD elements share the same ASS_Renderer.)
To simplify avoiding copies, make osd_draw_on_image() instead of the
caller use mp_image_make_writeable(). Introduce osd_draw_on_image_p(),
which works like osd_draw_on_image(), but gets the new image allocation
from an image pool. This is supposed to be an optimization, because it
reduces the frequency of large allocations/deallocations for image data.
The result of this is that the frequency of copies needed in conjunction
with vf_sub, screenshots, and vo_lavc (encoding) should be reduced.
vf_sub now always does true pass-through if no subs are shown.
Drop the pts check from vf_sub. This didn't make much sense.
Even though #ifdef ACCURATE is removed, the result should be about the
same. The fallback is only used by packed YUV formats (YUYV, NV12), and
doing 16 bit for them instead of 8 bit is not useful.
A side effect is that Y8 (gray) is not converted drawing subs, and for
alpha formats, the alpha plane is not removed. This means the number of
planes after upsampling can be 1-4 (1: gray, 2: gray+alpha, 3: planar,
4: planar+alpha). The code has to be adjusted accordingly to work on the
color planes only. Also remove the workaround for the chroma shift 31
hack.
mp_image_alloc_planes() allocated images with minimal stride, even if
the resulting stride was unaligned. It was the responsibility of
vf_get_image() to set an image's width to something larger than
required to get an aligned stride, and then crop it. Always allocate
with aligned strides instead.
Get rid of IMGFMT_IF09 special handling. This format is not used
anymore. (IF09 has 4x4 chroma sub-sampling, and that is what it was
mainly used for - this is still supported.) Get rid of swapped chroma
plane allocation. This is not used anywhere, and VOs like vo_xv,
vo_direct3d and vo_sdl do their own swapping.
Always round chroma width/height up instead of down. Consider 4:2:0 and
an uneven image size. For luma, the size was left uneven, and the chroma
size was rounded down. This doesn't make sense, because chroma would be
missing for the bottom/right border.
Remove mp_image_new_empty() and mp_image_alloc_planes(), they were not
used anymore, except in draw_bmp.c. (It's still allowed to setup
mp_images manually, you just can't allocate image data with them
anymore - this is also done in draw_bmp.c.)
Setting the size of a mp_image must be done with mp_image_set_size()
now. Do this to guarantee that the redundant fields (like chroma_width)
are updated consistently. Replacing the redundant fields by function
calls would probably be better, but there are too many uses of them,
and is a bit less convenient.
Most code actually called mp_image_setfmt(), which did this as well.
This commit just makes things a bit more explicit.
Warning: the video filter chain still sets up mp_images manually,
and vf_get_image() is not updated.
Before this commit, the --osd-* options (like --osd-font-size etc.)
configured both the OSD and subtitle font. Make them separate, and add
--sub-text-* options (like --sub-text-size etc.). Now --osd-* affects
the OSD font only, and --sub-text-* unstyled text subtitles only.
The warnings in demux_mpg were silenced by additional no-operation
casts.
A variable in ass_mp was used only for some versions of libass; now the
declaration is in that version #ifdef too to avoid a compiler warning.
Add `mp_find_config_file` to search different known paths and use that in
ass_mp to look for the fontconfig configuration file.
Some incidental changes spawned by this feature where:
* Buffer allocation for the strings containing the paths is now performed
with talloc. All of the allocations are done on a NULL context, but it still
improves readability of the code.
* Move the OSX function for lookup inside of a bundle: this code path was
currently not used by the bundle generated with `make osxbundle`. The plan
is to use it again in a future commit to get a fontconfig config file.
This allows to use a fontconfig fonts.conf that is customized for mpv. The
configuration file is assumed to be located at `~/.mpv/fonts.conf`. If not
found the default fcontconfig config file is used.