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mirror of https://github.com/mpv-player/mpv synced 2024-11-03 03:19:24 +01:00
Commit Graph

11 Commits

Author SHA1 Message Date
wm4
25d4ae74f1 Rename getch2....c/h to terminal....c/h
"getch2" really tells nothing about what the heck this code does. It'd
be even worse when moving the rest of terminal handling code there.
2013-12-19 21:31:27 +01:00
wm4
3e6cd3ef19 input: remove LIRCCD support
This removes support for the "LIRC Client Daemon", which is separate
from LIRC, and hasn't been maintained for 10 years.

See github issue #413.
2013-12-16 20:21:25 +01:00
wm4
0530447417 Add prelimimary (basic, possibly broken) dvdnav support
This readds a more or less completely new dvdnav implementation, though
it's based on the code from before commit 41fbcee. Note that this is
rather basic, and might be broken or not quite usable in many cases.

Most importantly, navigation highlights are not correctly implemented.
This would require changes in the FFmpeg dvdsub decoder (to apply a
different internal CLUT), so supporting it is not really possible right
now. And in fact, I don't think I ever want to support it, because it's
a very small gain for a lot of work. Instead, mpv will display fake
highlights, which are an approximate bounding box around the real
highlights.

Some things like mouse input or switching audio/subtitles stream using
the dvdnav VM are not supported.

Might be quite fragile on transitions: if dvdnav initiates a transition,
and doesn't give us enough mpeg data to initialize video playback, the
player will just quit.

This is added only because some users seem to want it. I don't intend to
make mpv a good DVD player, so the very basic minimum will have to do.
How about you just convert your DVD to proper video files?
2013-12-12 01:46:45 +01:00
Stefano Pigozzi
a74d9c1803 vo_opengl: support for vda hardware decoding
The harder work was done in the previous commits. After that this feature comes
out almost for free.

The only problem is I can't get the textures created with CGLTexImageIOSurface2D
to download properly, thus the code performs download using some CoreVideo APIs.

If someone knows why download of textures created with CGLTexImageIOSurface2D
doesn't work please contact me :)
2013-12-02 09:03:31 +01:00
wm4
cb45ea371f build: reject broken roaraudio sndio emulation
roaraudio has some sort of sndio emulation, but apparently its header
file is either blatantly broken, or an old version from the past. The
sio_onvol() function has the wrong return type (void instead of int),
and the SIO_DEVANY symbol is missing entirely. This broke the build,
because the configure check was successful anyway.
2013-12-02 00:21:59 +01:00
wm4
aaddcb702e old-configure: delete pre-waf config.h and config.mak 2013-11-30 23:17:44 +01:00
Nikoli
18345400c0 build: add options for enabling and disabling any libquvi versions
Makes packaging a bit simpler.
2013-11-29 23:08:33 +01:00
wm4
597b8a3550 Take care of some libavutil deprecations, drop support for FFmpeg 1.0
PIX_FMT_* -> AV_PIX_FMT_* (except some pixdesc constants)
enum PixelFormat -> enum AVPixelFormat
Losen some version checks in certain newer pixel formats.
av_pix_fmt_descriptors -> av_pix_fmt_desc_get

This removes support for FFmpeg 1.0.x, which is even older than
Libav 9.x. Support for it probably was already broken, and its
libswresample was rejected by our build system anyway because it's
broken.

Mostly untested; it does compile with Libav 9.9.
2013-11-29 17:39:57 +01:00
wm4
0d255f07bf build: make pthreads mandatory
pthreads should be available anywhere. Even if not, for environment
without threads a pthread wrapper could be provided that can't actually
start threads, thus disabling features that require threads.

Make pthreads mandatory in order to simplify build dependencies and to
reduce ifdeffery. (Admittedly, there wasn't much complexity, but maybe
we will use pthreads more in the future, and then it'd become a real
bother.)
2013-11-28 19:28:38 +01:00
Stefano Pigozzi
b5e7169a0f old-build: fix iconv check on openbsd 2013-11-27 23:15:17 +01:00
Stefano Pigozzi
7e2edad8ef switch the build system to waf
This commit adds a new build system based on waf. configure and Makefile
are deprecated effective immediately and someday in the future they will be
removed (they are still available by running ./old-configure).

You can find how the choice for waf came to be in `DOCS/waf-buildsystem.rst`.
TL;DR: we couldn't get the same level of abstraction and customization with
other build systems we tried (CMake and autotools).

For guidance on how to build the software now, take a look at README.md
and the cross compilation guide.

CREDITS:
This is a squash of ~250 commits. Some of them are not by me, so here is the
deserved attribution:

 - @wm4 contributed some Windows fixes, renamed configure to old-configure
   and contributed to the bootstrap script. Also, GNU/Linux testing.
 - @lachs0r contributed some Windows fixes and the bootstrap script.
 - @Nikoli contributed a lot of testing and discovered many bugs.
 - @CrimsonVoid contributed changes to the bootstrap script.
2013-11-21 21:22:36 +01:00