They are not really interesting. At least one user complained about the
noise resulting from use with shell scripts, which connect and
disconnect immediately.
Now the rescan_external_files command will by default reselect the audio
and subtitle streams. This should be more intuitive.
Client API users and Lua scripts might break, but can be fixed in a
backward-compatible way by setting the mode explicitly.
Why did this exist in the first place? Other than being completely
useless, this even caused some regressions in the past. For example,
there was the case of a laptop exposing its accelerometer as joystick
device, which led to extremely fun things due to the default mappings of
axis movement being mapped to seeking.
I suppose those who really want to use their joystick to control a media
player (???) can configure it as mouse device or so.
This gets rid of the need for a second (or more) parameters; instead it
can be all in one parameter. The (now) redundant parameter is still
parsed for compatibility, though.
The way the flags make each other conflict is a bit tricky: they have
overlapping bits, and the option parser disallows setting already set
bits.
MPlayer requires numeric values for input command parameters. mplayer2
also did. mpv changed these to choices using symbolic strings a long
time ago, but left numeric choices for compatibility.
Add MP_KEY_MOUSE_ENTER to the ignored input if the user has disabled
mouse input. Remove one instance of code duplication, and add a
MP_KEY_IS_MOUSE_MOVE macro to summarize events that are caused by moving
the mouse.
Makes all keys documented in XF86keysym.h mappable. This requires the
user to deal with numeric keycodes; no names are queried or exported.
This is an easy way to avoid adding all the hundreds of XF86 keys to
our X11 lookup table and mpv's keycode/name list.
Happens to fix#1581 due to an unfortunate interaction with the way the
VO does not react to commands for a while if a video frame is queued.
Slightly improves other situations as well, if the client spams mpv with
commands during playback.
These commands are counterparts of sub_add/sub_remove/sub_reload which
work for external audio file.
Signed-off-by: wm4 <wm4@nowhere>
(minor simplification)
New command `mouse <x> <y> [<button> [single|double]]` is introduced.
This will update mouse position with given coordinate (`<x>`, `<y>`),
and additionally, send single-click or double-click event if `<button>`
is given.
Closing the video window sends CLOSE_WIN, which is normally mapped to
the "quit" command. The client API normally disables all key bindings,
and closing the window does nothing. It's simply left to the application
to handle this. This is fine - an embedded window can not be destroyed
by user interaction.
But sometimes, the window might be destroyed anyway, for example because
the containing window is destroyed. If this happens, CLOSE_WIN should
better not be ignored. We can't expect client API users to handle this
specially (by providing their own input.conf), so provide some fallback
for this pseudo key binding. The "quit" command might be too intrusive
(not every client necessarily handles "unexpected" MPV_EVENT_SHUTDOWN),
but I think it's still reasonable.
Using the IPC with a program, it's not often obvious that a newline must
be sent to terminate a command. Print a warning if the connection is
closed while there is still uninterpreted data in the buffer.
Print the OS reported error if reading/writing the socket fails. Print
an erro if JSON parsing fails.
I considered silencing write errors if the write end is closed (EPIPE),
because a client might send a bunch of commands, and then close the
socket without wanting to read the reply. But then, mpv disconnects
without reading further commands that might still be buffered, so it's
probably a good idea to always print the error.
Before this commit, this was defined to trigger undefined behavior. This
was nice because it required less code; but on the other hand, Lua as
well as IPC support had to check these things manually. Do it directly
in the API to avoid code duplication, and to make the API more robust.
(The total code size still grows, though...)
Since all of the failure cases were originally meant to ruin things
forever, there is no way to return error codes. So just print the
errors.
If the user has LEFT/RIGHT/etc. bound in his input.conf, then these were
overriding the menu keys in dvdnav mode.
This hack works because the dvdnav crap happens to be the only user of
MP_INPUT_ON_TOP. If it finds a default key binding in the dvdnav menu
section, it will use that, instead of continuing search and possibly
finding the user key bindings meant for normal playback.
...because everything is terrible.
strerror() is not documented as having to be thread-safe by POSIX and
C11. (Which is pretty much bullshit, because both mandate threads and
some form of thread-local storage - so there's no excuse why
implementation couldn't implement this in a thread-safe way. Especially
with C11 this is ridiculous, because there is no way to use threads and
convert error numbers to strings at the same time!)
Since we heavily use threads now, we should avoid unsafe functions like
strerror().
strerror_r() is in POSIX, but GNU/glibc deliberately fucks it up and
gives the function different semantics than the POSIX one. It's a bit of
work to convince this piece of shit to expose the POSIX standard
function, and not the messed up GNU one.
strerror_l() is also in POSIX, but only since the 2008 standard, and
thus is not widespread.
The solution is using avlibc (libavutil, by its official name), which
handles the unportable details for us, mostly. We avoid some pain.
Simpler, and leaves the decision to repeat or not fully to the script
(instead of requiring the user to care about it when remapping a script
binding).
Otherwise, mouse button bindings added by mp.add_key_binding() would be
ignored.
It's possible that this "breaks" some older scripts using undocumented
Lua script functions, but it should be safe otherwise.
Fixes#1283.
The fact that it's a generic command prefix that is parsed even when
using the client API is a bit unclean (because this flag makes sense
for actual key-bindings only), but it's less code this way.
This command was actually requested on IRC ages ago, but I forgot about
it.
The main purpose is that the decoding state can be reset without issuing
a seek, in particular in situations where you can't seek.
This restarts decoding from the middle of the packet stream; since it
discards the packet buffer intentionally, and the decoder will typically
not output "incomplete" frames until it has recovered, it can skip a
large amount of data.
It doesn't clear the byte stream cache - I'm not sure if it should.