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Commit Graph

290 Commits

Author SHA1 Message Date
wm4
d1c37c0e29 vaapi: allow allocating additional surfaces during decoding
Fixes problems with --vo=opengl:interpolation. The issue here is that
vo_opengl retains more surfaces than what was preallocated for the
decoder. Until now, we just explicitly failed to decode frames for which
no additional surfaces are available. Since modern drivers usually are
fine with not "registering" surfaces before the decoder is created, just
allow allocating additional surfaces if needed.

(We also could probably recreate the HW decoder, since the HW decoder
should be stateless. But let's try to avoid raising the overall
complexity of the code.)
2015-07-15 12:37:28 +02:00
wm4
9620e37d6a vaapi: increase number of additional surfaces
Sometime recently, hardware decoding started to fail if h264 with full
reference frames was decoded, and --vo=vaapi was used. VAAPI requires
registering all surfaces that the decoder will ever use in advance, so
if the playback chain uses more surfaces than originally allocated, we
fail and drop back to software decoding.

I'm not really sure why or when this started happening. Commit 7b9d7265
for one is not the cause - it can be reproduced with earlier commits. It
also seems to be timing dependent. Possibly it has to do with the way
vo.c retains previous surfaces, and the way they can be queued/unqueued
asynchronously.

Increasing the number of reserved additional surfaces by 1 fixes it.

(Though I have no idea where exactly all these surfaces are being used.
Or rather, _when_.)
2015-07-08 12:18:29 +02:00
wm4
dcd167ca37 dxva2: fix handling of cropped video
Basically, we need to make sure to allocate enough data for the pretty
dumb copy_nv12 function. (It could be avoided by making the function
less dumb, but this fix is simpler.)
2015-07-06 21:25:07 +02:00
wm4
7b9d726588 video: replace our own refcounting with libavutil's
mpv had refcounted frames before libav*, so we were not using
libavutil's facilities. Change this and drop our own code.

Since AVFrames are not actually refcounted, and only the image data
they reference, the semantics change a bit. This affects mainly
mp_image_pool, which was operating on whole images instead of buffers.
While we could work on AVBufferRefs instead (and use AVBufferPool),
this doesn't work for use with hardware decoding, which doesn't
map cleanly to FFmpeg's reference counting. But it worked out. One
weird consequence is that we still need our custom image data
allocation function (for normal image data), because AVFrame's uses
multiple buffers.

There also seems to be a timing-dependent problem with vaapi (the
pool appears to be "leaking" surfaces). I don't know if this is a new
problem, or whether the code changes just happened to cause it more
often. Raising the number of reserved surfaces seemed to fix it, but
since it appears to be timing dependent, and I couldn't find anything
wrong with the code, I'm just going to assume it's not a new bug.
2015-07-05 23:56:00 +02:00
wm4
561416597e client API, dxva2: add a workaround for OpenGL fullscreen issues
This is basically a hack for drivers which prevent the mpv DXVA2 decoder
glue from working if OpenGL is in fullscreen mode.

Since it doesn't add any "hard" new API to the client API, some of the
code would be required for a true zero-copy hw decoding pipeline, and
sine it isn't too much code after all, this is probably acceptable.
2015-07-03 16:38:12 +02:00
wm4
b85321d057 vo_direct3d, dxva2: use the same D3D device
Since we still read-back (and don't have hard plans on changing this),
this doesn't have much of an advantage.
2015-07-03 16:04:42 +02:00
wm4
b6dc11810b dxva2: move device creation code
Preparation for the following commit.
2015-07-03 15:42:52 +02:00
wm4
a5b96226a0 vaapi: prefer direct display over copy-back
Again. With the old OpenGL interop dropped, this probably works better
than vaapi-copy now. Last time we defaulted to vaapi-copy, because the
OpenGL interop could swap U/V planes and other stupid crap. We'll see.
2015-06-29 15:14:38 +02:00
wm4
be882175d8 demux: merge extradata fields
MPlayer traditionally had completely separate sh_ structs for
audio/video/subs, without a good way to share fields. This meant that
fields shared across all these headers had to be duplicated. This commit
deduplicates essentially the last remaining duplicated fields.
2015-06-21 18:06:14 +02:00
wm4
2b64eee8d5 demux: rename sh_stream.format to sh_stream.codec_tag
Why not. "format" sounds too misleading for the actual importance and
meaning of this field.
2015-06-21 16:56:35 +02:00
wm4
991af7dfb1 video: reduce error message when loading hwdec backend fails
When using --hwdec=auto, about half of all systems will print:

    "[vdpau] Error when calling vdp_device_create_x11: 1"

this happens because usually mpv will be linked against both vdpau and
vaapi libs, but the drivers are not necessarily available. Then trying
to load a driver will fail. This is a normal part of probing, but the
error messages were printed anyway. Silence them by explicitly
distinguishing probing.

This pretty much goes through all the layers. We actually consider
loading hw backends for vo_opengl always "auto probed", even if a hw
backend is explicitly requested. In this case vd_lavc will print a
warning message anyway (adjust this message a bit).
2015-06-20 22:26:57 +02:00
wm4
e00e9d651b player: make decoding cover art more robust
When showing cover art, the decoding logic pretends that the source has
an infinite number of frames. This slightly simplifies dealing with
filter data flow. It was done by feeding the same packet repeatedly to
the decoder (each decode run produces new output).

Change this by decoding once at the video initialization. This is easier
to follow, and increases robustness in case of broken images. Usually,
we try to tolerate decoding errors, so decoding normally continues, but
in this case it would just burn the CPU for no reason.

Fixes #2056.
2015-06-18 18:39:46 +02:00
wm4
d3894290ec vaapi: remove direct mapping non-sense
This must have been some non-sense in the original vaapi mplayer patch.
While I still have no good idea what this "direct mapping" business is
about, it appears to be pretty much pointless. Nothing can hold
additional "real" surface references (due to how the API and mpv/lavc
refcounting work), so removing the additional surfaces won't break
anything. It still could be that this was for achieving additional
buffering (not reusing surfaces as soon), but we buffer some additional
data anyway. Plus, the original intention of the vaapi mplayer code was
probably increasing surface count just by 1 or 2, not actually doubling
it, and/or it was a "trick" to get to the maximum count of 21 when h264
is in use.

gstreamer-vaapi uses "ref_frames + SCRATCH_SURFACES_COUNT" here, with
SCRATCH_SURFACES_COUNT defined to 4. It doesn't appear to check the
overlay attributes at all in the decoder.

In any case, remove this non-sense.
2015-05-29 16:28:55 +02:00
wm4
9fe6a8c5f5 vd_lavc: fix a hw decoding fallback case
On hw decoder reinit failure we did not actually always return a sw
format, because the first format (fmt[0]) is not always a sw format.
This broke some cases of fallback. We must go through the trouble to
determine the first actual sw format.
2015-05-29 14:17:51 +02:00
wm4
6f5a10542c vdpau: add support for the "new" libavcodec vdpau API
Yet another of these dozens of hwaccel changes. This time, libavcodec
provides utility functions, which initialize the vdpau decoder and map
codec profiles. So a lot of work the API user had to do falls away.

This also will give us support for high bit depth profiles, and possibly
HEVC once libavcodec supports it.
2015-05-28 21:56:13 +02:00
wm4
0699a6c598 video: rename vdpau.c to vdpau_old.c
vdpau.c will be used for new code.
2015-05-28 21:56:09 +02:00
wm4
a9b1e72ef2 vd_lavc: allocate hw surfaces using the coded size
...instead of relying on the hw decoding API to align it for us. The old
method could in theory have gone wrong if the video is cropped by an
amount large enough to step over several blocks.
2015-05-28 21:55:16 +02:00
wm4
939132cbd9 vd_lavc: merge two functions
There's not much of a reason to keep get_surface_hwdec() and
get_buffer2_hwdec() separate. Actually, the way the mpi->AVFrame
referencing is done makes this confusing. The separation is probably
an artifact of the pre-libavcodec-refcounting compatibility glue.
2015-05-28 21:53:37 +02:00
wm4
a2eb0ab076 vd_lavc: make hardware decoding fallback less violent
Most of hardware decoding is initialized lazily. When the first packet
is parsed, libavcodec will call get_format() to check whether hw or sw
decoding is wanted. Until now, we've returned AV_PIX_FMT_NONE from
get_format() if hw decoder initialization failed. This caused the
avcodec_decode_video2() call to fail, which in turn let us trigger the
fallback. We didn't return a sw format from get_format(), because we
didn't want to continue decoding at all. (The reason being that full
reinitialization is more robust when continuing sw decoding.)

This has some disadvantages. libavcodec vomited some unwanted error
messages. Sometimes the failures are more severe, like it happened with
HEVC. In this case, the error code path simply acted up in a way that
was extremely inconvenient (and had to be fixed by myself). In general,
libavcodec is not designed to fallback this way.

Make it a bit less violent from the API usage point of view. Return a sw
format if hw decoder initialization fails. In this case, we let
get_buffer2() call avcodec_default_get_buffer2() as well. libavcodec is
allowed to perform its own sw fallback. But once the decode function
returns, we do the full reinitialization we wanted to do.

The result is that the fallback is more robust, and doesn't trigger any
decoder error codepaths or messages either. Change our own fallback
message to a warning, since there are no other messages with error
severity anymore.
2015-05-28 21:52:04 +02:00
wm4
449cdfc0ff vd_lavc: report actually used hwdec API
Instead of the requested one, which can be just "auto", and which is
rather useless.
2015-05-25 21:43:20 +02:00
wm4
a2235b0280 dxva2: support HEVC
This is pretty much copy&pasted from Libav commit
a7e0380497306d9723dec8440a4c52e8bf0263cf.

Note that if FFmpeg was not compiled with HEVC DXVA2 support or your
video drivers do not support HEVC, the player will not fallback and
just fail decoding any video. This is because libavcodec appears not
to return an error in this case. The situation is made worse by the
fact that MSYS2 is on an ancient MinGW-w64 release, which does not
have the required headers for HEVC DXVA2 support.
2015-05-14 17:44:48 +02:00
Stefano Pigozzi
5258c012fe vda: add support for nv12 image formats
The hardware always decodes to nv12 so using this image format causes less cpu
usage than uyvy (which we are currently using, since Apple examples and other
free software use that). The reduction in cpu usage can add up to quite a bit,
especially for 4k or high fps video.

This needs an accompaning commit in libavcodec.
2015-05-13 19:57:39 +02:00
Avi Halachmi (:avih)
e2326bda82 dxva2: fix broken build with gcc 5.1
gpu_mempcy should to be called from code which targets SSE

Signed-off-by: wm4 <wm4@nowhere>
2015-04-24 17:40:39 +02:00
wm4
74ae74db0c video: cleanup some old log messages
These are basically MPlayer leftovers, and barely useful due to being
redundant with other messages. The FPS message is used somewhere else.
2015-04-20 23:19:19 +02:00
wm4
c6d046414b player: change video-bitrate and audio-bitrate properties
Remove the old implementation for these properties. It was never very
good, often returned very innaccurate values or just 0, and was static
even if the source was variable bitrate. Replace it with the
implementation of "packet-video-bitrate". Mark the "packet-..."
properties as deprecated. (The effective difference is different
formatting, and returning the raw value in bits instead of kilobits.)

Also extend the documentation a little.

It appears at least some decoders (sipr?) need the
AVCodecContext.bit_rate field set, so this one is still passed through.
2015-04-20 20:52:16 +02:00
Marcin Kurczewski
f43017bfe9 Update license headers
Signed-off-by: wm4 <wm4@nowhere>
2015-04-13 12:10:01 +02:00
Dan Oscarsson
33d587ffa9 vdpau: fix preemption handling
Signed-off-by: wm4 <wm4@nowhere>
2015-03-31 14:48:34 +02:00
wm4
27715b7dd1 video: move colorspace overrides to vf_format, simplify
Remove the colorspace-related top-level options, add them to vf_format.
They are rather obscure and not needed often, so it's better to get them
out of the way. In particular, this gets rid of the semi-complicated
logic in command.c (most of which was needed for OSD display and the
direct feedback from the VO). It removes the duplicated color-related
name mappings.

This removes the ability to write the colormatrix and related
properties. Since filters can be changed at runtime, there's no loss of
functionality, except that you can't cycle automatically through the
color constants anymore (but who needs to do this).

This also changes the type of the mp_csp_names and related variables, so
they can directly be used with OPT_CHOICE. This probably ended up a bit
awkward, for the sake of not adding a new option type which would have
used the previous format.
2015-03-31 00:09:03 +02:00
wm4
8fff125422 RPI support
This requires FFmpeg git master for accelerated hardware decoding.
Keep in mind that FFmpeg must be compiled with --enable-mmal. Libav
will also work.

Most things work. Screenshots don't work with accelerated/opaque
decoding (except using full window screenshot mode). Subtitles are
very slow - even simple but huge overlays can cause frame drops.

This always uses fullscreen mode. It uses dispmanx and mmal directly,
and there are no window managers or anything on this level.

vo_opengl also kind of works, but is pretty useless and slow. It can't
use opaque hardware decoding (copy back can be used by forcing the
option --vd=lavc:h264_mmal). Keep in mind that the dispmanx backend
is preferred over the X11 ones in case you're trying on X11; but X11
is even more useless on RPI.

This doesn't correctly reject extended h264 profiles and thus doesn't
fallback to software decoding. The hw supports only up to the high
profile, and will e.g. return garbage for Hi10P video.

This sets a precedent of enabling hw decoding by default, but only
if RPI support is compiled (which most hopefully it will be disabled
on desktop Linux platforms). While it's more or less required to use
hw decoding on the weak RPI, it causes more problems than it solves
on real platforms (Linux has the Intel GPU problem, OSX still has
some cases with broken decoding.) So I can live with this compromise
of having different defaults depending on the platform.

Raspberry Pi 2 is required. This wasn't tested on the original RPI,
though at least decoding itself seems to work (but full playback was
not tested).
2015-03-29 16:09:56 +02:00
wm4
72e67064a3 vd_lavc: less confusing message when hardware decoding won't work
Codecs for hardware acceleration are not blacklisted, but whitelisted.
Also, if this emssage is printed, the codec might not have any hardware
acceleration support in the first place.
2015-03-20 22:14:14 +01:00
wm4
fe0c37b007 player: better handling of video with no timestamps
Trying to handle such video is almost worthless, but it was requested by
at least 2 users.

If there are no timestamps, enable byte seeking by setting
ts_resets_possible. Use the video FPS (wherever it comes from) and the
audio samplerate for timing. The latter was already done by making the
first packet emit DTS=0; remove this again and do it "properly" in a
higher level.
2015-03-20 22:08:12 +01:00
wm4
47c131bb0c player: warn against non-monotonic video PTS only once
For some reason there were two points in the code where it warned
against non-monotonic video PTS. The one in video.c triggered on PTS
going backwards or making large jumps forwards, while dec_video.c
triggered on PTS going backwards or PTS not changing. Merge them into a
single check, which warns against all cases.
2015-03-18 22:26:49 +01:00
wm4
37cb9a965a vd_lavc: change message about using hardware decoding
This was requested. Apparently some find the old mesage confusing.
2015-03-17 22:33:31 +01:00
wm4
d96fad04be video: don't drop anamorphic scaling if it's too minor
This played e.g. a 1264x722 file as 1264x720. There was some code which
dropped the aspect ratio if the video (in original resolution) wasn't
scaled by more than 4 pixels. Commit 5f3c3f8c introduced this (although
I'm not really sure what the code replaced by it did).

Just remove this "feature".
2015-03-16 20:39:24 +01:00
wm4
27b5492a82 vd_lavc: let --hwdec=auto select "vaapi-copy"
Instead of "vaapi", simply by changing the probe order.

"vaapi" uses the GLX GL interop, which has causing us more problems than
it solved.

Unfortunately this leads also to copying if "--hwdec=auto --vo=vaapi" is
used, even though GLX is not involved in this case - but I don't care
enough to make the probe logic cleverer just for this. You can still get
the zero-copy path with --hwdec=vaapi.
2015-03-05 13:02:30 +01:00
wm4
c31e5da734 Remove some FFmpeg/Libav compatibility hacks
All of these are now in the supported FFmpeg and Libav versions.

The 3 remaining API checks are for FFmpeg-only things.
2015-03-03 12:28:46 +01:00
Niklas Haas
a76cc1dafc
Revert "Revert recent vo_opengl related commits"
Omitted a simple, but devastasting check. Fixed the relevant commits
now.

This reverts commit 8d24e9d9b8.

diff --git a/video/out/gl_video.c b/video/out/gl_video.c
index 9c8a643..f1ea03e 100644
--- a/video/out/gl_video.c
+++ b/video/out/gl_video.c
@@ -1034,9 +1034,9 @@ static void compile_shaders(struct gl_video *p)
     shader_def_opt(&header_conv, "USE_CONV_GAMMA", use_conv_gamma);
     shader_def_opt(&header_conv, "USE_CONST_LUMA", use_const_luma);
     shader_def_opt(&header_conv, "USE_LINEAR_LIGHT_BT1886",
-                   gamma_fun == MP_CSP_TRC_BT_1886);
+                   use_linear_light && gamma_fun == MP_CSP_TRC_BT_1886);
     shader_def_opt(&header_conv, "USE_LINEAR_LIGHT_SRGB",
-                   gamma_fun == MP_CSP_TRC_SRGB);
+                   use_linear_light && gamma_fun == MP_CSP_TRC_SRGB);
     shader_def_opt(&header_conv, "USE_SIGMOID", use_sigmoid);
     if (p->opts.alpha_mode > 0 && p->has_alpha && p->plane_count > 3)
         shader_def(&header_conv, "USE_ALPHA_PLANE", "3");
2015-02-28 20:23:47 +01:00
wm4
8d24e9d9b8 Revert recent vo_opengl related commits
Breaks vo_opengl by default. I'm hot able to fix this myself, because I
have no clue about the overcomplicated color management logic. Also,
whilethis is apparently caused by commit fbacd5, the following commits
all depend on it, so revert them too.

This reverts the following commits:
 e141caa97d
 653b0dd529
 729c8b3f64
 fbacd5de31

Fixes #1636.
2015-02-28 19:29:03 +01:00
Niklas Haas
e141caa97d
vd_lavc: respect lavc's color_trc field
We now actually use the TRC tagging information lavc provides us with,
instead of always manually guessing.
2015-02-28 01:42:04 +01:00
wm4
5baf74fa24 video: remove redundant codec parameters
Remove coded_width and coded_height. This was originally added in commit
fd7dde40, when BITMAPINFOHEADER was killed. The separate fields became
redundant in commit e68f4be1. Remove them (nothing passed to the
decoders actually changes with _this_ commit).
2015-02-24 11:56:48 +01:00
wm4
d71bbcbc98 video: un-discourage "vaapi-copy" hwdec mode
Maybe I don't know what I'm doing. I'm fairly certain though that Intel
does not know what they're doing.
2015-02-20 22:24:37 +01:00
wm4
cf073138b2 vd_lavc: uninit the hwdec backend after closing the decoder
A recent behavior change in libavcodec's h264 decoder keeps at least 1
surface even after avcodec_flush_buffers() has been called. We used to
flush the decoder in order to make sure all surfaces are free'd, so that
the hw decoder can be safely uninitialized. This doesn't work anymore.

Fix it by closing the AVCodecContext before the hw decoder is
uninitialized. This is actually simpler and more robust. It seems to be
well-supported too.

Fixes invalid read accesses with vaapi-copy and dxva2-copy. These
destroyed the hwdec API fully on uninit, and could not deal with
surfaces surviving the decoder.

Probably fixes #1587.
2015-02-14 16:45:38 +01:00
wm4
be5994a781 video: work around libswscale for PNG pixel formats
The intention is that we can test vo_opengl with high bit depth PNGs
better. This throws libswscale completely out of the loop, which before
was needed in order to convert from big endian to little endian.

Also apply a minimal cleanup to fmt-conversion.c (unrelated).
2015-02-06 23:22:16 +01:00
wm4
2a9534871d command: add property returning detected hwdec API
This is somewhat imperfect, because detection of hw decoding APIs is
mostly done on demand, and often avoided if not necessary. (For example,
we know very well that there are no hw decoders for certain codecs.)

This also requires every hwdec backend to identify itself (see hwdec.h
changes).
2015-02-02 22:43:13 +01:00
wm4
aae9af348e video: have a generic context struct for hwdec backends
Before this commit, each hw backend had their own specific struct types
for context, and some, like VDA, had none at all. Add a context struct
(mp_hwdec_ctx) that provides a somewhat generic way to pass the hwdec
context around. Some things get slightly better, some slightly more
verbose.

mp_hwdec_info is still around; it's still needed, but is reduced to its
role of handling delayed loading of the hwdec backend.
2015-01-22 15:32:23 +01:00
wm4
f61b8b312d win32: request UTF-16 API variants, Vista+ APIs, and COM C macros
Put the Vista+ (_WIN32_WINNT) and the COM C (COBJMACROS) defines into
the build system, instead of defining them over and over in the code.
2015-01-07 21:42:44 +01:00
James Ross-Gowan
a095958263 dxva2: copy mp_image attributes to sw_img 2015-01-07 23:00:22 +11:00
wm4
0f4bf347c5 player: print used number of threads in verbose mode
Also, don't use av_log() for mpv output.
2015-01-05 12:17:55 +01:00
wm4
aaa319fcbd vd_lavc: fix error handling path
The ctx->pic check must uninitialize the decoder.
2014-12-13 22:00:42 +01:00
wm4
2b337d67a4 Check some mallocs
Fixes #1337.
2014-12-12 17:28:22 +01:00