It turns out that some code that was removed earlier was still needed.
avcodec_decode_audio4() can decode packets "partially". In that case,
you have to "slice" the packet and call the decode function again.
Codecs which need this are obscure and in low numbers. One sample that
needs it is here:
rsync://fate-suite.ffmpeg.org/fate-suite/lossless-audio/luckynight-partial.shn
(This one decodes in rather small increments.)
The new code is much simpler than what has been removed earlier,
though. The fact that we own the packet returned by the demuxer helps
a lot.
Not sure what should happen if avcodec_decode_audio4() returns 0.
Currently, we throw away the packet in this case. We don't want to be
stuck in an endless loop (could happen if the decoder produces no
output either).
This is not directly related to the handling of format changes itself,
but playing audio normally after the change. This was broken: the output
byte rate was not recalculated, so audio-video sync was simply broken.
Fix this by calculating the byte rate on the fly, instead of storing it
in sh_audio.
Format changes are relatively common (switches between stereo and 5.1
in TV recordings), so this fixes a somewhat critical bug.
pts_bytes can't just be changed at the end. It must be offset to the pts
value, which is reset with each packet read from the demuxer. Make sure
the pts_byte field is always reset after receiving a new PTS, i.e.
increment it after actually writing to the output buffer.
Flush the AVFormatContext's write buffer, because otherwise the audio
PTS will jump around too much: the calculation doesn't use the exact
output buffer size if there's still data in the avio buffer.
Partial packet reads were needed because the video/audio parsers were
working on top of them. So it could happen that a parser read a part of
a packet, and returned that to the decoder. With libavformat/libavcodec,
packets are already parsed, and everything is much simpler.
Most of the simplifications in ad_spdif could have been done earlier.
Remove some other stuff as well, like the questionable slave mode start
time reporting (could be replaced by proper code, but we don't bother).
Remove the unused skip_audio_frame() functionality as well (it was used
by old demuxers). Some functions become private to demux.c, like
demux_fill_buffer(). Introduce new packet read functions, which have
simpler semantics. Packets returned from them are owned by the caller,
and all packets in the demux.c packet queue are considered unread.
Remove special code that dropped subtitle packets with size 0. This
used to be needed because it caused special cases in the old code.
We don't need to deal with partial packet reads, manually using an audio
parser, or having to call the libavcodec decoder multiple times per
packet.
Actually, I'm not sure about the last point. ffplay still does this, but
the ffmpeg demuxing.c example doesn't.
The audio parser was needed only by the "old" demuxers, and
demux_rawaudio. All other demuxers output already parsed packets.
demux_rawaudio is usually for raw audio, so using a parser with it
doesn't usually make sense. But you can also force it to read
compressed formats with fixed packet sizes, in which case the parser
would have been used. This use case is probably broken now, but you
will be able to do the same thing with libavformat demuxers.
Delete demux_avi, demux_asf, demux_mpg, demux_ts. libavformat does
better than them (except in rare corner cases), and the demuxers have
a bad influence on the rest of the code. Often they don't output
proper packets, and require additional audio and video parsing. Most
work only in --no-correct-pts mode.
Remove them to facilitate further cleanups.
The core didn't use these fields, and use of them was inconsistent
accross AOs. Some didn't use them at all. Some only set them; the values
were completely unused by the core. Some made full use of them.
Remove these fields. In places where they are still needed, make them
private AO state.
Remove the --abs option. It set the buffer size for ao_oss and ao_dsound
(being ignored by all other AOs), and was already marked as obsolete. If
it turns out that it's still needed for ao_oss or ao_dsound, their
default buffer sizes could be adjusted, and if even that doesn't help,
AO suboptions could be added in these cases.
Some still do, because they use the value in other places of the init
function. ao_portaudio is tricky and reads ao->bps in the stream
thread, which might be started on initialization (not sure about that,
but better safe than sorry).
Currently every single AO was implementing it's own ringbuffer, many times
with slightly different semantics. This is an attempt to fix the problem.
I stole some good ideas from ao_portaudio's ringbuffer and went from there.
The main difference is this one stores wpos and rpos which are absolute
positions in an "infinite" buffer. To find the actual position for writing /
reading just apply modulo size.
The producer only modifies wpos while the consumer only modifies rpos. This
makes it pretty easy to reason about and make the operations thread safe by
using barriers (thread safety is guaranteed only in the Single-Producer/Single-
Consumer case).
Also adapted ao_coreaudio to use this ringbuffer.
This is hopefully the start of something good. ca_ringbuffer_read and
ca_ringbuffer_write can probably cleaned up from all the NULL checks once
ao_coreaudio.c gets simplyfied.
Conflicts:
audio/out/ao_coreaudio.c
Whatever this was supposed to be originally, it doesn't have much value
anymore. It just forced ad_mpg123 to upmix mono to stereo by default
(the audio chain can do that). As an option, it was mostly useless and
misleading, so get rid of it.
This was overlooked with commit 32a898f, because OSS4 volume control is
typically not available on Linux. BSD does have this feature, so the
broken code broke compilation there.
Fixes crashes when playing with certain numbers of channels. The core
assumes AOs accept data aligned on channels * samplesize, and ao_jack's
play() function broke that assumption:
mpv: core/mplayer.c:2348: fill_audio_out_buffers: Assertion `played % unitsize == 0' failed.
Fix by aligning the buffer and chunk sizes as needed.
Audio and video had their own (very similar) functions to initialize an
AVPacket (ffmpeg's packet struct) from a demux_packet (mplayer's packet
struct). Add a common function for these.
Also use this function for sd_lavc_conv. This is actually a functional
change, as some libavfilter subtitle demuxers add weird out-of-band
stuff as side-data.
GetTimer() is generally replaced with mp_time_us(). Both calls return
microseconds, but the latter uses int64_t, us defined to never wrap,
and never returns 0 or negative values.
GetTimerMS() has no direct replacement. Instead the other functions are
used.
For some code, switch to mp_time_sec(), which returns the time as double
float value in seconds. The returned time is offset to program start
time, so there is enough precision left to deliver microsecond
resolution for at least 100 years. Unless it's casted to a float
(or the CPU reduces precision), which is why we still use mp_time_us()
out of paranoia in places where precision is clearly needed.
Always switch to the correct time. The whole point of the new timer
calls is that they don't wrap, and storing microseconds in unsigned int
variables would negate this.
In some cases, remove wrap-around handling for time values.
The ALSA device was not closed when initialization failed.
The ALSA error handler (set with snd_lib_error_set_handler()) was not
unset when closing ao_alsa. If this is not done, the handler will still
be called when other libraries using ALSA cause errors, even though
ao_alsa was long closed. Since these messages were prefixed with
"[AO_ALSA]", they were misleading and implying ao_alsa was still used.
For some reason, our error handler is still called even after doing
snd_lib_error_set_handler(NULL), which should be impossible. Checking
with the debuggers, inserting printf(), as well as the alsa-lib source
code all suggest our error handler should not be called, but it still
happens. It's a complete mystery.
Mostly copied from vf_lavfi. The parts that could be shared are minor,
because most code is about setting up audio and video, which are too
different.
This won't work with Libav. I used ffplay.c as guide, and noticed too
late that their setup methods are incompatible with Libav's. Trying to
make it work with both would be too much effort. The configure test for
av_opt_set_int_list() should disable af_lavfi gracefully when compiling
with Libav.
Due to option parser chaos, you currently can't have a "," as part of
the filter graph string - not even with quoting or escaping. This will
probably be fixed later.
The audio filter chain is not PTS aware. So we have to do some hacks
to make up a fake PTS, and we have to map the output PTS back to the
filter chain's method of tracking PTS changes and buffering, by
adjusting af->delay.
FFmpeg (as well as Libav) have two layouts called "6.1":
AV_CH_LAYOUT_6POINT1 and AV_CH_LAYOUT_6POINT1_BACK. We call them "6.1"
and "6.1(back)". Change the default layout for 7 channels as well to
return the same layout as av_get_default_channel_layout(). (Looks a bit
questionable, but for now it's better to follow FFmpeg.)
It turns out that ALSA's 4 channel layout is different from mpv's and
ffmpeg's 4.0 layout. Thus trying to do 4 channel output led to incorrect
remixing via lib{av,sw}resample.
Fix the default layouts for the internal filter chain as well, although
I'm not sure if it matters at all.