Uses WASAPI in shared mode by default, add :exclusive flag to choose
exclusive mode (duh). WASAPI works somewhat different in shared mode:
the OS suggests the sample format to use, and the GetBuffer call is
done slightly differently.
The shared mode driver does not consume audio as fast as it notifies
the thread; we need to check how much we're allowed to write. Not doing
this correctly results in spamming the console with
AUDCLNT_E_BUFFER_TOO_LARGE errors.
When guessing formats for exclusive mode, try several sample size and
sample rate combinations instead of just falling back to s16le@44100hz.
If none of the rates are accepted, tries remixing >6 channels to 5.1
channels. Failing that, tries remixing to stereo. Failing everything,
including the CD Red Book format, what else is left to test?
Calculate buffer_block_size based on the configured channels and bytes
per sample; MSDN docs say nBlockAlign is not guaranteed to be set for
anything but integer PCM formats.
Adds the :list suboption to ao_wasapi0, which enumerates the audio endpoints
in the system.
Adds the :device=<n> suboption, which either takes an ID string (as output by
list) or a device number and uses the requested device instead of the system
default.
Doing "mpv --vo=opengl:lscale=help" now lists possible scalers and
exits. The "backend" suboption behaves similar. Make the "stereo"
suboption a choice, instead of using magic integer values.
Commit 6ab2eeb attempted to fix it on Cygwin, but now it broke on MinGW
in turn. Don't think too hard about it and just remove the code. (vo.c
already prints the video rectangle anyway.)
These two options were supported by ALSA and OSS only. Further, their
values were specific to the respective audio systems, so it doesn't make
sense to keep them as top-level options.
This changes how device names are handled. Before this commit, device
names were mangled in strange ways to avoid clashing with the option
parser syntax. "." was replaced with ",", and "=" with ":" (the user had
to do the inverse to get the correct device name).
The "new" option parser has multiple ways to escape option strings, so
we don't need this confusing hack anymore.
Add an explicit note to the manpage as well.
The AO creation part was split into two separate parts (one calling
ao_create and one calling ao_init). This didn't really have good
reasons, and obfuscates how AO creation works. Put them together.
Nothing should change from user perspective.
mpv --vo=opengl:help now works.
Remove the vo_opengl inline help text. The new code can list option
names for you, but that's it. Refer to the manpage if you have trouble.
This is in preparation of making VOs and AOs use the parser which
originally was for video filters only.
The --vo and --ao options have several very annoying features, which are
added here:
- They can skip unknown video outputs (might be useful if a config file
is supposed to work on several systems, where not all VOs/AOs are
available everywhere)
- The trailing "," in "-vo a,b," was significant, and meant that if "a"
and "b" don't work, try the normal autoprobe order as fallback
- There were deprecated VO names (like "gl3" and "gl"), which have to be
handled with the option parser
- Separating VO/VF names and options is different
("-vf foo=opts" vs. "-vo foo:opts")
- vo_opengl.c provides opengl-hq as opengl + preset options
This is printed with --list-options or e.g. --vf=lavfi=help.
Note that in theory, the options should be able to print their own help,
and we shouldn't special case certain types (like m_option_type_choice
in the commit). But that is too hairy for now, so we don't do it.
For some reason, both m_config and m_struct are somewhat similar, except
that m_config is much more powerful. m_config is used for VOs and some
other things, so to unify them. We plan to kick out m_struct and use
m_config for everything. (Unfortunately, m_config is also a bit more
bloated, so this commit isn't all that great, but it will allow to
reduce the option parser mess somewhat.)
This commit also switches all video filters to use the option macros.
One reason is that m_struct and m_config, even though they both use
m_option, store the offsets of the option fields differently (sigh...),
meaning the options defined for either are incompatible. It's easier to
switch everything in one go.
This commit will allow using the -vf option parser for other things,
like VOs and AOs.
When the cursor was in the window border, it could be hidden but it
wouldn't appear again, since mpv doesn't process mouse input there.
The code used ShowCursor, which is a horrid stateful API designed for
mouseless Win16 systems that incremented or decremented a global counter
to keep track of how many applications needed to display a special
cursor (like a busy cursor.) Replace that with a simple flag, handle
WM_SETCURSOR and use SetCursor(NULL) to hide the mouse cursor, but only
when the mouse is in the client area. DefWindowProc will set the correct
cursor on the border as long as it isn't hidden with ShowCursor.
PowerPoint also uses SetCursor(NULL) to hide the cursor when showing a
presentation, so it's probably safe.
See http://blogs.msdn.com/b/oldnewthing/archive/2009/12/17/9937972.aspx
Windows generates WM_MOUSEMOVE messages internally whenever the window
manager wants to know where the mouse is[1] and broadcasts that to
everyone; w32_common doesn't check whether the position is different
and just (indirectly) calls this.
Do the check on input.c since it's possible some other VO or frontend
also do the same thing.
[1]: http://blogs.msdn.com/b/oldnewthing/archive/2003/10/01/55108.aspx
This change which also flipse the coordinate system of the view, greatly
simplifies the mouse event handling code.
There are still some uglities mostly related to the cursor visibility
code. For instance the core doesn't show the cursor when it receives a mouse
leave event.
This was more roundabout than expected, since it looks like the framework
caches isMovabileByWindowBackground so in mpv's case it's needed to set it
with setMovableByWindowBackground.