We need this only because Lua's stdlib is so scarce. Lua doesn't intend
to include a complete stdlib - they confine themselves to standard C,
both for portability reasons and to keep the code minimal. But standard
C does not provide much either.
It would be possible to use Lua POSIX wrapper libraries, but that would
be a messy (and unobvious) dependency. It's better to implement the
missing functions ourselves, as long as they're small in number.
stream.start_pos was needed for optical media only, and (apparently) not
for very good reasons. Just get rid of it.
For stream_dvd, we don't need to do anything. Byte seeking was already
removed from it earlier.
For stream_cdda and stream_vcd, emulate the start_pos by offsetting the
stream pos as seen by the rest of mpv.
The bits in discnav.c and loadfile.c were for dealing with the code
seeking back to the start in demux.c. Handle this differently by
assuming the demuxer is always initialized with the stream at start
position, and instead seek back if initializing the demuxer fails.
Remove the --sb option, which worked by modifying stream.start_pos. If
someone really wants this option, it could be added back by creating a
"slice" stream (actually ffmpeg already has such a thing).
The quit command has an optional argument that is used as exit code.
Extend that to the quit_watch_later command. Actually, unify the
implementations of the two commands.
Requested in #798.
Some options change from percentages to number of kilobytes; there are
no cache options using percentages anymore.
Raise the default values. The cache is now 25000 kilobytes, although if
your connection is slow enough, the maximum is probably never reached.
(Although all the memory will still be used as seekback-cache.)
Remove the separate --audio-file-cache option, and use the cache default
settings for it.
Try to get the "new" code path (using NetWM/EWMH) free of hacks done for
the sake of old WMs or the no-WM case.
Implement --fs-screen using _NET_WM_FULLSCREEN_MONITORS.
VapourSynth won't just filter multiple frames at once on its own. You
have to request multiple frames at once manually. This is what this
commit introduces: a sub-option controls how many frames will be
requested at once. This also changes the semantics of the maxbuffer sub-
option, now renamed to buffered-frames.
The situation has changed a bit since the days of mplayer2, so we can
use more/less diplomatic wording. Merge the two sections listing
changes from MPlayer and mplayer2. Mention the client API and Lua
scripting as alternatives to slave mode.
I'm calling MPlayer code "horrible". This is not meant as an offense,
but after turning around almost every line of MPlayer code, I believe
I have a right to say this. Sorry. I would say that MPlayer has a
surprisingly sane and simple architecture (for what it is), but much
of it drowned under a load of evil hacks or not-cleaned-up-yet code.
These are now equivalent to combining commands with the "cycle pause" or
"set pause" commands, and thus are not needed anymore. They were also
obscure and undocumented.
The many "boxes" in this entry were causing rst2pdf to fail because it
couldn't figure out where to break the page. Make the boxes smaller by
removing semi-redundant examples. Also try and make surrounding text a
little shorter by rewording.
This is done after filters, so things like framerate-doubling
deinterlacing is accounted for.
Unfortunately, framedropping can cause inaccuracies (especially after
precise seeks), and we can't really know when that happens. Even though
we know that the decoder might drop a frame if we request it to do so,
we don't know when the dropped frame will start or stop affecting the
video filter chain. Video filters can have frames buffered, and we
can't tell at which point the dropped frame would have been output.
It's not even possible to mark a discontinuity after seek, because
again we don't know if the filter chain still has the discontinuity
within its buffers.
So we have to live with the fact that the output of this property can
be completely broken after seek, unless --no-hr-seek-framedrop is used.
This allows disabling of decoder framedrop during hr-seek.
It's basically another useless option, but it will help exploring
whether this framedropping really makes seeking faster, or whether
disabling it helps with precise seeking (especially frame backstepping).
Also remove MSGL_SMODE and friends.
Note: The indent in options.rst was added to work around a bug in
ReportLab that causes the PDF manual build to fail.
This affects the return value of mp.script_name, the "client name"
(what's returned by mpv_client_name()) and all associated features, as
well as the mpv terminal output module prefix when scripts print
something.
As discussed in #748.
Set _DurationNum/_DurationDen on each VS frame, instead of
_AbsoluteTime. The duration is the difference between the timestamp of
the frame and the next frame, and when receiving filtered VS frames, we
convert them back to an absolute PTS by summing them.
We pass the timestamps with microsecond resolution. mpv uses double for
timestamps internally, so we don't know the "real" timebase or FPS. VS
on the other hand uses fractions for frame durations. We can't pass
through the numbers exactly, but microseconds ought to be enough to be
even safe from accumulating rounding errors.