Overwrite the alignment applied by the OSD style. Additionally, remove
the initialization of the Alignment field in create_ass_track(); the
value is always overwritten by mp_ass_set_style() later.
Fixes#1626.
There was some logic to set certain things on init only. Not sure why
this was done (saving some cheap calculations?) - but since the next
call would override these style settings by applying the usual subtitle
style, I don't think this was intended.
Makeshift-solution for working around certain fontconfig issues.
With --use-text-osd=no, libass and fontconfig won't be initialized, and
fontconfig won't block everything with scanning for fonts.
The one in msg.c was mistakenly removed with commit e99a37f6.
I didn't actually test the change in ao_sndio.c (but obviously "ap"
shouldn't be static).
We don't allow this by default, because it would be silly if random
external data (like filenames or file tags) could accidentally trigger
them.
Add a property that magically disables this ASS tag escaping.
Note that malicious input could still disable ASS tag escaping by
itself. This would be annoying but harmless.
bstr.c doesn't really deserve its own directory, and compat had just
a few files, most of which may as well be in osdep. There isn't really
any justification for these extra directories, so get rid of them.
The compat/libav.h was empty - just delete it. We changed our approach
to API compatibility, and will likely not need it anymore.
Do two things:
1. add locking to struct osd_state
2. make struct osd_state opaque
While 1. is somewhat simple, 2. is quite horrible. Lots of code accesses
lots of osd_state (and osd_object) members. To make sure everything is
accessed synchronously, I prefer making osd_state opaque, even if it
means adding pretty dumb accessors.
All of this is meant to allow running VO in their own threads.
Eventually, VOs will request OSD on their own, which means osd_state
will be accessed from foreign threads.
This is relatively hacky, but it's Christmas, so it's ok. This does two
things: 1. allow selecting two subtitle tracks, and 2. include a hack
that renders the second subtitle always as toptitle. See manpage
additions how to use this.
Since m_option.h and options.h are extremely often included, a lot of
files have to be changed.
Moving path.c/h to options/ is a bit questionable, but since this is
mainly about access to config files (which are also handled in
options/), it's probably ok.
The OSD style settings depend on the PlayRes, simply because all style
values are implicitly scaled by the PlayResY in libass. Also, the OSC
changes the PlayResY in certain situations, so something could go wrong.
But not sure if this actually matters in practice.
This simplifies things, although it is slightly less efficient (probably
uses a bit more memory).
This also happens to fix that the OSC dropped the libass cache on every
frame.
This is pretty much a hack for the OSC. It will allow it to rely on a
somewhat predictable style, instead of having to overwrite all user
OSD settings manually with override tags.
This is preliminary. There are still tons of issues, and any aspect
of scripting may change in the future. I decided to merge this
(preliminary) work now because it makes it easier to develop it, not
because it's done. lua.rst is clear enough about it (plus some
sarcasm).
This requires linking to Lua. Lua has no official pkg-config file, but
there are distribution specific .pc files, all with different names.
Adding a non-pkg-config based configure test was considered, but we'd
rather not.
One major complication is that libquvi links against Lua too, and if
the Lua version is different from mpv's, you will get a crash as soon
as libquvi uses Lua. (libquvi by design always runs when a file is
opened.) I would consider this the problem of distros and whoever
builds mpv, but to make things easier for users, we add a terrible
runtime test to the configure script, which probes whether libquvi
will crash. This is disabled when cross-compiling, but in that case
we hope the user knows what he is doing.
Cherry picked from various commits in lua_experiment by ChrisK2.
The metrics of the OSD symbols change slightly, possibly due to the
font editor that was used, and the metrics were not correct to begin
with. (But the real reason seems unknown.) Remove the rescaling of
the OSD font in ASS_USE_OSD_FONT, because the height more or less fits
now. (This change wasn't in the lua_experiment branch.)
The -no-ass switch used to disable any use of libass for text subtitles.
This is not really the case anymore, because libass is now always
involved when rendering text. The only remaining use of -no-ass is
disabling styling or showing subtitles on the terminal. On the other
hand, the old subtitle rendering path is a big reason why the subtitle
code is still a big mess with an awful number of obscure special cases.
In order to simplify it, remove the old subtitle rendering code, and
always go through sd_ass.c. Basically, we use ASS_Track as central data
structure for storing text subtitles instead of struct sub_data. This
also makes libass mandatory for all text subs, even if they are printed
to the terminal in -no-video mode. (We could add something like sd_text
to avoid this, but it's not worth the trouble.)
struct sub_data and subreader.c are still around, even its ASS/SSA
reader. But struct sub_data is freed right after converting it to
ASS_Track. The internal ASS reader actually can handle some obscure
cases libass can't, like files encoded in UTF-16.
Drawing the bar with vector drawings (instead with characters from the
OSD font) offers more flexibility and looks better. This also adds
chapter marks to the OSD bar, which are visible as small triangles on
the top and bottom inner border of the bar.
Change the default position of the OSD bar below the center of the
screen. This is less annoying than putting the bar directly into the
center of the view, where it obscures the video. The new position is
not quite on the bottom of the screen to avoid collisions with
subtitles.
The old centered position can be forced with ``--osd-bar-align-y=0``.
Also make it possible to change the OSD bar width/height with the new
--osd-bar-w and --osd-bar-h options.
It's possible that the new OSD bar renders much slower than the old
one. There are two reasons for this: 1. the character based bar
allowed libass to cache each character, while the vector drawing forces
it to redraw every time the bar position changes. 2., the bar position
is updated at a much higher granularity (the bar position is passed
along as float instead of as integer in the range 0-100, so the bar
will be updated on every single video frame).
Seeks can be performed with OSD bar invisible (e.g. "osd-msg seek ..."
command), and then an already visible bar won't be updated. But the bar
will stick around until the OSD text is hidden. This is confusing, so
change it that the bar is updated. (Making the bar disappear on such
seeks would require much more changes, so we're lazy and go with this
commit.)
Before this commit, the --osd-* options (like --osd-font-size etc.)
configured both the OSD and subtitle font. Make them separate, and add
--sub-text-* options (like --sub-text-size etc.). Now --osd-* affects
the OSD font only, and --sub-text-* unstyled text subtitles only.
Make more aspects of the OSD font customizable. This also affects the
font used for unstyled subtitles (such as SRT), or when using the
--no-ass option. This adds back some customizability that was lost with
commit 74e7a1 (osd: use libass for OSD rendering).
Removed options:
--ass-border-color
--ass-color
--font
--subfont
--subfont-text-scale
Added options:
--osd-color
--osd-border
--osd-back-color
--osd-shadow-color
--osd-font
--osd-font-size
--osd-border-size
--osd-margin-x
--osd-margin-y
--osd-shadow-offset
--osd-spacing
--sub-scale
The font size is now specified in pixels as it would be rendered on a
window with a height of 720 pixels. OSD and subtitles are always scaled
with the window height, so specifying or expecting an absolute font
size doesn't make sense.
Such scaled pixel units are used to specify font border etc. as well.
(Note: the font size is directly passed to libass. How the fonts are
actually rasterized is outside of our control, but in theory ASS font
sizes map to "script" pixels and then are scaled to screen size.)
The default settings should be about the same, with slight difference
due to rounding to the new scales.
The OSD and subtitle fonts are not separately configurable. It has
limited use and would double the number of newly added options, which
would be more confusing than helpful. It could be easily added later,
should the need arise.
Other small details that change:
- ASS_Style.Encoding is not set to -1 for subs anymore
(assuming subs use VSFilter direction in -no-ass mode too)
- use a different WrapStyle for OSD
- ASS forced styles are not applied to OSD
Finish renaming directories and moving files. Adjust all include
statements to make the previous commit compile.
The two commits are separate, because git is bad at tracking renames
and content changes at the same time.
Also take this as an opportunity to remove the separation between
"common" and "mplayer" sources in the Makefile. ("common" used to be
shared between mplayer and mencoder.)
The code for this option attempted to emulate the old as-documented
behavior. It wasn't very good at it, and now that the old OSD code has
been removed, it's entirely pointless.
This removes the factor 1.7 with which --subfont-text-scale was
multiplied.
Remove VFCTRL_DRAW_OSD, VFCAP_EOSD_FILTER, VFCAP_EOSD_RGBA, VFCAP_EOSD,
VOCTRL_DRAW_EOSD, VOCTRL_GET_EOSD_RES, VOCTRL_QUERY_EOSD_FORMAT.
Remove draw_osd_with_eosd(), which rendered the OSD by calling
VOCTRL_DRAW_EOSD. Change VOs to call osd_draw() directly, which takes
a callback as argument. (This basically works like the old OSD API,
except multiple OSD bitmap formats are supported and caching is
possible.)
Remove all mentions of "eosd". It's simply "osd" now.
Make OSD size per-OSD-object, as they can be different when using
vf_sub. Include display_par/video_par in resolution change detection.
Fix the issue with margin borders in vo_corevideo.
This fixes that vo_xv didn't display text subtitles correctly when
using anamorphic video. It didn't pass the aspect information to the
subtitle renderer. Also, try to render OSD correctly with respect to
aspect ratio settings: on vo_xv, the OSD is rendered into the video,
and needs to be "stretched" too when playing anamorphic video. When
the -monitorpixelaspect option is used, even with VOs such as vo_opengl
the OSD has to be rendered with that aspect ratio.
As preparation for future commits, replace the weird vsfilter_scale
value with a somewhat more sensible video_par member.
Also, struct mp_eosd_res is a better place for the aspect ratio
parameters, as OSD needs this too.
Use osd_draw_on_image() directly in vo_lavc, which fixes aspect ratio
issues as well.
The \xFF escape is used internally to insert special OSD symbols (which
need a font change to the internal OSD font). There was potential for
breakage when \xFF was followed by \0, because then "in" would be
advanced past the string's end.
Normally this can't happen, as it would require invalid UTF-8 input
data. But we don't check input for UTF-8 validness, so there's a
potential issue here. Garbled output is ok on invalid UTF-8 input,
but crashing is not.
Make it more robust by checking for this.
append_utf8_buffer() reallocates the buffer passed to it, and returns
the new pointer.
This bug was originally introduced in mplayer2 when that project merged
mpv's osd_libass.c. That merge changed some minor things, including ASS
escape handling. When mpv used this better method of escape handling too
(commit 0ff7dd992f), the bug was duplicated.
Move sub-bitmap definitions from dec_sub.h to sub.h. While it's a bit
odd that OSD data structures are in a file named sub.h, it's definitely
way too strange to have them in a file about subtitle decoding. (Maybe
sub.h/.c and the sub/ directory should be split out and renamed "osd"
at a later point.)
Remove including ass_mp.h (and the libass headers) where possible.
Remove typedefs for mp_eosd_res and sub_bitmaps structs.
Store a mp_eosd_res struct in osd_state instead of just w/h. Note that
sbtitles might be rendered using different sizes/margins when filters
are involved (the subtitle renderer is not supposed to use the OSD res
directly, and the "dim" member removed in the previous commit is
something different).
We are using libass for OSD rendering. One problem with that is that
libass has to be bug-compatible to VSFilter. This includes the setting
for the default RTL base direction. Neutral would be most reasonable,
but VSFilter assumes LTR.
This commit forces the default to neutral.
Unconfirmed whether this actually works as intended.
See the following libass commits:
9dbd12d shaper: allow font encoding -1 for neutral base direction
a80c45c shaper: always use LTR base direction by default
Before this commit, the OSD was drawn using libass, but the resulting
bitmaps were converted to the internal mplayer OSD format. We want to
get rid of the old OSD format, because it's monochrome, and can't even
be rendered directly using modern video output methods (like with
OpenGL/Direct3D/VDPAU).
Change it so that VOs can get the ASS images directly, without
additional conversions. (This also has the consequence that the OSD can
render colors now.) Currently, this is vo_gl3 only. The other VOs still
use the old method. Also, the old OSD format is still used for all VOs
with DVD subtitles (spudec).
Rewrite sub.c. Remove all the awkward flags and bounding boxes and
change detection things. It turns out that much of that isn't needed.
Move code related to converting subtitle images to img_convert.c. (It
has to be noted that all of these conversions were already done before
in some places, and that the new code actually makes less use of them.)
Apparently libass can't be made to not interpret "\n" as escape. That
means "\n" can't be printed literally. Use the same hack that was added
to mplayer2 when that project merged osd_libass.c: add an invisible
zero-width joiner character between "\" and "n". It seems U+FEFF is
deprecated, because it has been redefined as BOM mark. Use U+2060, which
seems to be the replacement.